657 lines
18 KiB
C
657 lines
18 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*/
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/** \file
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* \ingroup imbuf
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*
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* This file was moved here from the src/ directory. It is meant to
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* deal with endianness. It resided in a general blending lib. The
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* other functions were only used during rendering. This single
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* function remained. It should probably move to imbuf/intern/util.c,
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* but we'll keep it here for the time being. (nzc)
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*/
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#include <math.h>
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#include <stdlib.h>
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#include "MEM_guardedalloc.h"
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#include "BLI_math.h"
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#include "BLI_task.h"
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#include "BLI_utildefines.h"
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#include "IMB_colormanagement.h"
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#include "IMB_imbuf.h"
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#include "IMB_imbuf_types.h"
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#include <math.h>
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/* Only this one is used liberally here, and in imbuf */
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void IMB_convert_rgba_to_abgr(struct ImBuf *ibuf)
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{
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size_t size;
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unsigned char rt, *cp = (unsigned char *)ibuf->rect;
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float rtf, *cpf = ibuf->rect_float;
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if (ibuf->rect) {
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size = ibuf->x * ibuf->y;
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while (size-- > 0) {
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rt = cp[0];
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cp[0] = cp[3];
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cp[3] = rt;
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rt = cp[1];
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cp[1] = cp[2];
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cp[2] = rt;
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cp += 4;
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}
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}
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if (ibuf->rect_float) {
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size = ibuf->x * ibuf->y;
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while (size-- > 0) {
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rtf = cpf[0];
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cpf[0] = cpf[3];
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cpf[3] = rtf;
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rtf = cpf[1];
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cpf[1] = cpf[2];
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cpf[2] = rtf;
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cpf += 4;
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}
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}
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}
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static void pixel_from_buffer(struct ImBuf *ibuf, unsigned char **outI, float **outF, int x, int y)
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{
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size_t offset = ((size_t)ibuf->x) * y * 4 + 4 * x;
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if (ibuf->rect) {
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*outI = (unsigned char *)ibuf->rect + offset;
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}
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if (ibuf->rect_float) {
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*outF = ibuf->rect_float + offset;
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}
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}
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/* -------------------------------------------------------------------- */
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/** \name Bi-Cubic Interpolation
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* \{ */
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void bicubic_interpolation_color(
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struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v)
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{
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if (outF) {
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BLI_bicubic_interpolation_fl(in->rect_float, outF, in->x, in->y, 4, u, v);
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}
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else {
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BLI_bicubic_interpolation_char((unsigned char *)in->rect, outI, in->x, in->y, 4, u, v);
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}
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}
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void bicubic_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, int yout)
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{
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unsigned char *outI = NULL;
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float *outF = NULL;
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if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) {
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return;
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}
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/* GCC warns these could be uninitialized, but its ok. */
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pixel_from_buffer(out, &outI, &outF, xout, yout);
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bicubic_interpolation_color(in, outI, outF, u, v);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Bi-Linear Interpolation
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* \{ */
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BLI_INLINE void bilinear_interpolation_color_fl(
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struct ImBuf *in, unsigned char UNUSED(outI[4]), float outF[4], float u, float v)
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{
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BLI_assert(outF);
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BLI_assert(in->rect_float);
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BLI_bilinear_interpolation_fl(in->rect_float, outF, in->x, in->y, 4, u, v);
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}
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BLI_INLINE void bilinear_interpolation_color_char(
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struct ImBuf *in, unsigned char outI[4], float UNUSED(outF[4]), float u, float v)
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{
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BLI_assert(outI);
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BLI_assert(in->rect);
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BLI_bilinear_interpolation_char((unsigned char *)in->rect, outI, in->x, in->y, 4, u, v);
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}
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void bilinear_interpolation_color(
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struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v)
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{
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if (outF) {
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BLI_bilinear_interpolation_fl(in->rect_float, outF, in->x, in->y, 4, u, v);
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}
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else {
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BLI_bilinear_interpolation_char((unsigned char *)in->rect, outI, in->x, in->y, 4, u, v);
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}
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}
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/* function assumes out to be zero'ed, only does RGBA */
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/* BILINEAR INTERPOLATION */
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/* Note about wrapping, the u/v still needs to be within the image bounds,
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* just the interpolation is wrapped.
