989 lines
28 KiB
C
989 lines
28 KiB
C
/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2007 Blender Foundation.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Lukas Toenne.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/nodes/intern/node_common.c
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* \ingroup nodes
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*/
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#include <string.h>
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#include "DNA_action_types.h"
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#include "DNA_anim_types.h"
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#include "DNA_node_types.h"
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#include "BLI_listbase.h"
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#include "BLI_string.h"
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#include "BLI_utildefines.h"
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#include "BKE_action.h"
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#include "BKE_animsys.h"
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#include "BKE_global.h"
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BLI_math.h"
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#include "BKE_node.h"
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#include "BKE_utildefines.h"
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#include "RNA_access.h"
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#include "RNA_types.h"
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#include "MEM_guardedalloc.h"
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#include "node_common.h"
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#include "node_exec.h"
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#include "NOD_socket.h"
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/**** Group ****/
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bNodeSocket *node_group_find_input(bNode *gnode, bNodeSocket *gsock)
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{
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bNodeSocket *sock;
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for (sock=gnode->inputs.first; sock; sock=sock->next)
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if (sock->groupsock == gsock)
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return sock;
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return NULL;
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}
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bNodeSocket *node_group_find_output(bNode *gnode, bNodeSocket *gsock)
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{
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bNodeSocket *sock;
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for (sock=gnode->outputs.first; sock; sock=sock->next)
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if (sock->groupsock == gsock)
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return sock;
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return NULL;
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}
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bNodeSocket *node_group_add_extern_socket(bNodeTree *UNUSED(ntree), ListBase *lb, int in_out, bNodeSocket *gsock)
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{
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bNodeSocket *sock;
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if (gsock->flag & SOCK_INTERNAL)
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return NULL;
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sock= MEM_callocN(sizeof(bNodeSocket), "sock");
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/* make a copy of the group socket */
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*sock = *gsock;
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sock->link = NULL;
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sock->next = sock->prev = NULL;
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sock->new_sock = NULL;
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/* group sockets are dynamically added */
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sock->flag |= SOCK_DYNAMIC;
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sock->own_index = gsock->own_index;
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sock->groupsock = gsock;
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sock->limit = (in_out==SOCK_IN ? 1 : 0xFFF);
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if (gsock->default_value)
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sock->default_value = MEM_dupallocN(gsock->default_value);
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if(lb)
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BLI_addtail(lb, sock);
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return sock;
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}
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bNode *node_group_make_from_selected(bNodeTree *ntree)
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{
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bNodeLink *link, *linkn;
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bNode *node, *gnode, *nextn;
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bNodeTree *ngroup;
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bNodeSocket *gsock;
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ListBase anim_basepaths = {NULL, NULL};
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float min[2], max[2];
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int totnode=0;
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bNodeTemplate ntemp;
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INIT_MINMAX2(min, max);
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/* is there something to group? also do some clearing */
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for(node= ntree->nodes.first; node; node= node->next) {
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if(node->flag & NODE_SELECT) {
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/* no groups in groups */
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if(node->type==NODE_GROUP)
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return NULL;
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DO_MINMAX2( (&node->locx), min, max);
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totnode++;
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}
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node->done= 0;
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}
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if(totnode==0) return NULL;
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/* check if all connections are OK, no unselected node has both
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inputs and outputs to a selection */
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for(link= ntree->links.first; link; link= link->next) {
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if(link->fromnode && link->tonode && link->fromnode->flag & NODE_SELECT)
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link->tonode->done |= 1;
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if(link->fromnode && link->tonode && link->tonode->flag & NODE_SELECT)
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link->fromnode->done |= 2;
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}
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for(node= ntree->nodes.first; node; node= node->next) {
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if((node->flag & NODE_SELECT)==0)
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if(node->done==3)
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break;
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}
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if(node)
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return NULL;
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/* OK! new nodetree */
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ngroup= ntreeAddTree("NodeGroup", ntree->type, NODE_GROUP);
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/* move nodes over */
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for(node= ntree->nodes.first; node; node= nextn) {
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nextn= node->next;
