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blender-archive/source/blender/sequencer/intern/iterator.c
Richard Antalik 302b04a5a3 VSE: Improved Retiming system
Patch implements better way to control playback speed than it is
possible to do with speed effect. Speed factor property can be set in
Time panel.

There are 2 layers of control:

Option to retime movie to match scene FPS rate.
Custom speed factor to control playback rate.
Since playback rate is strip property, it is now possible to manipulate
strip as normal one even if it is retimed.

To facilitate manipulation, some functions need to consider speed factor
and apply necessary corrections to strip offset or strip start. These
corrections may need to be float numbers, so start and offsets must be
float as well.

Sound strips now use speed factor instead of pitch. This means, that
strips will change length to match usable length. In addition, it is
possible to group movie and sound strip and change speed of meta strip.
2022-06-29 12:48:34 +02:00

375 lines
11 KiB
C

/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2001-2002 NaN Holding BV. All rights reserved.
* 2003-2009 Blender Foundation.
* 2005-2006 Peter Schlaile <peter [at] schlaile [dot] de> */
/** \file
* \ingroup bke
*/
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "BLI_ghash.h"
#include "BLI_listbase.h"
#include "BKE_scene.h"
#include "SEQ_iterator.h"
#include "SEQ_relations.h"
#include "SEQ_render.h"
#include "SEQ_time.h"
#include "render.h"
/* -------------------------------------------------------------------- */
/** \Iterator API
* \{ */
bool SEQ_iterator_ensure(SeqCollection *collection, SeqIterator *iterator, Sequence **r_seq)
{
if (iterator->iterator_initialized) {
return true;
}
if (BLI_gset_len(collection->set) == 0) {
return false;
}
iterator->collection = collection;
BLI_gsetIterator_init(&iterator->gsi, iterator->collection->set);
iterator->iterator_initialized = true;
*r_seq = BLI_gsetIterator_getKey(&iterator->gsi);
BLI_gsetIterator_step(&iterator->gsi);
return true;
}
Sequence *SEQ_iterator_yield(SeqIterator *iterator)
{
Sequence *seq = BLI_gsetIterator_done(&iterator->gsi) ? NULL :
BLI_gsetIterator_getKey(&iterator->gsi);
BLI_gsetIterator_step(&iterator->gsi);
return seq;
}
static bool seq_for_each_recursive(ListBase *seqbase, SeqForEachFunc callback, void *user_data)
{
LISTBASE_FOREACH (Sequence *, seq, seqbase) {
if (!callback(seq, user_data)) {
/* Callback signaled stop, return. */
return false;
}
if (seq->type == SEQ_TYPE_META) {
if (!seq_for_each_recursive(&seq->seqbase, callback, user_data)) {
return false;
}
}
}
return true;
}
void SEQ_for_each_callback(ListBase *seqbase, SeqForEachFunc callback, void *user_data)
{
seq_for_each_recursive(seqbase, callback, user_data);
}
void SEQ_collection_free(SeqCollection *collection)
{
BLI_gset_free(collection->set, NULL);
MEM_freeN(collection);
}
SeqCollection *SEQ_collection_create(const char *name)
{
SeqCollection *collection = MEM_callocN(sizeof(SeqCollection), name);
collection->set = BLI_gset_new(
BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "SeqCollection GSet");
return collection;
}
uint SEQ_collection_len(const SeqCollection *collection)
{
return BLI_gset_len(collection->set);
}
bool SEQ_collection_has_strip(const Sequence *seq, const SeqCollection *collection)
{
return BLI_gset_haskey(collection->set, seq);
}
SeqCollection *SEQ_query_by_reference(Sequence *seq_reference,
const Scene *scene,
ListBase *seqbase,
void seq_query_func(const Scene *scene,
Sequence *seq_reference,
ListBase *seqbase,
SeqCollection *collection))
{
SeqCollection *collection = SEQ_collection_create(__func__);
