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blender-archive/source/blender/imbuf/intern/imageprocess.c

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*/
/** \file
* \ingroup imbuf
*
* This file was moved here from the src/ directory. It is meant to
* deal with endianness. It resided in a general blending lib. The
* other functions were only used during rendering. This single
* function remained. It should probably move to imbuf/intern/util.c,
* but we'll keep it here for the time being. (nzc)
*/
#include <math.h>
#include <stdlib.h>
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
#include "BLI_task.h"
#include "BLI_utildefines.h"
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include <math.h>
/* Only this one is used liberally here, and in imbuf */
void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf)
{
size_t size;
unsigned char rt, *cp = (unsigned char *)ibuf->rect;
float rtf, *cpf = ibuf->rect_float;
if (ibuf->rect) {
size = ibuf->x * ibuf->y;
while (size-- > 0) {
rt = cp[0];
cp[0] = cp[3];
cp[3] = rt;
rt = cp[1];
cp[1] = cp[2];
cp[2] = rt;
cp += 4;
}
}
if (ibuf->rect_float) {
size = ibuf->x * ibuf->y;
while (size-- > 0) {
rtf = cpf[0];
cpf[0] = cpf[3];
cpf[3] = rtf;
rtf = cpf[1];
cpf[1] = cpf[2];
cpf[2] = rtf;
cpf += 4;
}
}
}
static void pixel_from_buffer(struct ImBuf *ibuf, unsigned char **outI, float **outF, int x, int y)
{
size_t offset = ((size_t)ibuf->x) * y * 4 + 4 * x;
if (ibuf->rect) {
*outI = (unsigned char *)ibuf->rect + offset;
}
if (ibuf->rect_float) {
*outF = ibuf->rect_float + offset;
}
}
/* -------------------------------------------------------------------- */
/** \name Bi-Cubic Interpolation
* \{ */
void bicubic_interpolation_color(
struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v)
{
if (outF) {
BLI_bicubic_interpolation_fl(in->rect_float, outF, in->x, in->y, 4, u, v);
}
else {
BLI_bicubic_interpolation_char((unsigned char *)in->rect, outI, in->x, in->y, 4, u, v);
}
}
void bicubic_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, int yout)
{
unsigned char *outI = NULL;
float *outF = NULL;
if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) {
return;
}
/* GCC warns these could be uninitialized, but its ok. */
pixel_from_buffer(out, &outI, &outF, xout, yout);
bicubic_interpolation_color(in, outI, outF, u, v);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Bi-Linear Interpolation
* \{ */
BLI_INLINE void bilinear_interpolation_color_fl(
struct ImBuf *in, unsigned char UNUSED(outI[4]), float outF[4], float u, float v)
{
BLI_assert(outF);
BLI_assert(in->rect_float);
BLI_bilinear_interpolation_fl(in->rect_float, outF, in->x, in->y, 4, u, v);
}
BLI_INLINE void bilinear_interpolation_color_char(
struct ImBuf *in, unsigned char outI[4], float UNUSED(outF[4]), float u, float v)
{
BLI_assert(outI);
BLI_assert(in->rect);
BLI_bilinear_interpolation_char((unsigned char *)in->rect, outI, in->x, in->y, 4, u, v);
}
void bilinear_interpolation_color(
struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v)
{
if (outF) {
BLI_bilinear_interpolation_fl(in->rect_float, outF, in->x, in->y, 4, u, v);
}
else {
BLI_bilinear_interpolation_char((unsigned char *)in->rect, outI, in->x, in->y, 4, u, v);
}
}
/* function assumes out to be zero'ed, only does RGBA */
/* BILINEAR INTERPOLATION */
/* Note about wrapping, the u/v still needs to be within the image bounds,
* just the interpolation is wrapped.