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* This the same as bilinear_interpolation_color except it wraps
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* rather than using empty and emptyI. */
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void bilinear_interpolation_color_wrap(
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struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v)
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{
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float *row1, *row2, *row3, *row4, a, b;
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unsigned char *row1I, *row2I, *row3I, *row4I;
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float a_b, ma_b, a_mb, ma_mb;
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int y1, y2, x1, x2;
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/* ImBuf in must have a valid rect or rect_float, assume this is already checked */
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x1 = (int)floor(u);
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x2 = (int)ceil(u);
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y1 = (int)floor(v);
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y2 = (int)ceil(v);
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/* sample area entirely outside image? */
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if (x2 < 0 || x1 > in->x - 1 || y2 < 0 || y1 > in->y - 1) {
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return;
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}
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/* Wrap interpolation pixels - main difference from #bilinear_interpolation_color. */
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if (x1 < 0) {
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x1 = in->x + x1;
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}
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if (y1 < 0) {
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y1 = in->y + y1;
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}
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if (x2 >= in->x) {
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x2 = x2 - in->x;
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}
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if (y2 >= in->y) {
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y2 = y2 - in->y;
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}
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a = u - floorf(u);
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b = v - floorf(v);
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a_b = a * b;
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ma_b = (1.0f - a) * b;
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a_mb = a * (1.0f - b);
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ma_mb = (1.0f - a) * (1.0f - b);
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if (outF) {
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/* sample including outside of edges of image */
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row1 = in->rect_float + ((size_t)in->x) * y1 * 4 + 4 * x1;
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row2 = in->rect_float + ((size_t)in->x) * y2 * 4 + 4 * x1;
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row3 = in->rect_float + ((size_t)in->x) * y1 * 4 + 4 * x2;
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row4 = in->rect_float + ((size_t)in->x) * y2 * 4 + 4 * x2;
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outF[0] = ma_mb * row1[0] + a_mb * row3[0] + ma_b * row2[0] + a_b * row4[0];
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outF[1] = ma_mb * row1[1] + a_mb * row3[1] + ma_b * row2[1] + a_b * row4[1];
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outF[2] = ma_mb * row1[2] + a_mb * row3[2] + ma_b * row2[2] + a_b * row4[2];
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outF[3] = ma_mb * row1[3] + a_mb * row3[3] + ma_b * row2[3] + a_b * row4[3];
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/* clamp here or else we can easily get off-range */
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clamp_v4(outF, 0.0f, 1.0f);
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}
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if (outI) {
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/* sample including outside of edges of image */
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row1I = (unsigned char *)in->rect + ((size_t)in->x) * y1 * 4 + 4 * x1;
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row2I = (unsigned char *)in->rect + ((size_t)in->x) * y2 * 4 + 4 * x1;
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row3I = (unsigned char *)in->rect + ((size_t)in->x) * y1 * 4 + 4 * x2;
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row4I = (unsigned char *)in->rect + ((size_t)in->x) * y2 * 4 + 4 * x2;
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/* Tested with white images and this should not wrap back to zero. */
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outI[0] = roundf(ma_mb * row1I[0] + a_mb * row3I[0] + ma_b * row2I[0] + a_b * row4I[0]);
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outI[1] = roundf(ma_mb * row1I[1] + a_mb * row3I[1] + ma_b * row2I[1] + a_b * row4I[1]);
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outI[2] = roundf(ma_mb * row1I[2] + a_mb * row3I[2] + ma_b * row2I[2] + a_b * row4I[2]);
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outI[3] = roundf(ma_mb * row1I[3] + a_mb * row3I[3] + ma_b * row2I[3] + a_b * row4I[3]);
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}
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}
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void bilinear_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, int yout)
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{
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unsigned char *outI = NULL;
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float *outF = NULL;
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if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) {
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return;
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}
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/* gcc warns these could be uninitialized, but its ok. */
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pixel_from_buffer(out, &outI, &outF, xout, yout);
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bilinear_interpolation_color(in, outI, outF, u, v);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Nearest Interpolation
