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blender-archive/source/blender/compositor/tests/COM_BuffersIterator_test.cc
Hans Goudey 97746129d5 Cleanup: replace UNUSED macro with commented args in C++ code
This is the conventional way of dealing with unused arguments in C++,
since it works on all compilers.

Regex find and replace: `UNUSED\((\w+)\)` -> `/*$1*/`
2022-10-03 17:38:16 -05:00

285 lines
8.2 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2021 Blender Foundation. */
#include "testing/testing.h"
#include "BLI_array.hh"
#include "COM_BuffersIterator.h"
namespace blender::compositor::tests {
constexpr int BUFFER_WIDTH = 5;
constexpr int BUFFER_HEIGHT = 4;
constexpr int BUFFER_OFFSET_X = 5;
constexpr int BUFFER_OFFSET_Y = 6;
constexpr int NUM_CHANNELS = 4;
constexpr int FULL_BUFFER_LEN = BUFFER_WIDTH * BUFFER_HEIGHT * NUM_CHANNELS;
constexpr int SINGLE_ELEM_BUFFER_LEN = NUM_CHANNELS;
constexpr int NUM_INPUTS = 2;
static float *create_buffer(int len)
{
return (float *)MEM_callocN(len * sizeof(float), "COM_BuffersIteratorTest");
}
static const float *create_input_buffer(int input_idx, bool is_a_single_elem)
{
const int len = is_a_single_elem ? SINGLE_ELEM_BUFFER_LEN : FULL_BUFFER_LEN;
float *buf = create_buffer(len);
/* Fill buffer with variable data. */
for (int i = 0; i < len; i++) {
buf[i] = input_idx * 1.5f * (i + 1) + i * 0.9f;
}
return buf;
}
using IterFunc = std::function<void(BuffersIterator<float> &it, const rcti &area)>;
using ValidateElemFunc = std::function<void(float *out, Span<const float *> ins, int x, int y)>;
class BuffersIteratorTest : public testing::Test {
private:
float *output_;
bool use_offsets_;
bool use_single_elem_inputs_;
bool use_inputs_;
static rcti buffer_area;
static rcti buffer_offset_area;
static Array<const float *, NUM_INPUTS> single_elem_inputs;
static Array<const float *, NUM_INPUTS> full_buffer_inputs;
public:
void set_inputs_enabled(bool value)
{
use_inputs_ = value;
}
void test_iteration(IterFunc iter_func, ValidateElemFunc validate_elem_func = {})
{
use_single_elem_inputs_ = false;
validate_iteration(iter_func, validate_elem_func);
if (use_inputs_) {
use_single_elem_inputs_ = true;
validate_iteration(iter_func, validate_elem_func);
}
}
protected:
static void SetUpTestCase()
{
BLI_rcti_init(&buffer_area, 0, BUFFER_WIDTH, 0, BUFFER_HEIGHT);
BLI_rcti_init(&buffer_offset_area,
BUFFER_OFFSET_X,
BUFFER_OFFSET_X + BUFFER_WIDTH,
BUFFER_OFFSET_Y,
BUFFER_OFFSET_Y + BUFFER_HEIGHT);
for (int i = 0; i < NUM_INPUTS; i++) {
single_elem_inputs[i] = create_input_buffer(i, true);
full_buffer_inputs[i] = create_input_buffer(i, false);
}
}
static void TearDownTestCase()
{
for (int i = 0; i < NUM_INPUTS; i++) {
MEM_freeN((void *)single_elem_inputs[i]);
single_elem_inputs[i] = nullptr;
MEM_freeN((void *)full_buffer_inputs[i]);
full_buffer_inputs[i] = nullptr;
}
}
void SetUp() override
{
use_offsets_ = false;
use_single_elem_inputs_ = false;
use_inputs_ = false;
output_ = create_buffer(FULL_BUFFER_LEN);
}
void TearDown() override
{
MEM_freeN(output_);
}
private:
void validate_iteration(IterFunc iter_func, ValidateElemFunc validate_elem_func)
{
{
use_offsets_ = false;
BuffersIterator<float> it = iterate();
iter_func(it, buffer_area);
validate_result(buffer_area, validate_elem_func);
}
{
use_offsets_ = true;
BuffersIterator<float> it = offset_iterate(buffer_offset_area);
iter_func(it, buffer_offset_area);
validate_result(buffer_offset_area, validate_elem_func);
}
{
use_offsets_ = true;
rcti area = buffer_offset_area;
area.xmin += 1;
area.ymin += 1;
area.xmax -= 1;
area.ymax -= 1;
BuffersIterator<float> it = offset_iterate(area);
iter_func(it, area);
validate_result(area, validate_elem_func);
}
}
void validate_result(rcti &area, ValidateElemFunc validate_elem_func)
{
Span<const float *> inputs = get_inputs();
Array<const float *> ins(inputs.size());
for (int y = area.ymin; y < area.ymax; y++) {
