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This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
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6006173f4adb44cefd6fb92e451aef19d69d0ea7
blender-archive/source/gameengine/GameLogic/Joystick
History
Jorge Bernal b4fccce1f6 BGE: Fix for regressions T43883 and T43456 (and T43876 likely). SDL joystick related
Only to create and destroy joystick devices for connected joysticks

Reviewers: campbellbarton, sybren, moguri

Reviewed By: sybren

Maniphest Tasks: T43883, T43876

Differential Revision: https://developer.blender.org/D1161
2015-03-07 21:27:30 +01:00
..
SCA_Joystick.cpp
BGE: Fix for regressions T43883 and T43456 (and T43876 likely). SDL joystick related
2015-03-07 21:27:30 +01:00
SCA_Joystick.h
BGE: Adding a Python interface for handling joysticks without needing logic bricks. These new SCA_PythonJoystick objects can be accessed using bge.logic.joysticks, which is a list of joysticks. The length of the list is the number of maximum supported joysticks, and indexes that do not have a joystick available are set to None. This means joysticks can be checked for using something like:
2012-12-21 02:28:59 +00:00
SCA_JoystickDefines.h
Cleanup: remove _DEBUG define usage
2014-08-27 18:59:32 +10:00
SCA_JoystickEvents.cpp
Joystick: Suppress add/remove device events
2014-12-31 14:56:42 +05:00
SCA_JoystickPrivate.h
misc edits
2011-10-20 00:19:21 +00:00
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