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* \{ */
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/* functions assumes out to be zero'ed, only does RGBA */
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BLI_INLINE void nearest_interpolation_color_char(
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struct ImBuf *in, unsigned char outI[4], float UNUSED(outF[4]), float u, float v)
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{
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BLI_assert(outI);
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BLI_assert(in->rect);
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/* ImBuf in must have a valid rect or rect_float, assume this is already checked */
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int x1 = (int)(u);
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int y1 = (int)(v);
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/* sample area entirely outside image? */
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if (x1 < 0 || x1 >= in->x || y1 < 0 || y1 >= in->y) {
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outI[0] = outI[1] = outI[2] = outI[3] = 0;
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return;
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}
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const size_t offset = (in->x * y1 + x1) * 4;
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const unsigned char *dataI = (unsigned char *)in->rect + offset;
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outI[0] = dataI[0];
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outI[1] = dataI[1];
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outI[2] = dataI[2];
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outI[3] = dataI[3];
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}
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BLI_INLINE void nearest_interpolation_color_fl(
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struct ImBuf *in, unsigned char UNUSED(outI[4]), float outF[4], float u, float v)
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{
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BLI_assert(outF);
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BLI_assert(in->rect_float);
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/* ImBuf in must have a valid rect or rect_float, assume this is already checked */
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int x1 = (int)(u);
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int y1 = (int)(v);
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/* sample area entirely outside image? */
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if (x1 < 0 || x1 >= in->x || y1 < 0 || y1 >= in->y) {
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zero_v4(outF);
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return;
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}
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const size_t offset = (in->x * y1 + x1) * 4;
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const float *dataF = in->rect_float + offset;
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copy_v4_v4(outF, dataF);
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}
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void nearest_interpolation_color(
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struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v)
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{
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if (outF) {
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nearest_interpolation_color_fl(in, outI, outF, u, v);
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}
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else {
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nearest_interpolation_color_char(in, outI, outF, u, v);
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}
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}
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void nearest_interpolation_color_wrap(
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struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v)
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{
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const float *dataF;
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unsigned char *dataI;
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int y, x;
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/* ImBuf in must have a valid rect or rect_float, assume this is already checked */
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x = (int)floor(u);
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y = (int)floor(v);
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x = x % in->x;
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y = y % in->y;
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/* Wrap interpolation pixels - main difference from #nearest_interpolation_color. */
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if (x < 0) {
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x += in->x;
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}
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if (y < 0) {
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y += in->y;
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}
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dataI = (unsigned char *)in->rect + ((size_t)in->x) * y * 4 + 4 * x;
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if (outI) {
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outI[0] = dataI[0];
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outI[1] = dataI[1];
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outI[2] = dataI[2];
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outI[3] = dataI[3];
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}
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dataF = in->rect_float + ((size_t)in->x) * y * 4 + 4 * x;
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if (outF) {
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outF[0] = dataF[0];
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outF[1] = dataF[1];
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outF[2] = dataF[2];
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outF[3] = dataF[3];
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}
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}
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void nearest_interpolation(ImBuf *in, ImBuf *out, float u, float v, int xout, int yout)
