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blender-archive/source/blender/editors/space_userpref/userpref_ops.c
Julian Eisel 9ad642c59a Assets/UI: Improve asset library Preferences UI
* Open File Browser when pressing "Add Asset Library". This just makes sense,
  since users have to select a directory for the asset library anyway.
* Move '+' icon back to the right side of the box. Then it is right under the
  'x' icons for each indivdual library, which seems like the more natural
  place.
* Correct tooltip for the "Add Asset Library" operator.
* Mark empty asset library name or paths field in red, to make clear that these
  need to be set.
2021-10-23 18:07:48 +02:00

287 lines
7.9 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup spuserpref
*/
#include <string.h>
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "BLI_listbase.h"
#ifdef WIN32
# include "BLI_winstuff.h"
#endif
#include "BKE_context.h"
#include "BKE_main.h"
#include "BKE_preferences.h"
#include "BKE_report.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_types.h"
#include "UI_interface.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_userpref.h"
#include "MEM_guardedalloc.h"
/* -------------------------------------------------------------------- */
/** \name Reset Default Theme Operator
* \{ */
static int preferences_reset_default_theme_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
UI_theme_init_default();
UI_style_init_default();
WM_reinit_gizmomap_all(bmain);
WM_event_add_notifier(C, NC_WINDOW, NULL);
U.runtime.is_dirty = true;
return OPERATOR_FINISHED;
}
static void PREFERENCES_OT_reset_default_theme(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Reset to Default Theme";
ot->idname = "PREFERENCES_OT_reset_default_theme";
ot->description = "Reset to the default theme colors";
/* callbacks */
ot->exec = preferences_reset_default_theme_exec;
/* flags */
ot->flag = OPTYPE_REGISTER;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Auto-Execution Path Operator
* \{ */
static int preferences_autoexec_add_exec(bContext *UNUSED(C), wmOperator *UNUSED(op))
{
bPathCompare *path_cmp = MEM_callocN(sizeof(bPathCompare), "bPathCompare");
BLI_addtail(&U.autoexec_paths, path_cmp);
U.runtime.is_dirty = true;
return OPERATOR_FINISHED;
}
static void PREFERENCES_OT_autoexec_path_add(wmOperatorType *ot)
{
ot->name = "Add Auto-Execution Path";
ot->idname = "PREFERENCES_OT_autoexec_path_add";
ot->description = "Add path to exclude from auto-execution";
ot->exec = preferences_autoexec_add_exec;
ot->flag = OPTYPE_INTERNAL;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Remove Auto-Execution Path Operator
* \{ */
static int preferences_autoexec_remove_exec(bContext *UNUSED(C), wmOperator *op)
{
const int index = RNA_int_get(op->ptr, "index");
bPathCompare *path_cmp = BLI_findlink(&U.autoexec_paths, index);
if (path_cmp) {
BLI_freelinkN(&U.autoexec_paths, path_cmp);
U.runtime.is_dirty = true;
}
return OPERATOR_FINISHED;
}
static void PREFERENCES_OT_autoexec_path_remove(wmOperatorType *ot)
{
ot->name = "Remove Auto-Execution Path";
ot->idname = "PREFERENCES_OT_autoexec_path_remove";
ot->description = "Remove path to exclude from auto-execution";
ot->exec = preferences_autoexec_remove_exec;
ot->flag = OPTYPE_INTERNAL;
RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "", 0, 1000);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Add Asset Library Operator
* \{ */
static int preferences_asset_library_add_exec(bContext *UNUSED(C), wmOperator *op)
{
char *directory = RNA_string_get_alloc(op->ptr, "directory", NULL, 0, NULL);