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if(node->flag & NODE_SELECT) {
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/* keep track of this node's RNA "base" path (the part of the pat identifying the node)
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* if the old nodetree has animation data which potentially covers this node
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*/
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if (ntree->adt) {
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PointerRNA ptr;
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char *path;
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RNA_pointer_create(&ntree->id, &RNA_Node, node, &ptr);
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path = RNA_path_from_ID_to_struct(&ptr);
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if (path)
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BLI_addtail(&anim_basepaths, BLI_genericNodeN(path));
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}
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/* change node-collection membership */
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BLI_remlink(&ntree->nodes, node);
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BLI_addtail(&ngroup->nodes, node);
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node->locx-= 0.5f*(min[0]+max[0]);
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node->locy-= 0.5f*(min[1]+max[1]);
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}
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}
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/* move animation data over */
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if (ntree->adt) {
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LinkData *ld, *ldn=NULL;
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BKE_animdata_separate_by_basepath(&ntree->id, &ngroup->id, &anim_basepaths);
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/* paths + their wrappers need to be freed */
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for (ld = anim_basepaths.first; ld; ld = ldn) {
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ldn = ld->next;
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MEM_freeN(ld->data);
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BLI_freelinkN(&anim_basepaths, ld);
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}
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}
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/* node groups don't use internal cached data */
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ntreeFreeCache(ngroup);
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/* make group node */
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ntemp.type = NODE_GROUP;
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ntemp.ngroup = ngroup;
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gnode= nodeAddNode(ntree, &ntemp);
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gnode->locx= 0.5f*(min[0]+max[0]);
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gnode->locy= 0.5f*(min[1]+max[1]);
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/* relink external sockets */
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for(link= ntree->links.first; link; link= linkn) {
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linkn= link->next;
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if(link->fromnode && link->tonode && (link->fromnode->flag & link->tonode->flag & NODE_SELECT)) {
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BLI_remlink(&ntree->links, link);
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BLI_addtail(&ngroup->links, link);
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}
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else if(link->tonode && (link->tonode->flag & NODE_SELECT)) {
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gsock = node_group_expose_socket(ngroup, link->tosock, SOCK_IN);
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link->tosock->link = nodeAddLink(ngroup, NULL, gsock, link->tonode, link->tosock);
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link->tosock = node_group_add_extern_socket(ntree, &gnode->inputs, SOCK_IN, gsock);
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link->tonode = gnode;
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}
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else if(link->fromnode && (link->fromnode->flag & NODE_SELECT)) {
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/* search for existing group node socket */
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for (gsock=ngroup->outputs.first; gsock; gsock=gsock->next)
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if (gsock->link && gsock->link->fromsock==link->fromsock)
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break;
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if (!gsock) {
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gsock = node_group_expose_socket(ngroup, link->fromsock, SOCK_OUT);
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gsock->link = nodeAddLink(ngroup, link->fromnode, link->fromsock, NULL, gsock);
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link->fromsock = node_group_add_extern_socket(ntree, &gnode->outputs, SOCK_OUT, gsock);
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}
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else
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link->fromsock = node_group_find_output(gnode, gsock);
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link->fromnode = gnode;
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}
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}
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/* update of the group tree */
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ngroup->update |= NTREE_UPDATE;
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ntreeUpdateTree(ngroup);
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/* update of the tree containing the group instance node */
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ntree->update |= NTREE_UPDATE_NODES | NTREE_UPDATE_LINKS;
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ntreeUpdateTree(ntree);
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return gnode;
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}
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/* XXX This is a makeshift function to have useful initial group socket values.
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* In the end this should be implemented by a flexible socket data conversion system,
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* which is yet to be implemented. The idea is that beside default standard conversions,
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* such as int-to-float, it should be possible to quickly select a conversion method or
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* a chain of conversions for each input, whenever there is more than one option.
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* E.g. a vector-to-float conversion could use either of the x/y/z components or
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* the vector length.
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*
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* In the interface this could be implemented by a pseudo-script textbox on linked inputs,
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* with quick selection from a predefined list of conversion options. Some Examples:
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* - vector component 'z' (vector->float): "z"
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* - greyscale color (float->color): "grey"
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* - color luminance (color->float): "lum"
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* - matrix column 2 length (matrix->vector->float): "col[1].len"
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* - mesh vertex coordinate 'y' (mesh->vertex->vector->float): "vertex.co.y"
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*
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* The actual conversion is then done by a series of conversion functions,
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* which are defined in the socket type structs.
