Use a shorter/simpler license convention, stops the header taking so much space. Follow the SPDX license specification: https://spdx.org/licenses - C/C++/objc/objc++ - Python - Shell Scripts - CMake, GNUmakefile While most of the source tree has been included - `./extern/` was left out. - `./intern/cycles` & `./intern/atomic` are also excluded because they use different header conventions. doc/license/SPDX-license-identifiers.txt has been added to list SPDX all used identifiers. See P2788 for the script that automated these edits. Reviewed By: brecht, mont29, sergey Ref D14069
49 lines
1.1 KiB
C
49 lines
1.1 KiB
C
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2009 Blender Foundation. All rights reserved. */
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/** \file
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* \ingroup RNA
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "RNA_define.h"
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#include "BLI_sys_types.h"
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#include "BLI_utildefines.h"
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#include "rna_internal.h" /* own include */
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#ifdef RNA_RUNTIME
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static void rna_Lattice_transform(Lattice *lt, float mat[16], bool shape_keys)
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{
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BKE_lattice_transform(lt, (float(*)[4])mat, shape_keys);
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DEG_id_tag_update(<->id, 0);
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}
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static void rna_Lattice_update_gpu_tag(Lattice *lt)
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{
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BKE_lattice_batch_cache_dirty_tag(lt, BKE_LATTICE_BATCH_DIRTY_ALL);
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}
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#else
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void RNA_api_lattice(StructRNA *srna)
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{
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FunctionRNA *func;
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PropertyRNA *parm;
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func = RNA_def_function(srna, "transform", "rna_Lattice_transform");
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RNA_def_function_ui_description(func, "Transform lattice by a matrix");
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parm = RNA_def_float_matrix(func, "matrix", 4, 4, NULL, 0.0f, 0.0f, "", "Matrix", 0.0f, 0.0f);
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RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
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RNA_def_boolean(func, "shape_keys", 0, "", "Transform Shape Keys");
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RNA_def_function(srna, "update_gpu_tag", "rna_Lattice_update_gpu_tag");
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}
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#endif
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