While \file doesn't need an argument, it can't have another doxy command after it.
532 lines
13 KiB
C
532 lines
13 KiB
C
/*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*/
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/** \file
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* \ingroup edanimation
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*/
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#include <stdlib.h>
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#include <math.h>
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#include "BLI_sys_types.h"
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#include "BLI_utildefines.h"
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#include "BLI_math_base.h"
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#include "DNA_anim_types.h"
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#include "DNA_scene_types.h"
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#include "BKE_context.h"
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#include "BKE_sequencer.h"
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#include "BKE_global.h"
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#include "BKE_main.h"
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#include "BKE_sound.h"
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#include "BKE_scene.h"
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#include "UI_view2d.h"
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#include "RNA_access.h"
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#include "RNA_define.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "ED_anim_api.h"
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#include "ED_screen.h"
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#include "ED_sequencer.h"
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#include "ED_util.h"
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#include "anim_intern.h"
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/* ********************** frame change operator ***************************/
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/* Check if the operator can be run from the current context */
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static bool change_frame_poll(bContext *C)
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{
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ScrArea *sa = CTX_wm_area(C);
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/* XXX temp? prevent changes during render */
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if (G.is_rendering) return false;
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/* although it's only included in keymaps for regions using ED_KEYMAP_ANIMATION,
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* this shouldn't show up in 3D editor (or others without 2D timeline view) via search
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*/
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if (sa) {
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if (ELEM(sa->spacetype, SPACE_ACTION, SPACE_NLA, SPACE_SEQ, SPACE_CLIP)) {
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return true;
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}
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else if (sa->spacetype == SPACE_GRAPH) {
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/* NOTE: Graph Editor has special version which does some extra stuff.
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* No need to show the generic error message for that case though!
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*/
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return false;
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}
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}
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CTX_wm_operator_poll_msg_set(C, "Expected an animation area to be active");
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return false;
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}
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/* Set the new frame number */
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static void change_frame_apply(bContext *C, wmOperator *op)
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{
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Main *bmain = CTX_data_main(C);
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Scene *scene = CTX_data_scene(C);
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float frame = RNA_float_get(op->ptr, "frame");
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bool do_snap = RNA_boolean_get(op->ptr, "snap");
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if (do_snap) {
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if (CTX_wm_space_seq(C)) {
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frame = BKE_sequencer_find_next_prev_edit(scene, frame, SEQ_SIDE_BOTH, true, false, false);
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}
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else {
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frame = BKE_scene_frame_snap_by_seconds(scene, 1.0, frame);
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}
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}
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/* set the new frame number */
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if (scene->r.flag & SCER_SHOW_SUBFRAME) {
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CFRA = (int)frame;
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SUBFRA = frame - (int)frame;
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}
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else {
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CFRA = round_fl_to_int(frame);
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SUBFRA = 0.0f;
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}
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FRAMENUMBER_MIN_CLAMP(CFRA);
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/* do updates */
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BKE_sound_seek_scene(bmain, scene);
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WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
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}
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/* ---- */
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/* Non-modal callback for running operator without user input */
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static int change_frame_exec(bContext *C, wmOperator *op)
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{
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change_frame_apply(C, op);
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return OPERATOR_FINISHED;
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}
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/* ---- */
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/* Get frame from mouse coordinates */
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static float frame_from_event(bContext *C, const wmEvent *event)
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{
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ARegion *region = CTX_wm_region(C);
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Scene *scene = CTX_data_scene(C);
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float frame;
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/* convert from region coordinates to View2D 'tot' space */
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frame = UI_view2d_region_to_view_x(®ion->v2d, event->mval[0]);
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/* respect preview range restrictions (if only allowed to move around within that range) */
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if (scene->r.flag & SCER_LOCK_FRAME_SELECTION) {
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CLAMP(frame, PSFRA, PEFRA);
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}
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return frame;
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}
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static void change_frame_seq_preview_begin(bContext *C, const wmEvent *event)
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{
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ScrArea *sa = CTX_wm_area(C);
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bScreen *screen = CTX_wm_screen(C);
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if (sa && sa->spacetype == SPACE_SEQ) {
