This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/editors/interface/interface_anim.c
Brecht Van Lommel 63746ac4f7 Fix #22947: sample color tool not working in user preferences, was assuming the
color to be a property on an ID block. Note that sampling from another window
still does not work, only within the same window.
2010-09-23 20:26:03 +00:00

188 lines
4.3 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "DNA_anim_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
#include "ED_keyframing.h"
#include "UI_interface.h"
#include "WM_api.h"
#include "WM_types.h"
#include "interface_intern.h"
static FCurve *ui_but_get_fcurve(uiBut *but, bAction **action, int *driven)
{
return rna_get_fcurve(&but->rnapoin, but->rnaprop, but->rnaindex, action, driven);
}
void ui_but_anim_flag(uiBut *but, float cfra)
{
FCurve *fcu;
int driven;
but->flag &= ~(UI_BUT_ANIMATED|UI_BUT_ANIMATED_KEY|UI_BUT_DRIVEN);
fcu= ui_but_get_fcurve(but, NULL, &driven);
if(fcu) {
if(!driven) {
but->flag |= UI_BUT_ANIMATED;
if(fcurve_frame_has_keyframe(fcu, cfra, 0))
but->flag |= UI_BUT_ANIMATED_KEY;
}
else {
but->flag |= UI_BUT_DRIVEN;
}
}
}
int ui_but_anim_expression_get(uiBut *but, char *str, int maxlen)
{
FCurve *fcu;
ChannelDriver *driver;
int driven;
fcu= ui_but_get_fcurve(but, NULL, &driven);
if(fcu && driven) {
driver= fcu->driver;
if(driver && driver->type == DRIVER_TYPE_PYTHON) {
BLI_strncpy(str, driver->expression, maxlen);
return 1;
}
}
return 0;
}
int ui_but_anim_expression_set(uiBut *but, const char *str)
{
FCurve *fcu;
ChannelDriver *driver;
int driven;
fcu= ui_but_get_fcurve(but, NULL, &driven);
if(fcu && driven) {
driver= fcu->driver;
if(driver && driver->type == DRIVER_TYPE_PYTHON) {
BLI_strncpy(driver->expression, str, sizeof(driver->expression));
return 1;
}
}
return 0;
}
void ui_but_anim_autokey(bContext *C, uiBut *but, Scene *scene, float cfra)
{
ID *id;
bAction *action;
FCurve *fcu;
int driven;
fcu= ui_but_get_fcurve(but, &action, &driven);
if(fcu && !driven) {
id= but->rnapoin.id.data;
// TODO: this should probably respect the keyingset only option for anim
if(autokeyframe_cfra_can_key(scene, id)) {
short flag = ANIM_get_keyframing_flags(scene, 1);
fcu->flag &= ~FCURVE_SELECTED;
insert_keyframe(id, action, ((fcu->grp)?(fcu->grp->name):(NULL)), fcu->rna_path, fcu->array_index, cfra, flag);
WM_event_add_notifier(C, NC_ANIMATION|ND_KEYFRAME|NA_EDITED, NULL);
}
}
}
void uiAnimContextProperty(const bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop, int *index)
{
ARegion *ar= CTX_wm_region(C);
uiBlock *block;
uiBut *but;
memset(ptr, 0, sizeof(*ptr));
*prop= NULL;
*index= 0;
if(ar) {
for(block=ar->uiblocks.first; block; block=block->next) {
for(but=block->buttons.first; but; but= but->next) {
if((but->active || but->flag & UI_BUT_LAST_ACTIVE) && but->rnapoin.data) {
*ptr= but->rnapoin;
*prop= but->rnaprop;
*index= but->rnaindex;
return;
}
}
}
}
}
void ui_but_anim_insert_keyframe(bContext *C)
{
/* this operator calls uiAnimContextProperty above */
WM_operator_name_call(C, "ANIM_OT_keyframe_insert_button", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_delete_keyframe(bContext *C)
{
/* this operator calls uiAnimContextProperty above */
WM_operator_name_call(C, "ANIM_OT_keyframe_delete_button", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_add_driver(bContext *C)
{
/* this operator calls uiAnimContextProperty above */
WM_operator_name_call(C, "ANIM_OT_driver_button_add", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_remove_driver(bContext *C)
{
/* this operator calls uiAnimContextProperty above */
WM_operator_name_call(C, "ANIM_OT_driver_button_remove", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_copy_driver(bContext *C)
{
/* this operator calls uiAnimContextProperty above */
WM_operator_name_call(C, "ANIM_OT_copy_driver_button", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_paste_driver(bContext *C)
{
/* this operator calls uiAnimContextProperty above */
WM_operator_name_call(C, "ANIM_OT_paste_driver_button", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_add_keyingset(bContext *C)
{
/* this operator calls uiAnimContextProperty above */
WM_operator_name_call(C, "ANIM_OT_keyingset_button_add", WM_OP_INVOKE_DEFAULT, NULL);
}
void ui_but_anim_remove_keyingset(bContext *C)
{
/* this operator calls uiAnimContextProperty above */
WM_operator_name_call(C, "ANIM_OT_keyingset_button_remove", WM_OP_INVOKE_DEFAULT, NULL);
}