Makes it simpler to make some changes... Also fix order of some includes (use alphabetical please).
		
			
				
	
	
		
			2230 lines
		
	
	
		
			65 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			2230 lines
		
	
	
		
			65 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * ***** BEGIN GPL LICENSE BLOCK *****
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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 *
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 * Contributor(s): Blender Foundation
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 *
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 * ***** END GPL LICENSE BLOCK *****
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 *
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 */
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/** \file blender/blenloader/intern/versioning_250.c
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 *  \ingroup blenloader
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 */
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#ifndef WIN32
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#  include <unistd.h>  /* for read close */
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#else
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#  include <zlib.h>  /* odd include order-issue */
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#  include <io.h> // for open close read
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#  include "winsock2.h"
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#  include "BLI_winstuff.h"
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#endif
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/* allow readfile to use deprecated functionality */
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#define DNA_DEPRECATED_ALLOW
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#include "DNA_anim_types.h"
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#include "DNA_armature_types.h"
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#include "DNA_brush_types.h"
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#include "DNA_camera_types.h"
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#include "DNA_cloth_types.h"
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#include "DNA_constraint_types.h"
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#include "DNA_ipo_types.h"
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#include "DNA_key_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_lamp_types.h"
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#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_node_types.h"
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#include "DNA_object_fluidsim_types.h"
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#include "DNA_object_types.h"
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#include "DNA_view3d_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_sdna_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_smoke_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_space_types.h"
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#include "DNA_world_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_utildefines.h"
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#include "BLI_blenlib.h"
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#include "BLI_math.h"
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#include "BKE_anim.h"
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#include "BKE_armature.h"
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#include "BKE_colortools.h"
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#include "BKE_global.h" // for G
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#include "BKE_library.h"
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#include "BKE_main.h"
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#include "BKE_mesh.h" // for ME_ defines (patching)
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#include "BKE_modifier.h"
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#include "BKE_multires.h"
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#include "BKE_particle.h"
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#include "BKE_pointcache.h"
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#include "BKE_screen.h"
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#include "BKE_sequencer.h"
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#include "BKE_texture.h"
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#include "BKE_sound.h"
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#include "NOD_socket.h"
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#include "BLO_readfile.h"
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#include "readfile.h"
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#include <errno.h>
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/* 2.50 patch */
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static void area_add_header_region(ScrArea *sa, ListBase *lb)
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{
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	ARegion *ar = MEM_callocN(sizeof(ARegion), "area region from do_versions");
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	BLI_addtail(lb, ar);
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	ar->regiontype = RGN_TYPE_HEADER;
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	if (sa->headertype == 1)
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		ar->alignment = RGN_ALIGN_BOTTOM;
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	else
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		ar->alignment = RGN_ALIGN_TOP;
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	/* initialize view2d data for header region, to allow panning */
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	/* is copy from ui_view2d.c */
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	ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT);
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	ar->v2d.keepofs = V2D_LOCKOFS_Y;
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	ar->v2d.keeptot = V2D_KEEPTOT_STRICT;
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	ar->v2d.align = V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y;
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	ar->v2d.flag = (V2D_PIXELOFS_X|V2D_PIXELOFS_Y);
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}
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static void sequencer_init_preview_region(ARegion *ar)
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{
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	// XXX a bit ugly still, copied from space_sequencer
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	/* NOTE: if you change values here, also change them in space_sequencer.c, sequencer_new */
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	ar->regiontype = RGN_TYPE_PREVIEW;
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	ar->alignment = RGN_ALIGN_TOP;
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	ar->flag |= RGN_FLAG_HIDDEN;
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	ar->v2d.keepzoom = V2D_KEEPASPECT | V2D_KEEPZOOM;
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	ar->v2d.minzoom = 0.00001f;
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	ar->v2d.maxzoom = 100000.0f;
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	ar->v2d.tot.xmin = -960.0f; /* 1920 width centered */
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	ar->v2d.tot.ymin = -540.0f; /* 1080 height centered */
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	ar->v2d.tot.xmax = 960.0f;
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	ar->v2d.tot.ymax = 540.0f;
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	ar->v2d.min[0] = 0.0f;
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	ar->v2d.min[1] = 0.0f;
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	ar->v2d.max[0] = 12000.0f;
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	ar->v2d.max[1] = 12000.0f;
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	ar->v2d.cur = ar->v2d.tot;