* This the same as bilinear_interpolation_color except it wraps
* rather than using empty and emptyI. */
void bilinear_interpolation_color_wrap(
struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v)
{
float *row1, *row2, *row3, *row4, a, b;
unsigned char *row1I, *row2I, *row3I, *row4I;
float a_b, ma_b, a_mb, ma_mb;
int y1, y2, x1, x2;
/* ImBuf in must have a valid rect or rect_float, assume this is already checked */
x1 = (int)floor(u);
x2 = (int)ceil(u);
y1 = (int)floor(v);
y2 = (int)ceil(v);
/* sample area entirely outside image? */
if (x2 < 0 || x1 > in->x - 1 || y2 < 0 || y1 > in->y - 1) {
return;
}
/* Wrap interpolation pixels - main difference from #bilinear_interpolation_color. */
if (x1 < 0) {
x1 = in->x + x1;
}
if (y1 < 0) {
y1 = in->y + y1;
}
if (x2 >= in->x) {
x2 = x2 - in->x;
}
if (y2 >= in->y) {
y2 = y2 - in->y;
}
a = u - floorf(u);
b = v - floorf(v);
a_b = a * b;
ma_b = (1.0f - a) * b;
a_mb = a * (1.0f - b);
ma_mb = (1.0f - a) * (1.0f - b);
if (outF) {
/* sample including outside of edges of image */
row1 = in->rect_float + ((size_t)in->x) * y1 * 4 + 4 * x1;
row2 = in->rect_float + ((size_t)in->x) * y2 * 4 + 4 * x1;
row3 = in->rect_float + ((size_t)in->x) * y1 * 4 + 4 * x2;
row4 = in->rect_float + ((size_t)in->x) * y2 * 4 + 4 * x2;
outF[0] = ma_mb * row1[0] + a_mb * row3[0] + ma_b * row2[0] + a_b * row4[0];
outF[1] = ma_mb * row1[1] + a_mb * row3[1] + ma_b * row2[1] + a_b * row4[1];
outF[2] = ma_mb * row1[2] + a_mb * row3[2] + ma_b * row2[2] + a_b * row4[2];
outF[3] = ma_mb * row1[3] + a_mb * row3[3] + ma_b * row2[3] + a_b * row4[3];
/* clamp here or else we can easily get off-range */
clamp_v4(outF, 0.0f, 1.0f);
}
if (outI) {
/* sample including outside of edges of image */
row1I = (unsigned char *)in->rect + ((size_t)in->x) * y1 * 4 + 4 * x1;
row2I = (unsigned char *)in->rect + ((size_t)in->x) * y2 * 4 + 4 * x1;
row3I = (unsigned char *)in->rect + ((size_t)in->x) * y1 * 4 + 4 * x2;
row4I = (unsigned char *)in->rect + ((size_t)in->x) * y2 * 4 + 4 * x2;
/* Tested with white images and this should not wrap back to zero. */
outI[0] = roundf(ma_mb * row1I[0] + a_mb * row3I[0] + ma_b * row2I[0] + a_b * row4I[0]);
outI[1] = roundf(ma_mb * row1I[1] + a_mb * row3I[1] + ma_b * row2I[1] + a_b * row4I[1]);
outI[2] = roundf(ma_mb * row1I[2] + a_mb * row3I[2] + ma_b * row2I[2] + a_b * row4I[2]);
outI[3] = roundf(ma_mb * row1I[3] + a_mb * row3I[3] + ma_b * row2I[3] + a_b * row4I[3]);
}
}
void bilinear_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, int yout)
{
unsigned char *outI = NULL;
float *outF = NULL;
if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) {
return;
}
/* gcc warns these could be uninitialized, but its ok. */
pixel_from_buffer(out, &outI, &outF, xout, yout);
bilinear_interpolation_color(in, outI, outF, u, v);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Nearest Interpolation
* \{ */
/* functions assumes out to be zero'ed, only does RGBA */
BLI_INLINE void nearest_interpolation_color_char(
struct ImBuf *in, unsigned char outI[4], float UNUSED(outF[4]), float u, float v)
{
BLI_assert(outI);
BLI_assert(in->rect);
/* ImBuf in must have a valid rect or rect_float, assume this is already checked */
int x1 = (int)(u);
int y1 = (int)(v);
/* sample area entirely outside image? */
if (x1 < 0 || x1 >= in->x || y1 < 0 || y1 >= in->y) {
outI[0] = outI[1] = outI[2] = outI[3] = 0;
return;
}
const size_t offset = (in->x * y1 + x1) * 4;
const unsigned char *dataI = (unsigned char *)in->rect + offset;
outI[0] = dataI[0];
outI[1] = dataI[1];
outI[2] = dataI[2];
outI[3] = dataI[3];
}
BLI_INLINE void nearest_interpolation_color_fl(
struct ImBuf *in, unsigned char UNUSED(outI[4]), float outF[4], float u, float v)
{
BLI_assert(outF);
BLI_assert(in->rect_float);
/* ImBuf in must have a valid rect or rect_float, assume this is already checked */
int x1 = (int)(u);
int y1 = (int)(v);
/* sample area entirely outside image? */
if (x1 < 0 || x1 >= in->x || y1 < 0 || y1 >= in->y) {
zero_v4(outF);
return;
}
const size_t offset = (in->x * y1 + x1) * 4;
const float *dataF = in->rect_float + offset;
copy_v4_v4(outF, dataF);
}
void nearest_interpolation_color(
struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v)
