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blender-archive/source/blender/python/bmesh
Campbell Barton a79e10157d code cleanup: use NULL rather then 0 for pointers, and make vars static where possible.
also found unintentionally defined enum/struct variables that where only meant to be defining the type.
2013-03-22 05:34:10 +00:00
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2013-01-14 16:42:43 +00:00
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2012-02-23 05:20:09 +00:00