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*/
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static void convert_socket_value(bNodeSocket *from, bNodeSocket *to)
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{
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/* XXX only one of these pointers is valid! just putting them here for convenience */
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bNodeSocketValueFloat *fromfloat= (bNodeSocketValueFloat*)from->default_value;
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bNodeSocketValueInt *fromint= (bNodeSocketValueInt*)from->default_value;
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bNodeSocketValueBoolean *frombool= (bNodeSocketValueBoolean*)from->default_value;
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bNodeSocketValueVector *fromvector= (bNodeSocketValueVector*)from->default_value;
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bNodeSocketValueRGBA *fromrgba= (bNodeSocketValueRGBA*)from->default_value;
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bNodeSocketValueFloat *tofloat= (bNodeSocketValueFloat*)to->default_value;
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bNodeSocketValueInt *toint= (bNodeSocketValueInt*)to->default_value;
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bNodeSocketValueBoolean *tobool= (bNodeSocketValueBoolean*)to->default_value;
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bNodeSocketValueVector *tovector= (bNodeSocketValueVector*)to->default_value;
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bNodeSocketValueRGBA *torgba= (bNodeSocketValueRGBA*)to->default_value;
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switch (from->type) {
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case SOCK_FLOAT:
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switch (to->type) {
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case SOCK_FLOAT:
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tofloat->value = fromfloat->value;
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break;
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case SOCK_INT:
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toint->value = (int)fromfloat->value;
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break;
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case SOCK_BOOLEAN:
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tobool->value = (fromfloat->value > 0.0f);
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break;
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case SOCK_VECTOR:
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tovector->value[0] = tovector->value[1] = tovector->value[2] = fromfloat->value;
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break;
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case SOCK_RGBA:
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torgba->value[0] = torgba->value[1] = torgba->value[2] = torgba->value[3] = fromfloat->value;
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break;
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}
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break;
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case SOCK_INT:
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switch (to->type) {
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case SOCK_FLOAT:
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tofloat->value = (float)fromint->value;
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break;
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case SOCK_INT:
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toint->value = fromint->value;
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break;
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case SOCK_BOOLEAN:
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tobool->value = (fromint->value > 0);
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break;
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case SOCK_VECTOR:
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tovector->value[0] = tovector->value[1] = tovector->value[2] = (float)fromint->value;
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break;
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case SOCK_RGBA:
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torgba->value[0] = torgba->value[1] = torgba->value[2] = torgba->value[3] = (float)fromint->value;
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break;
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}
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break;
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case SOCK_BOOLEAN:
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switch (to->type) {
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case SOCK_FLOAT:
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tofloat->value = (float)frombool->value;
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break;
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case SOCK_INT:
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toint->value = (int)frombool->value;
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break;
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case SOCK_BOOLEAN:
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tobool->value = frombool->value;
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break;
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case SOCK_VECTOR:
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tovector->value[0] = tovector->value[1] = tovector->value[2] = (float)frombool->value;
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break;
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case SOCK_RGBA:
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torgba->value[0] = torgba->value[1] = torgba->value[2] = torgba->value[3] = (float)frombool->value;
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break;
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}
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break;
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case SOCK_VECTOR:
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switch (to->type) {
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case SOCK_FLOAT:
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tofloat->value = fromvector->value[0];
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break;
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case SOCK_INT:
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toint->value = (int)fromvector->value[0];
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break;
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case SOCK_BOOLEAN:
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tobool->value = (fromvector->value[0] > 0.0f);
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break;
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case SOCK_VECTOR:
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copy_v3_v3(tovector->value, fromvector->value);
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break;
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case SOCK_RGBA:
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copy_v3_v3(torgba->value, fromvector->value);
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torgba->value[3] = 1.0f;
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break;
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}
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break;
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case SOCK_RGBA:
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switch (to->type) {
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case SOCK_FLOAT:
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tofloat->value = fromrgba->value[0];
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break;
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case SOCK_INT:
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toint->value = (int)fromrgba->value[0];
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break;
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case SOCK_BOOLEAN:
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tobool->value = (fromrgba->value[0] > 0.0f);
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break;
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case SOCK_VECTOR:
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copy_v3_v3(tovector->value, fromrgba->value);
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break;
