Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
88 lines
3.1 KiB
C++
88 lines
3.1 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
|
|
* Copyright 2011 Blender Foundation. */
|
|
|
|
#pragma once
|
|
|
|
#include "COM_MultiThreadedOperation.h"
|
|
|
|
namespace blender::compositor {
|
|
|
|
class RotateOperation : public MultiThreadedOperation {
|
|
private:
|
|
constexpr static int IMAGE_INPUT_INDEX = 0;
|
|
constexpr static int DEGREE_INPUT_INDEX = 1;
|
|
|
|
SocketReader *image_socket_;
|
|
SocketReader *degree_socket_;
|
|
/* TODO(manzanilla): to be removed with tiled implementation. */
|
|
float center_x_;
|
|
float center_y_;
|
|
|
|
float cosine_;
|
|
float sine_;
|
|
bool do_degree2_rad_conversion_;
|
|
bool is_degree_set_;
|
|
PixelSampler sampler_;
|
|
|
|
public:
|
|
RotateOperation();
|
|
|
|
static void rotate_coords(
|
|
float &x, float &y, float center_x, float center_y, float sine, float cosine)
|
|
{
|
|
const float dx = x - center_x;
|
|
const float dy = y - center_y;
|
|
x = center_x + (cosine * dx + sine * dy);
|
|
y = center_y + (-sine * dx + cosine * dy);
|
|
}
|
|
|
|
static void get_rotation_center(const rcti &area, float &r_x, float &r_y);
|
|
static void get_rotation_offset(const rcti &input_canvas,
|
|
const rcti &rotate_canvas,
|
|
float &r_offset_x,
|
|
float &r_offset_y);
|
|
static void get_area_rotation_bounds(
|
|
const rcti &area, float center_x, float center_y, float sine, float cosine, rcti &r_bounds);
|
|
static void get_area_rotation_bounds_inverted(
|
|
const rcti &area, float center_x, float center_y, float sine, float cosine, rcti &r_bounds);
|
|
static void get_rotation_area_of_interest(const rcti &input_canvas,
|
|
const rcti &rotate_canvas,
|
|
float sine,
|
|
float cosine,
|
|
const rcti &output_area,
|
|
rcti &r_input_area);
|
|
static void get_rotation_canvas(const rcti &input_canvas,
|
|
float sine,
|
|
float cosine,
|
|
rcti &r_canvas);
|
|
|
|
bool determine_depending_area_of_interest(rcti *input,
|
|
ReadBufferOperation *read_operation,
|
|
rcti *output) override;
|
|
void execute_pixel_sampled(float output[4], float x, float y, PixelSampler sampler) override;
|
|
void init_data() override;
|
|
void init_execution() override;
|
|
void deinit_execution() override;
|
|
|
|
void set_do_degree2_rad_conversion(bool abool)
|
|
{
|
|
do_degree2_rad_conversion_ = abool;
|
|
}
|
|
|
|
void set_sampler(PixelSampler sampler)
|
|
{
|
|
sampler_ = sampler;
|
|
}
|
|
|
|
void ensure_degree();
|
|
|
|
void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
|
|
void update_memory_buffer_partial(MemoryBuffer *output,
|
|
const rcti &area,
|
|
Span<MemoryBuffer *> inputs) override;
|
|
|
|
void determine_canvas(const rcti &preferred_area, rcti &r_area) override;
|
|
};
|
|
|
|
} // namespace blender::compositor
|