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	ar->v2d.align = V2D_ALIGN_FREE; // (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y);
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	ar->v2d.keeptot = V2D_KEEPTOT_FREE;
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}
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static void area_add_window_regions(ScrArea *sa, SpaceLink *sl, ListBase *lb)
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{
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	ARegion *ar;
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	ARegion *ar_main;
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	if (sl) {
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		/* first channels for ipo action nla... */
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		switch (sl->spacetype) {
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			case SPACE_IPO:
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				ar = MEM_callocN(sizeof(ARegion), "area region from do_versions");
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				BLI_addtail(lb, ar);
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				ar->regiontype = RGN_TYPE_CHANNELS;
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				ar->alignment = RGN_ALIGN_LEFT;
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				ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
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				/* for some reason, this doesn't seem to go auto like for NLA... */
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				ar = MEM_callocN(sizeof(ARegion), "area region from do_versions");
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				BLI_addtail(lb, ar);
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				ar->regiontype = RGN_TYPE_UI;
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				ar->alignment = RGN_ALIGN_RIGHT;
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				ar->v2d.scroll = V2D_SCROLL_RIGHT;
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				ar->v2d.flag = RGN_FLAG_HIDDEN;
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				break;
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			case SPACE_ACTION:
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				ar = MEM_callocN(sizeof(ARegion), "area region from do_versions");
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				BLI_addtail(lb, ar);
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				ar->regiontype = RGN_TYPE_CHANNELS;
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				ar->alignment = RGN_ALIGN_LEFT;
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				ar->v2d.scroll = V2D_SCROLL_BOTTOM;
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				ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
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				break;
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			case SPACE_NLA:
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				ar = MEM_callocN(sizeof(ARegion), "area region from do_versions");
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				BLI_addtail(lb, ar);
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				ar->regiontype = RGN_TYPE_CHANNELS;
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				ar->alignment = RGN_ALIGN_LEFT;
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				ar->v2d.scroll = V2D_SCROLL_BOTTOM;
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				ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
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				/* for some reason, some files still don't get this auto */
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				ar = MEM_callocN(sizeof(ARegion), "area region from do_versions");
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				BLI_addtail(lb, ar);
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				ar->regiontype = RGN_TYPE_UI;
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				ar->alignment = RGN_ALIGN_RIGHT;
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				ar->v2d.scroll = V2D_SCROLL_RIGHT;
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				ar->v2d.flag = RGN_FLAG_HIDDEN;
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				break;
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			case SPACE_NODE:
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				ar = MEM_callocN(sizeof(ARegion), "nodetree area for node");
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				BLI_addtail(lb, ar);
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				ar->regiontype = RGN_TYPE_UI;
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				ar->alignment = RGN_ALIGN_LEFT;
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				ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
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				ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
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				/* temporarily hide it */
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				ar->flag = RGN_FLAG_HIDDEN;
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				break;
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			case SPACE_FILE:
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				ar = MEM_callocN(sizeof(ARegion), "nodetree area for node");
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				BLI_addtail(lb, ar);
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				ar->regiontype = RGN_TYPE_CHANNELS;
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				ar->alignment = RGN_ALIGN_LEFT;
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				ar = MEM_callocN(sizeof(ARegion), "ui area for file");
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				BLI_addtail(lb, ar);
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				ar->regiontype = RGN_TYPE_UI;
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				ar->alignment = RGN_ALIGN_TOP;
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				break;
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			case SPACE_SEQ:
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				ar_main = (ARegion*) lb->first;
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				for (; ar_main; ar_main = ar_main->next) {
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					if (ar_main->regiontype == RGN_TYPE_WINDOW)
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						break;
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				}
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				ar = MEM_callocN(sizeof(ARegion), "preview area for sequencer");
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				BLI_insertlinkbefore(lb, ar_main, ar);
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				sequencer_init_preview_region(ar);
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				break;
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			case SPACE_VIEW3D:
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				/* toolbar */
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				ar = MEM_callocN(sizeof(ARegion), "toolbar for view3d");
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				BLI_addtail(lb, ar);
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				ar->regiontype = RGN_TYPE_TOOLS;
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				ar->alignment = RGN_ALIGN_LEFT;
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				ar->flag = RGN_FLAG_HIDDEN;
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				/* tool properties */
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				ar = MEM_callocN(sizeof(ARegion), "tool properties for view3d");
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				BLI_addtail(lb, ar);
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				ar->regiontype = RGN_TYPE_TOOL_PROPS;
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				ar->alignment = RGN_ALIGN_BOTTOM|RGN_SPLIT_PREV;
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				ar->flag = RGN_FLAG_HIDDEN;
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				/* buttons/list view */
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				ar = MEM_callocN(sizeof(ARegion), "buttons for view3d");