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SpaceSeq *sseq = sa->spacedata.first;
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if (ED_space_sequencer_check_show_strip(sseq)) {
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ED_sequencer_special_preview_set(C, event->mval);
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}
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}
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if (screen)
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screen->scrubbing = true;
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}
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static void change_frame_seq_preview_end(bContext *C)
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{
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bScreen *screen = CTX_wm_screen(C);
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bool notify = false;
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if (screen->scrubbing) {
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screen->scrubbing = false;
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notify = true;
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}
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if (ED_sequencer_special_preview_get() != NULL) {
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ED_sequencer_special_preview_clear();
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notify = true;
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}
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if (notify) {
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Scene *scene = CTX_data_scene(C);
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WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
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}
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}
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/* Modal Operator init */
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static int change_frame_invoke(bContext *C, wmOperator *op, const wmEvent *event)
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{
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/* Change to frame that mouse is over before adding modal handler,
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* as user could click on a single frame (jump to frame) as well as
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* click-dragging over a range (modal scrubbing).
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*/
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RNA_float_set(op->ptr, "frame", frame_from_event(C, event));
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change_frame_seq_preview_begin(C, event);
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change_frame_apply(C, op);
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/* add temp handler */
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WM_event_add_modal_handler(C, op);
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return OPERATOR_RUNNING_MODAL;
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}
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static void change_frame_cancel(bContext *C, wmOperator *UNUSED(op))
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{
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change_frame_seq_preview_end(C);
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}
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/* Modal event handling of frame changing */
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static int change_frame_modal(bContext *C, wmOperator *op, const wmEvent *event)
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{
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int ret = OPERATOR_RUNNING_MODAL;
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/* execute the events */
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switch (event->type) {
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case ESCKEY:
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ret = OPERATOR_FINISHED;
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break;
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case MOUSEMOVE:
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RNA_float_set(op->ptr, "frame", frame_from_event(C, event));
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change_frame_apply(C, op);
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break;
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case LEFTMOUSE:
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case RIGHTMOUSE:
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case MIDDLEMOUSE:
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/* We check for either mouse-button to end, to work with all user keymaps. */
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if (event->val == KM_RELEASE)
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ret = OPERATOR_FINISHED;
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break;
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case LEFTCTRLKEY:
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case RIGHTCTRLKEY:
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if (event->val == KM_RELEASE) {
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RNA_boolean_set(op->ptr, "snap", false);
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}
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else if (event->val == KM_PRESS) {
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RNA_boolean_set(op->ptr, "snap", true);
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}
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break;
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}
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if (ret != OPERATOR_RUNNING_MODAL) {
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change_frame_seq_preview_end(C);
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}
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return ret;
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}
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static void ANIM_OT_change_frame(wmOperatorType *ot)
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{
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PropertyRNA *prop;
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/* identifiers */
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ot->name = "Change Frame";
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ot->idname = "ANIM_OT_change_frame";
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ot->description = "Interactively change the current frame number";
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/* api callbacks */
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ot->exec = change_frame_exec;
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ot->invoke = change_frame_invoke;
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ot->cancel = change_frame_cancel;
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ot->modal = change_frame_modal;
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ot->poll = change_frame_poll;
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/* flags */
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ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR | OPTYPE_UNDO_GROUPED;
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ot->undo_group = "Frame Change";
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/* rna */
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ot->prop = RNA_def_float(ot->srna, "frame", 0, MINAFRAME, MAXFRAME, "Frame", "", MINAFRAME, MAXFRAME);
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prop = RNA_def_boolean(ot->srna, "snap", false, "Snap", "");
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RNA_def_property_flag(prop, PROP_SKIP_SAVE);
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}
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/* ****************** Start/End Frame Operators *******************************/
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static bool anim_set_end_frames_poll(bContext *C)
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{
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ScrArea *sa = CTX_wm_area(C);
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/* XXX temp? prevent changes during render */
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if (G.is_rendering) return false;
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/* although it's only included in keymaps for regions using ED_KEYMAP_ANIMATION,
