This is a standard Hue - Saturation - Lightness model (see for instance entry on wikipedia here: https://en.wikipedia.org/wiki/HSL_and_HSV) Note though the difference between HSV and HSL saturation, which are not the same. The advantage of having this color selection scheme is that artists can select shades and tints of a color easily by using the lightness slider. Also colors are arranged on (approximated) perceived lightness on the color wheel. Beware, Old files opened with this preference saved will crash! Reviewers: sergey, brecht, campbellbarton Differential Revision: https://developer.blender.org/D385
601 lines
20 KiB
C++
601 lines
20 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file blender/editors/interface/interface_intern.h
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* \ingroup edinterface
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*/
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#ifndef __INTERFACE_INTERN_H__
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#define __INTERFACE_INTERN_H__
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#include "BLI_compiler_attrs.h"
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#include "UI_resources.h"
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#include "RNA_types.h"
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struct ARegion;
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struct bContext;
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struct IDProperty;
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struct uiHandleButtonData;
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struct wmEvent;
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struct wmOperatorType;
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struct wmWindow;
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struct wmTimer;
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struct uiStyle;
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struct uiWidgetColors;
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struct uiLayout;
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struct bContextStore;
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struct Scene;
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struct ID;
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struct ImBuf;
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/* ****************** general defines ************** */
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#define RNA_NO_INDEX -1
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#define RNA_ENUM_VALUE -2
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/* visual types for drawing */
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/* for time being separated from functional types */
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typedef enum {
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/* default */
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UI_WTYPE_REGULAR,
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/* standard set */
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UI_WTYPE_LABEL,
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UI_WTYPE_TOGGLE,
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UI_WTYPE_OPTION,
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UI_WTYPE_RADIO,
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UI_WTYPE_NUMBER,
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UI_WTYPE_SLIDER,
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UI_WTYPE_EXEC,
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UI_WTYPE_TOOLTIP,
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/* strings */
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UI_WTYPE_NAME,
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UI_WTYPE_NAME_LINK,
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UI_WTYPE_POINTER_LINK,
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UI_WTYPE_FILENAME,
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/* menus */
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UI_WTYPE_MENU_RADIO,
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UI_WTYPE_MENU_ICON_RADIO,
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UI_WTYPE_MENU_POINTER_LINK,
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UI_WTYPE_MENU_NODE_LINK,
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UI_WTYPE_PULLDOWN,
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UI_WTYPE_MENU_ITEM,
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UI_WTYPE_MENU_BACK,
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/* specials */
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UI_WTYPE_ICON,
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UI_WTYPE_SWATCH,
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UI_WTYPE_RGB_PICKER,
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UI_WTYPE_NORMAL,
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UI_WTYPE_BOX,
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UI_WTYPE_SCROLL,
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UI_WTYPE_LISTITEM,
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UI_WTYPE_PROGRESSBAR,
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} uiWidgetTypeEnum;
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/* menu scrolling */
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#define UI_MENU_SCROLL_ARROW 12
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#define UI_MENU_SCROLL_MOUSE (UI_MENU_SCROLL_ARROW + 2)
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#define UI_MENU_SCROLL_PAD 4
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/* panel limits */
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#define UI_PANEL_MINX 100
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#define UI_PANEL_MINY 70
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/* uiBut->flag */
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enum {
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UI_SELECT = (1 << 0), /* use when the button is pressed */
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UI_SCROLLED = (1 << 1), /* temp hidden, scrolled away */
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UI_ACTIVE = (1 << 2),
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UI_HAS_ICON = (1 << 3),
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UI_TEXTINPUT = (1 << 4),
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UI_HIDDEN = (1 << 5),
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/* warn: rest of uiBut->flag in UI_interface.h */
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};
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/* internal panel drawing defines */
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#define PNL_GRID (UI_UNIT_Y / 5) /* 4 default */
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#define PNL_HEADER (UI_UNIT_Y + 4) /* 24 default */
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/* Button text selection:
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* extension direction, selextend, inside ui_do_but_TEX */