seq_query_func(scene, seq_reference, seqbase, collection);
return collection;
}
bool SEQ_collection_append_strip(Sequence *seq, SeqCollection *collection)
{
void **key;
if (BLI_gset_ensure_p_ex(collection->set, seq, &key)) {
return false;
}
*key = (void *)seq;
return true;
}
bool SEQ_collection_remove_strip(Sequence *seq, SeqCollection *collection)
{
return BLI_gset_remove(collection->set, seq, NULL);
}
void SEQ_collection_merge(SeqCollection *collection_dst, SeqCollection *collection_src)
{
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, collection_src) {
SEQ_collection_append_strip(seq, collection_dst);
}
SEQ_collection_free(collection_src);
}
void SEQ_collection_exclude(SeqCollection *collection, SeqCollection *exclude_elements)
{
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, exclude_elements) {
SEQ_collection_remove_strip(seq, collection);
}
SEQ_collection_free(exclude_elements);
}
void SEQ_collection_expand(const Scene *scene,
ListBase *seqbase,
SeqCollection *collection,
void seq_query_func(const Scene *scene,
Sequence *seq_reference,
ListBase *seqbase,
SeqCollection *collection))
{
/* Collect expanded results for each sequence in provided SeqIteratorCollection. */
SeqCollection *query_matches = SEQ_collection_create(__func__);
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, collection) {
SEQ_collection_merge(query_matches,
SEQ_query_by_reference(seq, scene, seqbase, seq_query_func));
}
/* Merge all expanded results in provided SeqIteratorCollection. */
SEQ_collection_merge(collection, query_matches);
}
SeqCollection *SEQ_collection_duplicate(SeqCollection *collection)
{
SeqCollection *duplicate = SEQ_collection_create(__func__);
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, collection) {
SEQ_collection_append_strip(seq, duplicate);
}
return duplicate;
}
/** \} */
static void query_all_strips_recursive(ListBase *seqbase, SeqCollection *collection)
{
LISTBASE_FOREACH (Sequence *, seq, seqbase) {
if (seq->type == SEQ_TYPE_META) {
query_all_strips_recursive(&seq->seqbase, collection);
}
SEQ_collection_append_strip(seq, collection);
}
}
SeqCollection *SEQ_query_all_strips_recursive(ListBase *seqbase)
{
SeqCollection *collection = SEQ_collection_create(__func__);
LISTBASE_FOREACH (Sequence *, seq, seqbase) {
if (seq->type == SEQ_TYPE_META) {
query_all_strips_recursive(&seq->seqbase, collection);
}
SEQ_collection_append_strip(seq, collection);
}
return collection;
}
SeqCollection *SEQ_query_all_strips(ListBase *seqbase)
{
SeqCollection *collection = SEQ_collection_create(__func__);
LISTBASE_FOREACH (Sequence *, seq, seqbase) {
SEQ_collection_append_strip(seq, collection);
}
return collection;
}
SeqCollection *SEQ_query_selected_strips(ListBase *seqbase)
{
SeqCollection *collection = SEQ_collection_create(__func__);
LISTBASE_FOREACH (Sequence *, seq, seqbase) {
if ((seq->flag & SELECT) == 0) {
continue;
}
SEQ_collection_append_strip(seq, collection);
}
return collection;
}
static SeqCollection *query_strips_at_frame(const Scene *scene,
ListBase *seqbase,
const int timeline_frame)
{
SeqCollection *collection = SEQ_collection_create(__func__);
LISTBASE_FOREACH (Sequence *, seq, seqbase) {
if (SEQ_time_strip_intersects_frame(scene, seq, timeline_frame)) {
SEQ_collection_append_strip(seq, collection);
}
}
return collection;
}
static void collection_filter_channel_up_to_incl(SeqCollection *collection, const int channel)
{
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, collection) {
if (seq->machine <= channel) {
continue;
}
SEQ_collection_remove_strip(seq, collection);
}
}
/* Check if seq must be rendered. This depends on whole stack in some cases, not only seq itself.
