109 lines
2.7 KiB
C++
109 lines
2.7 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/** \file
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* \ingroup edasset
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*
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* Functions for marking and clearing assets.
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*/
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#include "DNA_ID.h"
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#include "BKE_asset.h"
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#include "BKE_context.h"
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#include "BKE_icons.h"
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#include "BKE_idtype.h"
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#include "BKE_lib_id.h"
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#include "BKE_main.h"
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#include "UI_interface_icons.h"
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#include "RNA_access.h"
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#include "ED_asset_list.h"
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#include "ED_asset_mark_clear.h"
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#include "ED_asset_type.h"
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bool ED_asset_mark_id(ID *id)
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{
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if (id->asset_data) {
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return false;
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}
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if (!BKE_id_can_be_asset(id)) {
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return false;
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}
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id_fake_user_set(id);
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const IDTypeInfo *id_type_info = BKE_idtype_get_info_from_id(id);
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id->asset_data = BKE_asset_metadata_create();
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id->asset_data->local_type_info = id_type_info->asset_type_info;
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/* Important for asset storage to update properly! */
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ED_assetlist_storage_tag_main_data_dirty();
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return true;
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}
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void ED_asset_generate_preview(const bContext *C, ID *id)
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{
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PreviewImage *preview = BKE_previewimg_id_get(id);
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if (preview) {
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BKE_previewimg_clear(preview);
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}
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UI_icon_render_id(C, nullptr, id, ICON_SIZE_PREVIEW, true);
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}
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bool ED_asset_clear_id(ID *id)
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{
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if (!id->asset_data) {
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return false;
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}
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BKE_asset_metadata_free(&id->asset_data);
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id_fake_user_clear(id);
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/* Important for asset storage to update properly! */
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ED_assetlist_storage_tag_main_data_dirty();
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return true;
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}
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void ED_assets_pre_save(struct Main *bmain)
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{
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ID *id;
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FOREACH_MAIN_ID_BEGIN (bmain, id) {
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if (!id->asset_data || !id->asset_data->local_type_info) {
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continue;
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}
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if (id->asset_data->local_type_info->pre_save_fn) {
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id->asset_data->local_type_info->pre_save_fn(id, id->asset_data);
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}
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}
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FOREACH_MAIN_ID_END;
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}
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bool ED_asset_can_mark_single_from_context(const bContext *C)
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{
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/* Context needs a "id" pointer to be set for #ASSET_OT_mark()/#ASSET_OT_clear() to use. */
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const ID *id = static_cast<ID *>(CTX_data_pointer_get_type_silent(C, "id", &RNA_ID).data);
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if (!id) {
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return false;
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}
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return ED_asset_type_is_supported(id);
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}
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