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#define EXTEND_LEFT 1
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#define EXTEND_RIGHT 2
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/* for scope resize zone */
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#define SCOPE_RESIZE_PAD 9
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/* bit button defines */
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/* Bit operations */
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#define UI_BITBUT_TEST(a, b) ( ( (a) & 1 << (b) ) != 0)
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#define UI_BITBUT_SET(a, b) ( (a) | 1 << (b) )
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#define UI_BITBUT_CLR(a, b) ( (a) & ~(1 << (b)) )
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/* bit-row */
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#define UI_BITBUT_ROW(min, max) (((max) >= 31 ? 0xFFFFFFFF : (1 << (max + 1)) - 1) - ((min) ? ((1 << (min)) - 1) : 0) )
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/* split numbuts by ':' and align l/r */
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#define USE_NUMBUTS_LR_ALIGN
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typedef struct uiLinkLine { /* only for draw/edit */
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struct uiLinkLine *next, *prev;
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struct uiBut *from, *to;
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short flag, pad;
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} uiLinkLine;
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typedef struct {
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void **poin; /* pointer to original pointer */
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void ***ppoin; /* pointer to original pointer-array */
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short *totlink; /* if pointer-array, here is the total */
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short maxlink, pad;
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short fromcode, tocode;
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ListBase lines;
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} uiLink;
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struct uiBut {
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struct uiBut *next, *prev;
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int flag, drawflag;
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eButType type;
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eButPointerType pointype;
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short bit, bitnr, retval, strwidth, alignnr;
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short ofs, pos, selsta, selend;
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char *str;
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char strdata[UI_MAX_NAME_STR];
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char drawstr[UI_MAX_DRAW_STR];
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rctf rect; /* block relative coords */
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char *poin;
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float hardmin, hardmax, softmin, softmax;
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/* both these values use depends on the button type
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* (polymorphic struct or union would be nicer for this stuff) */
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/* (type == HSVCUBE), Use UI_GRAD_* values.
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* (type == NUM), Use to store RNA 'step' value, for dragging and click-step.
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* (type == LABEL), Use (a1 == 1.0f) to use a2 as a blending factor (wow, this is imaginative!).
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* (type == SCROLL) Use as scroll size.
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* (type == SEARCH_MENU) Use as number or rows.
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*/
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float a1;
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/* (type == HSVCIRCLE ), Use to store the luminosity.
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* (type == NUM), Use to store RNA 'precision' value, for dragging and click-step.
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* (type == LABEL), If (a1 == 1.0f) use a2 as a blending factor.
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* (type == SEARCH_MENU) Use as number or columns.
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*/
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float a2;
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unsigned char col[4];
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uiButHandleFunc func;
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void *func_arg1;
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void *func_arg2;
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uiButHandleNFunc funcN;
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void *func_argN;
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struct bContextStore *context;
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uiButCompleteFunc autocomplete_func;
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void *autofunc_arg;
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uiButSearchFunc search_func;
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void *search_arg;
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uiButHandleRenameFunc rename_func;
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void *rename_arg1;
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void *rename_orig;
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uiLink *link;
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short linkto[2]; /* region relative coords */
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const char *tip, *lockstr;
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BIFIconID icon;
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bool lock;
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char dt; /* drawtype: UI_EMBOSS, UI_EMBOSSN ... etc, copied from the block */
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char changed; /* could be made into a single flag */
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unsigned char unit_type; /* so buttons can support unit systems which are not RNA */
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short modifier_key;
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short iconadd;
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/* BLOCK data */
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uiBlockCreateFunc block_create_func;
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/* PULLDOWN/MENU data */
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uiMenuCreateFunc menu_create_func;
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/* RNA data */
