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blender-archive/source/blender/editors/util/ed_util.c
Campbell Barton 8f817de0cb Cleanup: use plural names for Main lists
Convention was not to but after discussion on 918941483f we agree its
best to change the convention.

Names now mostly follow RNA.

Some exceptions:

- Use 'nodetrees' instead of 'nodegroups'
  since the struct is called NodeTree.
- Use 'gpencils' instead of 'grease_pencil'
  since 'gpencil' is a common abbreviation in the C code.

Other exceptions:

- Leave 'wm' as it's a list of one.
- Leave 'ipo' as is for versioning.
2019-03-08 09:50:00 +11:00

453 lines
14 KiB
C

/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup edutil
*/
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_packedFile_types.h"
#include "BLI_utildefines.h"
#include "BLI_string.h"
#include "BLI_path_util.h"
#include "BLT_translation.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_multires.h"
#include "BKE_object.h"
#include "BKE_packedFile.h"
#include "BKE_paint.h"
#include "BKE_screen.h"
#include "BKE_undo_system.h"
#include "BKE_workspace.h"
#include "BKE_material.h"
#include "ED_armature.h"
#include "ED_buttons.h"
#include "ED_image.h"
#include "ED_mesh.h"
#include "ED_node.h"
#include "ED_object.h"
#include "ED_outliner.h"
#include "ED_paint.h"
#include "ED_space_api.h"
#include "ED_util.h"
#include "GPU_immediate.h"
#include "GPU_state.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "WM_types.h"
#include "WM_api.h"
#include "RNA_access.h"
/* ********* general editor util funcs, not BKE stuff please! ********* */
void ED_editors_init_for_undo(Main *bmain)
{
wmWindowManager *wm = bmain->wm.first;
for (wmWindow *win = wm->windows.first; win; win = win->next) {
ViewLayer *view_layer = WM_window_get_active_view_layer(win);
Base *base = BASACT(view_layer);
if (base != NULL) {
Object *ob = base->object;
if (ob->mode & OB_MODE_TEXTURE_PAINT) {
Scene *scene = WM_window_get_active_scene(win);
BKE_texpaint_slots_refresh_object(scene, ob);
BKE_paint_proj_mesh_data_check(scene, ob, NULL, NULL, NULL, NULL);
}
}
}
}
void ED_editors_init(bContext *C)
{
struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
wmWindowManager *wm = CTX_wm_manager(C);
/* This is called during initialization, so we don't want to store any reports */
ReportList *reports = CTX_wm_reports(C);
int reports_flag_prev = reports->flag & ~RPT_STORE;
SWAP(int, reports->flag, reports_flag_prev);
/* Don't do undo pushes when calling an operator. */
wm->op_undo_depth++;
/* toggle on modes for objects that were saved with these enabled. for
* e.g. linked objects we have to ensure that they are actually the
* active object in this scene. */
Object *obact = CTX_data_active_object(C);
if (obact != NULL) {
for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) {
int mode = ob->mode;
if (mode == OB_MODE_OBJECT) {
continue;
}
else if (BKE_object_has_mode_data(ob, mode)) {
continue;
}
else if (ob->type == OB_GPENCIL) {
/* For multi-edit mode we may already have mode data.
* (grease pencil does not need it) */
continue;
}
ID *ob_data = ob->data;
ob->mode = OB_MODE_OBJECT;
if ((ob->type == obact->type) &&
!ID_IS_LINKED(ob) &&
!(ob_data && ID_IS_LINKED(ob_data)))
{
if (mode == OB_MODE_EDIT) {
ED_object_editmode_enter_ex(bmain, scene, ob, 0);
}
else if (mode == OB_MODE_POSE) {
ED_object_posemode_enter_ex(bmain, ob);
}
else if (mode & OB_MODE_ALL_SCULPT) {
if (obact == ob) {
if (mode == OB_MODE_SCULPT) {
ED_object_sculptmode_enter_ex(bmain, depsgraph, scene, ob, true, reports);
}
else if (mode == OB_MODE_VERTEX_PAINT) {
ED_object_vpaintmode_enter_ex(bmain, depsgraph, wm, scene, ob);
}
else if (mode == OB_MODE_WEIGHT_PAINT) {
ED_object_wpaintmode_enter_ex(bmain, depsgraph, wm, scene, ob);
}
else {
BLI_assert(0);
}
}
else {
/* Create data for non-active objects which need it for
* mode-switching but don't yet support multi-editing. */
if (mode & OB_MODE_ALL_SCULPT) {
ob->mode = mode;
