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blender-archive/source/blender/blenkernel/intern/mesh_debug.cc
Hans Goudey c34c6d3e25 Mesh: Move runtime data out of DNA
This commit replaces the `Mesh_Runtime` struct embedded in `Mesh`
with `blender::bke::MeshRuntime`. This has quite a few benefits:
- It's possible to use C++ types like `std::mutex`, `Array`,
  `BitVector`, etc. more easily
- Meshes saved in files are slightly smaller
- Copying and writing meshes is a bit more obvious without
  clearing of runtime data, etc.

The first is by far the most important. It will allows us to avoid a
bunch of manual memory management boilerplate that is error-prone and
annoying. It should also simplify future CoW improvements for runtime
data.

This patch doesn't change anything besides changing `mesh.runtime.data`
to `mesh.runtime->data`. The cleanups above will happen separately.

Differential Revision: https://developer.blender.org/D16180
2022-10-12 20:55:57 -05:00

84 lines
2.3 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup bke
*
* Evaluated mesh info printing function, to help track down differences output.
*
* Output from these functions can be evaluated as Python literals.
* See `bmesh_debug.c` for the equivalent #BMesh functionality.
*/
#ifndef NDEBUG
# include <cstdio>
# include "MEM_guardedalloc.h"
# include "DNA_mesh_types.h"
# include "DNA_meshdata_types.h"
# include "DNA_object_types.h"
# include "BLI_utildefines.h"
# include "BKE_customdata.h"
# include "BKE_mesh.h"
# include "BLI_dynstr.h"
char *BKE_mesh_debug_info(const Mesh *me)
{
DynStr *dynstr = BLI_dynstr_new();
char *ret;
const char *indent8 = " ";
BLI_dynstr_append(dynstr, "{\n");
BLI_dynstr_appendf(dynstr, " 'ptr': '%p',\n", (void *)me);
BLI_dynstr_appendf(dynstr, " 'totvert': %d,\n", me->totvert);
BLI_dynstr_appendf(dynstr, " 'totedge': %d,\n", me->totedge);
BLI_dynstr_appendf(dynstr, " 'totface': %d,\n", me->totface);
BLI_dynstr_appendf(dynstr, " 'totpoly': %d,\n", me->totpoly);
BLI_dynstr_appendf(dynstr, " 'runtime.deformed_only': %d,\n", me->runtime->deformed_only);
BLI_dynstr_appendf(
dynstr, " 'runtime->is_original_bmesh': %d,\n", me->runtime->is_original_bmesh);
BLI_dynstr_append(dynstr, " 'vert_layers': (\n");
CustomData_debug_info_from_layers(&me->vdata, indent8, dynstr);
BLI_dynstr_append(dynstr, " ),\n");
BLI_dynstr_append(dynstr, " 'edge_layers': (\n");
CustomData_debug_info_from_layers(&me->edata, indent8, dynstr);
BLI_dynstr_append(dynstr, " ),\n");
BLI_dynstr_append(dynstr, " 'loop_layers': (\n");
CustomData_debug_info_from_layers(&me->ldata, indent8, dynstr);
BLI_dynstr_append(dynstr, " ),\n");
BLI_dynstr_append(dynstr, " 'poly_layers': (\n");
CustomData_debug_info_from_layers(&me->pdata, indent8, dynstr);
BLI_dynstr_append(dynstr, " ),\n");
BLI_dynstr_append(dynstr, " 'tessface_layers': (\n");
CustomData_debug_info_from_layers(&me->fdata, indent8, dynstr);
BLI_dynstr_append(dynstr, " ),\n");
BLI_dynstr_append(dynstr, "}\n");
ret = BLI_dynstr_get_cstring(dynstr);
BLI_dynstr_free(dynstr);
return ret;
}
void BKE_mesh_debug_print(const Mesh *me)
{
char *str = BKE_mesh_debug_info(me);
puts(str);
fflush(stdout);
MEM_freeN(str);
}
#endif /* NDEBUG */