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case SOCK_RGBA:
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copy_v4_v4(torgba->value, fromrgba->value);
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break;
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}
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break;
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}
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}
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static void copy_socket_value(bNodeSocket *from, bNodeSocket *to)
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{
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/* XXX only one of these pointers is valid! just putting them here for convenience */
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bNodeSocketValueFloat *fromfloat= (bNodeSocketValueFloat*)from->default_value;
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bNodeSocketValueInt *fromint= (bNodeSocketValueInt*)from->default_value;
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bNodeSocketValueBoolean *frombool= (bNodeSocketValueBoolean*)from->default_value;
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bNodeSocketValueVector *fromvector= (bNodeSocketValueVector*)from->default_value;
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bNodeSocketValueRGBA *fromrgba= (bNodeSocketValueRGBA*)from->default_value;
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bNodeSocketValueFloat *tofloat= (bNodeSocketValueFloat*)to->default_value;
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bNodeSocketValueInt *toint= (bNodeSocketValueInt*)to->default_value;
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bNodeSocketValueBoolean *tobool= (bNodeSocketValueBoolean*)to->default_value;
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bNodeSocketValueVector *tovector= (bNodeSocketValueVector*)to->default_value;
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bNodeSocketValueRGBA *torgba= (bNodeSocketValueRGBA*)to->default_value;
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if (from->type != to->type)
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return;
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switch (from->type) {
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case SOCK_FLOAT:
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*tofloat = *fromfloat;
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break;
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case SOCK_INT:
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*toint = *fromint;
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break;
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case SOCK_BOOLEAN:
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*tobool = *frombool;
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break;
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case SOCK_VECTOR:
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*tovector = *fromvector;
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break;
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case SOCK_RGBA:
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*torgba = *fromrgba;
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break;
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}
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}
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/* returns 1 if its OK */
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int node_group_ungroup(bNodeTree *ntree, bNode *gnode)
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{
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bNodeLink *link, *linkn;
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bNode *node, *nextn;
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bNodeTree *ngroup, *wgroup;
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ListBase anim_basepaths = {NULL, NULL};
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ngroup= (bNodeTree *)gnode->id;
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if(ngroup==NULL) return 0;
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/* clear new pointers, set in copytree */
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for(node= ntree->nodes.first; node; node= node->next)
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node->new_node= NULL;
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/* wgroup is a temporary copy of the NodeTree we're merging in
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* - all of wgroup's nodes are transferred across to their new home
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* - ngroup (i.e. the source NodeTree) is left unscathed
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*/
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wgroup= ntreeCopyTree(ngroup);
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/* add the nodes into the ntree */
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for(node= wgroup->nodes.first; node; node= nextn) {
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nextn= node->next;
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/* keep track of this node's RNA "base" path (the part of the pat identifying the node)
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* if the old nodetree has animation data which potentially covers this node
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*/
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if (wgroup->adt) {
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PointerRNA ptr;
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char *path;
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RNA_pointer_create(&wgroup->id, &RNA_Node, node, &ptr);
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path = RNA_path_from_ID_to_struct(&ptr);
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if (path)
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BLI_addtail(&anim_basepaths, BLI_genericNodeN(path));
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}
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/* migrate node */
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BLI_remlink(&wgroup->nodes, node);
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BLI_addtail(&ntree->nodes, node);
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node->locx+= gnode->locx;
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node->locy+= gnode->locy;
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node->flag |= NODE_SELECT;
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}
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/* restore external links to and from the gnode */
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for(link= ntree->links.first; link; link= link->next) {
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if (link->fromnode==gnode) {
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if (link->fromsock->groupsock) {
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bNodeSocket *gsock= link->fromsock->groupsock;
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if (gsock->link) {
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if (gsock->link->fromnode) {
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/* NB: using the new internal copies here! the groupsock pointer still maps to the old tree */
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link->fromnode = (gsock->link->fromnode ? gsock->link->fromnode->new_node : NULL);
|
|
link->fromsock = gsock->link->fromsock->new_sock;
|
|
}
|
|
else {
|
|
/* group output directly maps to group input */
|
|
bNodeSocket *insock= node_group_find_input(gnode, gsock->link->fromsock);
|
|
if (insock->link) {
|
|
link->fromnode = insock->link->fromnode;
|
|
link->fromsock = insock->link->fromsock;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
/* copy the default input value from the group socket default to the external socket */
|
|
convert_socket_value(gsock, link->tosock);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
/* remove internal output links, these are not used anymore */
|
|
for(link=wgroup->links.first; link; link= linkn) {
|
|
linkn = link->next;
|
|
if (!link->tonode)
|
|
nodeRemLink(wgroup, link);
|
|
}
|
|
/* restore links from internal nodes */
|
|
for(link= wgroup->links.first; link; link= link->next) {
|
|
/* indicates link to group input */
|
|
if (!link->fromnode) {
|
|
/* NB: can't use find_group_node_input here,
|
|
* because gnode sockets still point to the old tree!
