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blender-archive/source/blender/editors/animation/anim_ops.c
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C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup edanimation
*/
#include <stdlib.h>
#include <math.h>
#include "BLI_sys_types.h"
#include "BLI_utildefines.h"
#include "BLI_math_base.h"
#include "DNA_anim_types.h"
#include "DNA_scene_types.h"
#include "BKE_context.h"
#include "BKE_sequencer.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_sound.h"
#include "BKE_scene.h"
#include "UI_view2d.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_anim_api.h"
#include "ED_screen.h"
#include "ED_sequencer.h"
#include "ED_util.h"
#include "anim_intern.h"
/* ********************** frame change operator ***************************/
/* Check if the operator can be run from the current context */
static bool change_frame_poll(bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
/* XXX temp? prevent changes during render */
if (G.is_rendering) return false;
/* although it's only included in keymaps for regions using ED_KEYMAP_ANIMATION,
* this shouldn't show up in 3D editor (or others without 2D timeline view) via search
*/
if (sa) {
if (ELEM(sa->spacetype, SPACE_ACTION, SPACE_NLA, SPACE_SEQ, SPACE_CLIP)) {
return true;
}
else if (sa->spacetype == SPACE_GRAPH) {
/* NOTE: Graph Editor has special version which does some extra stuff.
* No need to show the generic error message for that case though!
*/
return false;
}
}
CTX_wm_operator_poll_msg_set(C, "Expected an animation area to be active");
return false;
}
/* Set the new frame number */
static void change_frame_apply(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
float frame = RNA_float_get(op->ptr, "frame");
bool do_snap = RNA_boolean_get(op->ptr, "snap");
if (do_snap) {
if (CTX_wm_space_seq(C)) {
frame = BKE_sequencer_find_next_prev_edit(scene, frame, SEQ_SIDE_BOTH, true, false, false);
}
else {
frame = BKE_scene_frame_snap_by_seconds(scene, 1.0, frame);
}
}
/* set the new frame number */
if (scene->r.flag & SCER_SHOW_SUBFRAME) {
CFRA = (int)frame;
SUBFRA = frame - (int)frame;
}
else {
CFRA = round_fl_to_int(frame);
SUBFRA = 0.0f;
}
FRAMENUMBER_MIN_CLAMP(CFRA);
/* do updates */
BKE_sound_seek_scene(bmain, scene);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}
/* ---- */
/* Non-modal callback for running operator without user input */
static int change_frame_exec(bContext *C, wmOperator *op)
{
change_frame_apply(C, op);
return OPERATOR_FINISHED;
}
/* ---- */
/* Get frame from mouse coordinates */
static float frame_from_event(bContext *C, const wmEvent *event)
{
ARegion *region = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
float frame;
/* convert from region coordinates to View2D 'tot' space */
frame = UI_view2d_region_to_view_x(&region->v2d, event->mval[0]);
/* respect preview range restrictions (if only allowed to move around within that range) */
if (scene->r.flag & SCER_LOCK_FRAME_SELECTION) {
CLAMP(frame, PSFRA, PEFRA);
}
return frame;
}
static void change_frame_seq_preview_begin(bContext *C, const wmEvent *event)
{
ScrArea *sa = CTX_wm_area(C);
bScreen *screen = CTX_wm_screen(C);
if (sa && sa->spacetype == SPACE_SEQ) {
SpaceSeq *sseq = sa->spacedata.first;
if (ED_space_sequencer_check_show_strip(sseq)) {
ED_sequencer_special_preview_set(C, event->mval);
}
}
if (screen)
screen->scrubbing = true;
}
static void change_frame_seq_preview_end(bContext *C)
{
bScreen *screen = CTX_wm_screen(C);
bool notify = false;
if (screen->scrubbing) {
screen->scrubbing = false;
notify = true;
}
if (ED_sequencer_special_preview_get() != NULL) {
ED_sequencer_special_preview_clear();
notify = true;
}
if (notify) {
Scene *scene = CTX_data_scene(C);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}
}
/* Modal Operator init */
static int change_frame_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
/* Change to frame that mouse is over before adding modal handler,
* as user could click on a single frame (jump to frame) as well as
* click-dragging over a range (modal scrubbing).