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struct PointerRNA rnapoin;
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struct PropertyRNA *rnaprop;
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int rnaindex;
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struct PointerRNA rnasearchpoin;
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struct PropertyRNA *rnasearchprop;
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/* Operator data */
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struct wmOperatorType *optype;
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struct PointerRNA *opptr;
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short opcontext;
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unsigned char menu_key; /* 'a'-'z', always lower case */
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/* Draggable data, type is WM_DRAG_... */
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char dragtype;
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void *dragpoin;
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struct ImBuf *imb;
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float imb_scale;
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/* active button data */
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struct uiHandleButtonData *active;
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/* Custom button data. */
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void *custom_data;
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char *editstr;
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double *editval;
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float *editvec;
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void *editcoba;
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void *editcumap;
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/* pointer back */
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uiBlock *block;
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};
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struct uiBlock {
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uiBlock *next, *prev;
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ListBase buttons;
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Panel *panel;
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uiBlock *oldblock;
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ListBase butstore; /* UI_butstore_* runtime function */
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ListBase layouts;
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struct uiLayout *curlayout;
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ListBase contexts;
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char name[UI_MAX_NAME_STR];
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float winmat[4][4];
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rctf rect;
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float aspect;
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unsigned int puphash; /* popup menu hash for memory */
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uiButHandleFunc func;
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void *func_arg1;
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void *func_arg2;
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uiButHandleNFunc funcN;
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void *func_argN;
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uiMenuHandleFunc butm_func;
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void *butm_func_arg;
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uiBlockHandleFunc handle_func;
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void *handle_func_arg;
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/* custom extra handling */
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int (*block_event_func)(const struct bContext *C, struct uiBlock *, const struct wmEvent *);
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/* extra draw function for custom blocks */
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void (*drawextra)(const struct bContext *C, void *idv, void *arg1, void *arg2, rcti *rect);
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void *drawextra_arg1;
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void *drawextra_arg2;
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int flag;
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short alignnr;
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char direction;
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char dt; /* drawtype: UI_EMBOSS, UI_EMBOSSN ... etc, copied to buttons */
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bool auto_open;
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char _pad[7];
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double auto_open_last;
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const char *lockstr;
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char lock;
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char active; /* to keep blocks while drawing and free them afterwards */
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char tooltipdisabled; /* to avoid tooltip after click */
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char endblock; /* uiEndBlock done? */
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eBlockBoundsCalc bounds_type; /* for doing delayed */
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int mx, my;
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int bounds, minbounds; /* for doing delayed */
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rctf safety; /* pulldowns, to detect outside, can differ per case how it is created */
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ListBase saferct; /* uiSafetyRct list */
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uiPopupBlockHandle *handle; /* handle */
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struct wmOperator *ui_operator; /* use so presets can find the operator, */
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/* across menus and from nested popups which fail for operator context. */
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void *evil_C; /* XXX hack for dynamic operator enums */
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struct UnitSettings *unit; /* unit system, used a lot for numeric buttons so include here rather then fetching through the scene every time. */
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float _hsv[3]; /* XXX, only access via ui_block_hsv_get() */
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bool color_profile; /* color profile for correcting linear colors for display */
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char display_device[64]; /* display device name used to display this block,
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* used by color widgets to transform colors from/to scene linear
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*/
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};
