The goal is to solve confusion of the "All rights reserved" for licensing
code under an open-source license.
The phrase "All rights reserved" comes from a historical convention that
required this phrase for the copyright protection to apply. This convention
is no longer relevant.
However, even though the phrase has no meaning in establishing the copyright
it has not lost meaning in terms of licensing.
This change makes it so code under the Blender Foundation copyright does
not use "all rights reserved". This is also how the GPL license itself
states how to apply it to the source code:
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software ...
This change does not change copyright notice in cases when the copyright
is dual (BF and an author), or just an author of the code. It also does
mot change copyright which is inherited from NaN Holding BV as it needs
some further investigation about what is the proper way to handle it.
199 lines
5.3 KiB
C++
199 lines
5.3 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later
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* Copyright 2007 Blender Foundation */
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/** \file
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* \ingroup wm
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*/
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#pragma once
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struct ARegion;
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struct GHOST_TabletData;
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struct ScrArea;
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enum wmOperatorCallContext;
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#ifdef WITH_XR_OPENXR
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struct wmXrActionData;
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* wmKeyMap is in DNA_windowmanager.h, it's saveable */
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/** Custom types for handlers, for signaling, freeing */
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typedef enum eWM_EventHandlerType {
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WM_HANDLER_TYPE_GIZMO = 1,
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WM_HANDLER_TYPE_UI,
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WM_HANDLER_TYPE_OP,
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WM_HANDLER_TYPE_DROPBOX,
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WM_HANDLER_TYPE_KEYMAP,
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} eWM_EventHandlerType;
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typedef bool (*EventHandlerPoll)(const ARegion *region, const wmEvent *event);
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typedef struct wmEventHandler {
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struct wmEventHandler *next, *prev;
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eWM_EventHandlerType type;
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eWM_EventHandlerFlag flag;
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EventHandlerPoll poll;
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} wmEventHandler;
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/** Run after the keymap item runs. */
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struct wmEventHandler_KeymapPost {
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void (*post_fn)(wmKeyMap *keymap, wmKeyMapItem *kmi, void *user_data);
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void *user_data;
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};
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/** Support for a getter function that looks up the keymap each access. */
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struct wmEventHandler_KeymapDynamic {
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wmEventHandler_KeymapDynamicFn *keymap_fn;
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void *user_data;
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};
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/** #WM_HANDLER_TYPE_KEYMAP */
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typedef struct wmEventHandler_Keymap {
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wmEventHandler head;
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/** Pointer to builtin/custom keymaps (never NULL). */
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wmKeyMap *keymap;
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struct wmEventHandler_KeymapPost post;
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struct wmEventHandler_KeymapDynamic dynamic;
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struct bToolRef *keymap_tool;
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} wmEventHandler_Keymap;
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/** #WM_HANDLER_TYPE_GIZMO */
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typedef struct wmEventHandler_Gizmo {
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wmEventHandler head;
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/** Gizmo handler (never NULL). */
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struct wmGizmoMap *gizmo_map;
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} wmEventHandler_Gizmo;
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/** #WM_HANDLER_TYPE_UI */
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typedef struct wmEventHandler_UI {
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wmEventHandler head;
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wmUIHandlerFunc handle_fn; /* callback receiving events */
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wmUIHandlerRemoveFunc remove_fn; /* callback when handler is removed */
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void *user_data; /* user data pointer */
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/** Store context for this handler for derived/modal handlers. */
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struct {
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struct ScrArea *area;
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struct ARegion *region;
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struct ARegion *menu;
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} context;
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} wmEventHandler_UI;
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/** #WM_HANDLER_TYPE_OP */
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typedef struct wmEventHandler_Op {
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wmEventHandler head;
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/** Operator can be NULL. */
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wmOperator *op;
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/** Hack, special case for file-select. */
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bool is_fileselect;
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/** Store context for this handler for derived/modal handlers. */
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struct {
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/* To override the window, and hence the screen. Set for few cases only, usually window/screen
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* can be taken from current context. */
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struct wmWindow *win;
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struct ScrArea *area;
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struct ARegion *region;
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short region_type;
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} context;
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} wmEventHandler_Op;
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/** #WM_HANDLER_TYPE_DROPBOX */
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typedef struct wmEventHandler_Dropbox {
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wmEventHandler head;
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/** Never NULL. */
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ListBase *dropboxes;
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} wmEventHandler_Dropbox;
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/* wm_event_system.c */
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void wm_event_free_all(wmWindow *win);
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void wm_event_free(wmEvent *event);
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void wm_event_free_handler(wmEventHandler *handler);
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/**
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* Goes over entire hierarchy: events -> window -> screen -> area -> region.
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*
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* \note Called in main loop.
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*/
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void wm_event_do_handlers(bContext *C);
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/**
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* Windows store own event queues #wmWindow.event_queue (no #bContext here).
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*/
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void wm_event_add_ghostevent(wmWindowManager *wm, wmWindow *win, int type, void *customdata);
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#ifdef WITH_XR_OPENXR
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void wm_event_add_xrevent(wmWindow *win, struct wmXrActionData *actiondata, short val);
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#endif
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void wm_event_do_depsgraph(bContext *C, bool is_after_open_file);
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/**
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* Was part of #wm_event_do_notifiers,
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* split out so it can be called once before entering the #WM_main loop.
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* This ensures operators don't run before the UI and depsgraph are initialized.
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*/
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void wm_event_do_refresh_wm_and_depsgraph(bContext *C);
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/**
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* Called in main-loop.
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*/
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void wm_event_do_notifiers(bContext *C);
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void wm_event_handler_ui_cancel_ex(bContext *C,
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wmWindow *win,
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ARegion *region,
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bool reactivate_button);
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/* wm_event_query.c */
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/**
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* Applies the global tablet pressure correction curve.
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*/
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float wm_pressure_curve(float raw_pressure);
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void wm_tablet_data_from_ghost(const struct GHOST_TabletData *tablet_data, wmTabletData *wmtab);
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/* wm_dropbox.c */
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void wm_dropbox_free(void);
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/**
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* Additional work to cleanly end dragging. Additional because this doesn't actually remove the
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* drag items. Should be called whenever dragging is stopped
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* (successful or not, also when canceled).
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*/
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void wm_drags_exit(wmWindowManager *wm, wmWindow *win);
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void wm_drop_prepare(bContext *C, wmDrag *drag, wmDropBox *drop);
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void wm_drop_end(bContext *C, wmDrag *drag, wmDropBox *drop);
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/**
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* Called in inner handler loop, region context.
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*/
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void wm_drags_check_ops(bContext *C, const wmEvent *event);
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/**
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* The operator of a dropbox should always be executed in the context determined by the mouse
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* coordinates. The dropbox poll should check the context area and region as needed.
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* So this always returns #WM_OP_INVOKE_DEFAULT.
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*/
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wmOperatorCallContext wm_drop_operator_context_get(const wmDropBox *drop);
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/**
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* Called in #wm_draw_window_onscreen.
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*/
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void wm_drags_draw(bContext *C, wmWindow *win);
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#ifdef __cplusplus
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}
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#endif
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