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{
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unsigned char *outI = NULL;
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float *outF = NULL;
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if (in == NULL || (in->rect == NULL && in->rect_float == NULL)) {
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return;
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}
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/* gcc warns these could be uninitialized, but its ok. */
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pixel_from_buffer(out, &outI, &outF, xout, yout);
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nearest_interpolation_color(in, outI, outF, u, v);
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}
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/* -------------------------------------------------------------------- */
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/** \name Image transform
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* \{ */
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typedef struct TransformUserData {
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ImBuf *src;
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ImBuf *dst;
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float start_uv[2];
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float add_x[2];
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float add_y[2];
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rctf src_crop;
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} TransformUserData;
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static void imb_transform_calc_start_uv(const float transform_matrix[3][3], float r_start_uv[2])
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{
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float orig[2];
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orig[0] = 0.0f;
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orig[1] = 0.0f;
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mul_v2_m3v2(r_start_uv, transform_matrix, orig);
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}
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static void imb_transform_calc_add_x(const float transform_matrix[3][3],
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const float start_uv[2],
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const int width,
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float r_add_x[2])
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{
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float uv_max_x[2];
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uv_max_x[0] = width;
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uv_max_x[1] = 0.0f;
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mul_v2_m3v2(r_add_x, transform_matrix, uv_max_x);
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sub_v2_v2(r_add_x, start_uv);
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mul_v2_fl(r_add_x, 1.0f / width);
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}
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static void imb_transform_calc_add_y(const float transform_matrix[3][3],
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const float start_uv[2],
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const int height,
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float r_add_y[2])
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{
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float uv_max_y[2];
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uv_max_y[0] = 0.0f;
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uv_max_y[1] = height;
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mul_v2_m3v2(r_add_y, transform_matrix, uv_max_y);
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sub_v2_v2(r_add_y, start_uv);
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mul_v2_fl(r_add_y, 1.0f / height);
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}
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typedef void (*InterpolationColorFunction)(
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struct ImBuf *in, unsigned char outI[4], float outF[4], float u, float v);
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BLI_INLINE void imb_transform_scanlines(const TransformUserData *user_data,
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int scanline,
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InterpolationColorFunction interpolation)
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{
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const int width = user_data->dst->x;
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float uv[2];
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madd_v2_v2v2fl(uv, user_data->start_uv, user_data->add_y, scanline);
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unsigned char *outI = NULL;
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float *outF = NULL;
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pixel_from_buffer(user_data->dst, &outI, &outF, 0, scanline);
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for (int xi = 0; xi < width; xi++) {
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if (uv[0] >= user_data->src_crop.xmin && uv[0] < user_data->src_crop.xmax &&
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uv[1] >= user_data->src_crop.ymin && uv[1] < user_data->src_crop.ymax) {
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interpolation(user_data->src, outI, outF, uv[0], uv[1]);
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}
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add_v2_v2(uv, user_data->add_x);
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if (outI) {
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outI += 4;
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}
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if (outF) {
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outF += 4;
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}
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}
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}
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static void imb_transform_nearest_scanlines(void *custom_data, int scanline)
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{
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const TransformUserData *user_data = custom_data;
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InterpolationColorFunction interpolation = NULL;
