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blender-archive/source/blender/depsgraph/intern/builder/deg_builder_cache.cc
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Julian Eisel 585dd63c6e Cleanup: Move RNA path functions into own C++ file
NOTE: This is committed to the 3.3 branch as part of D15606, which we
decided should go to this release still (by Bastien, Dalai and me). That
is because these are important usability fixes/improvements to have for
the LTS release.

Adds `rna_path.cc` and `RNA_path.h`.

`rna_access.c` is a quite big file, which makes it rather hard and
inconvenient to navigate. RNA path functions form a nicely coherent unit
that can stand well on it's own, so it makes sense to split them off to
mitigate the problem. Moreover, I was looking into refactoring the quite
convoluted/overloaded `rna_path_parse()`, and found that some C++
features may help greatly with that. So having that code compile in C++
would be helpful to attempt that.

Differential Revision: https://developer.blender.org/D15540

Reviewed by: Brecht Van Lommel, Campbell Barton, Bastien Montagne
2022-08-04 16:13:00 +02:00

170 lines
5.1 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2018 Blender Foundation. All rights reserved. */
/** \file
* \ingroup depsgraph
*/
#include "intern/builder/deg_builder_cache.h"
#include "MEM_guardedalloc.h"
#include "DNA_anim_types.h"
#include "BLI_utildefines.h"
#include "BKE_animsys.h"
#include "RNA_path.h"
namespace blender::deg {
/* Animated property storage. */
AnimatedPropertyID::AnimatedPropertyID() : data(nullptr), property_rna(nullptr)
{
}
AnimatedPropertyID::AnimatedPropertyID(const PointerRNA *pointer_rna,
const PropertyRNA *property_rna)
: AnimatedPropertyID(*pointer_rna, property_rna)
{
}
AnimatedPropertyID::AnimatedPropertyID(const PointerRNA &pointer_rna,
const PropertyRNA *property_rna)
: data(pointer_rna.data), property_rna(property_rna)
{
}
AnimatedPropertyID::AnimatedPropertyID(const ID *id, StructRNA *type, const char *property_name)
: data(id)
{
property_rna = RNA_struct_type_find_property(type, property_name);
}
AnimatedPropertyID::AnimatedPropertyID(const ID * /*id*/,
StructRNA *type,
void *data,
const char *property_name)
: data(data)
{
property_rna = RNA_struct_type_find_property(type, property_name);
}
bool operator==(const AnimatedPropertyID &a, const AnimatedPropertyID &b)
{
return a.data == b.data && a.property_rna == b.property_rna;
}
uint64_t AnimatedPropertyID::hash() const
{
uintptr_t ptr1 = (uintptr_t)data;
uintptr_t ptr2 = (uintptr_t)property_rna;
return static_cast<uint64_t>(((ptr1 >> 4) * 33) ^ (ptr2 >> 4));
}
namespace {
struct AnimatedPropertyCallbackData {
PointerRNA pointer_rna;
AnimatedPropertyStorage *animated_property_storage;
DepsgraphBuilderCache *builder_cache;
};
void animated_property_cb(ID * /*id*/, FCurve *fcurve, void *data_v)
{
if (fcurve->rna_path == nullptr || fcurve->rna_path[0] == '\0') {
return;
}
AnimatedPropertyCallbackData *data = static_cast<AnimatedPropertyCallbackData *>(data_v);
/* Resolve property. */
PointerRNA pointer_rna;
PropertyRNA *property_rna = nullptr;
if (!RNA_path_resolve_property(
&data->pointer_rna, fcurve->rna_path, &pointer_rna, &property_rna)) {
return;
}
/* Get storage for the ID.
* This is needed to deal with cases when nested datablock is animated by its parent. */
AnimatedPropertyStorage *animated_property_storage = data->animated_property_storage;
if (pointer_rna.owner_id != data->pointer_rna.owner_id) {
animated_property_storage = data->builder_cache->ensureAnimatedPropertyStorage(
pointer_rna.owner_id);
}
/* Set the property as animated. */
animated_property_storage->tagPropertyAsAnimated(&pointer_rna, property_rna);
}
} // namespace
AnimatedPropertyStorage::AnimatedPropertyStorage() : is_fully_initialized(false)
{
}
void AnimatedPropertyStorage::initializeFromID(DepsgraphBuilderCache *builder_cache, const ID *id)
{
AnimatedPropertyCallbackData data;
RNA_id_pointer_create(const_cast<ID *>(id), &data.pointer_rna);
data.animated_property_storage = this;
data.builder_cache = builder_cache;
BKE_fcurves_id_cb(const_cast<ID *>(id), animated_property_cb, &data);
}
void AnimatedPropertyStorage::tagPropertyAsAnimated(const AnimatedPropertyID &property_id)
{
animated_objects_set.add(property_id.data);
animated_properties_set.add(property_id);
}
void AnimatedPropertyStorage::tagPropertyAsAnimated(const PointerRNA *pointer_rna,
const PropertyRNA *property_rna)
{
tagPropertyAsAnimated(AnimatedPropertyID(pointer_rna, property_rna));
}
bool AnimatedPropertyStorage::isPropertyAnimated(const AnimatedPropertyID &property_id)
{
return animated_properties_set.contains(property_id);
}
bool AnimatedPropertyStorage::isPropertyAnimated(const PointerRNA *pointer_rna,
const PropertyRNA *property_rna)
{
return isPropertyAnimated(AnimatedPropertyID(pointer_rna, property_rna));
}
bool AnimatedPropertyStorage::isAnyPropertyAnimated(const PointerRNA *pointer_rna)
{
return animated_objects_set.contains(pointer_rna->data);
}
/* Builder cache itself. */
DepsgraphBuilderCache::~DepsgraphBuilderCache()
{
for (AnimatedPropertyStorage *animated_property_storage :
animated_property_storage_map_.values()) {
delete animated_property_storage;
}
}
AnimatedPropertyStorage *DepsgraphBuilderCache::ensureAnimatedPropertyStorage(const ID *id)
{
return animated_property_storage_map_.lookup_or_add_cb(
id, []() { return new AnimatedPropertyStorage(); });
}
AnimatedPropertyStorage *DepsgraphBuilderCache::ensureInitializedAnimatedPropertyStorage(
const ID *id)
{
AnimatedPropertyStorage *animated_property_storage = ensureAnimatedPropertyStorage(id);
if (!animated_property_storage->is_fully_initialized) {
animated_property_storage->initializeFromID(this, id);
animated_property_storage->is_fully_initialized = true;
}
return animated_property_storage;
}
} // namespace blender::deg