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typedef struct uiSafetyRct {
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struct uiSafetyRct *next, *prev;
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rctf parent;
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rctf safety;
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} uiSafetyRct;
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/* interface.c */
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extern void ui_delete_linkline(uiLinkLine *line, uiBut *but);
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void ui_fontscale(short *points, float aspect);
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extern bool ui_block_is_menu(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
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extern void ui_block_to_window_fl(const struct ARegion *ar, uiBlock *block, float *x, float *y);
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extern void ui_block_to_window(const struct ARegion *ar, uiBlock *block, int *x, int *y);
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extern void ui_block_to_window_rctf(const struct ARegion *ar, uiBlock *block, rctf *rct_dst, const rctf *rct_src);
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extern void ui_window_to_block_fl(const struct ARegion *ar, uiBlock *block, float *x, float *y);
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extern void ui_window_to_block(const struct ARegion *ar, uiBlock *block, int *x, int *y);
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extern void ui_window_to_region(const ARegion *ar, int *x, int *y);
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extern double ui_get_but_val(uiBut *but);
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extern void ui_set_but_val(uiBut *but, double value);
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extern void ui_set_but_hsv(uiBut *but);
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extern void ui_get_but_vectorf(uiBut *but, float vec[3]);
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extern void ui_set_but_vectorf(uiBut *but, const float vec[3]);
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extern void ui_hsvcircle_vals_from_pos(float *val_rad, float *val_dist, const rcti *rect,
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const float mx, const float my);
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extern void ui_hsvcircle_pos_from_vals(struct uiBut *but, const rcti *rect, float *hsv, float *xpos, float *ypos);
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extern void ui_hsvcube_pos_from_vals(struct uiBut *but, const rcti *rect, float *hsv, float *xp, float *yp);
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bool ui_hsvcube_use_display_colorspace(struct uiBut *but);
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extern void ui_get_but_string_ex(uiBut *but, char *str, const size_t maxlen, const int float_precision) ATTR_NONNULL();
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extern void ui_get_but_string(uiBut *but, char *str, const size_t maxlen) ATTR_NONNULL();
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extern void ui_convert_to_unit_alt_name(uiBut *but, char *str, size_t maxlen) ATTR_NONNULL();
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extern bool ui_set_but_string(struct bContext *C, uiBut *but, const char *str) ATTR_NONNULL();
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extern bool ui_set_but_string_eval_num(struct bContext *C, uiBut *but, const char *str, double *value) ATTR_NONNULL();
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extern int ui_get_but_string_max_length(uiBut *but);
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extern uiBut *ui_get_but_drag_multi_edit(uiBut *but);
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extern void ui_set_but_default(struct bContext *C, const bool all, const bool use_afterfunc);
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extern void ui_check_but(uiBut *but);
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extern bool ui_is_but_float(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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extern bool ui_is_but_bool(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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extern bool ui_is_but_unit(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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extern bool ui_is_but_compatible(const uiBut *but_a, const uiBut *but_b) ATTR_WARN_UNUSED_RESULT;
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extern bool ui_is_but_rna_valid(uiBut *but) ATTR_WARN_UNUSED_RESULT;
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extern bool ui_is_but_utf8(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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extern bool ui_is_but_search_unlink_visible(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
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extern int ui_is_but_push_ex(uiBut *but, double *value) ATTR_WARN_UNUSED_RESULT;
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extern int ui_is_but_push(uiBut *but) ATTR_WARN_UNUSED_RESULT;
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extern void ui_bounds_block(uiBlock *block);
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extern void ui_block_translate(uiBlock *block, int x, int y);
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extern void ui_block_do_align(uiBlock *block);
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extern struct ColorManagedDisplay *ui_block_display_get(uiBlock *block);
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void ui_block_to_display_space_v3(uiBlock *block, float pixel[3]);
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void ui_block_to_scene_linear_v3(uiBlock *block, float pixel[3]);
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/* interface_regions.c */
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struct uiKeyNavLock {
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/* set when we're using keyinput */
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bool is_keynav;
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/* only used to check if we've moved the cursor */
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int event_xy[2];
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};
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struct uiPopupBlockHandle {
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/* internal */
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struct ARegion *region;
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/* use only for 'UI_BLOCK_MOVEMOUSE_QUIT' popups */
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float towards_xy[2];
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double towardstime;
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bool dotowards;
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bool popup;
