61 lines
2.2 KiB
C++
Executable File
61 lines
2.2 KiB
C++
Executable File
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//
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// Copyright (C) : Please refer to the COPYRIGHT file distributed
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// with this source distribution.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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//
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///////////////////////////////////////////////////////////////////////////////
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#include "ContextFunctions.h"
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#include "../view_map/SteerableViewMap.h"
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#include "../system/TimeStamp.h"
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namespace ContextFunctions {
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unsigned GetTimeStampCF(){
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return TimeStamp::instance()->getTimeStamp();
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}
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unsigned GetCanvasWidthCF(){
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return Canvas::getInstance()->width();
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}
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unsigned GetCanvasHeightCF(){
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return Canvas::getInstance()->height();
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}
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void LoadMapCF(const char *iFileName, const char *iMapName, unsigned iNbLevels, float iSigma ){
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return Canvas::getInstance()->loadMap(iFileName, iMapName, iNbLevels,iSigma);
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}
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float ReadMapPixelCF(const char *iMapName, int level, unsigned x, unsigned y){
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Canvas * canvas = Canvas::getInstance();
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return canvas->readMapPixel(iMapName, level, x,y);
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}
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float ReadCompleteViewMapPixelCF(int level, unsigned x, unsigned y){
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SteerableViewMap *svm = Canvas::getInstance()->getSteerableViewMap();
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return svm->readCompleteViewMapPixel(level,x,y);
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}
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float ReadDirectionalViewMapPixelCF(int iOrientation, int level, unsigned x, unsigned y){
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SteerableViewMap *svm = Canvas::getInstance()->getSteerableViewMap();
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return svm->readSteerableViewMapPixel(iOrientation, level,x,y);
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}
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FEdge * GetSelectedFEdgeCF(){
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return Canvas::getInstance()->selectedFEdge();
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}
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}
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