|
|
*/
|
|
bNodeSocket *insock;
|
|
for (insock= gnode->inputs.first; insock; insock= insock->next)
|
|
if (insock->groupsock->new_sock == link->fromsock)
|
|
break;
|
|
if (insock->link) {
|
|
link->fromnode = insock->link->fromnode;
|
|
link->fromsock = insock->link->fromsock;
|
|
}
|
|
else {
|
|
/* copy the default input value from the group node socket default to the internal socket */
|
|
convert_socket_value(insock, link->tosock);
|
|
nodeRemLink(wgroup, link);
|
|
}
|
|
}
|
|
}
|
|
|
|
/* add internal links to the ntree */
|
|
for(link= wgroup->links.first; link; link= linkn) {
|
|
linkn= link->next;
|
|
BLI_remlink(&wgroup->links, link);
|
|
BLI_addtail(&ntree->links, link);
|
|
}
|
|
|
|
/* and copy across the animation */
|
|
if (wgroup->adt) {
|
|
LinkData *ld, *ldn=NULL;
|
|
bAction *waction;
|
|
|
|
/* firstly, wgroup needs to temporary dummy action that can be destroyed, as it shares copies */
|
|
waction = wgroup->adt->action = copy_action(wgroup->adt->action);
|
|
|
|
/* now perform the moving */
|
|
BKE_animdata_separate_by_basepath(&wgroup->id, &ntree->id, &anim_basepaths);
|
|
|
|
/* paths + their wrappers need to be freed */
|
|
for (ld = anim_basepaths.first; ld; ld = ldn) {
|
|
ldn = ld->next;
|
|
|
|
MEM_freeN(ld->data);
|
|
BLI_freelinkN(&anim_basepaths, ld);
|
|
}
|
|
|
|
/* free temp action too */
|
|
free_libblock(&G.main->action, waction);
|
|
}
|
|
|
|
/* delete the group instance. this also removes old input links! */
|
|
nodeFreeNode(ntree, gnode);
|
|
|
|
/* free the group tree (takes care of user count) */
|
|
free_libblock(&G.main->nodetree, wgroup);
|
|
|
|
ntree->update |= NTREE_UPDATE_NODES | NTREE_UPDATE_LINKS;
|
|
ntreeUpdateTree(ntree);
|
|
|
|
return 1;
|
|
}
|
|
|
|
bNodeSocket *node_group_add_socket(bNodeTree *ngroup, const char *name, int type, int in_out)
|
|
{
|
|
bNodeSocketType *stype = ntreeGetSocketType(type);
|
|
bNodeSocket *gsock = MEM_callocN(sizeof(bNodeSocket), "bNodeSocket");
|
|
|
|
BLI_strncpy(gsock->name, name, sizeof(gsock->name));
|
|
gsock->type = type;
|
|
/* group sockets are dynamically added */
|
|
gsock->flag |= SOCK_DYNAMIC;
|
|
|
|
gsock->next = gsock->prev = NULL;
|
|
gsock->new_sock = NULL;
|
|
gsock->link = NULL;
|
|
/* assign new unique index */
|
|
gsock->own_index = ngroup->cur_index++;
|
|
gsock->limit = (in_out==SOCK_IN ? 0xFFF : 1);
|
|
|
|
if (stype->value_structsize > 0)
|
|
gsock->default_value = MEM_callocN(stype->value_structsize, "default socket value");
|
|
|
|
BLI_addtail(in_out==SOCK_IN ? &ngroup->inputs : &ngroup->outputs, gsock);
|
|
|
|
ngroup->update |= (in_out==SOCK_IN ? NTREE_UPDATE_GROUP_IN : NTREE_UPDATE_GROUP_OUT);
|
|
|
|
return gsock;
|
|
}
|
|
|
|
bNodeSocket *node_group_expose_socket(bNodeTree *ngroup, bNodeSocket *sock, int in_out)
|
|
{
|
|
bNodeSocket *gsock= node_group_add_socket(ngroup, sock->name, sock->type, in_out);
|
|
|
|
/* initialize the default value. */
|
|
copy_socket_value(sock, gsock);
|
|
|
|
return gsock;
|
|
}
|
|
|
|
void node_group_expose_all_sockets(bNodeTree *ngroup)
|
|
{
|
|
bNode *node;
|
|
bNodeSocket *sock, *gsock;
|
|
|
|
for (node=ngroup->nodes.first; node; node=node->next) {
|
|
for (sock=node->inputs.first; sock; sock=sock->next) {
|
|
if (!sock->link && !(sock->flag & SOCK_HIDDEN)) {
|
|
gsock = node_group_add_socket(ngroup, sock->name, sock->type, SOCK_IN);
|
|
|
|
/* initialize the default value. */
|
|
copy_socket_value(sock, gsock);
|
|
|
|
sock->link = nodeAddLink(ngroup, NULL, gsock, node, sock);
|
|
}
|
|
}
|
|
for (sock=node->outputs.first; sock; sock=sock->next) {
|
|
if (nodeCountSocketLinks(ngroup, sock)==0 && !(sock->flag & SOCK_HIDDEN)) {