BKE_object_sculpt_data_create(ob);
}
}
}
else {
/* TODO(campbell): avoid operator calls. */
if (obact == ob) {
ED_object_mode_toggle(C, mode);
}
}
}
}
}
/* image editor paint mode */
if (scene) {
ED_space_image_paint_update(bmain, wm, scene);
}
SWAP(int, reports->flag, reports_flag_prev);
wm->op_undo_depth--;
}
/* frees all editmode stuff */
void ED_editors_exit(Main *bmain, bool do_undo_system)
{
if (!bmain) {
return;
}
/* frees all editmode undos */
if (do_undo_system && G_MAIN->wm.first) {
wmWindowManager *wm = G_MAIN->wm.first;
/* normally we don't check for NULL undo stack,
* do here since it may run in different context. */
if (wm->undo_stack) {
BKE_undosys_stack_destroy(wm->undo_stack);
wm->undo_stack = NULL;
}
}
for (Object *ob = bmain->objects.first; ob; ob = ob->id.next) {
if (ob->type == OB_MESH) {
Mesh *me = ob->data;
if (me->edit_mesh) {
EDBM_mesh_free(me->edit_mesh);
MEM_freeN(me->edit_mesh);
me->edit_mesh = NULL;
}
}
else if (ob->type == OB_ARMATURE) {
bArmature *arm = ob->data;
if (arm->edbo) {
ED_armature_edit_free(ob->data);
}
}
}
/* global in meshtools... */
ED_mesh_mirror_spatial_table(NULL, NULL, NULL, NULL, 'e');
ED_mesh_mirror_topo_table(NULL, NULL, 'e');
}
/* flush any temp data from object editing to DNA before writing files,
* rendering, copying, etc. */
bool ED_editors_flush_edits(Main *bmain, bool for_render)
{
bool has_edited = false;
Object *ob;
/* loop through all data to find edit mode or object mode, because during
* exiting we might not have a context for edit object and multiple sculpt
* objects can exist at the same time */
for (ob = bmain->objects.first; ob; ob = ob->id.next) {
if (ob->mode & OB_MODE_SCULPT) {
/* Don't allow flushing while in the middle of a stroke (frees data in use).
* Auto-save prevents this from happening but scripts
* may cause a flush on saving: T53986. */
if ((ob->sculpt && ob->sculpt->cache) == 0) {
/* flush multires changes (for sculpt) */
multires_force_update(ob);
has_edited = true;
if (for_render) {
/* flush changes from dynamic topology sculpt */
BKE_sculptsession_bm_to_me_for_render(ob);
}
else {
/* Set reorder=false so that saving the file doesn't reorder
* the BMesh's elements */
BKE_sculptsession_bm_to_me(ob, false);
}
}
}
else if (ob->mode & OB_MODE_EDIT) {
/* get editmode results */
has_edited = true;
ED_object_editmode_load(bmain, ob);
}
}
return has_edited;
}
/* ***** XXX: functions are using old blender names, cleanup later ***** */
/* now only used in 2d spaces, like time, ipo, nla, sima... */
/* XXX shift/ctrl not configurable */
void apply_keyb_grid(int shift, int ctrl, float *val, float fac1, float fac2, float fac3, int invert)
{
/* fac1 is for 'nothing', fac2 for CTRL, fac3 for SHIFT */
if (invert)
ctrl = !ctrl;
if (ctrl && shift) {
if (fac3 != 0.0f) *val = fac3 * floorf(*val / fac3 + 0.5f);
}
else if (ctrl) {
if (fac2 != 0.0f) *val = fac2 * floorf(*val / fac2 + 0.5f);
}
else {
if (fac1 != 0.0f) *val = fac1 * floorf(*val / fac1 + 0.5f);
}
}
void unpack_menu(bContext *C, const char *opname, const char *id_name, const char *abs_name, const char *folder, struct PackedFile *pf)
{
Main *bmain = CTX_data_main(C);
PointerRNA props_ptr;
uiPopupMenu *pup;
uiLayout *layout;
char line[FILE_MAX + 100];
wmOperatorType *ot = WM_operatortype_find(opname, 1);
pup = UI_popup_menu_begin(C, IFACE_("Unpack File"), ICON_NONE);
layout = UI_popup_menu_layout(pup);
uiItemFullO_ptr(
layout, ot, IFACE_("Remove Pack"), ICON_NONE,
NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_REMOVE);
RNA_string_set(&props_ptr, "id", id_name);
if (G.relbase_valid) {
char local_name[FILE_MAXDIR + FILE_MAX], fi[FILE_MAX];
BLI_split_file_part(abs_name, fi, sizeof(fi));
BLI_snprintf(local_name, sizeof(local_name), "//%s/%s", folder, fi);
if (!STREQ(abs_name, local_name)) {
switch (checkPackedFile(BKE_main_blendfile_path(bmain), local_name, pf)) {
case PF_NOFILE:
BLI_snprintf(line, sizeof(line), IFACE_("Create %s"), local_name);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_WRITE_LOCAL);
