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blender-archive/source/blender/makesrna/intern/rna_lattice_api.c
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

49 lines
1.1 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2009 Blender Foundation. All rights reserved. */
/** \file
* \ingroup RNA
*/
#include <stdio.h>
#include <stdlib.h>
#include "RNA_define.h"
#include "BLI_sys_types.h"
#include "BLI_utildefines.h"
#include "rna_internal.h" /* own include */
#ifdef RNA_RUNTIME
static void rna_Lattice_transform(Lattice *lt, float mat[16], bool shape_keys)
{
BKE_lattice_transform(lt, (float(*)[4])mat, shape_keys);
DEG_id_tag_update(&lt->id, 0);
}
static void rna_Lattice_update_gpu_tag(Lattice *lt)
{
BKE_lattice_batch_cache_dirty_tag(lt, BKE_LATTICE_BATCH_DIRTY_ALL);
}
#else
void RNA_api_lattice(StructRNA *srna)
{
FunctionRNA *func;
PropertyRNA *parm;
func = RNA_def_function(srna, "transform", "rna_Lattice_transform");
RNA_def_function_ui_description(func, "Transform lattice by a matrix");
parm = RNA_def_float_matrix(func, "matrix", 4, 4, NULL, 0.0f, 0.0f, "", "Matrix", 0.0f, 0.0f);
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
RNA_def_boolean(func, "shape_keys", 0, "", "Transform Shape Keys");
RNA_def_function(srna, "update_gpu_tag", "rna_Lattice_update_gpu_tag");
}
#endif