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blender-archive/source/blender/blenkernel/intern/seqcache.c
T
Sergey Sharybin 995a19a983 Sequencer: per-sequence modifier stack for color grading
This implements basic color grading modifiers in sequencer, supporting
color balance, RGB curves and HUE corrections.

Implementation is close to object modifiers, some details are there:

http://wiki.blender.org/index.php/User:Nazg-gul/SequencerModifiers

Modifiers supports multi-threaded calculation, masks and instant
parameter changes.

Also added cache for pre-processed image buffers for current frame,
so changing sequence properties does not require rendering of original
sequence (like rendering scene, loading file from disk and so)
2012-08-19 15:41:56 +00:00

342 lines
7.1 KiB
C

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Peter Schlaile <peter [at] schlaile [dot] de> 2010
*
* Contributor(s): Sergey Sharybin
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/blenkernel/intern/seqcache.c
* \ingroup bke
*/
#include <stddef.h>
#include "BLO_sys_types.h" /* for intptr_t */
#include "MEM_guardedalloc.h"
#include "DNA_sequence_types.h"
#include "BKE_sequencer.h"
#include "IMB_moviecache.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "BLI_listbase.h"
typedef struct SeqCacheKey {
struct Sequence *seq;
SeqRenderData context;
float cfra;
seq_stripelem_ibuf_t type;
} SeqCacheKey;
typedef struct SeqPreprocessCacheElem {
struct SeqPreprocessCacheElem *next, *prev;
struct Sequence *seq;
SeqRenderData context;
seq_stripelem_ibuf_t type;
ImBuf *ibuf;
} SeqPreprocessCacheElem;
typedef struct SeqPreprocessCache {
int cfra;
ListBase elems;
} SeqPreprocessCache;
static struct MovieCache *moviecache = NULL;
static struct SeqPreprocessCache *preprocess_cache = NULL;
static void preprocessed_cache_destruct(void);
static int seq_cmp_render_data(const SeqRenderData *a, const SeqRenderData *b)
{
if (a->preview_render_size < b->preview_render_size) {
return -1;
}
if (a->preview_render_size > b->preview_render_size) {
return 1;
}
if (a->rectx < b->rectx) {
return -1;
}
if (a->rectx > b->rectx) {
return 1;
}
if (a->recty < b->recty) {
return -1;
}
if (a->recty > b->recty) {
return 1;
}
if (a->bmain < b->bmain) {
return -1;
}
if (a->bmain > b->bmain) {
return 1;
}
if (a->scene < b->scene) {
return -1;
}
if (a->scene > b->scene) {
return 1;
}
if (a->motion_blur_shutter < b->motion_blur_shutter) {
return -1;
}
if (a->motion_blur_shutter > b->motion_blur_shutter) {
return 1;
}
if (a->motion_blur_samples < b->motion_blur_samples) {
return -1;
}
if (a->motion_blur_samples > b->motion_blur_samples) {
return 1;
}
return 0;
}
static unsigned int seq_hash_render_data(const SeqRenderData *a)
{
unsigned int rval = a->rectx + a->recty;
rval ^= a->preview_render_size;
rval ^= ((intptr_t) a->bmain) << 6;
rval ^= ((intptr_t) a->scene) << 6;
rval ^= (int)(a->motion_blur_shutter * 100.0f) << 10;
rval ^= a->motion_blur_samples << 24;
return rval;
}
static unsigned int seqcache_hashhash(const void *key_)
{
const SeqCacheKey *key = (SeqCacheKey *) key_;
unsigned int rval = seq_hash_render_data(&key->context);
rval ^= *(unsigned int *) &key->cfra;
rval += key->type;
rval ^= ((intptr_t) key->seq) << 6;
return rval;
}
static int seqcache_hashcmp(const void *a_, const void *b_)
{
const SeqCacheKey *a = (SeqCacheKey *) a_;
const SeqCacheKey *b = (SeqCacheKey *) b_;
if (a->seq < b->seq) {
return -1;
}
if (a->seq > b->seq) {
return 1;
}
if (a->cfra < b->cfra) {
