97 lines
3.0 KiB
C++
97 lines
3.0 KiB
C++
/*
|
|
* $Id$
|
|
*
|
|
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version. The Blender
|
|
* Foundation also sells licenses for use in proprietary software under
|
|
* the Blender License. See http://www.blender.org/BL/ for information
|
|
* about this.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
* All rights reserved.
|
|
*
|
|
* This is a new part of Blender.
|
|
*
|
|
* Contributor(s): Michel Selten, Willian P. Germano, Nathan Letwory,
|
|
* Stephen Swaney
|
|
*
|
|
* ***** END GPL/BL DUAL LICENSE BLOCK *****
|
|
*/
|
|
|
|
#ifndef EXPP_modules_h
|
|
#define EXPP_modules_h
|
|
|
|
/************************************************************
|
|
Certain bpy module files ( BPY_interface.c, Blender.c, and Object.c )
|
|
need to know about almost every other module. This file is a
|
|
convenient way to include almost all the necessary declarations.
|
|
|
|
The #includes commented out below currently do not exist.
|
|
Their *_Init() method declarations are hacked in down below.
|
|
************************************************************/
|
|
|
|
|
|
#include "Armature.h"
|
|
#include "BezTriple.h"
|
|
#include "BGL.h"
|
|
#include "Blender.h"
|
|
#include "Camera.h"
|
|
#include "Curve.h"
|
|
#include "CurNurb.h"
|
|
#include "Draw.h"
|
|
#include "Effect.h"
|
|
#include "Ipo.h"
|
|
#include "Ipocurve.h"
|
|
#include "Lamp.h"
|
|
#include "Lattice.h"
|
|
/* #include "Library.h" */
|
|
#include "Material.h"
|
|
#include "Mathutils.h"
|
|
#include "Metaball.h"
|
|
#include "NLA.h"
|
|
#include "NMesh.h"
|
|
/* #include "Noise.h" */
|
|
#include "Object.h"
|
|
#include "Registry.h"
|
|
#include "Scene.h"
|
|
#include "Sound.h"
|
|
#include "Sys.h"
|
|
#include "Text.h"
|
|
#include "Text3d.h"
|
|
#include "Texture.h"
|
|
#include "Types.h"
|
|
#include "Window.h"
|
|
#include "World.h"
|
|
|
|
/*****************************************************************************/
|
|
/* Global variables */
|
|
/*****************************************************************************/
|
|
|
|
/****************************************************************************
|
|
Module Init functions for modules without a .h file.
|
|
BGL is a special case. It still has data declarations in the .h file
|
|
and cannot be #included until it is cleaned up.
|
|
****************************************************************************/
|
|
|
|
PyObject *BGL_Init( void );
|
|
|
|
PyObject *Library_Init( void );
|
|
PyObject *Noise_Init( void );
|
|
|
|
|
|
|
|
#endif /* EXPP_modules_h */
|