This removes a lot of unnecessary code that is generated by the compiler automatically. In very few cases, a defaulted destructor in a .cc file is still necessary, because of forward declarations in the header. I removed some defaulted virtual destructors, because they are not necessary, when the parent class has a virtual destructor already. Defaulted constructors are only necessary when there is another constructor, but the class should still be default constructible. Differential Revision: https://developer.blender.org/D10911
57 lines
2.0 KiB
C++
57 lines
2.0 KiB
C++
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2020 Blender Foundation.
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* All rights reserved.
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*/
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#pragma once
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#include "IO_dupli_persistent_id.hh"
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#include "BKE_duplilist.h"
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#include <map>
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#include <set>
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namespace blender::io {
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/* Find relations between duplicated objects. This class should be instanced for a single real
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* object, and fed its dupli-objects. */
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class DupliParentFinder final {
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private:
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/* To check whether an Object * is instanced by this duplicator. */
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std::set<const Object *> dupli_set_;
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/* To find the DupliObject given its Persistent ID. */
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typedef std::map<const PersistentID, const DupliObject *> PIDToDupliMap;
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PIDToDupliMap pid_to_dupli_;
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/* Mapping from instancer PID to duplis instanced by it. */
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typedef std::map<const PersistentID, std::set<const DupliObject *>> InstancerPIDToDuplisMap;
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InstancerPIDToDuplisMap instancer_pid_to_duplis_;
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public:
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void insert(const DupliObject *dupli_ob);
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bool is_duplicated(const Object *object) const;
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const DupliObject *find_suitable_export_parent(const DupliObject *dupli_ob) const;
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private:
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const DupliObject *find_duplicated_parent(const DupliObject *dupli_ob) const;
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const DupliObject *find_instancer(const DupliObject *dupli_ob) const;
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};
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} // namespace blender::io
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