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* this shouldn't show up in 3D editor (or others without 2D timeline view) via search
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*/
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if (sa) {
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if (ELEM(sa->spacetype, SPACE_ACTION, SPACE_GRAPH, SPACE_NLA, SPACE_SEQ, SPACE_CLIP)) {
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return true;
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}
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}
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CTX_wm_operator_poll_msg_set(C, "Expected an animation area to be active");
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return false;
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}
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static int anim_set_sfra_exec(bContext *C, wmOperator *UNUSED(op))
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{
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Scene *scene = CTX_data_scene(C);
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int frame;
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if (scene == NULL)
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return OPERATOR_CANCELLED;
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frame = CFRA;
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/* if Preview Range is defined, set the 'start' frame for that */
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if (PRVRANGEON)
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scene->r.psfra = frame;
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else
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scene->r.sfra = frame;
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if (PEFRA < frame) {
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if (PRVRANGEON)
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scene->r.pefra = frame;
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else
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scene->r.efra = frame;
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}
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WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
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return OPERATOR_FINISHED;
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}
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static void ANIM_OT_start_frame_set(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Set Start Frame";
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ot->idname = "ANIM_OT_start_frame_set";
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ot->description = "Set the current frame as the preview or scene start frame";
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/* api callbacks */
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ot->exec = anim_set_sfra_exec;
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ot->poll = anim_set_end_frames_poll;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
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static int anim_set_efra_exec(bContext *C, wmOperator *UNUSED(op))
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{
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Scene *scene = CTX_data_scene(C);
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int frame;
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if (scene == NULL)
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return OPERATOR_CANCELLED;
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frame = CFRA;
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/* if Preview Range is defined, set the 'end' frame for that */
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if (PRVRANGEON)
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scene->r.pefra = frame;
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else
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scene->r.efra = frame;
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if (PSFRA > frame) {
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if (PRVRANGEON)
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scene->r.psfra = frame;
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else
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scene->r.sfra = frame;
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}
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WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
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return OPERATOR_FINISHED;
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}
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static void ANIM_OT_end_frame_set(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Set End Frame";
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ot->idname = "ANIM_OT_end_frame_set";
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ot->description = "Set the current frame as the preview or scene end frame";
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/* api callbacks */
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ot->exec = anim_set_efra_exec;
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ot->poll = anim_set_end_frames_poll;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
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/* ****************** set preview range operator ****************************/
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static int previewrange_define_exec(bContext *C, wmOperator *op)
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{
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Scene *scene = CTX_data_scene(C);
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ARegion *ar = CTX_wm_region(C);
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float sfra, efra;
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rcti rect;
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/* get min/max values from box select rect (already in region coordinates, not screen) */
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WM_operator_properties_border_to_rcti(op, &rect);
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/* convert min/max values to frames (i.e. region to 'tot' rect) */
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sfra = UI_view2d_region_to_view_x(&ar->v2d, rect.xmin);
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efra = UI_view2d_region_to_view_x(&ar->v2d, rect.xmax);
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/* set start/end frames for preview-range
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* - must clamp within allowable limits
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* - end must not be before start (though this won't occur most of the time)
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*/
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FRAMENUMBER_MIN_CLAMP(sfra);
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FRAMENUMBER_MIN_CLAMP(efra);
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if (efra < sfra) efra = sfra;
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scene->r.flag |= SCER_PRV_RANGE;
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scene->r.psfra = round_fl_to_int(sfra);
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scene->r.pefra = round_fl_to_int(efra);
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/* send notifiers */
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WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
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return OPERATOR_FINISHED;
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}
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static void ANIM_OT_previewrange_set(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Set Preview Range";
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ot->idname = "ANIM_OT_previewrange_set";
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ot->description = "Interactively define frame range used for playback";
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/* api callbacks */
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ot->invoke = WM_gesture_box_invoke;
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ot->exec = previewrange_define_exec;
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ot->modal = WM_gesture_box_modal;
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ot->cancel = WM_gesture_box_cancel;
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ot->poll = ED_operator_animview_active;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* rna */
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/* used to define frame range.