|
|
gsock = node_group_add_socket(ngroup, sock->name, sock->type, SOCK_OUT);
|
|
|
|
/* initialize the default value. */
|
|
copy_socket_value(sock, gsock);
|
|
|
|
gsock->link = nodeAddLink(ngroup, node, sock, NULL, gsock);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void node_group_remove_socket(bNodeTree *ngroup, bNodeSocket *gsock, int in_out)
|
|
{
|
|
nodeRemSocketLinks(ngroup, gsock);
|
|
|
|
switch (in_out) {
|
|
case SOCK_IN:
|
|
BLI_remlink(&ngroup->inputs, gsock);
|
|
ngroup->update |= NTREE_UPDATE_GROUP_IN;
|
|
break;
|
|
case SOCK_OUT:
|
|
BLI_remlink(&ngroup->outputs, gsock);
|
|
ngroup->update |= NTREE_UPDATE_GROUP_OUT;
|
|
break;
|
|
}
|
|
|
|
if (gsock->default_value)
|
|
MEM_freeN(gsock->default_value);
|
|
|
|
MEM_freeN(gsock);
|
|
}
|
|
|
|
/* groups display their internal tree name as label */
|
|
const char *node_group_label(bNode *node)
|
|
{
|
|
return (node->id)? node->id->name+2: "Missing Datablock";
|
|
}
|
|
|
|
int node_group_valid(bNodeTree *ntree, bNodeTemplate *ntemp)
|
|
{
|
|
bNodeTemplate childtemp;
|
|
bNode *node;
|
|
|
|
/* regular groups cannot be recursive */
|
|
if (ntree == ntemp->ngroup)
|
|
return 0;
|
|
|
|
/* make sure all children are valid */
|
|
for (node=ntemp->ngroup->nodes.first; node; node=node->next) {
|
|
childtemp = nodeMakeTemplate(node);
|
|
if (!nodeValid(ntree, &childtemp))
|
|
return 0;
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
bNodeTemplate node_group_template(bNode *node)
|
|
{
|
|
bNodeTemplate ntemp;
|
|
ntemp.type = NODE_GROUP;
|
|
ntemp.ngroup = (bNodeTree*)node->id;
|
|
return ntemp;
|
|
}
|
|
|
|
void node_group_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp)
|
|
{
|
|
node->id = (ID*)ntemp->ngroup;
|
|
|
|
/* NB: group socket input/output roles are inverted internally!
|
|
* Group "inputs" work as outputs in links and vice versa.
|
|
*/
|
|
if (ntemp->ngroup) {
|
|
bNodeSocket *gsock;
|
|
for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next)
|
|
node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock);
|
|
for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next)
|
|
node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock);
|
|
}
|
|
}
|
|
|
|
static bNodeSocket *group_verify_socket(bNodeTree *ntree, ListBase *lb, int in_out, bNodeSocket *gsock)
|
|
{
|
|
bNodeSocket *sock;
|
|
|
|
/* group sockets tagged as internal are not exposed ever */
|
|
if (gsock->flag & SOCK_INTERNAL)
|
|
return NULL;
|
|
|
|
for(sock= lb->first; sock; sock= sock->next) {
|
|
if(sock->own_index==gsock->own_index)
|
|
break;
|
|
}
|
|
if(sock) {
|
|
sock->groupsock = gsock;
|
|
|
|
BLI_strncpy(sock->name, gsock->name, sizeof(sock->name));
|
|
sock->type= gsock->type;
|
|
|
|
/* XXX hack: group socket input/output roles are inverted internally,
|
|
* need to change the limit value when making actual node sockets from them.
|
|
*/
|
|
sock->limit = (in_out==SOCK_IN ? 1 : 0xFFF);
|
|
|
|
BLI_remlink(lb, sock);
|
|
|
|
return sock;
|
|
}
|
|
else {
|
|
return node_group_add_extern_socket(ntree, NULL, in_out, gsock);
|
|
}
|
|
}
|
|
|
|
static void group_verify_socket_list(bNodeTree *ntree, bNode *node, ListBase *lb, int in_out, ListBase *glb)
|
|
{
|
|
bNodeSocket *sock, *nextsock, *gsock;
|
|
|
|
/* step by step compare */
|
|
for (gsock= glb->first; gsock; gsock=gsock->next) {
|
|
/* abusing new_sock pointer for verification here! only used inside this function */
|
|
gsock->new_sock= group_verify_socket(ntree, lb, in_out, gsock);
|
|
}
|
|
/* leftovers are removed */
|
|
for (sock=lb->first; sock; sock=nextsock) {
|
|
nextsock=sock->next;
|
|
if (sock->flag & SOCK_DYNAMIC)
|
|
