The old function was numerically very unstable for 2 reasons: computing the square and then subtracting the results. In the example in T60935 all precision was lost and it returned the distance 0 for all points. I also removed the `depth` parameter since it wasn't used and computing it would have made the code more complicated. Reviewers: brecht, campbellbarton Differential Revision: https://developer.blender.org/D4308