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				BLI_addtail(lb, ar);
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				ar->regiontype = RGN_TYPE_UI;
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				ar->alignment = RGN_ALIGN_RIGHT;
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				ar->flag = RGN_FLAG_HIDDEN;
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#if 0
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			case SPACE_BUTS:
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				/* context UI region */
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				ar = MEM_callocN(sizeof(ARegion), "area region from do_versions");
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				BLI_addtail(lb, ar);
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				ar->regiontype = RGN_TYPE_UI;
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				ar->alignment = RGN_ALIGN_RIGHT;
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				break;
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#endif
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		}
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	}
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	/* main region */
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	ar = MEM_callocN(sizeof(ARegion), "area region from do_versions");
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	BLI_addtail(lb, ar);
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	ar->winrct = sa->totrct;
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	ar->regiontype = RGN_TYPE_WINDOW;
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	if (sl) {
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		/* if active spacetype has view2d data, copy that over to main region */
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		/* and we split view3d */
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		switch (sl->spacetype) {
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			case SPACE_VIEW3D:
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				blo_do_versions_view3d_split_250((View3D *)sl, lb);
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				break;
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			case SPACE_OUTLINER:
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						|
				{
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					SpaceOops *soops = (SpaceOops *)sl;
 | 
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					memcpy(&ar->v2d, &soops->v2d, sizeof(View2D));
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					ar->v2d.scroll &= ~V2D_SCROLL_LEFT;
 | 
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					ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
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					ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y);
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					ar->v2d.keepzoom |= (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_KEEPASPECT);
 | 
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					ar->v2d.keeptot = V2D_KEEPTOT_STRICT;
 | 
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					ar->v2d.minzoom = ar->v2d.maxzoom = 1.0f;
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					//ar->v2d.flag |= V2D_IS_INITIALISED;
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						|
				}
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				break;
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			case SPACE_IPO:
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				{
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					SpaceIpo *sipo = (SpaceIpo *)sl;
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					memcpy(&ar->v2d, &sipo->v2d, sizeof(View2D));
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						|
 | 
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					/* init mainarea view2d */
 | 
						|
					ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
 | 
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					ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL);
 | 
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 | 
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					ar->v2d.min[0] = FLT_MIN;
 | 
						|
					ar->v2d.min[1] = FLT_MIN;
 | 
						|
 | 
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					ar->v2d.max[0] = MAXFRAMEF;
 | 
						|
					ar->v2d.max[1] = FLT_MAX;
 | 
						|
 | 
						|
					//ar->v2d.flag |= V2D_IS_INITIALISED;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			case SPACE_NLA:
 | 
						|
				{
 | 
						|
					SpaceNla *snla = (SpaceNla *)sl;
 | 
						|
					memcpy(&ar->v2d, &snla->v2d, sizeof(View2D));
 | 
						|
 | 
						|
					ar->v2d.tot.ymin = (float)(-sa->winy) / 3.0f;
 | 
						|
					ar->v2d.tot.ymax = 0.0f;
 | 
						|
 | 
						|
					ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
 | 
						|
					ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
 | 
						|
					ar->v2d.align = V2D_ALIGN_NO_POS_Y;
 | 
						|
					ar->v2d.flag |= V2D_VIEWSYNC_AREA_VERTICAL;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			case SPACE_ACTION:
 | 
						|
				{
 | 
						|
					SpaceAction *saction = (SpaceAction *) sl;
 | 
						|
 | 
						|
					/* we totally reinit the view for the Action Editor, as some old instances had some weird cruft set */
 | 
						|
					ar->v2d.tot.xmin = -20.0f;
 | 
						|
					ar->v2d.tot.ymin = (float)(-sa->winy) / 3.0f;
 | 
						|
					ar->v2d.tot.xmax = (float)((sa->winx > 120) ? (sa->winx) : 120);
 | 
						|
					ar->v2d.tot.ymax = 0.0f;
 | 
						|
 | 
						|
					ar->v2d.cur = ar->v2d.tot;
 | 
						|
 | 
						|
					ar->v2d.min[0] = 0.0f;
 | 
						|
					ar->v2d.min[1] = 0.0f;
 | 
						|
 | 
						|
					ar->v2d.max[0] = MAXFRAMEF;
 | 
						|
					ar->v2d.max[1] = FLT_MAX;
 | 
						|
 | 
						|
					ar->v2d.minzoom = 0.01f;
 | 
						|
					ar->v2d.maxzoom = 50;
 | 
						|
					ar->v2d.scroll = (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
 | 
						|
					ar->v2d.scroll |= (V2D_SCROLL_RIGHT);
 | 
						|
					ar->v2d.keepzoom = V2D_LOCKZOOM_Y;
 | 
						|
					ar->v2d.align = V2D_ALIGN_NO_POS_Y;
 | 
						|
					ar->v2d.flag = V2D_VIEWSYNC_AREA_VERTICAL;
 | 
						|
 | 
						|
					/* for old files with ShapeKey editors open + an action set, clear the action as
 | 
						|
					 * it doesn't make sense in the new system (i.e. violates concept that ShapeKey edit
 | 
						|
					 * only shows ShapeKey-rooted actions only)
 | 
						|
					 */
 | 
						|
					if (saction->mode == SACTCONT_SHAPEKEY)
 | 
						|
						saction->action = NULL;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			case SPACE_SEQ:
 | 
						|
				{
 | 
						|
					SpaceSeq *sseq = (SpaceSeq *)sl;
 | 
						|
					memcpy(&ar->v2d, &sseq->v2d, sizeof(View2D));
 | 
						|
 | 
						|
					ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
 | 
						|
					ar->v2d.scroll |= (V2D_SCROLL_LEFT|V2D_SCROLL_SCALE_VERTICAL);
 | 
						|
					ar->v2d.align = V2D_ALIGN_NO_NEG_Y;
 | 
						|
					ar->v2d.flag |= V2D_IS_INITIALISED;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			case SPACE_NODE:
 | 
						|
				{
 | 
						|
					SpaceNode *snode = (SpaceNode *)sl;
 | 
						|
					memcpy(&ar->v2d, &snode->v2d, sizeof(View2D));
 | 
						|
 | 
						|
					ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
 | 
						|
					ar->v2d.keepzoom = V2D_LIMITZOOM|V2D_KEEPASPECT;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			case SPACE_BUTS:
 | 
						|
				{
 | 
						|
					SpaceButs *sbuts = (SpaceButs *)sl;
 | 
						|
					memcpy(&ar->v2d, &sbuts->v2d, sizeof(View2D));
 | 
						|
 | 
						|
					ar->v2d.scroll |= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			case SPACE_FILE:
 | 
						|
				{
 | 
						|
					// SpaceFile *sfile = (SpaceFile *)sl;
 | 
						|
					ar->v2d.tot.xmin = ar->v2d.tot.ymin = 0;
 | 
						|
					ar->v2d.tot.xmax = ar->winx;
 | 
						|
					ar->v2d.tot.ymax = ar->winy;
 | 
						|
					ar->v2d.cur = ar->v2d.tot;
 | 
						|
					ar->regiontype = RGN_TYPE_WINDOW;
 | 
						|
					ar->v2d.scroll = (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM);
 | 
						|
					ar->v2d.align = (V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_POS_Y);
 | 
						|
					ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT);
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			case SPACE_TEXT:
 | 
						|
				{
 | 
						|
					SpaceText *st = (SpaceText *)sl;
 | 
						|
					st->flags |= ST_FIND_WRAP;
 | 
						|
				}
 | 
						|
				//case SPACE_XXX: // FIXME... add other ones
 | 
						|
				//	memcpy(&ar->v2d, &((SpaceXxx *)sl)->v2d, sizeof(View2D));
 | 
						|
				//	break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void do_versions_windowmanager_2_50(bScreen *screen)
 | 
						|
{
 | 
						|
	ScrArea *sa;
 | 
						|
	SpaceLink *sl;
 | 
						|
 | 
						|
	/* add regions */
 | 
						|
	for (sa = screen->areabase.first; sa; sa = sa->next) {
 | 
						|
		/* we keep headertype variable to convert old files only */
 | 
						|
		if (sa->headertype)
 | 
						|
			area_add_header_region(sa, &sa->regionbase);
 | 
						|
 | 
						|
		area_add_window_regions(sa, sa->spacedata.first, &sa->regionbase);
 | 
						|
 | 
						|
		/* space imageselect is deprecated */
 | 
						|
		for (sl = sa->spacedata.first; sl; sl = sl->next) {
 | 
						|
			if (sl->spacetype == SPACE_IMASEL)
 | 
						|
				sl->spacetype = SPACE_EMPTY;	/* spacedata then matches */
 | 
						|
		}
 | 
						|
 | 
						|
		/* space sound is deprecated */
 | 
						|
		for (sl = sa->spacedata.first; sl; sl = sl->next) {
 | 
						|
			if (sl->spacetype == SPACE_SOUND)
 | 
						|
				sl->spacetype = SPACE_EMPTY;	/* spacedata then matches */
 | 
						|
		}
 | 
						|
 | 
						|
		/* pushed back spaces also need regions! */
 | 
						|
		if (sa->spacedata.first) {
 | 
						|
			sl = sa->spacedata.first;
 | 
						|
			for (sl = sl->next; sl; sl = sl->next) {
 | 
						|
				if (sa->headertype)
 | 
						|
					area_add_header_region(sa, &sl->regionbase);
 | 
						|
				area_add_window_regions(sa, sl, &sl->regionbase);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void versions_gpencil_add_main(ListBase *lb, ID *id, const char *name)
 | 
						|
{
 | 
						|
	BLI_addtail(lb, id);
 | 
						|
	id->us = 1;
 | 
						|
	id->flag = LIB_FAKEUSER;
 | 
						|
	*( (short *)id->name )= ID_GD;
 | 
						|
 | 
						|
	new_id(lb, id, name);
 | 
						|
	/* alphabetic insertion: is in new_id */
 | 
						|
 | 
						|
	if (G.debug & G_DEBUG)
 | 
						|
		printf("Converted GPencil to ID: %s\n", id->name + 2);
 | 
						|
}
 | 
						|
 | 
						|
static void do_versions_gpencil_2_50(Main *main, bScreen *screen)
 | 
						|
{
 | 
						|
	ScrArea *sa;
 | 
						|
	SpaceLink *sl;
 | 
						|
 | 
						|
	/* add regions */
 | 
						|
	for (sa = screen->areabase.first; sa; sa = sa->next) {
 | 
						|
		for (sl = sa->spacedata.first; sl; sl = sl->next) {
 | 
						|
			if (sl->spacetype == SPACE_VIEW3D) {
 | 
						|
				View3D *v3d = (View3D*) sl;
 | 
						|
				if (v3d->gpd) {
 | 
						|
					versions_gpencil_add_main(&main->gpencil, (ID *)v3d->gpd, "GPencil View3D");
 | 
						|
					v3d->gpd = NULL;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else if (sl->spacetype == SPACE_NODE) {
 | 
						|
				SpaceNode *snode = (SpaceNode *) sl;
 | 
						|
				if (snode->gpd) {
 | 
						|
					versions_gpencil_add_main(&main->gpencil, (ID *)snode->gpd, "GPencil Node");
 | 
						|
					snode->gpd = NULL;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else if (sl->spacetype == SPACE_SEQ) {
 | 
						|
				SpaceSeq *sseq = (SpaceSeq *) sl;
 | 
						|
				if (sseq->gpd) {
 | 
						|
					versions_gpencil_add_main(&main->gpencil, (ID *)sseq->gpd, "GPencil Node");
 | 
						|
					sseq->gpd = NULL;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else if (sl->spacetype == SPACE_IMAGE) {
 | 
						|
				SpaceImage *sima = (SpaceImage *) sl;
 | 
						|
#if 0			/* see comment on r28002 */
 | 
						|
				if (sima->gpd) {
 | 
						|
					versions_gpencil_add_main(&main->gpencil, (ID *)sima->gpd, "GPencil Image");
 | 
						|
					sima->gpd = NULL;
 | 
						|
				}
 | 
						|
#else
 | 
						|
				sima->gpd = NULL;
 | 
						|
#endif
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void do_version_mdef_250(Main *main)
 | 
						|
{
 | 
						|
	Object *ob;
 | 
						|
	ModifierData *md;
 | 
						|
	MeshDeformModifierData *mmd;
 | 
						|
 | 
						|
	for (ob = main->object.first; ob; ob = ob->id.next) {
 | 
						|
		for (md = ob->modifiers.first; md; md = md->next) {
 | 
						|
			if (md->type == eModifierType_MeshDeform) {
 | 
						|
				mmd = (MeshDeformModifierData*) md;
 | 
						|
 | 
						|
				if (mmd->bindcos) {
 | 
						|
					/* make bindcos NULL in order to trick older versions
 | 
						|
					 * into thinking that the mesh was not bound yet */
 | 
						|
					mmd->bindcagecos = mmd->bindcos;
 | 
						|
					mmd->bindcos = NULL;
 | 
						|
 | 
						|
					modifier_mdef_compact_influences(md);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void do_version_constraints_radians_degrees_250(ListBase *lb)
 | 
						|
{
 | 
						|
	bConstraint *con;
 | 
						|
 | 
						|
	for (con = lb->first; con; con = con->next) {
 | 
						|
		if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
 | 
						|
			bKinematicConstraint *data = con->data;
 | 
						|
			data->poleangle *= (float)(M_PI / 180.0);
 | 
						|
		}
 | 
						|
		else if (con->type == CONSTRAINT_TYPE_ROTLIMIT) {
 | 
						|
			bRotLimitConstraint *data = con->data;
 | 
						|
 | 
						|
			data->xmin *= (float)(M_PI / 180.0);
 | 
						|
			data->xmax *= (float)(M_PI / 180.0);
 | 
						|
			data->ymin *= (float)(M_PI / 180.0);
 | 
						|
			data->ymax *= (float)(M_PI / 180.0);
 | 
						|
			data->zmin *= (float)(M_PI / 180.0);
 | 
						|
			data->zmax *= (float)(M_PI / 180.0);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void do_version_bone_roll_256(Bone *bone)
 | 
						|
{
 | 
						|
	Bone *child;
 | 
						|
	float submat[3][3];
 | 
						|
 | 
						|
	copy_m3_m4(submat, bone->arm_mat);
 | 
						|
	mat3_to_vec_roll(submat, NULL, &bone->arm_roll);
 | 
						|
 | 
						|
	for (child = bone->childbase.first; child; child = child->next)
 | 
						|
		do_version_bone_roll_256(child);
 | 
						|
}
 | 
						|
 | 
						|
/* deprecated, only keep this for readfile.c */
 | 
						|
/* XXX Deprecated function to add a socket in ntree->inputs/ntree->outputs list
 | 
						|
 * (previously called node_group_add_socket). This function has been superseded
 | 
						|
 * by the implementation of proxy nodes. It is still necessary though
 | 
						|
 * for do_versions of pre-2.56.2 code (r35033), so later proxy nodes
 | 
						|
 * can be generated consistently from ntree socket lists.
 | 
						|
 */
 | 
						|
static bNodeSocket *do_versions_node_group_add_socket_2_56_2(bNodeTree *ngroup, const char *name, int type, int in_out)
 | 
						|
{
 | 
						|
//	bNodeSocketType *stype = ntreeGetSocketType(type);
 | 
						|
	bNodeSocket *gsock = MEM_callocN(sizeof(bNodeSocket), "bNodeSocket");
 | 
						|
 | 
						|
	BLI_strncpy(gsock->name, name, sizeof(gsock->name));
 | 
						|
	gsock->type = type;
 | 
						|
 | 
						|
	gsock->next = gsock->prev = NULL;
 | 
						|
	gsock->new_sock = NULL;
 | 
						|
	gsock->link = NULL;
 | 
						|
	/* assign new unique index */
 | 
						|
	gsock->own_index = ngroup->cur_index++;
 | 
						|
	gsock->limit = (in_out==SOCK_IN ? 0xFFF : 1);
 | 
						|
 | 
						|
//	if (stype->value_structsize > 0)
 | 
						|
//		gsock->default_value = MEM_callocN(stype->value_structsize, "default socket value");
 | 
						|
 | 
						|
	BLI_addtail(in_out==SOCK_IN ? &ngroup->inputs : &ngroup->outputs, gsock);
 | 
						|
 | 
						|
	ngroup->update |= (in_out==SOCK_IN ? NTREE_UPDATE_GROUP_IN : NTREE_UPDATE_GROUP_OUT);
 | 
						|
 | 
						|
	return gsock;
 | 
						|
}
 | 
						|
 | 
						|
/* Create default_value structs for node sockets from the internal bNodeStack value.
 | 
						|
 * These structs were used from 2.59.2 on, but are replaced in the subsequent do_versions for custom nodes
 | 
						|
 * by generic ID property values. This conversion happened _after_ do_versions originally due to messy type initialization
 | 
						|
 * for node sockets. Now created here intermediately for convenience and to keep do_versions consistent.
 | 
						|
 *
 | 
						|
 * Node compatibility code is gross ...