nodeRemoveSocket(ntree, node, sock);
|
|
}
|
|
/* and we put back the verified sockets */
|
|
for (gsock= glb->first; gsock; gsock=gsock->next) {
|
|
if (gsock->new_sock) {
|
|
BLI_addtail(lb, gsock->new_sock);
|
|
gsock->new_sock = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* make sure all group node in ntree, which use ngroup, are sync'd */
|
|
void node_group_verify(struct bNodeTree *ntree, struct bNode *node, struct ID *id)
|
|
{
|
|
/* check inputs and outputs, and remove or insert them */
|
|
if (node->id==id) {
|
|
bNodeTree *ngroup= (bNodeTree*)node->id;
|
|
group_verify_socket_list(ntree, node, &node->inputs, SOCK_IN, &ngroup->inputs);
|
|
group_verify_socket_list(ntree, node, &node->outputs, SOCK_OUT, &ngroup->outputs);
|
|
}
|
|
}
|
|
|
|
struct bNodeTree *node_group_edit_get(bNode *node)
|
|
{
|
|
if (node->flag & NODE_GROUP_EDIT)
|
|
return (bNodeTree*)node->id;
|
|
else
|
|
return NULL;
|
|
}
|
|
|
|
struct bNodeTree *node_group_edit_set(bNode *node, int edit)
|
|
{
|
|
if (edit) {
|
|
bNodeTree *ngroup= (bNodeTree*)node->id;
|
|
if (ngroup) {
|
|
if(ngroup->id.lib)
|
|
ntreeMakeLocal(ngroup);
|
|
|
|
node->flag |= NODE_GROUP_EDIT;
|
|
}
|
|
return ngroup;
|
|
}
|
|
else {
|
|
node->flag &= ~NODE_GROUP_EDIT;
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
void node_group_edit_clear(bNode *node)
|
|
{
|
|
bNodeTree *ngroup= (bNodeTree*)node->id;
|
|
bNode *inode;
|
|
|
|
node->flag &= ~NODE_GROUP_EDIT;
|
|
|
|
if (ngroup)
|
|
for (inode=ngroup->nodes.first; inode; inode=inode->next)
|
|
nodeGroupEditClear(inode);
|
|
}
|
|
|
|
void node_group_link(bNodeTree *ntree, bNodeSocket *sock, int in_out)
|
|
{
|
|
node_group_expose_socket(ntree, sock, in_out);
|
|
}
|
|
|
|
/**** For Loop ****/
|
|
|
|
/* Essentially a group node with slightly different behavior.
|
|
* The internal tree is executed several times, with each output being re-used
|
|
* as an input in the next iteration. For this purpose, input and output socket
|
|
* lists are kept identical!
|
|
*/
|
|
|
|
bNodeTemplate node_forloop_template(bNode *node)
|
|
{
|
|
bNodeTemplate ntemp;
|
|
ntemp.type = NODE_FORLOOP;
|
|
ntemp.ngroup = (bNodeTree*)node->id;
|
|
return ntemp;
|
|
}
|
|
|
|
void node_forloop_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp)
|
|
{
|
|
/* bNodeSocket *sock; */ /* UNUSED */
|
|
|
|
node->id = (ID*)ntemp->ngroup;
|
|
|
|
/* sock = */ nodeAddInputFloat(ntree, node, "Iterations", PROP_UNSIGNED, 1, 0, 10000);
|
|
|
|
/* NB: group socket input/output roles are inverted internally!
|
|
* Group "inputs" work as outputs in links and vice versa.
|
|
*/
|
|
if (ntemp->ngroup) {
|
|
bNodeSocket *gsock;
|
|
for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next)
|
|
node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock);
|
|
for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next)
|
|
node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock);
|
|
}
|
|
}
|
|
|
|
void node_forloop_init_tree(bNodeTree *ntree)
|
|
{
|
|
bNodeSocket *sock;
|
|
sock = node_group_add_socket(ntree, "Iteration", SOCK_FLOAT, SOCK_IN);
|
|
sock->flag |= SOCK_INTERNAL;
|
|
}
|
|
|
|
static void loop_sync(bNodeTree *ntree, int sync_in_out)
|
|
{
|
|
bNodeSocket *sock, *sync, *nsync, *mirror;
|
|
ListBase *sync_lb;
|
|
|
|
if (sync_in_out==SOCK_IN) {
|
|
sock = ntree->outputs.first;
|
|
|
|
sync = ntree->inputs.first;
|
|
sync_lb = &ntree->inputs;
|
|
}
|
|
else {
|
|
sock = ntree->inputs.first;
|
|
|
|
sync = ntree->outputs.first;
|
|
sync_lb = &ntree->outputs;
|
|
}
|
|
|
|
/* NB: the sock->storage pointer is used here directly to store the own_index int
|
|
* out the mirrored socket counterpart!