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void (*popup_func)(struct bContext *C, void *arg, int event);
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void (*cancel_func)(struct bContext *C, void *arg);
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void *popup_arg;
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struct wmTimer *scrolltimer;
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struct uiKeyNavLock keynav_state;
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/* for operator popups */
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struct wmOperatorType *optype;
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ScrArea *ctx_area;
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ARegion *ctx_region;
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int opcontext;
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/* return values */
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int butretval;
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int menuretval;
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float retvalue;
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float retvec[4];
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/* menu direction */
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int direction;
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};
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uiBlock *ui_block_func_COLOR(struct bContext *C, uiPopupBlockHandle *handle, void *arg_but);
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struct ARegion *ui_tooltip_create(struct bContext *C, struct ARegion *butregion, uiBut *but);
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void ui_tooltip_free(struct bContext *C, struct ARegion *ar);
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uiBut *ui_popup_menu_memory_get(struct uiBlock *block);
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void ui_popup_menu_memory_set(struct uiBlock *block, struct uiBut *but);
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float *ui_block_hsv_get(struct uiBlock *block);
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void ui_popup_block_scrolltest(struct uiBlock *block);
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void ui_rgb_to_color_picker_compat_v(const float rgb[3], float r_cp[3]);
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void ui_color_picker_to_rgb_v(const float r_cp[3], float rgb[3]);
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void ui_color_picker_to_rgb(float r_cp0, float r_cp1, float r_cp2, float *r, float *g, float *b);
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/* searchbox for string button */
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ARegion *ui_searchbox_create(struct bContext *C, struct ARegion *butregion, uiBut *but);
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bool ui_searchbox_inside(struct ARegion *ar, int x, int y);
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int ui_searchbox_find_index(struct ARegion *ar, const char *name);
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void ui_searchbox_update(struct bContext *C, struct ARegion *ar, uiBut *but, const bool reset);
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int ui_searchbox_autocomplete(struct bContext *C, struct ARegion *ar, uiBut *but, char *str);
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void ui_searchbox_event(struct bContext *C, struct ARegion *ar, uiBut *but, const struct wmEvent *event);
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bool ui_searchbox_apply(uiBut *but, struct ARegion *ar);
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void ui_searchbox_free(struct bContext *C, struct ARegion *ar);
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void ui_but_search_test(uiBut *but);
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typedef uiBlock * (*uiBlockHandleCreateFunc)(struct bContext *C, struct uiPopupBlockHandle *handle, void *arg1);
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uiPopupBlockHandle *ui_popup_block_create(struct bContext *C, struct ARegion *butregion, uiBut *but,
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uiBlockCreateFunc create_func, uiBlockHandleCreateFunc handle_create_func,
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void *arg);
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uiPopupBlockHandle *ui_popup_menu_create(struct bContext *C, struct ARegion *butregion, uiBut *but,
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uiMenuCreateFunc create_func, void *arg);
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void ui_popup_block_free(struct bContext *C, uiPopupBlockHandle *handle);
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int ui_step_name_menu(uiBut *but, int step);
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struct AutoComplete;
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/* interface_panel.c */
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extern int ui_handler_panel_region(struct bContext *C, const struct wmEvent *event, struct ARegion *ar);
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extern void ui_draw_aligned_panel(struct uiStyle *style, uiBlock *block, const rcti *rect, const bool show_pin);
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/* interface_draw.c */
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extern void ui_dropshadow(const rctf *rct, float radius, float aspect, float alpha, int select);
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void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, const float alpha);
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void ui_draw_but_HISTOGRAM(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);
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void ui_draw_but_WAVEFORM(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);
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void ui_draw_but_VECTORSCOPE(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);
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void ui_draw_but_COLORBAND(uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);
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void ui_draw_but_NORMAL(uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);
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void ui_draw_but_CURVE(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);
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void ui_draw_but_IMAGE(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);
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void ui_draw_but_TRACKPREVIEW(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);
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void ui_draw_but_NODESOCKET(ARegion *ar, uiBut *but, struct uiWidgetColors *wcol, const rcti *rect);
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/* interface_handlers.c */
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PointerRNA *ui_handle_afterfunc_add_operator(struct wmOperatorType *ot, int opcontext, bool create_props);
