Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
56 lines
1.6 KiB
C
56 lines
1.6 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2016 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup spaction
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*/
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#include <float.h>
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#include <math.h>
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#include <stdio.h>
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#include <string.h>
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#include "BLI_utildefines.h"
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#include "BKE_context.h"
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#include "BKE_screen.h"
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#include "action_intern.h" /* own include */
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/* ******************* action editor space & buttons ************** */
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/* ******************* general ******************************** */
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void action_buttons_register(ARegionType *UNUSED(art))
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{
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#if 0
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PanelType *pt;
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/* TODO: AnimData / Actions List */
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pt = MEM_callocN(sizeof(PanelType), "spacetype action panel properties");
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strcpy(pt->idname, "ACTION_PT_properties");
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strcpy(pt->label, N_("Active F-Curve"));
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strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
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pt->draw = action_anim_panel_properties;
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pt->poll = action_anim_panel_poll;
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BLI_addtail(&art->paneltypes, pt);
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pt = MEM_callocN(sizeof(PanelType), "spacetype action panel properties");
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strcpy(pt->idname, "ACTION_PT_key_properties");
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strcpy(pt->label, N_("Active Keyframe"));
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strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
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pt->draw = action_anim_panel_key_properties;
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pt->poll = action_anim_panel_poll;
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BLI_addtail(&art->paneltypes, pt);
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pt = MEM_callocN(sizeof(PanelType), "spacetype action panel modifiers");
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strcpy(pt->idname, "ACTION_PT_modifiers");
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strcpy(pt->label, N_("Modifiers"));
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strcpy(pt->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA);
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pt->draw = action_anim_panel_modifiers;
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pt->poll = action_anim_panel_poll;
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BLI_addtail(&art->paneltypes, pt);
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#endif
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}
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