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blender-archive/source
Ton Roosendaal 5e0aa9b1ec Bug fix #2719
Ortho render didn't correct texture/shadow coordinates for subpixel
position. Caused small errors where faces intersect each other.

Also found texture subpixel error in unified (using jitter table not
correctly). This also caused errors with z value comparing.
2005-06-08 12:51:03 +00:00
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2005-06-08 12:51:03 +00:00
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