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blender-archive/source/blender/editors/space_api/CMakeLists.txt
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

47 lines
842 B
CMake

# SPDX-License-Identifier: GPL-2.0-or-later
set(INC
../include
../io
../../blenkernel
../../blenlib
../../gpu
../../makesdna
../../makesrna
../../windowmanager
../../../../intern/guardedalloc
)
set(INC_SYS
)
set(SRC
spacetypes.c
)
set(LIB
bf_editor_geometry
bf_editor_space_action
bf_editor_space_buttons
bf_editor_space_clip
bf_editor_space_console
bf_editor_space_file
bf_editor_space_graph
bf_editor_space_image
bf_editor_space_info
bf_editor_space_nla
bf_editor_space_node
bf_editor_space_outliner
bf_editor_space_script
bf_editor_space_sequencer
bf_editor_space_spreadsheet
bf_editor_space_statusbar
bf_editor_space_text
bf_editor_space_topbar
bf_editor_space_userpref
bf_editor_space_view3d
)
blender_add_lib(bf_editor_space_api "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")