RNA_string_set(&props_ptr, "id", id_name);
break;
case PF_EQUAL:
BLI_snprintf(line, sizeof(line), IFACE_("Use %s (identical)"), local_name);
//uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_LOCAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_USE_LOCAL);
RNA_string_set(&props_ptr, "id", id_name);
break;
case PF_DIFFERS:
BLI_snprintf(line, sizeof(line), IFACE_("Use %s (differs)"), local_name);
//uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_LOCAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_USE_LOCAL);
RNA_string_set(&props_ptr, "id", id_name);
BLI_snprintf(line, sizeof(line), IFACE_("Overwrite %s"), local_name);
//uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_LOCAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_WRITE_LOCAL);
RNA_string_set(&props_ptr, "id", id_name);
break;
}
}
}
switch (checkPackedFile(BKE_main_blendfile_path(bmain), abs_name, pf)) {
case PF_NOFILE:
BLI_snprintf(line, sizeof(line), IFACE_("Create %s"), abs_name);
//uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_ORIGINAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_WRITE_ORIGINAL);
RNA_string_set(&props_ptr, "id", id_name);
break;
case PF_EQUAL:
BLI_snprintf(line, sizeof(line), IFACE_("Use %s (identical)"), abs_name);
//uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_ORIGINAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_USE_ORIGINAL);
RNA_string_set(&props_ptr, "id", id_name);
break;
case PF_DIFFERS:
BLI_snprintf(line, sizeof(line), IFACE_("Use %s (differs)"), abs_name);
//uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_USE_ORIGINAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_USE_ORIGINAL);
RNA_string_set(&props_ptr, "id", id_name);
BLI_snprintf(line, sizeof(line), IFACE_("Overwrite %s"), abs_name);
//uiItemEnumO_ptr(layout, ot, line, 0, "method", PF_WRITE_ORIGINAL);
uiItemFullO_ptr(layout, ot, line, ICON_NONE, NULL, WM_OP_EXEC_DEFAULT, 0, &props_ptr);
RNA_enum_set(&props_ptr, "method", PF_WRITE_ORIGINAL);
RNA_string_set(&props_ptr, "id", id_name);
break;
}
UI_popup_menu_end(C, pup);
}
/* ********************* generic callbacks for drawcall api *********************** */
/**
* Callback that draws a line between the mouse and a position given as the initial argument.
*/
void ED_region_draw_mouse_line_cb(const bContext *C, ARegion *ar, void *arg_info)
{
wmWindow *win = CTX_wm_window(C);
const float *mval_src = (float *)arg_info;
const float mval_dst[2] = {win->eventstate->x - ar->winrct.xmin,
win->eventstate->y - ar->winrct.ymin};
const uint shdr_pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
GPU_line_width(1.0f);
immBindBuiltinProgram(GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR);
float viewport_size[4];
GPU_viewport_size_get_f(viewport_size);
immUniform2f("viewport_size", viewport_size[2] / UI_DPI_FAC, viewport_size[3] / UI_DPI_FAC);
immUniform1i("colors_len", 0); /* "simple" mode */
immUniformThemeColor(TH_VIEW_OVERLAY);
immUniform1f("dash_width", 6.0f);
immUniform1f("dash_factor", 0.5f);
immBegin(GPU_PRIM_LINES, 2);
immVertex2fv(shdr_pos, mval_src);
immVertex2fv(shdr_pos, mval_dst);
immEnd();
immUnbindProgram();
}
/**
* Use to free ID references within runtime data (stored outside of DNA)
*
* \param new_id: may be NULL to unlink \a old_id.
*/
void ED_spacedata_id_remap(struct ScrArea *sa, struct SpaceLink *sl, ID *old_id, ID *new_id)
{
SpaceType *st = BKE_spacetype_from_id(sl->spacetype);
if (st && st->id_remap) {
st->id_remap(sa, sl, old_id, new_id);
}
}
static int ed_flush_edits_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
ED_editors_flush_edits(bmain, false);
return OPERATOR_FINISHED;
}
void ED_OT_flush_edits(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Flush Edits";
ot->description = "Flush edit data from active editing modes";
ot->idname = "ED_OT_flush_edits";
/* api callbacks */
ot->exec = ed_flush_edits_exec;
/* flags */
ot->flag = OPTYPE_INTERNAL;
}