55 lines
1.2 KiB
C++
55 lines
1.2 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2013 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup depsgraph
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*/
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#pragma once
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namespace blender::deg {
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/* Utility class which takes care of calculating average of time series, such as FPS counters. */
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template<int MaxSamples> class AveragedTimeSampler {
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public:
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AveragedTimeSampler() : num_samples_(0), next_sample_index_(0)
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{
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}
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void add_sample(double value)
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{
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samples_[next_sample_index_] = value;
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/* Move to the next index, keeping wrapping at the end of array into account. */
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++next_sample_index_;
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if (next_sample_index_ == MaxSamples) {
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next_sample_index_ = 0;
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}
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/* Update number of stored samples. */
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if (num_samples_ != MaxSamples) {
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++num_samples_;
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}
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}
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double get_averaged() const
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{
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double sum = 0.0;
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for (int i = 0; i < num_samples_; ++i) {
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sum += samples_[i];
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}
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return sum / num_samples_;
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}
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protected:
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double samples_[MaxSamples];
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/* Number of samples which are actually stored in the array. */
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int num_samples_;
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/* Index in the samples_ array under which next sample will be stored. */
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int next_sample_index_;
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};
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} // namespace blender::deg
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