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extern void ui_pan_to_scroll(const struct wmEvent *event, int *type, int *val);
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extern void ui_button_activate_do(struct bContext *C, struct ARegion *ar, uiBut *but);
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extern void ui_button_execute_begin(struct bContext *C, struct ARegion *ar, uiBut *but, void **active_back);
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extern void ui_button_execute_end(struct bContext *C, struct ARegion *ar, uiBut *but, void *active_back);
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extern void ui_button_active_free(const struct bContext *C, uiBut *but);
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extern bool ui_button_is_active(struct ARegion *ar) ATTR_WARN_UNUSED_RESULT;
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extern int ui_button_open_menu_direction(uiBut *but);
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extern void ui_button_text_password_hide(char password_str[UI_MAX_DRAW_STR], uiBut *but, const bool restore);
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void ui_button_clipboard_free(void);
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void ui_panel_menu(struct bContext *C, ARegion *ar, Panel *pa);
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uiBut *ui_but_find_old(uiBlock *block_old, const uiBut *but_new);
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uiBut *ui_but_find_new(uiBlock *block_old, const uiBut *but_new);
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/* interface_widgets.c */
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void ui_draw_anti_tria(float x1, float y1, float x2, float y2, float x3, float y3);
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void ui_draw_anti_roundbox(int mode, float minx, float miny, float maxx, float maxy, float rad, bool use_alpha);
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void ui_draw_menu_back(struct uiStyle *style, uiBlock *block, rcti *rect);
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uiWidgetColors *ui_tooltip_get_theme(void);
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void ui_draw_tooltip_background(uiStyle *UNUSED(style), uiBlock *block, rcti *rect);
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void ui_draw_search_back(struct uiStyle *style, uiBlock *block, rcti *rect);
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int ui_link_bezier_points(const rcti *rect, float coord_array[][2], int resol);
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void ui_draw_link_bezier(const rcti *rect);
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extern void ui_draw_but(const struct bContext *C, ARegion *ar, struct uiStyle *style, uiBut *but, rcti *rect);
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/* theme color init */
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struct ThemeUI;
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void ui_widget_color_init(struct ThemeUI *tui);
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void ui_draw_menu_item(struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state, bool use_sep);
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void ui_draw_preview_item(struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state);
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#define UI_TEXT_MARGIN_X 0.4f
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/* interface_style.c */
|
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void uiStyleInit(void);
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/* interface_icons.c */
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int ui_id_icon_get(struct bContext *C, struct ID *id, const bool big);
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/* resources.c */
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void init_userdef_do_versions(void);
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void init_userdef_factory(void);
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void ui_theme_init_default(void);
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void ui_style_init_default(void);
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void ui_resources_init(void);
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void ui_resources_free(void);
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|
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/* interface_layout.c */
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void ui_layout_add_but(uiLayout *layout, uiBut *but);
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bool ui_but_can_align(uiBut *but) ATTR_WARN_UNUSED_RESULT;
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void ui_but_add_search(uiBut *but, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *searchptr, PropertyRNA *searchprop);
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void ui_but_add_shortcut(uiBut *but, const char *key_str, const bool do_strip);
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void ui_layout_list_set_labels_active(uiLayout *layout);
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/* interface_anim.c */
|
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void ui_but_anim_flag(uiBut *but, float cfra);
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void ui_but_anim_insert_keyframe(struct bContext *C);
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void ui_but_anim_delete_keyframe(struct bContext *C);
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void ui_but_anim_clear_keyframe(struct bContext *C);
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void ui_but_anim_add_driver(struct bContext *C);
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|
void ui_but_anim_remove_driver(struct bContext *C);
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|
void ui_but_anim_copy_driver(struct bContext *C);
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|
void ui_but_anim_paste_driver(struct bContext *C);
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|
void ui_but_anim_add_keyingset(struct bContext *C);
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|
void ui_but_anim_remove_keyingset(struct bContext *C);
|
|
bool ui_but_anim_expression_get(uiBut *but, char *str, size_t maxlen);
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bool ui_but_anim_expression_set(uiBut *but, const char *str);
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|
bool ui_but_anim_expression_create(uiBut *but, const char *str);
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void ui_but_anim_autokey(struct bContext *C, uiBut *but, struct Scene *scene, float cfra);
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|
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/* interface_eyedropper.c */
|
|
void UI_OT_eyedropper_color(struct wmOperatorType *ot);
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|
void UI_OT_eyedropper_id(struct wmOperatorType *ot);
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#endif /* __INTERFACE_INTERN_H__ */
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