- Object_getMatrix() - prints correct values now - Object_getName() - removes the two identifying chars from the front - Object_setName() - calls the internal function to correctly set the name of the object. * Removed the Object_print function. It causes a crash on Windows. * Updated the Object_repr function to display the Object nicely. * Object.Get() now returns a list of Objects when no argument has passed to it. * Changed the function declaration for newMatrixObject function Easier to read now.