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blender-archive/source/blender/nodes/texture/CMakeLists.txt
Jacques Lucke 86ade3df56 Nodes: move node registration to nodes module
The main goal here is to move towards more self contained node
definitions. Previously, one would have to change `blenkernel` to
add a new node which is not necessary anymore. There is no need
for all these register functions to "leak out" of the nodes module.

Differential Revision: https://developer.blender.org/D16612
2022-11-26 13:20:18 +01:00

67 lines
1.4 KiB
CMake

# SPDX-License-Identifier: GPL-2.0-or-later
set(INC
.
..
../intern
../../editors/include
../../blenkernel
../../blenlib
../../blentranslation
../../depsgraph
../../imbuf
../../makesdna
../../makesrna
../../render
../../windowmanager
../../../../intern/guardedalloc
../../bmesh
# RNA_prototypes.h
${CMAKE_BINARY_DIR}/source/blender/makesrna
)
set(SRC
nodes/node_texture_at.cc
nodes/node_texture_bricks.cc
nodes/node_texture_checker.cc
nodes/node_texture_combine_color.cc
nodes/node_texture_common.cc
nodes/node_texture_compose.cc
nodes/node_texture_coord.cc
nodes/node_texture_curves.cc
nodes/node_texture_decompose.cc
nodes/node_texture_distance.cc
nodes/node_texture_hueSatVal.cc
nodes/node_texture_image.cc
nodes/node_texture_invert.cc
nodes/node_texture_math.cc
nodes/node_texture_mixRgb.cc
nodes/node_texture_output.cc
nodes/node_texture_proc.cc
nodes/node_texture_rotate.cc
nodes/node_texture_scale.cc
nodes/node_texture_separate_color.cc
nodes/node_texture_texture.cc
nodes/node_texture_translate.cc
nodes/node_texture_valToNor.cc
nodes/node_texture_valToRgb.cc
nodes/node_texture_viewer.cc
node_texture_register.cc
node_texture_tree.cc
node_texture_util.cc
node_texture_register.hh
node_texture_util.hh
)
set(LIB
bf_nodes
)
blender_add_lib(bf_nodes_texture "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
# RNA_prototypes.h
add_dependencies(bf_nodes_texture bf_rna)