This replaces header include guards with `#pragma once`. A couple of include guards are not removed yet (e.g. `__RNA_TYPES_H__`), because they are used in other places. This patch has been generated by P1561 followed by `make format`. Differential Revision: https://developer.blender.org/D8466
		
			
				
	
	
		
			183 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			183 lines
		
	
	
		
			7.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * The Original Code is Copyright (C) 2014 Blender Foundation.
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 * All rights reserved.
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 */
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/** \file
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 * \ingroup bke
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 */
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#pragma once
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#include "BKE_customdata.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct Depsgraph;
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struct Object;
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struct ReportList;
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struct Scene;
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struct SpaceTransform;
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/* Warning, those def are stored in files (TransferData modifier), *DO NOT* modify those values. */
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enum {
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  DT_TYPE_MDEFORMVERT = 1 << 0,
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  DT_TYPE_SHAPEKEY = 1 << 1,
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  DT_TYPE_SKIN = 1 << 2,
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  DT_TYPE_BWEIGHT_VERT = 1 << 3,
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  DT_TYPE_SHARP_EDGE = 1 << 8,
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  DT_TYPE_SEAM = 1 << 9,
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  DT_TYPE_CREASE = 1 << 10,
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  DT_TYPE_BWEIGHT_EDGE = 1 << 11,
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  DT_TYPE_FREESTYLE_EDGE = 1 << 12,
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  DT_TYPE_VCOL = 1 << 16,
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  DT_TYPE_LNOR = 1 << 17,
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  DT_TYPE_UV = 1 << 24,
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  DT_TYPE_SHARP_FACE = 1 << 25,
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  DT_TYPE_FREESTYLE_FACE = 1 << 26,
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#define DT_TYPE_MAX 27
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  DT_TYPE_VERT_ALL = DT_TYPE_MDEFORMVERT | DT_TYPE_SHAPEKEY | DT_TYPE_SKIN | DT_TYPE_BWEIGHT_VERT,
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  DT_TYPE_EDGE_ALL = DT_TYPE_SHARP_EDGE | DT_TYPE_SEAM | DT_TYPE_CREASE | DT_TYPE_BWEIGHT_EDGE |
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                     DT_TYPE_FREESTYLE_EDGE,
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  DT_TYPE_LOOP_ALL = DT_TYPE_VCOL | DT_TYPE_LNOR | DT_TYPE_UV,
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  DT_TYPE_POLY_ALL = DT_TYPE_UV | DT_TYPE_SHARP_FACE | DT_TYPE_FREESTYLE_FACE,
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};
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void BKE_object_data_transfer_dttypes_to_cdmask(const int dtdata_types,
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                                                struct CustomData_MeshMasks *r_data_masks);
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bool BKE_object_data_transfer_get_dttypes_capacity(const int dtdata_types,
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                                                   bool *r_advanced_mixing,
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                                                   bool *r_threshold);
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int BKE_object_data_transfer_get_dttypes_item_types(const int dtdata_types);
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int BKE_object_data_transfer_dttype_to_cdtype(const int dtdata_type);
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int BKE_object_data_transfer_dttype_to_srcdst_index(const int dtdata_type);
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#define DT_DATATYPE_IS_VERT(_dt) \
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  ELEM(_dt, DT_TYPE_MDEFORMVERT, DT_TYPE_SHAPEKEY, DT_TYPE_SKIN, DT_TYPE_BWEIGHT_VERT)
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#define DT_DATATYPE_IS_EDGE(_dt) \
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  ELEM(_dt, \
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       DT_TYPE_CREASE, \
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       DT_TYPE_SHARP_EDGE, \
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       DT_TYPE_SEAM, \
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       DT_TYPE_BWEIGHT_EDGE, \
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       DT_TYPE_FREESTYLE_EDGE)
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#define DT_DATATYPE_IS_LOOP(_dt) ELEM(_dt, DT_TYPE_UV, DT_TYPE_VCOL, DT_TYPE_LNOR)
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#define DT_DATATYPE_IS_POLY(_dt) ELEM(_dt, DT_TYPE_UV, DT_TYPE_SHARP_FACE, DT_TYPE_FREESTYLE_FACE)
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#define DT_DATATYPE_IS_MULTILAYERS(_dt) \
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  ELEM(_dt, DT_TYPE_MDEFORMVERT, DT_TYPE_SHAPEKEY, DT_TYPE_VCOL, DT_TYPE_UV)
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enum {
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  DT_MULTILAYER_INDEX_INVALID = -1,
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  DT_MULTILAYER_INDEX_MDEFORMVERT = 0,
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  DT_MULTILAYER_INDEX_SHAPEKEY = 1,
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  DT_MULTILAYER_INDEX_VCOL = 2,
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  DT_MULTILAYER_INDEX_UV = 3,
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  DT_MULTILAYER_INDEX_MAX = 4,
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};
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/* Below we keep positive values for real layers idx (generated dynamically). */
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/* How to select data layers, for types supporting multi-layers.
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 * Here too, some options are highly dependent on type of transferred data! */
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enum {
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  DT_LAYERS_ACTIVE_SRC = -1,
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  DT_LAYERS_ALL_SRC = -2,
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  /* Datatype-specific. */
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  DT_LAYERS_VGROUP_SRC = 1 << 8,
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  DT_LAYERS_VGROUP_SRC_BONE_SELECT = -(DT_LAYERS_VGROUP_SRC | 1),
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  DT_LAYERS_VGROUP_SRC_BONE_DEFORM = -(DT_LAYERS_VGROUP_SRC | 2),