/* NULL is a valid directory path here. A library without path will be created then. */
BKE_preferences_asset_library_add(&U, NULL, directory);
U.runtime.is_dirty = true;
/* There's no dedicated notifier for the Preferences. */
WM_main_add_notifier(NC_WINDOW, NULL);
MEM_freeN(directory);
return OPERATOR_FINISHED;
}
static int preferences_asset_library_add_invoke(bContext *C,
wmOperator *op,
const wmEvent *UNUSED(event))
{
if (!RNA_struct_property_is_set(op->ptr, "directory")) {
WM_event_add_fileselect(C, op);
return OPERATOR_RUNNING_MODAL;
}
return preferences_asset_library_add_exec(C, op);
}
static void PREFERENCES_OT_asset_library_add(wmOperatorType *ot)
{
ot->name = "Add Asset Library";
ot->idname = "PREFERENCES_OT_asset_library_add";
ot->description = "Add a directory to be used by the Asset Browser as source of assets";
ot->exec = preferences_asset_library_add_exec;
ot->invoke = preferences_asset_library_add_invoke;
ot->flag = OPTYPE_INTERNAL;
WM_operator_properties_filesel(ot,
FILE_TYPE_FOLDER,
FILE_SPECIAL,
FILE_OPENFILE,
WM_FILESEL_DIRECTORY,
FILE_DEFAULTDISPLAY,
FILE_SORT_DEFAULT);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Remove Asset Library Operator
* \{ */
static int preferences_asset_library_remove_exec(bContext *UNUSED(C), wmOperator *op)
{
const int index = RNA_int_get(op->ptr, "index");
bUserAssetLibrary *library = BLI_findlink(&U.asset_libraries, index);
if (library) {
BKE_preferences_asset_library_remove(&U, library);
U.runtime.is_dirty = true;
/* Trigger refresh for the Asset Browser. */
WM_main_add_notifier(NC_SPACE | ND_SPACE_ASSET_PARAMS, NULL);
}
return OPERATOR_FINISHED;
}
static void PREFERENCES_OT_asset_library_remove(wmOperatorType *ot)
{
ot->name = "Remove Asset Library";
ot->idname = "PREFERENCES_OT_asset_library_remove";
ot->description =
"Remove a path to a .blend file, so the Asset Browser will not attempt to show it anymore";
ot->exec = preferences_asset_library_remove_exec;
ot->flag = OPTYPE_INTERNAL;
RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "", 0, 1000);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Associate File Type Operator (Windows only)
* \{ */
static bool associate_blend_poll(bContext *C)
{
#ifdef WIN32
UNUSED_VARS(C);
return true;
#else
CTX_wm_operator_poll_msg_set(C, "Windows-only operator");
return false;
#endif
}
static int associate_blend_exec(bContext *UNUSED(C), wmOperator *op)
{
#ifdef WIN32
WM_cursor_wait(true);
if (BLI_windows_register_blend_extension(true)) {
BKE_report(op->reports, RPT_INFO, "File association registered");
WM_cursor_wait(false);
return OPERATOR_FINISHED;
}
else {
BKE_report(op->reports, RPT_ERROR, "Unable to register file association");
WM_cursor_wait(false);
return OPERATOR_CANCELLED;
}
#else
UNUSED_VARS(op);
BLI_assert_unreachable();
return OPERATOR_CANCELLED;
#endif
}
static void PREFERENCES_OT_associate_blend(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Register File Association";
ot->description = "Use this installation for .blend files and to display thumbnails";
ot->idname = "PREFERENCES_OT_associate_blend";
/* api callbacks */
ot->exec = associate_blend_exec;
ot->poll = associate_blend_poll;
}
/** \} */
void ED_operatortypes_userpref(void)
{
WM_operatortype_append(PREFERENCES_OT_reset_default_theme);
WM_operatortype_append(PREFERENCES_OT_autoexec_path_add);
WM_operatortype_append(PREFERENCES_OT_autoexec_path_remove);
WM_operatortype_append(PREFERENCES_OT_asset_library_add);
WM_operatortype_append(PREFERENCES_OT_asset_library_remove);
WM_operatortype_append(PREFERENCES_OT_associate_blend);
}