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blender-archive/source/blender/io/alembic/exporter/abc_writer_hair.h

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#pragma once
/** \file
* \ingroup balembic
*/
#include "abc_writer_abstract.h"
#include <Alembic/AbcGeom/OCurves.h>
#include <vector>
namespace blender::io::alembic {
class ABCHairWriter : public ABCAbstractWriter {
private:
Alembic::AbcGeom::OCurves abc_curves_;
Alembic::AbcGeom::OCurvesSchema abc_curves_schema_;
bool uv_warning_shown_;
public:
explicit ABCHairWriter(const ABCWriterConstructorArgs &args);
virtual void create_alembic_objects(const HierarchyContext *context) override;
virtual Alembic::Abc::OObject get_alembic_object() const override;
protected:
virtual void do_write(HierarchyContext &context) override;
virtual bool check_is_animated(const HierarchyContext &context) const override;
Alembic::Abc::OCompoundProperty abc_prop_for_custom_props() override;
private:
void write_hair_sample(const HierarchyContext &context,
struct Mesh *mesh,
std::vector<Imath::V3f> &verts,
std::vector<Imath::V3f> &norm_values,
std::vector<Imath::V2f> &uv_values,
std::vector<int32_t> &hvertices);
void write_hair_child_sample(const HierarchyContext &context,
struct Mesh *mesh,
std::vector<Imath::V3f> &verts,
std::vector<Imath::V3f> &norm_values,
std::vector<Imath::V2f> &uv_values,
std::vector<int32_t> &hvertices);
};
} // namespace blender::io::alembic