This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/blenlib/BLI_hash_md5.h
Bastien Montagne 64c0c13e6e Add Murmur2A hashing feature to BLI
Murmur2a is a very fast hashing function generation int32 hashes.
It also features a very good distribution of generated hashes.

However, it is not endianness-agnostic, meaning it will usually generate
different hashes for a same key on big- and little-endian architectures.
Consequently, **it shall not be used to generate persistent hashes**
(never store them in .blend file e.g.).

This implementation supports incremental hashing, and is a direct
adaptation of reference implementation (in c++):
https://smhasher.googlecode.com/svn-history/r130/trunk/MurmurHash2.cpp

That cpp code was also used to generate reference values in gtests file.

Reviewers: sergey, campbellbarton

Reviewed By: campbellbarton

Projects: #bf_blender

Differential Revision: https://developer.blender.org/D892
2014-11-14 11:00:26 +01:00

47 lines
1.5 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef __BLI_MD5_H__
#define __BLI_MD5_H__
/** \file BLI_hash_md5.h
* \ingroup bli
*/
#include <stdio.h>
#include <stdlib.h>
/* Compute MD5 message digest for LEN bytes beginning at BUFFER. The
* result is always in little endian byte order, so that a byte-wise
* output yields to the wanted ASCII representation of the message
* digest. */
void *md5_buffer(const char *buffer, size_t len, void *resblock);
/* Compute MD5 message digest for bytes read from STREAM. The
* resulting message digest number will be written into the 16 bytes
* beginning at RESBLOCK. */
int md5_stream(FILE *stream, void *resblock);
char *md5_to_hexdigest(void *resblock, char r_hex_digest[33]);
#endif /* __BLI_MD5_H__ */