{
if (outF) {
nearest_interpolation_color_fl(in, outI, outF, u, v);
}
else {
nearest_interpolation_color_char(in, outI, outF, u, v);
}
}
void nearest_interpolation_color_wrap(
struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v)
{
const float *dataF;
unsigned char *dataI;
int y, x;
/* ImBuf in must have a valid rect or rect_float, assume this is already checked */
x = (int)floor(u);
y = (int)floor(v);
x = x % in->x;
y = y % in->y;
/* Wrap interpolation pixels - main difference from #nearest_interpolation_color. */
if (x < 0) {
x += in->x;
}
if (y < 0) {
y += in->y;
}
dataI = (unsigned char *)in->rect + ((size_t)in->x) * y * 4 + 4 * x;
if (outI) {
outI[0] = dataI[0];
outI[1] = dataI[1];
outI[2] = dataI[2];
outI[3] = dataI[3];
}
dataF = in->rect_float + ((size_t)in->x) * y * 4 + 4 * x;
if (outF) {
outF[0] = dataF[0];
outF[1] = dataF[1];
outF[2] = dataF[2];
outF[3] = dataF[3];
}
}
void nearest_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, int yout)
{
unsigned char *outI = NULL;
float *outF = NULL;
if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) {
return;
}
/* gcc warns these could be uninitialized, but its ok. */
pixel_from_buffer(out, &outI, &outF, xout, yout);
nearest_interpolation_color(in, outI, outF, u, v);
}
/* -------------------------------------------------------------------- */
/** \name Image transform
* \{ */
typedef struct TransformUserData {
ImBuf *src;
ImBuf *dst;
float start_uv[2];
float add_x[2];
float add_y[2];
rctf src_crop;
} TransformUserData;
static void imb_transform_calc_start_uv(const float transform_matrix[3][3], float r_start_uv[2])
{
float orig[2];
orig[0] = 0.0f;
orig[1] = 0.0f;
mul_v2_m3v2(r_start_uv, transform_matrix, orig);
}
static void imb_transform_calc_add_x(const float transform_matrix[3][3],
const float start_uv[2],
const int width,
float r_add_x[2])
{
float uv_max_x[2];
uv_max_x[0] = width;
uv_max_x[1] = 0.0f;
mul_v2_m3v2(r_add_x, transform_matrix, uv_max_x);
sub_v2_v2(r_add_x, start_uv);
mul_v2_fl(r_add_x, 1.0f / width);
}
static void imb_transform_calc_add_y(const float transform_matrix[3][3],
const float start_uv[2],
const int height,
float r_add_y[2])
{
float uv_max_y[2];
uv_max_y[0] = 0.0f;
uv_max_y[1] = height;
mul_v2_m3v2(r_add_y, transform_matrix, uv_max_y);
sub_v2_v2(r_add_y, start_uv);
mul_v2_fl(r_add_y, 1.0f / height);
}
typedef void (*InterpolationColorFunction)(
struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v);
BLI_INLINE void imb_transform_scanlines(const TransformUserData *user_data,
int scanline,
InterpolationColorFunction interpolation)
{
const int width = user_data->dst->x;
float uv[2];
madd_v2_v2v2fl(uv, user_data->start_uv, user_data->add_y, scanline);
unsigned char *outI = NULL;
float *outF = NULL;
pixel_from_buffer(user_data->dst, &outI, &outF, 0, scanline);
for (int xi = 0; xi < width; xi++) {
if (uv[0] >= user_data->src_crop.xmin && uv[0] < user_data->src_crop.xmax &&
uv[1] >= user_data->src_crop.ymin && uv[1] < user_data->src_crop.ymax) {
interpolation(user_data->src, outI, outF, uv[0], uv[1]);
}
add_v2_v2(uv, user_data->add_x);
if (outI) {
outI += 4;
}
if (outF) {
outF += 4;
}
}
}
static void imb_transform_nearest_scanlines(void *custom_data, int scanline)
{
const TransformUserData *user_data = custom_data;
InterpolationColorFunction interpolation = NULL;
if (user_data->dst->rect_float) {
interpolation = nearest_interpolation_color_fl;
}
else {
interpolation = nearest_interpolation_color_char;
}
imb_transform_scanlines(user_data, scanline, interpolation);
}
static void imb_transform_bilinear_scanlines(void *custom_data, int scanline)
{
const TransformUserData *user_data = custom_data;
InterpolationColorFunction interpolation = NULL;
if (user_data->dst->rect_float) {
interpolation = bilinear_interpolation_color_fl;
}
else if (user_data->dst->rect) {
interpolation = bilinear_interpolation_color_char;
}
imb_transform_scanlines(user_data, scanline, interpolation);
}
static ScanlineThreadFunc imb_transform_scanline_func(const eIMBInterpolationFilterMode filter)
{
ScanlineThreadFunc scanline_func = NULL;
switch (filter) {
case IMB_FILTER_NEAREST:
scanline_func = imb_transform_nearest_scanlines;
break;
case IMB_FILTER_BILINEAR:
scanline_func = imb_transform_bilinear_scanlines;
break;
}
return scanline_func;
}
void IMB_transform(struct ImBuf *src,
struct ImBuf *dst,
float transform_matrix[3][3],
struct rctf *src_crop,
const eIMBInterpolationFilterMode filter)
{
TransformUserData user_data;
user_data.src = src;
user_data.dst = dst;
user_data.src_crop = *src_crop;
imb_transform_calc_start_uv(transform_matrix, user_data.start_uv);
imb_transform_calc_add_x(transform_matrix, user_data.start_uv, src->x, user_data.add_x);
imb_transform_calc_add_y(transform_matrix, user_data.start_uv, src->y, user_data.add_y);
ScanlineThreadFunc scanline_func = imb_transform_scanline_func(filter);
IMB_processor_apply_threaded_scanlines(dst->y, scanline_func, &user_data);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Threaded Image Processing
* \{ */
static void processor_apply_func(TaskPool *__restrict pool, void *taskdata)
{
void (*do_thread)(void *) = (void (*)(void *))BLI_task_pool_user_data(pool);
do_thread(taskdata);
}
void IMB_processor_apply_threaded(
int buffer_lines,
int handle_size,
void *init_customdata,
void(init_handle)(void *handle, int start_line, int tot_line, void *customdata),
void *(do_thread)(void *))
{
const int lines_per_task = 64;
TaskPool *task_pool;
void *handles;
int total_tasks = (buffer_lines + lines_per_task - 1) / lines_per_task;
int i, start_line;
task_pool = BLI_task_pool_create(do_thread, TASK_PRIORITY_LOW);
handles = MEM_callocN(handle_size * total_tasks, "processor apply threaded handles");
start_line = 0;
for (i = 0; i < total_tasks; i++) {
int lines_per_current_task;
void *handle = ((char *)handles) + handle_size * i;
if (i < total_tasks - 1) {
lines_per_current_task = lines_per_task;
}
else {
lines_per_current_task = buffer_lines - start_line;
}
init_handle(handle, start_line, lines_per_current_task, init_customdata);
BLI_task_pool_push(task_pool, processor_apply_func, handle, false, NULL);
start_line += lines_per_task;
}
/* work and wait until tasks are done */
BLI_task_pool_work_and_wait(task_pool);
/* Free memory. */
MEM_freeN(handles);
BLI_task_pool_free(task_pool);
}
typedef struct ScanlineGlobalData {
void *custom_data;
ScanlineThreadFunc do_thread;
} ScanlineGlobalData;
static void processor_apply_parallel(void *__restrict userdata,
const int scanline,
const TaskParallelTLS *__restrict UNUSED(tls))
{
ScanlineGlobalData *data = userdata;
data->do_thread(data->custom_data, scanline);
}
void IMB_processor_apply_threaded_scanlines(int total_scanlines,
ScanlineThreadFunc do_thread,
void *custom_data)
{
TaskParallelSettings settings;
ScanlineGlobalData data = {
.do_thread = do_thread,
.custom_data = custom_data,
};
BLI_parallel_range_settings_defaults(&settings);
BLI_task_parallel_range(0, total_scanlines, &data, processor_apply_parallel, &settings);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Alpha-under
* \{ */
void IMB_alpha_under_color_float(float *rect_float, int x, int y, float backcol[3])
{
size_t a = ((size_t)x) * y;
float *fp = rect_float;
while (a--) {
const float mul = 1.0f - fp[3];
madd_v3_v3fl(fp, backcol, mul);
fp[3] = 1.0f;
fp += 4;
}
}
void IMB_alpha_under_color_byte(unsigned char *rect, int x, int y, const float backcol[3])
{
size_t a = ((size_t)x) * y;
unsigned char *cp = rect;
while (a--) {
if (cp[3] == 255) {
/* pass */
}
else if (cp[3] == 0) {
cp[0] = backcol[0] * 255;
cp[1] = backcol[1] * 255;
cp[2] = backcol[2] * 255;
}
else {
float alpha = cp[3] / 255.0;
float mul = 1.0f - alpha;
cp[0] = (cp[0] * alpha) + mul * backcol[0];
cp[1] = (cp[1] * alpha) + mul * backcol[1];
cp[2] = (cp[2] * alpha) + mul * backcol[2];
}
cp[3] = 255;
cp += 4;
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Sample Pixel
* \{ */
/* Sample pixel of image using NEAREST method. */
void IMB_sampleImageAtLocation(ImBuf *ibuf, float x, float y, bool make_linear_rgb, float color[4])
{
if (ibuf->rect_float) {
nearest_interpolation_color(ibuf, NULL, color, x, y);
}
else {
unsigned char byte_color[4];
nearest_interpolation_color(ibuf, byte_color, NULL, x, y);
rgba_uchar_to_float(color, byte_color);
if (make_linear_rgb) {
IMB_colormanagement_colorspace_to_scene_linear_v4(color, false, ibuf->rect_colorspace);
}
}
}
/** \} */