 | 
						|
 */
 | 
						|
static void do_versions_socket_default_value_259(bNodeSocket *sock)
 | 
						|
{
 | 
						|
	bNodeSocketValueFloat *valfloat;
 | 
						|
	bNodeSocketValueVector *valvector;
 | 
						|
	bNodeSocketValueRGBA *valrgba;
 | 
						|
 | 
						|
	if (sock->default_value)
 | 
						|
		return;
 | 
						|
 | 
						|
	switch (sock->type) {
 | 
						|
		case SOCK_FLOAT:
 | 
						|
			valfloat = sock->default_value = MEM_callocN(sizeof(bNodeSocketValueFloat), "default socket value");
 | 
						|
			valfloat->value = sock->ns.vec[0];
 | 
						|
			valfloat->min = sock->ns.min;
 | 
						|
			valfloat->max = sock->ns.max;
 | 
						|
			valfloat->subtype = PROP_NONE;
 | 
						|
			break;
 | 
						|
		case SOCK_VECTOR:
 | 
						|
			valvector = sock->default_value = MEM_callocN(sizeof(bNodeSocketValueVector), "default socket value");
 | 
						|
			copy_v3_v3(valvector->value, sock->ns.vec);
 | 
						|
			valvector->min = sock->ns.min;
 | 
						|
			valvector->max = sock->ns.max;
 | 
						|
			valvector->subtype = PROP_NONE;
 | 
						|
			break;
 | 
						|
		case SOCK_RGBA:
 | 
						|
			valrgba = sock->default_value = MEM_callocN(sizeof(bNodeSocketValueRGBA), "default socket value");
 | 
						|
			copy_v4_v4(valrgba->value, sock->ns.vec);
 | 
						|
			break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
 | 
						|
{
 | 
						|
	/* WATCH IT!!!: pointers from libdata have not been converted */
 | 
						|
 | 
						|
	if (bmain->versionfile < 250) {
 | 
						|
		bScreen *screen;
 | 
						|
		Scene *scene;
 | 
						|
		Base *base;
 | 
						|
		Material *ma;
 | 
						|
		Camera *cam;
 | 
						|
		Curve *cu;
 | 
						|
		Scene *sce;
 | 
						|
		Tex *tx;
 | 
						|
		ParticleSettings *part;
 | 
						|
		Object *ob;
 | 
						|
		//PTCacheID *pid;
 | 
						|
		//ListBase pidlist;
 | 
						|
 | 
						|
		bSound *sound;
 | 
						|
		Sequence *seq;
 | 
						|
 | 
						|
		for (sound = bmain->sound.first; sound; sound = sound->id.next) {
 | 
						|
			if (sound->newpackedfile) {
 | 
						|
				sound->packedfile = sound->newpackedfile;
 | 
						|
				sound->newpackedfile = NULL;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		for (scene = bmain->scene.first; scene; scene = scene->id.next) {
 | 
						|
			if (scene->ed && scene->ed->seqbasep) {
 | 
						|
				SEQ_BEGIN (scene->ed, seq)
 | 
						|
				{
 | 
						|
					if (seq->type == SEQ_TYPE_SOUND_HD) {
 | 
						|
						char str[FILE_MAX];
 | 
						|
						BLI_join_dirfile(str, sizeof(str), seq->strip->dir, seq->strip->stripdata->name);
 | 
						|
						BLI_path_abs(str, BKE_main_blendfile_path(bmain));
 | 
						|
						seq->sound = BKE_sound_new_file(bmain, str);
 | 
						|
					}
 | 
						|
#define SEQ_USE_PROXY_CUSTOM_DIR (1 << 19)
 | 
						|
#define SEQ_USE_PROXY_CUSTOM_FILE (1 << 21)
 | 
						|
					/* don't know, if anybody used that this way, but just in case, upgrade to new way... */
 | 
						|
					if ((seq->flag & SEQ_USE_PROXY_CUSTOM_FILE) &&
 | 
						|
					   !(seq->flag & SEQ_USE_PROXY_CUSTOM_DIR))
 | 
						|
					{
 | 
						|
						BLI_snprintf(seq->strip->proxy->dir, FILE_MAXDIR, "%s/BL_proxy", seq->strip->dir);
 | 
						|
					}
 | 
						|
#undef SEQ_USE_PROXY_CUSTOM_DIR
 | 
						|
#undef SEQ_USE_PROXY_CUSTOM_FILE
 | 
						|
				}
 | 
						|
				SEQ_END
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		for (screen = bmain->screen.first; screen; screen = screen->id.next) {
 | 
						|
			do_versions_windowmanager_2_50(screen);
 | 
						|
			do_versions_gpencil_2_50(bmain, screen);
 | 
						|
		}
 | 
						|
 | 
						|
		/* shader, composite and texture node trees have id.name empty, put something in
 | 
						|
		 * to have them show in RNA viewer and accessible otherwise.
 | 
						|
		 */
 | 
						|
		for (ma = bmain->mat.first; ma; ma = ma->id.next) {
 | 
						|
			if (ma->nodetree && ma->nodetree->id.name[0] == '\0')
 | 
						|
				strcpy(ma->nodetree->id.name, "NTShader Nodetree");
 | 
						|
		}
 | 
						|
 | 
						|
		/* and composite trees */
 | 
						|
		for (sce = bmain->scene.first; sce; sce = sce->id.next) {
 | 
						|
			if (sce->nodetree && sce->nodetree->id.name[0] == '\0')
 | 
						|
				strcpy(sce->nodetree->id.name, "NTCompositing Nodetree");
 | 
						|
 | 
						|
			/* move to cameras */
 | 
						|
			if (sce->r.mode & R_PANORAMA) {
 | 
						|
				for (base = sce->base.first; base; base = base->next) {
 | 
						|
					ob = blo_do_versions_newlibadr(fd, lib, base->object);
 | 
						|
 | 
						|
					if (ob->type == OB_CAMERA && !ob->id.lib) {
 | 
						|
						cam = blo_do_versions_newlibadr(fd, lib, ob->data);
 | 
						|
						cam->flag |= CAM_PANORAMA;
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				sce->r.mode &= ~R_PANORAMA;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* and texture trees */
 | 
						|
		for (tx = bmain->tex.first; tx; tx = tx->id.next) {
 | 
						|
			bNode *node;
 | 
						|
 | 
						|
			if (tx->nodetree) {
 | 
						|
				if (tx->nodetree->id.name[0] == '\0')
 | 
						|
					strcpy(tx->nodetree->id.name, "NTTexture Nodetree");
 | 
						|
 | 
						|
				/* which_output 0 is now "not specified" */
 | 
						|
				for (node = tx->nodetree->nodes.first; node; node = node->next)
 | 
						|
					if (node->type == TEX_NODE_OUTPUT)
 | 
						|
						node->custom1++;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
#if 0 /* ME_DRAWEDGES and others was moved to viewport. */
 | 
						|
		/* copy standard draw flag to meshes(used to be global, is not available here) */
 | 
						|
		for (me = bmain->mesh.first; me; me = me->id.next) {
 | 
						|
			me->drawflag = ME_DRAWEDGES | ME_DRAWFACES | ME_DRAWCREASES;
 | 
						|
		}
 | 
						|
#endif
 | 
						|
 | 
						|
		/* particle draw and render types */
 | 
						|
		for (part = bmain->particle.first; part; part = part->id.next) {
 | 
						|
			if (part->draw_as) {
 | 
						|
				if (part->draw_as == PART_DRAW_DOT) {
 | 
						|
					part->ren_as = PART_DRAW_HALO;
 | 
						|
					part->draw_as = PART_DRAW_REND;