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*
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* note: border Y values are not used,
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* but are needed by box_select gesture operator stuff */
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WM_operator_properties_border(ot);
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}
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/* ****************** clear preview range operator ****************************/
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static int previewrange_clear_exec(bContext *C, wmOperator *UNUSED(op))
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{
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Scene *scene = CTX_data_scene(C);
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ScrArea *curarea = CTX_wm_area(C);
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/* sanity checks */
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if (ELEM(NULL, scene, curarea))
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return OPERATOR_CANCELLED;
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/* simply clear values */
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scene->r.flag &= ~SCER_PRV_RANGE;
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scene->r.psfra = 0;
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scene->r.pefra = 0;
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ED_area_tag_redraw(curarea);
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/* send notifiers */
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WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
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return OPERATOR_FINISHED;
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}
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static void ANIM_OT_previewrange_clear(wmOperatorType *ot)
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{
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/* identifiers */
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ot->name = "Clear Preview Range";
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ot->idname = "ANIM_OT_previewrange_clear";
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ot->description = "Clear Preview Range";
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/* api callbacks */
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ot->exec = previewrange_clear_exec;
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ot->poll = ED_operator_animview_active;
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/* flags */
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ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
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/* ************************** registration **********************************/
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void ED_operatortypes_anim(void)
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{
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/* Animation Editors only -------------------------- */
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WM_operatortype_append(ANIM_OT_change_frame);
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WM_operatortype_append(ANIM_OT_start_frame_set);
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WM_operatortype_append(ANIM_OT_end_frame_set);
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WM_operatortype_append(ANIM_OT_previewrange_set);
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WM_operatortype_append(ANIM_OT_previewrange_clear);
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/* Entire UI --------------------------------------- */
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WM_operatortype_append(ANIM_OT_keyframe_insert);
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WM_operatortype_append(ANIM_OT_keyframe_delete);
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WM_operatortype_append(ANIM_OT_keyframe_insert_menu);
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WM_operatortype_append(ANIM_OT_keyframe_delete_v3d);
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WM_operatortype_append(ANIM_OT_keyframe_clear_v3d);
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WM_operatortype_append(ANIM_OT_keyframe_insert_button);
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WM_operatortype_append(ANIM_OT_keyframe_delete_button);
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WM_operatortype_append(ANIM_OT_keyframe_clear_button);
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WM_operatortype_append(ANIM_OT_driver_button_add);
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WM_operatortype_append(ANIM_OT_driver_button_remove);
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WM_operatortype_append(ANIM_OT_driver_button_edit);
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WM_operatortype_append(ANIM_OT_copy_driver_button);
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WM_operatortype_append(ANIM_OT_paste_driver_button);
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WM_operatortype_append(ANIM_OT_keyingset_button_add);
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WM_operatortype_append(ANIM_OT_keyingset_button_remove);
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WM_operatortype_append(ANIM_OT_keying_set_add);
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WM_operatortype_append(ANIM_OT_keying_set_remove);
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WM_operatortype_append(ANIM_OT_keying_set_path_add);
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WM_operatortype_append(ANIM_OT_keying_set_path_remove);
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WM_operatortype_append(ANIM_OT_keying_set_active_set);
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}
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|
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void ED_keymap_anim(wmKeyConfig *keyconf)
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{
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WM_keymap_ensure(keyconf, "Animation", 0, 0);
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}
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