eg. ret_val = ob.join(objects) Now it dosent depend on the current selection, or change the selection context. Made respective join_* functions return 0 if the join was not mode, 1 when it workes.
		
			
				
	
	
		
			97 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			97 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**
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 * $Id$
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 *
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 * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version. The Blender
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 * Foundation also sells licenses for use in proprietary software under
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 * the Blender License.  See http://www.blender.org/BL/ for information
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 * about this.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
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 *
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 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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 * All rights reserved.
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 *
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 * The Original Code is: all of this file.
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 *
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 * Contributor(s): none yet.
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 *
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 * ***** END GPL/BL DUAL LICENSE BLOCK *****
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 */
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#ifndef BDR_EDITCURVE_H
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#define BDR_EDITCURVE_H
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struct Object;
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struct Curve;
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struct Nurb;
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struct BezTriple;
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struct BPoint;
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struct BezTripleNurb;
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short isNurbsel(struct Nurb *nu);
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int isNurbsel_count(struct Nurb *nu);
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void printknots(void);
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void load_editNurb(void);
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void make_editNurb(void);
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void remake_editNurb(void);
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void separate_nurb(void);
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short isNurbselUV(struct Nurb *nu, int *u, int *v, int flag);
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void setflagsNurb(short flag);
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void rotateflagNurb(short flag, float *cent, float rotmat[][3]);
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void translateflagNurb(short flag, float *vec);
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void weightflagNurb(short flag, float w, int mode);
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void deleteflagNurb(short flag);
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short extrudeflagNurb(int flag);
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void adduplicateflagNurb(short flag);
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void switchdirectionNurb2(void);
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void switchdirection_knots(float *base, int tot);
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void deselectall_nurb(void);
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void hideNurb(int swap);
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void revealNurb(void);
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void selectswapNurb(void);
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void subdivideNurb(void);
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int convertspline(short type, struct Nurb *nu);
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void setsplinetype(short type);
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void rotate_direction_nurb(struct Nurb *nu);
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int is_u_selected(struct Nurb *nu, int u);
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void make_selection_list_nurb(void);
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void merge_2_nurb(struct Nurb *nu1, struct Nurb *nu2);
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void merge_nurb(void);
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void addsegment_nurb(void);
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void mouse_nurb(void);
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void spinNurb(float *dvec, short mode);
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void addvert_Nurb(int mode);
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void extrude_nurb(void);
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void makecyclicNurb(void);
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void selectconnected_nurb(void);
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void selectrow_nurb(void);
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void adduplicate_nurb(void);
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void delNurb(void);
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void nurb_set_smooth(short event);
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int join_curve(int type);
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struct Nurb *addNurbprim(int type, int stype, int newname);
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void default_curve_ipo(struct Curve *cu);
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void add_primitiveCurve(int stype);
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void add_primitiveNurb(int type);
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void clear_tilt(void);
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void clever_numbuts_curve(void);         
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int bezt_compare (const void *e1, const void *e2);
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extern void undo_push_curve(char *name);
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#endif  /*  BDR_EDITCURVE_H */
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