for (int x = area.xmin; x < area.xmax; x++) {
const int out_offset = get_buffer_relative_y(y) * BUFFER_WIDTH * NUM_CHANNELS +
get_buffer_relative_x(x) * NUM_CHANNELS;
float *out = &output_[out_offset];
const int in_offset = use_single_elem_inputs_ ? 0 : out_offset;
for (int i = 0; i < inputs.size(); i++) {
ins[i] = &inputs[i][in_offset];
}
if (validate_elem_func) {
validate_elem_func(out, ins, x, y);
}
}
}
}
Span<const float *> get_inputs()
{
if (use_inputs_) {
return use_single_elem_inputs_ ? single_elem_inputs : full_buffer_inputs;
}
return {};
}
int get_buffer_relative_x(int x)
{
return use_offsets_ ? x - BUFFER_OFFSET_X : x;
}
int get_buffer_relative_y(int y)
{
return use_offsets_ ? y - BUFFER_OFFSET_Y : y;
}
/** Iterates whole buffers with no offsets. */
BuffersIterator<float> iterate()
{
BLI_assert(!use_offsets_);
BuffersIteratorBuilder<float> builder(output_, BUFFER_WIDTH, BUFFER_HEIGHT, NUM_CHANNELS);
if (use_inputs_) {
const int input_stride = use_single_elem_inputs_ ? 0 : NUM_CHANNELS;
for (const float *input : get_inputs()) {
builder.add_input(input, BUFFER_WIDTH, input_stride);
}
}
return builder.build();
}
/** Iterates a given buffers area with default offsets. */
BuffersIterator<float> offset_iterate(const rcti &area)
{
BLI_assert(use_offsets_);
const rcti &buf_area = buffer_offset_area;
BuffersIteratorBuilder<float> builder(output_, buf_area, area, NUM_CHANNELS);
if (use_inputs_) {
const int input_stride = use_single_elem_inputs_ ? 0 : NUM_CHANNELS;
for (const float *input : get_inputs()) {
builder.add_input(input, buf_area, input_stride);
}
}
return builder.build();
}
};
rcti BuffersIteratorTest::buffer_area;
rcti BuffersIteratorTest::buffer_offset_area;
Array<const float *, NUM_INPUTS> BuffersIteratorTest::single_elem_inputs(NUM_INPUTS);
Array<const float *, NUM_INPUTS> BuffersIteratorTest::full_buffer_inputs(NUM_INPUTS);
static void iterate_coordinates(BuffersIterator<float> &it, const rcti &area)
{
int x = area.xmin;
int y = area.ymin;
for (; !it.is_end(); ++it) {
EXPECT_EQ(x, it.x);
EXPECT_EQ(y, it.y);
x++;
if (x == area.xmax) {
x = area.xmin;
y++;
}
}
EXPECT_EQ(x, area.xmin);
EXPECT_EQ(y, area.ymax);
}
TEST_F(BuffersIteratorTest, CoordinatesIterationWithNoInputs)
{
set_inputs_enabled(false);
test_iteration(iterate_coordinates);
}
TEST_F(BuffersIteratorTest, CoordinatesIterationWithInputs)
{
set_inputs_enabled(true);
test_iteration(iterate_coordinates);
}
TEST_F(BuffersIteratorTest, OutputIteration)
{
set_inputs_enabled(false);
test_iteration(
[](BuffersIterator<float> &it, const rcti & /*area*/) {
EXPECT_EQ(it.get_num_inputs(), 0);
for (; !it.is_end(); ++it) {
const int dummy = it.y * BUFFER_WIDTH + it.x;
it.out[0] = dummy + 1.0f;
it.out[1] = dummy + 2.0f;
it.out[2] = dummy + 3.0f;
it.out[3] = dummy + 4.0f;
}
},
[](float *out, Span<const float *> /*ins*/, const int x, const int y) {
const int dummy = y * BUFFER_WIDTH + x;
EXPECT_NEAR(out[0], dummy + 1.0f, FLT_EPSILON);
EXPECT_NEAR(out[1], dummy + 2.0f, FLT_EPSILON);
EXPECT_NEAR(out[2], dummy + 3.0f, FLT_EPSILON);
EXPECT_NEAR(out[3], dummy + 4.0f, FLT_EPSILON);
});
}
TEST_F(BuffersIteratorTest, OutputAndInputsIteration)
{
set_inputs_enabled(true);
test_iteration(
[](BuffersIterator<float> &it, const rcti & /*area*/) {
EXPECT_EQ(it.get_num_inputs(), NUM_INPUTS);
for (; !it.is_end(); ++it) {
const float *in1 = it.in(0);
const float *in2 = it.in(1);
it.out[0] = in1[0] + in2[0];
it.out[1] = in1[1] + in2[3];
it.out[2] = in1[2] - in2[2];
it.out[3] = in1[3] - in2[1];
}
},
[](float *out, Span<const float *> ins, const int /*x*/, const int /*y*/) {
const float *in1 = ins[0];
const float *in2 = ins[1];
EXPECT_NEAR(out[0], in1[0] + in2[0], FLT_EPSILON);
EXPECT_NEAR(out[1], in1[1] + in2[3], FLT_EPSILON);
EXPECT_NEAR(out[2], in1[2] - in2[2], FLT_EPSILON);
EXPECT_NEAR(out[3], in1[3] - in2[1], FLT_EPSILON);
});
}
} // namespace blender::compositor::tests