 | 
						|
				}
 | 
						|
				else if (part->draw_as <= PART_DRAW_AXIS) {
 | 
						|
					part->ren_as = PART_DRAW_HALO;
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					part->ren_as = part->draw_as;
 | 
						|
					part->draw_as = PART_DRAW_REND;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			part->path_end = 1.0f;
 | 
						|
			part->clength = 1.0f;
 | 
						|
		}
 | 
						|
 | 
						|
		/* set old pointcaches to have disk cache flag */
 | 
						|
		for (ob = bmain->object.first; ob; ob = ob->id.next) {
 | 
						|
 | 
						|
			//BKE_ptcache_ids_from_object(&pidlist, ob);
 | 
						|
 | 
						|
			//for (pid = pidlist.first; pid; pid = pid->next)
 | 
						|
			//	pid->cache->flag |= PTCACHE_DISK_CACHE;
 | 
						|
 | 
						|
			//BLI_freelistN(&pidlist);
 | 
						|
		}
 | 
						|
 | 
						|
		/* type was a mixed flag & enum. move the 2d flag elsewhere */
 | 
						|
		for (cu = bmain->curve.first; cu; cu = cu->id.next) {
 | 
						|
			Nurb *nu;
 | 
						|
 | 
						|
			for (nu = cu->nurb.first; nu; nu = nu->next) {
 | 
						|
				nu->flag |= (nu->type & CU_2D);
 | 
						|
				nu->type &= CU_TYPE;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 1)) {
 | 
						|
		Object *ob;
 | 
						|
		Tex *tex;
 | 
						|
		Scene *sce;
 | 
						|
		ToolSettings *ts;
 | 
						|
		//PTCacheID *pid;
 | 
						|
		//ListBase pidlist;
 | 
						|
 | 
						|
		for (ob = bmain->object.first; ob; ob = ob->id.next) {
 | 
						|
			//BKE_ptcache_ids_from_object(&pidlist, ob);
 | 
						|
 | 
						|
			//for (pid = pidlist.first; pid; pid = pid->next) {
 | 
						|
			//	if (BLI_listbase_is_empty(pid->ptcaches))
 | 
						|
			//		pid->ptcaches->first = pid->ptcaches->last = pid->cache;
 | 
						|
			//}
 | 
						|
 | 
						|
			//BLI_freelistN(&pidlist);
 | 
						|
 | 
						|
			if (ob->type == OB_MESH) {
 | 
						|
				Mesh *me = blo_do_versions_newlibadr(fd, lib, ob->data);
 | 
						|
				void *olddata = ob->data;
 | 
						|
				ob->data = me;
 | 
						|
 | 
						|
				/* XXX - library meshes crash on loading most yoFrankie levels,
 | 
						|
				 * the multires pointer gets invalid -  Campbell */
 | 
						|
				if (me && me->id.lib == NULL && me->mr && me->mr->level_count > 1) {
 | 
						|
					multires_load_old(ob, me);
 | 
						|
				}
 | 
						|
 | 
						|
				ob->data = olddata;
 | 
						|
			}
 | 
						|
 | 
						|
			if (ob->totcol && ob->matbits == NULL) {
 | 
						|
				int a;
 | 
						|
 | 
						|
				ob->matbits = MEM_calloc_arrayN(ob->totcol, sizeof(char), "ob->matbits");
 | 
						|
				for (a = 0; a < ob->totcol; a++)
 | 
						|
					ob->matbits[a] = (ob->colbits & (1<<a)) != 0;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* texture filter */
 | 
						|
		for (tex = bmain->tex.first; tex; tex = tex->id.next) {
 | 
						|
			if (tex->afmax == 0)
 | 
						|
				tex->afmax = 8;
 | 
						|
		}
 | 
						|
 | 
						|
		for (sce = bmain->scene.first; sce; sce = sce->id.next) {
 | 
						|
			ts = sce->toolsettings;
 | 
						|
			if (!ts->uv_selectmode || ts->vgroup_weight == 0.0f) {
 | 
						|
				ts->selectmode = SCE_SELECT_VERTEX;
 | 
						|
 | 
						|
				/* autokeying - setting should be taken from the user-prefs
 | 
						|
				 * but the userprefs version may not have correct flags set
 | 
						|
				 * (i.e. will result in blank box when enabled)
 | 
						|
				 */
 | 
						|
				ts->autokey_mode = U.autokey_mode;
 | 
						|
				if (ts->autokey_mode == 0)
 | 
						|
					ts->autokey_mode = 2; /* 'add/replace' but not on */
 | 
						|
				ts->uv_selectmode = UV_SELECT_VERTEX;
 | 
						|
				ts->vgroup_weight = 1.0f;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 2)) {
 | 
						|
		Object *ob;
 | 
						|
 | 
						|
		for (ob = bmain->object.first; ob; ob = ob->id.next) {
 | 
						|
			if (ob->flag & 8192) // OB_POSEMODE = 8192
 | 
						|
				ob->mode |= OB_MODE_POSE;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 4)) {
 | 
						|
		Scene *sce;
 | 
						|
		Object *ob;
 | 
						|
		ParticleSettings *part;
 | 
						|
		bool do_gravity = false;
 | 
						|
 | 
						|
		for (sce = bmain->scene.first; sce; sce = sce->id.next)
 | 
						|
			if (sce->unit.scale_length == 0.0f)
 | 
						|
				sce->unit.scale_length = 1.0f;
 | 
						|
 | 
						|
		for (ob = bmain->object.first; ob; ob = ob->id.next) {
 | 
						|
			/* fluid-sim stuff */
 | 
						|
			FluidsimModifierData *fluidmd = (FluidsimModifierData *) modifiers_findByType(ob, eModifierType_Fluidsim);
 | 
						|
			if (fluidmd)
 | 
						|
				fluidmd->fss->fmd = fluidmd;
 | 
						|
 | 
						|
			/* rotation modes were added, but old objects would now default to being 'quaternion based' */
 | 
						|
			ob->rotmode = ROT_MODE_EUL;
 | 
						|
		}
 | 
						|
 | 
						|
		for (sce = bmain->scene.first; sce; sce = sce->id.next) {
 | 
						|
			if (sce->audio.main == 0.0f)
 | 
						|
				sce->audio.main = 1.0f;
 | 
						|
 | 
						|
			sce->r.ffcodecdata.audio_mixrate = sce->audio.mixrate;
 | 
						|
			sce->r.ffcodecdata.audio_volume = sce->audio.main;
 | 
						|
			sce->audio.distance_model = 2;
 | 
						|
			sce->audio.doppler_factor = 1.0f;
 | 
						|
			sce->audio.speed_of_sound = 343.3f;
 | 
						|
		}
 | 
						|
 | 
						|
		/* Add default gravity to scenes */
 | 
						|
		for (sce = bmain->scene.first; sce; sce = sce->id.next) {
 | 
						|
			if ((sce->physics_settings.flag & PHYS_GLOBAL_GRAVITY) == 0 &&
 | 
						|
			    is_zero_v3(sce->physics_settings.gravity))
 | 
						|
			{
 | 
						|
				sce->physics_settings.gravity[0] = sce->physics_settings.gravity[1] = 0.0f;
 | 
						|
				sce->physics_settings.gravity[2] = -9.81f;
 | 
						|
				sce->physics_settings.flag = PHYS_GLOBAL_GRAVITY;
 | 
						|
				do_gravity = true;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* Assign proper global gravity weights for dynamics (only z-coordinate is taken into account) */
 | 
						|
		if (do_gravity) {
 | 
						|
			for (part = bmain->particle.first; part; part = part->id.next)
 | 