*/
RNA_float_set(op->ptr, "frame", frame_from_event(C, event));
change_frame_seq_preview_begin(C, event);
change_frame_apply(C, op);
/* add temp handler */
WM_event_add_modal_handler(C, op);
return OPERATOR_RUNNING_MODAL;
}
static void change_frame_cancel(bContext *C, wmOperator *UNUSED(op))
{
change_frame_seq_preview_end(C);
}
/* Modal event handling of frame changing */
static int change_frame_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
int ret = OPERATOR_RUNNING_MODAL;
/* execute the events */
switch (event->type) {
case ESCKEY:
ret = OPERATOR_FINISHED;
break;
case MOUSEMOVE:
RNA_float_set(op->ptr, "frame", frame_from_event(C, event));
change_frame_apply(C, op);
break;
case LEFTMOUSE:
case RIGHTMOUSE:
case MIDDLEMOUSE:
/* We check for either mouse-button to end, to work with all user keymaps. */
if (event->val == KM_RELEASE)
ret = OPERATOR_FINISHED;
break;
case LEFTCTRLKEY:
case RIGHTCTRLKEY:
if (event->val == KM_RELEASE) {
RNA_boolean_set(op->ptr, "snap", false);
}
else if (event->val == KM_PRESS) {
RNA_boolean_set(op->ptr, "snap", true);
}
break;
}
if (ret != OPERATOR_RUNNING_MODAL) {
change_frame_seq_preview_end(C);
}
return ret;
}
static void ANIM_OT_change_frame(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Change Frame";
ot->idname = "ANIM_OT_change_frame";
ot->description = "Interactively change the current frame number";
/* api callbacks */
ot->exec = change_frame_exec;
ot->invoke = change_frame_invoke;
ot->cancel = change_frame_cancel;
ot->modal = change_frame_modal;
ot->poll = change_frame_poll;
/* flags */
ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR | OPTYPE_UNDO_GROUPED;
ot->undo_group = "Frame Change";
/* rna */
ot->prop = RNA_def_float(ot->srna, "frame", 0, MINAFRAME, MAXFRAME, "Frame", "", MINAFRAME, MAXFRAME);
prop = RNA_def_boolean(ot->srna, "snap", false, "Snap", "");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
/* ****************** Start/End Frame Operators *******************************/
static bool anim_set_end_frames_poll(bContext *C)
{
ScrArea *sa = CTX_wm_area(C);
/* XXX temp? prevent changes during render */
if (G.is_rendering) return false;
/* although it's only included in keymaps for regions using ED_KEYMAP_ANIMATION,
* this shouldn't show up in 3D editor (or others without 2D timeline view) via search
*/
if (sa) {
if (ELEM(sa->spacetype, SPACE_ACTION, SPACE_GRAPH, SPACE_NLA, SPACE_SEQ, SPACE_CLIP)) {
return true;
}
}
CTX_wm_operator_poll_msg_set(C, "Expected an animation area to be active");
return false;
}
static int anim_set_sfra_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
int frame;
if (scene == NULL)
return OPERATOR_CANCELLED;
frame = CFRA;
/* if Preview Range is defined, set the 'start' frame for that */
if (PRVRANGEON)
scene->r.psfra = frame;
else
scene->r.sfra = frame;
if (PEFRA < frame) {
if (PRVRANGEON)
scene->r.pefra = frame;
else
scene->r.efra = frame;
}
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
return OPERATOR_FINISHED;
}
static void ANIM_OT_start_frame_set(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Set Start Frame";
ot->idname = "ANIM_OT_start_frame_set";
ot->description = "Set the current frame as the preview or scene start frame";
/* api callbacks */
ot->exec = anim_set_sfra_exec;
ot->poll = anim_set_end_frames_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int anim_set_efra_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
int frame;
if (scene == NULL)
return OPERATOR_CANCELLED;
frame = CFRA;
/* if Preview Range is defined, set the 'end' frame for that */
if (PRVRANGEON)
scene->r.pefra = frame;
else
scene->r.efra = frame;
if (PSFRA > frame) {
if (PRVRANGEON)
scene->r.psfra = frame;
else
scene->r.sfra = frame;
}
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
return OPERATOR_FINISHED;
}
static void ANIM_OT_end_frame_set(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Set End Frame";
ot->idname = "ANIM_OT_end_frame_set";
ot->description = "Set the current frame as the preview or scene end frame";
/* api callbacks */
ot->exec = anim_set_efra_exec;
