Additional mat3 constructors added, global variable namespace collisions for uniform and object color avoided via re-name. Metal vertex format compatibility added for shaders wherein vertex data goes through a double-conversion and cannot be implicitly converted during Metal vertex assembly e.g. bitmasks passed directly as unsigned type in shader interface for certain shader interfaces. Authored by Apple: Michael Parkin-White Ref T96261 Reviewed By: fclem Differential Revision: https://developer.blender.org/D16433
45 lines
1.9 KiB
C++
45 lines
1.9 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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#include "draw_defines.h"
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#include "gpu_shader_create_info.hh"
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GPU_SHADER_CREATE_INFO(draw_object_infos)
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.typedef_source("draw_shader_shared.h")
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.define("OBINFO_LIB")
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.define("OrcoTexCoFactors", "(drw_infos[resource_id].orco_mul_bias)")
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.define("ObjectInfo", "(drw_infos[resource_id].infos)")
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.define("ObjectColor", "(drw_infos[resource_id].ob_color)")
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.uniform_buf(1, "ObjectInfos", "drw_infos[DRW_RESOURCE_CHUNK_LEN]", Frequency::BATCH);
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GPU_SHADER_CREATE_INFO(draw_volume_infos)
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.typedef_source("draw_shader_shared.h")
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.uniform_buf(3, "VolumeInfos", "drw_volume", Frequency::BATCH);
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GPU_SHADER_CREATE_INFO(draw_curves_infos)
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.typedef_source("draw_shader_shared.h")
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.uniform_buf(3, "CurvesInfos", "drw_curves", Frequency::BATCH);
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GPU_SHADER_CREATE_INFO(draw_layer_attributes)
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.typedef_source("draw_shader_shared.h")
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.define("VLATTR_LIB")
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.uniform_buf(DRW_LAYER_ATTR_UBO_SLOT,
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"LayerAttribute",
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"drw_layer_attrs[DRW_RESOURCE_CHUNK_LEN]",
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Frequency::BATCH);
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GPU_SHADER_CREATE_INFO(draw_object_infos_new)
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.typedef_source("draw_shader_shared.h")
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.define("OBINFO_LIB")
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.define("OrcoTexCoFactors", "(drw_infos[resource_id].orco_mul_bias)")
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.define("ObjectInfo", "(drw_infos[resource_id].infos)")
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.define("ObjectColor", "(drw_infos[resource_id].ob_color)")
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.storage_buf(DRW_OBJ_INFOS_SLOT, Qualifier::READ, "ObjectInfos", "drw_infos[]");
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/** \note Requires draw_object_infos_new. */
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GPU_SHADER_CREATE_INFO(draw_object_attribute_new)
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.define("OBATTR_LIB")
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.define("ObjectAttributeStart", "(drw_infos[resource_id].orco_mul_bias[0].w)")
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.define("ObjectAttributeLen", "(drw_infos[resource_id].orco_mul_bias[1].w)")
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.storage_buf(DRW_OBJ_ATTR_SLOT, Qualifier::READ, "ObjectAttribute", "drw_attrs[]")
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.additional_info("draw_object_infos_new");
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