						|
				part->effector_weights->global_gravity = part->acc[2]/-9.81f;
 | 
						|
		}
 | 
						|
 | 
						|
		for (ob = bmain->object.first; ob; ob = ob->id.next) {
 | 
						|
			ModifierData *md;
 | 
						|
 | 
						|
			if (do_gravity) {
 | 
						|
				for (md = ob->modifiers.first; md; md = md->next) {
 | 
						|
					ClothModifierData *clmd = (ClothModifierData *) modifiers_findByType(ob, eModifierType_Cloth);
 | 
						|
					if (clmd)
 | 
						|
						clmd->sim_parms->effector_weights->global_gravity = clmd->sim_parms->gravity[2]/-9.81f;
 | 
						|
				}
 | 
						|
 | 
						|
				if (ob->soft)
 | 
						|
					ob->soft->effector_weights->global_gravity = ob->soft->grav/9.81f;
 | 
						|
			}
 | 
						|
 | 
						|
			/* Normal wind shape is plane */
 | 
						|
			if (ob->pd) {
 | 
						|
				if (ob->pd->forcefield == PFIELD_WIND)
 | 
						|
					ob->pd->shape = PFIELD_SHAPE_PLANE;
 | 
						|
 | 
						|
				if (ob->pd->flag & PFIELD_PLANAR)
 | 
						|
					ob->pd->shape = PFIELD_SHAPE_PLANE;
 | 
						|
				else if (ob->pd->flag & PFIELD_SURFACE)
 | 
						|
					ob->pd->shape = PFIELD_SHAPE_SURFACE;
 | 
						|
 | 
						|
				ob->pd->flag |= PFIELD_DO_LOCATION;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 6)) {
 | 
						|
		Object *ob;
 | 
						|
 | 
						|
		/* New variables for axis-angle rotations and/or quaternion rotations were added, and need proper initialization */
 | 
						|
		for (ob = bmain->object.first; ob; ob = ob->id.next) {
 | 
						|
			/* new variables for all objects */
 | 
						|
			ob->quat[0] = 1.0f;
 | 
						|
			ob->rotAxis[1] = 1.0f;
 | 
						|
 | 
						|
			/* bones */
 | 
						|
			if (ob->pose) {
 | 
						|
				bPoseChannel *pchan;
 | 
						|
 | 
						|
				for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
 | 
						|
					/* just need to initalise rotation axis properly... */
 | 
						|
					pchan->rotAxis[1] = 1.0f;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 7)) {
 | 
						|
		Mesh *me;
 | 
						|
		Nurb *nu;
 | 
						|
		Lattice *lt;
 | 
						|
		Curve *cu;
 | 
						|
		Key *key;
 | 
						|
		const float *data;
 | 
						|
		int a, tot;
 | 
						|
 | 
						|
		/* shape keys are no longer applied to the mesh itself, but rather
 | 
						|
		 * to the derivedmesh/displist, so here we ensure that the basis
 | 
						|
		 * shape key is always set in the mesh coordinates. */
 | 
						|
		for (me = bmain->mesh.first; me; me = me->id.next) {
 | 
						|
			if ((key = blo_do_versions_newlibadr(fd, lib, me->key)) && key->refkey) {
 | 
						|
				data = key->refkey->data;
 | 
						|
				tot = MIN2(me->totvert, key->refkey->totelem);
 | 
						|
 | 
						|
				for (a = 0; a < tot; a++, data += 3)
 | 
						|
					copy_v3_v3(me->mvert[a].co, data);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		for (lt = bmain->latt.first; lt; lt = lt->id.next) {
 | 
						|
			if ((key = blo_do_versions_newlibadr(fd, lib, lt->key)) && key->refkey) {
 | 
						|
				data = key->refkey->data;
 | 
						|
				tot = MIN2(lt->pntsu*lt->pntsv*lt->pntsw, key->refkey->totelem);
 | 
						|
 | 
						|
				for (a = 0; a < tot; a++, data += 3)
 | 
						|
					copy_v3_v3(lt->def[a].vec, data);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		for (cu = bmain->curve.first; cu; cu = cu->id.next) {
 | 
						|
			if ((key = blo_do_versions_newlibadr(fd, lib, cu->key)) && key->refkey) {
 | 
						|
				data = key->refkey->data;
 | 
						|
 | 
						|
				for (nu = cu->nurb.first; nu; nu = nu->next) {
 | 
						|
					if (nu->bezt) {
 | 
						|
						BezTriple *bezt = nu->bezt;
 | 
						|
 | 
						|
						for (a = 0; a < nu->pntsu; a++, bezt++) {
 | 
						|
							copy_v3_v3(bezt->vec[0], data); data+=3;
 | 
						|
							copy_v3_v3(bezt->vec[1], data); data+=3;
 | 
						|
							copy_v3_v3(bezt->vec[2], data); data+=3;
 | 
						|
							bezt->alfa = *data; data++;
 | 
						|
						}
 | 
						|
					}
 | 
						|
					else if (nu->bp) {
 | 
						|
						BPoint *bp = nu->bp;
 | 
						|
 | 
						|
						for (a = 0; a < nu->pntsu*nu->pntsv; a++, bp++) {
 | 
						|
							copy_v3_v3(bp->vec, data); data += 3;
 | 
						|
							bp->alfa = *data; data++;
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 8)) {
 | 
						|
		{
 | 
						|
			Scene *sce = bmain->scene.first;
 | 
						|
			while (sce) {
 | 
						|
				if (sce->r.frame_step == 0)
 | 
						|
					sce->r.frame_step = 1;
 | 
						|
 | 
						|
				sce = sce->id.next;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		{
 | 
						|
			/* ensure all nodes have unique names */
 | 
						|
			bNodeTree *ntree = bmain->nodetree.first;
 | 
						|
			while (ntree) {
 | 
						|
				bNode *node = ntree->nodes.first;
 | 
						|
 | 
						|
				while (node) {
 | 
						|
					nodeUniqueName(ntree, node);
 | 
						|
					node = node->next;
 | 
						|
				}
 | 
						|
 | 
						|
				ntree = ntree->id.next;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		{
 | 
						|
			Object *ob = bmain->object.first;
 | 
						|
			while (ob) {
 | 
						|
				/* shaded mode disabled for now */
 | 
						|
				if (ob->dt == OB_MATERIAL)
 | 
						|
					ob->dt = OB_TEXTURE;
 | 
						|
				ob = ob->id.next;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		{
 | 
						|
			bScreen *screen;
 | 
						|
			ScrArea *sa;
 | 
						|
			SpaceLink *sl;
 | 
						|
 | 
						|
			for (screen = bmain->screen.first; screen; screen = screen->id.next) {
 | 
						|
				for (sa = screen->areabase.first; sa; sa = sa->next) {
 | 
						|
					for (sl = sa->spacedata.first; sl; sl = sl->next) {
 | 
						|
						if (sl->spacetype == SPACE_VIEW3D) {
 | 
						|
							View3D *v3d = (View3D *) sl;
 | 
						|
							if (v3d->drawtype == OB_MATERIAL)
 | 
						|
								v3d->drawtype = OB_SOLID;
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* only convert old 2.50 files with color management */
 | 
						|
		if (bmain->versionfile == 250) {
 | 
						|
			Scene *sce = bmain->scene.first;
 | 
						|
			Material *ma = bmain->mat.first;
 | 
						|