ot->poll = anim_set_end_frames_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ****************** set preview range operator ****************************/
static int previewrange_define_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
ARegion *ar = CTX_wm_region(C);
float sfra, efra;
rcti rect;
/* get min/max values from box select rect (already in region coordinates, not screen) */
WM_operator_properties_border_to_rcti(op, &rect);
/* convert min/max values to frames (i.e. region to 'tot' rect) */
sfra = UI_view2d_region_to_view_x(&ar->v2d, rect.xmin);
efra = UI_view2d_region_to_view_x(&ar->v2d, rect.xmax);
/* set start/end frames for preview-range
* - must clamp within allowable limits
* - end must not be before start (though this won't occur most of the time)
*/
FRAMENUMBER_MIN_CLAMP(sfra);
FRAMENUMBER_MIN_CLAMP(efra);
if (efra < sfra) efra = sfra;
scene->r.flag |= SCER_PRV_RANGE;
scene->r.psfra = round_fl_to_int(sfra);
scene->r.pefra = round_fl_to_int(efra);
/* send notifiers */
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
return OPERATOR_FINISHED;
}
static void ANIM_OT_previewrange_set(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Set Preview Range";
ot->idname = "ANIM_OT_previewrange_set";
ot->description = "Interactively define frame range used for playback";
/* api callbacks */
ot->invoke = WM_gesture_box_invoke;
ot->exec = previewrange_define_exec;
ot->modal = WM_gesture_box_modal;
ot->cancel = WM_gesture_box_cancel;
ot->poll = ED_operator_animview_active;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* rna */
/* used to define frame range.
*
* note: border Y values are not used,
* but are needed by box_select gesture operator stuff */
WM_operator_properties_border(ot);
}
/* ****************** clear preview range operator ****************************/
static int previewrange_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
ScrArea *curarea = CTX_wm_area(C);
/* sanity checks */
if (ELEM(NULL, scene, curarea))
return OPERATOR_CANCELLED;
/* simply clear values */
scene->r.flag &= ~SCER_PRV_RANGE;
scene->r.psfra = 0;
scene->r.pefra = 0;
ED_area_tag_redraw(curarea);
/* send notifiers */
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
return OPERATOR_FINISHED;
}
static void ANIM_OT_previewrange_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clear Preview Range";
ot->idname = "ANIM_OT_previewrange_clear";
ot->description = "Clear Preview Range";
/* api callbacks */
ot->exec = previewrange_clear_exec;
ot->poll = ED_operator_animview_active;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* ************************** registration **********************************/
void ED_operatortypes_anim(void)
{
/* Animation Editors only -------------------------- */
WM_operatortype_append(ANIM_OT_change_frame);
WM_operatortype_append(ANIM_OT_start_frame_set);
WM_operatortype_append(ANIM_OT_end_frame_set);
WM_operatortype_append(ANIM_OT_previewrange_set);
WM_operatortype_append(ANIM_OT_previewrange_clear);
/* Entire UI --------------------------------------- */
WM_operatortype_append(ANIM_OT_keyframe_insert);
WM_operatortype_append(ANIM_OT_keyframe_delete);
WM_operatortype_append(ANIM_OT_keyframe_insert_menu);
WM_operatortype_append(ANIM_OT_keyframe_delete_v3d);
WM_operatortype_append(ANIM_OT_keyframe_clear_v3d);
WM_operatortype_append(ANIM_OT_keyframe_insert_button);
WM_operatortype_append(ANIM_OT_keyframe_delete_button);
WM_operatortype_append(ANIM_OT_keyframe_clear_button);
WM_operatortype_append(ANIM_OT_driver_button_add);
WM_operatortype_append(ANIM_OT_driver_button_remove);
WM_operatortype_append(ANIM_OT_driver_button_edit);
WM_operatortype_append(ANIM_OT_copy_driver_button);
WM_operatortype_append(ANIM_OT_paste_driver_button);
WM_operatortype_append(ANIM_OT_keyingset_button_add);
WM_operatortype_append(ANIM_OT_keyingset_button_remove);
WM_operatortype_append(ANIM_OT_keying_set_add);
WM_operatortype_append(ANIM_OT_keying_set_remove);
WM_operatortype_append(ANIM_OT_keying_set_path_add);
WM_operatortype_append(ANIM_OT_keying_set_path_remove);
WM_operatortype_append(ANIM_OT_keying_set_active_set);
}
void ED_keymap_anim(wmKeyConfig *keyconf)
{
WM_keymap_ensure(keyconf, "Animation", 0, 0);
}