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blender-archive/source/blender/gpencil_modifiers
Antonio Vazquez 03bd024c07 GPencil: Uses same random seed for render in Noise modifier
As the random seed was calculated in the copy data, the render could be a little different. Now, the data is saved in the original data.
2019-03-30 17:06:49 +01:00
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2019-01-25 08:30:33 +11:00