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  /* Other types-related modes... */
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};
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/* How to map a source layer to a destination layer, for types supporting multi-layers.
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 * Note: if no matching layer can be found, it will be created. */
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enum {
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  DT_LAYERS_ACTIVE_DST = -1, /* Only for DT_LAYERS_FROMSEL_ACTIVE. */
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  DT_LAYERS_NAME_DST = -2,
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  DT_LAYERS_INDEX_DST = -3,
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#if 0 /* TODO */
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  DT_LAYERS_CREATE_DST = -4, /* Never replace existing data in dst, always create new layers. */
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#endif
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};
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void BKE_object_data_transfer_layout(struct Depsgraph *depsgraph,
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                                     struct Scene *scene,
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                                     struct Object *ob_src,
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                                     struct Object *ob_dst,
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                                     const int data_types,
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                                     const bool use_delete,
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                                     const int fromlayers_select[DT_MULTILAYER_INDEX_MAX],
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                                     const int tolayers_select[DT_MULTILAYER_INDEX_MAX]);
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bool BKE_object_data_transfer_mesh(struct Depsgraph *depsgraph,
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                                   struct Scene *scene,
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                                   struct Object *ob_src,
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                                   struct Object *ob_dst,
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                                   const int data_types,
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                                   const bool use_create,
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                                   const int map_vert_mode,
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                                   const int map_edge_mode,
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                                   const int map_loop_mode,
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                                   const int map_poly_mode,
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                                   struct SpaceTransform *space_transform,
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                                   const bool auto_transform,
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                                   const float max_distance,
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                                   const float ray_radius,
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                                   const float islands_handling_precision,
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                                   const int fromlayers_select[DT_MULTILAYER_INDEX_MAX],
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                                   const int tolayers_select[DT_MULTILAYER_INDEX_MAX],
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                                   const int mix_mode,
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                                   const float mix_factor,
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                                   const char *vgroup_name,
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                                   const bool invert_vgroup,
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                                   struct ReportList *reports);
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bool BKE_object_data_transfer_ex(struct Depsgraph *depsgraph,
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                                 struct Scene *scene,
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                                 struct Object *ob_src,
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                                 struct Object *ob_dst,
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                                 struct Mesh *me_dst,
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                                 const int data_types,
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                                 bool use_create,
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                                 const int map_vert_mode,
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                                 const int map_edge_mode,
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                                 const int map_loop_mode,
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                                 const int map_poly_mode,
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                                 struct SpaceTransform *space_transform,
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                                 const bool auto_transform,
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                                 const float max_distance,
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                                 const float ray_radius,
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                                 const float islands_handling_precision,
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                                 const int fromlayers_select[DT_MULTILAYER_INDEX_MAX],
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                                 const int tolayers_select[DT_MULTILAYER_INDEX_MAX],
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                                 const int mix_mode,
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                                 const float mix_factor,
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                                 const char *vgroup_name,
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                                 const bool invert_vgroup,
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                                 struct ReportList *reports);
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#ifdef __cplusplus
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}
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#endif
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