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blender-archive/source/blender/makesrna/intern/rna_action_api.c
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

57 lines
1.3 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2009 Blender Foundation. All rights reserved. */
/** \file
* \ingroup RNA
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "BLI_utildefines.h"
#include "RNA_define.h"
#include "DNA_action_types.h"
#include "rna_internal.h" /* own include */
#ifdef RNA_RUNTIME
# include "BKE_action.h"
# include "DNA_anim_types.h"
# include "DNA_curve_types.h"
static void rna_Action_flip_with_pose(bAction *act, ReportList *reports, Object *ob)
{
if (ob->type != OB_ARMATURE) {
BKE_report(reports, RPT_ERROR, "Only armature objects are supported");
return;
}
BKE_action_flip_with_pose(act, ob);
/* Only for redraw. */
WM_main_add_notifier(NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
}
#else
void RNA_api_action(StructRNA *srna)
{
FunctionRNA *func;
PropertyRNA *parm;
func = RNA_def_function(srna, "flip_with_pose", "rna_Action_flip_with_pose");
RNA_def_function_ui_description(func, "Flip the action around the X axis using a pose");
RNA_def_function_flag(func, FUNC_USE_REPORTS);
parm = RNA_def_pointer(
func, "object", "Object", "", "The reference armature object to use when flipping");
RNA_def_parameter_flags(parm, PROP_NEVER_NULL, PARM_REQUIRED);
}
#endif