|
|
*/
|
|
|
|
while (sock) {
|
|
/* skip static and internal sockets on the sync side (preserves socket order!) */
|
|
while (sync && ((sync->flag & SOCK_INTERNAL) || !(sync->flag & SOCK_DYNAMIC)))
|
|
sync = sync->next;
|
|
|
|
if (sync && !(sync->flag & SOCK_INTERNAL) && (sync->flag & SOCK_DYNAMIC)) {
|
|
if (sock->storage==NULL) {
|
|
/* if mirror index is 0, the sockets is newly added and a new mirror must be created. */
|
|
mirror = node_group_expose_socket(ntree, sock, sync_in_out);
|
|
/* store the mirror index */
|
|
sock->storage = SET_INT_IN_POINTER(mirror->own_index);
|
|
mirror->storage = SET_INT_IN_POINTER(sock->own_index);
|
|
/* move mirror to the right place */
|
|
BLI_remlink(sync_lb, mirror);
|
|
if (sync)
|
|
BLI_insertlinkbefore(sync_lb, sync, mirror);
|
|
else
|
|
BLI_addtail(sync_lb, mirror);
|
|
}
|
|
else {
|
|
/* look up the mirror socket */
|
|
for (mirror=sync; mirror; mirror=mirror->next)
|
|
if (mirror->own_index == GET_INT_FROM_POINTER(sock->storage))
|
|
break;
|
|
/* make sure the name is the same (only for identification by user, no deeper meaning) */
|
|
BLI_strncpy(mirror->name, sock->name, sizeof(mirror->name));
|
|
/* fix the socket order if necessary */
|
|
if (mirror != sync) {
|
|
BLI_remlink(sync_lb, mirror);
|
|
BLI_insertlinkbefore(sync_lb, sync, mirror);
|
|
}
|
|
else
|
|
sync = sync->next;
|
|
}
|
|
}
|
|
|
|
sock = sock->next;
|
|
}
|
|
|
|
/* remaining sockets in sync_lb are leftovers from deleted sockets, remove them */
|
|
while (sync) {
|
|
nsync = sync->next;
|
|
if (!(sync->flag & SOCK_INTERNAL) && (sync->flag & SOCK_DYNAMIC))
|
|
node_group_remove_socket(ntree, sync, sync_in_out);
|
|
sync = nsync;
|
|
}
|
|
}
|
|
|
|
void node_loop_update_tree(bNodeTree *ngroup)
|
|
{
|
|
/* make sure inputs & outputs are identical */
|
|
if (ngroup->update & NTREE_UPDATE_GROUP_IN)
|
|
loop_sync(ngroup, SOCK_OUT);
|
|
if (ngroup->update & NTREE_UPDATE_GROUP_OUT)
|
|
loop_sync(ngroup, SOCK_IN);
|
|
}
|
|
|
|
void node_whileloop_init(bNodeTree *ntree, bNode *node, bNodeTemplate *ntemp)
|
|
{
|
|
/* bNodeSocket *sock; */ /* UNUSED */
|
|
|
|
node->id = (ID*)ntemp->ngroup;
|
|
|
|
/* sock = */ nodeAddInputFloat(ntree, node, "Condition", PROP_NONE, 1, 0, 1);
|
|
|
|
/* max iterations */
|
|
node->custom1 = 10000;
|
|
|
|
/* NB: group socket input/output roles are inverted internally!
|
|
* Group "inputs" work as outputs in links and vice versa.
|
|
*/
|
|
if (ntemp->ngroup) {
|
|
bNodeSocket *gsock;
|
|
for (gsock=ntemp->ngroup->inputs.first; gsock; gsock=gsock->next)
|
|
node_group_add_extern_socket(ntree, &node->inputs, SOCK_IN, gsock);
|
|
for (gsock=ntemp->ngroup->outputs.first; gsock; gsock=gsock->next)
|
|
node_group_add_extern_socket(ntree, &node->outputs, SOCK_OUT, gsock);
|
|
}
|
|
}
|
|
|
|
void node_whileloop_init_tree(bNodeTree *ntree)
|
|
{
|
|
bNodeSocket *sock;
|
|
sock = node_group_add_socket(ntree, "Condition", SOCK_FLOAT, SOCK_OUT);
|
|
sock->flag |= SOCK_INTERNAL;
|
|
}
|
|
|
|
bNodeTemplate node_whileloop_template(bNode *node)
|
|
{
|
|
bNodeTemplate ntemp;
|
|
ntemp.type = NODE_WHILELOOP;
|
|
ntemp.ngroup = (bNodeTree*)node->id;
|
|
return ntemp;
|
|
}
|
|
|
|
/**** FRAME ****/
|
|
|
|
void register_node_type_frame(ListBase *lb)
|
|
{
|
|
/* frame type is used for all tree types, needs dynamic allocation */
|
|
bNodeType *ntype= MEM_callocN(sizeof(bNodeType), "frame node type");
|
|
|
|
node_type_base(ntype, NODE_FRAME, "Frame", NODE_CLASS_LAYOUT, NODE_BACKGROUND);
|
|
node_type_size(ntype, 150, 100, 0);
|
|
|
|
ntype->needs_free = 1;
|
|
nodeRegisterType(lb, ntype);
|
|
}
|