return -1;
}
if (a->cfra > b->cfra) {
return 1;
}
if (a->type < b->type) {
return -1;
}
if (a->type > b->type) {
return 1;
}
return seq_cmp_render_data(&a->context, &b->context);
}
void BKE_sequencer_cache_destruct(void)
{
if (moviecache)
IMB_moviecache_free(moviecache);
preprocessed_cache_destruct();
}
void BKE_sequencer_cache_cleanup(void)
{
if (moviecache) {
IMB_moviecache_free(moviecache);
moviecache = IMB_moviecache_create("seqcache", sizeof(SeqCacheKey), seqcache_hashhash, seqcache_hashcmp);
}
}
static int seqcache_key_check_seq(void *userkey, void *userdata)
{
SeqCacheKey *key = (SeqCacheKey *) userkey;
Sequence *seq = (Sequence *) userdata;
return key->seq == seq;
}
void BKE_sequencer_cache_cleanup_sequence(Sequence *seq)
{
if (moviecache)
IMB_moviecache_cleanup(moviecache, seqcache_key_check_seq, seq);
}
struct ImBuf *BKE_sequencer_cache_get(SeqRenderData context, Sequence *seq, float cfra, seq_stripelem_ibuf_t type)
{
if (moviecache && seq) {
SeqCacheKey key;
key.seq = seq;
key.context = context;
key.cfra = cfra - seq->start;
key.type = type;
return IMB_moviecache_get(moviecache, &key);
}
return NULL;
}
void BKE_sequencer_cache_put(SeqRenderData context, Sequence *seq, float cfra, seq_stripelem_ibuf_t type, ImBuf *i)
{
SeqCacheKey key;
if (!i) {
return;
}
if (!moviecache) {
moviecache = IMB_moviecache_create("seqcache", sizeof(SeqCacheKey), seqcache_hashhash, seqcache_hashcmp);
}
key.seq = seq;
key.context = context;
key.cfra = cfra - seq->start;
key.type = type;
IMB_moviecache_put(moviecache, &key, i);
}
static void preprocessed_cache_clean(void)
{
SeqPreprocessCacheElem *elem;
if (!preprocess_cache)
return;
for (elem = preprocess_cache->elems.first; elem; elem = elem->next) {
IMB_freeImBuf(elem->ibuf);
}
BLI_freelistN(&preprocess_cache->elems);
preprocess_cache->elems.first = preprocess_cache->elems.last = NULL;
}
static void preprocessed_cache_destruct(void)
{
if (!preprocess_cache)
return;
preprocessed_cache_clean();
MEM_freeN(preprocess_cache);
preprocess_cache = NULL;
}
ImBuf *BKE_sequencer_preprocessed_cache_get(SeqRenderData context, Sequence *seq, float cfra, seq_stripelem_ibuf_t type)
{
SeqPreprocessCacheElem *elem;
if (!preprocess_cache)
return NULL;
if (preprocess_cache->cfra != cfra)
return NULL;
for (elem = preprocess_cache->elems.first; elem; elem = elem->next) {
if (elem->seq != seq)
continue;
if (elem->type != type)
continue;
if (seq_cmp_render_data(&elem->context, &context) != 0)
continue;
IMB_refImBuf(elem->ibuf);
return elem->ibuf;
}
return NULL;
}
void BKE_sequencer_preprocessed_cache_put(SeqRenderData context, Sequence *seq, float cfra, seq_stripelem_ibuf_t type, ImBuf *ibuf)
{
SeqPreprocessCacheElem *elem;
if (!preprocess_cache) {
preprocess_cache = MEM_callocN(sizeof(SeqPreprocessCache), "sequencer preprocessed cache");
}
else {
if (preprocess_cache->cfra != cfra)
preprocessed_cache_clean();
}
elem = MEM_callocN(sizeof(SeqPreprocessCacheElem), "sequencer preprocessed cache element");
elem->seq = seq;
elem->type = type;
elem->context = context;
elem->ibuf = ibuf;
preprocess_cache->cfra = cfra;
IMB_refImBuf(ibuf);
BLI_addtail(&preprocess_cache->elems, elem);
}
void BKE_sequencer_preprocessed_cache_cleanup_sequence(Sequence *seq)
{
SeqPreprocessCacheElem *elem, *elem_next;
if (!preprocess_cache)
return;
for (elem = preprocess_cache->elems.first; elem; elem = elem_next) {
elem_next = elem->next;
if (elem->seq == seq) {
IMB_freeImBuf(elem->ibuf);
BLI_freelinkN(&preprocess_cache->elems, elem);
}
}
}