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if (user_data->dst->rect_float) {
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interpolation = nearest_interpolation_color_fl;
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}
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else {
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interpolation = nearest_interpolation_color_char;
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}
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imb_transform_scanlines(user_data, scanline, interpolation);
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}
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static void imb_transform_bilinear_scanlines(void *custom_data, int scanline)
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{
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const TransformUserData *user_data = custom_data;
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InterpolationColorFunction interpolation = NULL;
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if (user_data->dst->rect_float) {
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interpolation = bilinear_interpolation_color_fl;
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}
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else if (user_data->dst->rect) {
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interpolation = bilinear_interpolation_color_char;
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}
|
|
imb_transform_scanlines(user_data, scanline, interpolation);
|
|
}
|
|
|
|
static ScanlineThreadFunc imb_transform_scanline_func(const eIMBInterpolationFilterMode filter)
|
|
{
|
|
ScanlineThreadFunc scanline_func = NULL;
|
|
switch (filter) {
|
|
case IMB_FILTER_NEAREST:
|
|
scanline_func = imb_transform_nearest_scanlines;
|
|
break;
|
|
case IMB_FILTER_BILINEAR:
|
|
scanline_func = imb_transform_bilinear_scanlines;
|
|
break;
|
|
}
|
|
return scanline_func;
|
|
}
|
|
|
|
void IMB_transform(struct ImBuf *src,
|
|
struct ImBuf *dst,
|
|
float transform_matrix[3][3],
|
|
struct rctf *src_crop,
|
|
const eIMBInterpolationFilterMode filter)
|
|
{
|
|
TransformUserData user_data;
|
|
user_data.src = src;
|
|
user_data.dst = dst;
|
|
user_data.src_crop = *src_crop;
|
|
imb_transform_calc_start_uv(transform_matrix, user_data.start_uv);
|
|
imb_transform_calc_add_x(transform_matrix, user_data.start_uv, src->x, user_data.add_x);
|
|
imb_transform_calc_add_y(transform_matrix, user_data.start_uv, src->y, user_data.add_y);
|
|
ScanlineThreadFunc scanline_func = imb_transform_scanline_func(filter);
|
|
IMB_processor_apply_threaded_scanlines(dst->y, scanline_func, &user_data);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Threaded Image Processing
|
|
* \{ */
|
|
|
|
static void processor_apply_func(TaskPool *__restrict pool, void *taskdata)
|
|
{
|
|
void (*do_thread)(void *) = (void (*)(void *))BLI_task_pool_user_data(pool);
|
|
do_thread(taskdata);
|
|
}
|
|
|
|
void IMB_processor_apply_threaded(
|
|
int buffer_lines,
|
|
int handle_size,
|
|
void *init_customdata,
|
|
void(init_handle)(void *handle, int start_line, int tot_line, void *customdata),
|
|
void *(do_thread)(void *))
|
|
{
|
|
const int lines_per_task = 64;
|
|
|
|
TaskPool *task_pool;
|
|
|
|
void *handles;
|
|
int total_tasks = (buffer_lines + lines_per_task - 1) / lines_per_task;
|
|
int i, start_line;
|
|
|
|
task_pool = BLI_task_pool_create(do_thread, TASK_PRIORITY_LOW);
|
|
|
|
handles = MEM_callocN(handle_size * total_tasks, "processor apply threaded handles");
|
|
|
|
start_line = 0;
|
|
|
|
for (i = 0; i < total_tasks; i++) {
|
|
int lines_per_current_task;
|
|
void *handle = ((char *)handles) + handle_size * i;
|
|
|
|
if (i < total_tasks - 1) {
|
|
lines_per_current_task = lines_per_task;
|
|
}
|
|
else {
|
|
lines_per_current_task = buffer_lines - start_line;
|
|
}
|
|
|
|
init_handle(handle, start_line, lines_per_current_task, init_customdata);
|
|
|
|
BLI_task_pool_push(task_pool, processor_apply_func, handle, false, NULL);
|
|
|
|
start_line += lines_per_task;
|
|
}
|
|
|
|
/* work and wait until tasks are done */
|
|
BLI_task_pool_work_and_wait(task_pool);
|
|
|
|
/* Free memory. */
|
|
MEM_freeN(handles);
|
|
BLI_task_pool_free(task_pool);
|
|
}
|
|
|
|
typedef struct ScanlineGlobalData {
|
|
void *custom_data;
|
|
ScanlineThreadFunc do_thread;
|
|
} ScanlineGlobalData;
|
|
|
|
static void processor_apply_parallel(void *__restrict userdata,
|
|
const int scanline,
|
|
const TaskParallelTLS *__restrict UNUSED(tls))
|
|
{
|
|
ScanlineGlobalData *data = userdata;
|
|
data->do_thread(data->custom_data, scanline);
|
|
}
|
|
|
|
void IMB_processor_apply_threaded_scanlines(int total_scanlines,
|
|
ScanlineThreadFunc do_thread,
|
|
void *custom_data)
|
|
{
|
|
TaskParallelSettings settings;
|
|
ScanlineGlobalData data = {
|
|
.do_thread = do_thread,
|
|
.custom_data = custom_data,
|
|
};
|
|
|
|
BLI_parallel_range_settings_defaults(&settings);
|
|
BLI_task_parallel_range(0, total_scanlines, &data, processor_apply_parallel, &settings);
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Alpha-under
|
|
* \{ */
|
|
|
|
void IMB_alpha_under_color_float(float *rect_float, int x, int y, float backcol[3])
|
|
{
|
|
size_t a = ((size_t)x) * y;
|
|
float *fp = rect_float;
|
|
|
|
while (a--) {
|
|
const float mul = 1.0f - fp[3];
|
|
madd_v3_v3fl(fp, backcol, mul);
|
|
fp[3] = 1.0f;
|
|
|
|
fp += 4;
|
|
}
|
|
}
|
|
|
|
void IMB_alpha_under_color_byte(unsigned char *rect, int x, int y, const float backcol[3])
|
|
{
|
|
size_t a = ((size_t)x) * y;
|
|
unsigned char *cp = rect;
|
|
|
|
while (a--) {
|
|
if (cp[3] == 255) {
|
|
/* pass */
|
|
}
|
|
else if (cp[3] == 0) {
|
|
cp[0] = backcol[0] * 255;
|
|
cp[1] = backcol[1] * 255;
|
|
cp[2] = backcol[2] * 255;
|
|
}
|
|
else {
|
|
float alpha = cp[3] / 255.0;
|
|
float mul = 1.0f - alpha;
|
|
|
|
cp[0] = (cp[0] * alpha) + mul * backcol[0];
|
|
cp[1] = (cp[1] * alpha) + mul * backcol[1];
|
|
cp[2] = (cp[2] * alpha) + mul * backcol[2];
|
|
}
|
|
|
|
cp[3] = 255;
|
|
|
|
cp += 4;
|
|
}
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Sample Pixel
|
|
* \{ */
|
|
|
|
/* Sample pixel of image using NEAREST method. */
|
|
void IMB_sampleImageAtLocation(ImBuf *ibuf, float x, float y, bool make_linear_rgb, float color[4])
|
|
{
|
|
if (ibuf->rect_float) {
|
|
nearest_interpolation_color(ibuf, NULL, color, x, y);
|
|
}
|
|
else {
|
|
unsigned char byte_color[4];
|
|
nearest_interpolation_color(ibuf, byte_color, NULL, x, y);
|
|
rgba_uchar_to_float(color, byte_color);
|
|
if (make_linear_rgb) {
|
|
IMB_colormanagement_colorspace_to_scene_linear_v4(color, false, ibuf->rect_colorspace);
|
|
}
|
|
}
|
|
}
|
|
|
|
/** \} */
|