Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
159 lines
4.8 KiB
C++
159 lines
4.8 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2017 Blender Foundation. */
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#pragma once
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#include "COM_MultiThreadedOperation.h"
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namespace blender::compositor {
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/*-----------------------------------------------------------------------------*/
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/* Edge Detection (First Pass) */
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class SMAAEdgeDetectionOperation : public MultiThreadedOperation {
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protected:
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SocketReader *image_reader_;
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SocketReader *value_reader_;
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float threshold_;
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float contrast_limit_;
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public:
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SMAAEdgeDetectionOperation();
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/**
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* the inner loop of this program
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*/
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virtual void execute_pixel(float output[4], int x, int y, void *data) override;
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/**
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* Initialize the execution
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*/
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void init_execution() override;
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/**
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* Deinitialize the execution
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*/
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void deinit_execution() override;
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void set_threshold(float threshold);
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void set_local_contrast_adaptation_factor(float factor);
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bool determine_depending_area_of_interest(rcti *input,
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ReadBufferOperation *read_operation,
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rcti *output) override;
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void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
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void update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) override;
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};
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/*-----------------------------------------------------------------------------*/
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/* Blending Weight Calculation (Second Pass) */
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class SMAABlendingWeightCalculationOperation : public MultiThreadedOperation {
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private:
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SocketReader *image_reader_;
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std::function<void(int x, int y, float *out)> sample_image_fn_;
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int corner_rounding_;
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public:
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SMAABlendingWeightCalculationOperation();
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/**
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* the inner loop of this program
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*/
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void execute_pixel(float output[4], int x, int y, void *data) override;
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/**
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* Initialize the execution
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*/
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void init_execution() override;
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void *initialize_tile_data(rcti *rect) override;
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/**
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* Deinitialize the execution
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*/
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void deinit_execution() override;
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void set_corner_rounding(float rounding);
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bool determine_depending_area_of_interest(rcti *input,
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ReadBufferOperation *read_operation,
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rcti *output) override;
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void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
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void update_memory_buffer_started(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) override;
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void update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) override;
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private:
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/* Diagonal Search Functions */
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/**
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* These functions allows to perform diagonal pattern searches.
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*/
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int search_diag1(int x, int y, int dir, bool *found);
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int search_diag2(int x, int y, int dir, bool *found);
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/**
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* This searches for diagonal patterns and returns the corresponding weights.
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*/
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void calculate_diag_weights(int x, int y, const float edges[2], float weights[2]);
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bool is_vertical_search_unneeded(int x, int y);
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/* Horizontal/Vertical Search Functions */
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int search_xleft(int x, int y);
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int search_xright(int x, int y);
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int search_yup(int x, int y);
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int search_ydown(int x, int y);
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/* Corner Detection Functions */
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void detect_horizontal_corner_pattern(
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float weights[2], int left, int right, int y, int d1, int d2);
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void detect_vertical_corner_pattern(
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float weights[2], int x, int top, int bottom, int d1, int d2);
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};
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/*-----------------------------------------------------------------------------*/
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/* Neighborhood Blending (Third Pass) */
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class SMAANeighborhoodBlendingOperation : public MultiThreadedOperation {
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private:
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SocketReader *image1Reader_;
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SocketReader *image2Reader_;
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public:
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SMAANeighborhoodBlendingOperation();
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/**
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* the inner loop of this program
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*/
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void execute_pixel(float output[4], int x, int y, void *data) override;
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/**
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* Initialize the execution
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*/
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void init_execution() override;
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void *initialize_tile_data(rcti *rect) override;
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/**
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* Deinitialize the execution
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*/
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void deinit_execution() override;
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bool determine_depending_area_of_interest(rcti *input,
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ReadBufferOperation *read_operation,
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rcti *output) override;
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void get_area_of_interest(int input_idx, const rcti &output_area, rcti &r_input_area) override;
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void update_memory_buffer_partial(MemoryBuffer *output,
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const rcti &area,
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Span<MemoryBuffer *> inputs) override;
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};
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} // namespace blender::compositor
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