* Order of applying these conditions is important. */
static bool must_render_strip(const Sequence *seq, SeqCollection *strips_at_timeline_frame)
{
bool seq_have_effect_in_stack = false;
Sequence *seq_iter;
SEQ_ITERATOR_FOREACH (seq_iter, strips_at_timeline_frame) {
/* Strips is below another strip with replace blending are not rendered. */
if (seq_iter->blend_mode == SEQ_BLEND_REPLACE && seq->machine < seq_iter->machine) {
return false;
}
if ((seq_iter->type & SEQ_TYPE_EFFECT) != 0 &&
SEQ_relation_is_effect_of_strip(seq_iter, seq)) {
/* Strips in same channel or higher than its effect are rendered. */
if (seq->machine >= seq_iter->machine) {
return true;
}
/* Mark that this strip has effect in stack, that is above the strip. */
seq_have_effect_in_stack = true;
}
}
/* All effects are rendered (with respect to conditions above). */
if ((seq->type & SEQ_TYPE_EFFECT) != 0) {
return true;
}
/* If strip has effects in stack, and all effects are above this strip, it is not rendered. */
if (seq_have_effect_in_stack) {
return false;
}
return true;
}
/* Remove strips we don't want to render from collection. */
static void collection_filter_rendered_strips(ListBase *channels, SeqCollection *collection)
{
Sequence *seq;
/* Remove sound strips and muted strips from collection, because these are not rendered.
* Function #must_render_strip() don't have to check for these strips anymore. */
SEQ_ITERATOR_FOREACH (seq, collection) {
if (seq->type == SEQ_TYPE_SOUND_RAM || SEQ_render_is_muted(channels, seq)) {
SEQ_collection_remove_strip(seq, collection);
}
}
SEQ_ITERATOR_FOREACH (seq, collection) {
if (must_render_strip(seq, collection)) {
continue;
}
SEQ_collection_remove_strip(seq, collection);
}
}
SeqCollection *SEQ_query_rendered_strips(const Scene *scene,
ListBase *channels,
ListBase *seqbase,
const int timeline_frame,
const int displayed_channel)
{
SeqCollection *collection = query_strips_at_frame(scene, seqbase, timeline_frame);
if (displayed_channel != 0) {
collection_filter_channel_up_to_incl(collection, displayed_channel);
}
collection_filter_rendered_strips(channels, collection);
return collection;
}
SeqCollection *SEQ_query_unselected_strips(ListBase *seqbase)
{
SeqCollection *collection = SEQ_collection_create(__func__);
LISTBASE_FOREACH (Sequence *, seq, seqbase) {
if ((seq->flag & SELECT) != 0) {
continue;
}
SEQ_collection_append_strip(seq, collection);
}
return collection;
}
void SEQ_query_strip_effect_chain(const Scene *scene,
Sequence *seq_reference,
ListBase *seqbase,
SeqCollection *collection)
{
if (!SEQ_collection_append_strip(seq_reference, collection)) {
return; /* Strip is already in set, so all effects connected to it are as well. */
}
/* Find all strips that seq_reference is connected to. */
if (seq_reference->type & SEQ_TYPE_EFFECT) {
if (seq_reference->seq1) {
SEQ_query_strip_effect_chain(scene, seq_reference->seq1, seqbase, collection);
}
if (seq_reference->seq2) {
SEQ_query_strip_effect_chain(scene, seq_reference->seq2, seqbase, collection);
}
if (seq_reference->seq3) {
SEQ_query_strip_effect_chain(scene, seq_reference->seq3, seqbase, collection);
}
}
/* Find all strips connected to seq_reference. */
LISTBASE_FOREACH (Sequence *, seq_test, seqbase) {
if (seq_test->seq1 == seq_reference || seq_test->seq2 == seq_reference ||
seq_test->seq3 == seq_reference) {
SEQ_query_strip_effect_chain(scene, seq_test, seqbase, collection);
}
}
}
void SEQ_filter_selected_strips(SeqCollection *collection)
{
Sequence *seq;
SEQ_ITERATOR_FOREACH (seq, collection) {
if ((seq->flag & SELECT) == 0) {
SEQ_collection_remove_strip(seq, collection);
}
}
}