			Tex *tex = bmain->tex.first;
 | 
						|
			int i, convert = 0;
 | 
						|
 | 
						|
			/* convert to new color management system:
 | 
						|
			 * while previously colors were stored as srgb,
 | 
						|
			 * now they are stored as linear internally,
 | 
						|
			 * with screen gamma correction in certain places in the UI. */
 | 
						|
 | 
						|
			/* don't know what scene is active, so we'll convert if any scene has it enabled... */
 | 
						|
			while (sce) {
 | 
						|
				if (sce->r.color_mgt_flag & R_COLOR_MANAGEMENT)
 | 
						|
					convert = 1;
 | 
						|
				sce = sce->id.next;
 | 
						|
			}
 | 
						|
 | 
						|
			if (convert) {
 | 
						|
				while (ma) {
 | 
						|
					srgb_to_linearrgb_v3_v3(&ma->r, &ma->r);
 | 
						|
					srgb_to_linearrgb_v3_v3(&ma->specr, &ma->specr);
 | 
						|
					ma = ma->id.next;
 | 
						|
				}
 | 
						|
 | 
						|
				while (tex) {
 | 
						|
					if (tex->coba) {
 | 
						|
						ColorBand *band = (ColorBand *)tex->coba;
 | 
						|
						for (i = 0; i < band->tot; i++) {
 | 
						|
							CBData *data = band->data + i;
 | 
						|
							srgb_to_linearrgb_v3_v3(&data->r, &data->r);
 | 
						|
						}
 | 
						|
					}
 | 
						|
					tex = tex->id.next;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 9)) {
 | 
						|
		Scene *sce;
 | 
						|
		Mesh *me;
 | 
						|
		Object *ob;
 | 
						|
 | 
						|
		for (sce = bmain->scene.first; sce; sce = sce->id.next)
 | 
						|
			if (!sce->toolsettings->particle.selectmode)
 | 
						|
				sce->toolsettings->particle.selectmode = SCE_SELECT_PATH;
 | 
						|
 | 
						|
		if (bmain->versionfile == 250 && bmain->subversionfile > 1) {
 | 
						|
			for (me = bmain->mesh.first; me; me = me->id.next)
 | 
						|
				multires_load_old_250(me);
 | 
						|
 | 
						|
			for (ob = bmain->object.first; ob; ob = ob->id.next) {
 | 
						|
				MultiresModifierData *mmd = (MultiresModifierData *) modifiers_findByType(ob, eModifierType_Multires);
 | 
						|
 | 
						|
				if (mmd) {
 | 
						|
					mmd->totlvl--;
 | 
						|
					mmd->lvl--;
 | 
						|
					mmd->sculptlvl = mmd->lvl;
 | 
						|
					mmd->renderlvl = mmd->lvl;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 10)) {
 | 
						|
		Object *ob;
 | 
						|
 | 
						|
		/* properly initialize hair clothsim data on old files */
 | 
						|
		for (ob = bmain->object.first; ob; ob = ob->id.next) {
 | 
						|
			ModifierData *md;
 | 
						|
			for (md = ob->modifiers.first; md; md = md->next) {
 | 
						|
				if (md->type == eModifierType_Cloth) {
 | 
						|
					ClothModifierData *clmd = (ClothModifierData *)md;
 | 
						|
					if (clmd->sim_parms->velocity_smooth < 0.01f)
 | 
						|
						clmd->sim_parms->velocity_smooth = 0.f;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* fix bad area setup in subversion 10 */
 | 
						|
	if (bmain->versionfile == 250 && bmain->subversionfile == 10) {
 | 
						|
		/* fix for new view type in sequencer */
 | 
						|
		bScreen *screen;
 | 
						|
		ScrArea *sa;
 | 
						|
		SpaceLink *sl;
 | 
						|
 | 
						|
		/* remove all preview window in wrong spaces */
 | 
						|
		for (screen = bmain->screen.first; screen; screen = screen->id.next) {
 | 
						|
			for (sa = screen->areabase.first; sa; sa = sa->next) {
 | 
						|
				for (sl = sa->spacedata.first; sl; sl = sl->next) {
 | 
						|
					if (sl->spacetype != SPACE_SEQ) {
 | 
						|
						ARegion *ar;
 | 
						|
						ListBase *regionbase;
 | 
						|
 | 
						|
						if (sl == sa->spacedata.first) {
 | 
						|
							regionbase = &sa->regionbase;
 | 
						|
						}
 | 
						|
						else {
 | 
						|
							regionbase = &sl->regionbase;
 | 
						|
						}
 | 
						|
 | 
						|
						for (ar = regionbase->first; ar; ar = ar->next) {
 | 
						|
							if (ar->regiontype == RGN_TYPE_PREVIEW)
 | 
						|
								break;
 | 
						|
						}
 | 
						|
 | 
						|
						if (ar && (ar->regiontype == RGN_TYPE_PREVIEW)) {
 | 
						|
							SpaceType *st = BKE_spacetype_from_id(SPACE_SEQ);
 | 
						|
							BKE_area_region_free(st, ar);
 | 
						|
							BLI_freelinkN(regionbase, ar);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 11)) {
 | 
						|
		{
 | 
						|
			/* fix for new view type in sequencer */
 | 
						|
			bScreen *screen;
 | 
						|
			ScrArea *sa;
 | 
						|
			SpaceLink *sl;
 | 
						|
 | 
						|
			for (screen = bmain->screen.first; screen; screen = screen->id.next) {
 | 
						|
				for (sa = screen->areabase.first; sa; sa = sa->next) {
 | 
						|
					for (sl = sa->spacedata.first; sl; sl = sl->next) {
 | 
						|
						if (sl->spacetype == SPACE_SEQ) {
 | 
						|
							ARegion *ar;
 | 
						|
							ARegion *ar_main;
 | 
						|
							ListBase *regionbase;
 | 
						|
							SpaceSeq *sseq = (SpaceSeq *)sl;
 | 
						|
 | 
						|
							if (sl == sa->spacedata.first) {
 | 
						|
								regionbase = &sa->regionbase;
 | 
						|
							}
 | 
						|
							else {
 | 
						|
								regionbase = &sl->regionbase;
 | 
						|
							}
 | 
						|
 | 
						|
							if (sseq->view == 0)
 | 
						|
								sseq->view = SEQ_VIEW_SEQUENCE;
 | 
						|
							if (sseq->mainb == 0)
 | 
						|
								sseq->mainb = SEQ_DRAW_IMG_IMBUF;
 | 
						|
 | 
						|
							ar_main = (ARegion*)regionbase->first;
 | 
						|
							for (; ar_main; ar_main = ar_main->next) {
 | 
						|
								if (ar_main->regiontype == RGN_TYPE_WINDOW)
 | 
						|
									break;
 | 
						|
							}
 | 
						|
							ar = MEM_callocN(sizeof(ARegion), "preview area for sequencer");
 | 
						|
							BLI_insertlinkbefore(regionbase, ar_main, ar);
 | 
						|
							sequencer_init_preview_region(ar);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 12)) {
 | 
						|
		Object *ob;
 | 
						|
		Brush *brush;
 | 
						|
 | 
						|
		/* anim viz changes */
 | 
						|
		for (ob = bmain->object.first; ob; ob = ob->id.next) {
 | 
						|
			/* initialize object defaults */
 | 
						|
			animviz_settings_init(&ob->avs);
 | 
						|
 | 
						|
			/* if armature, copy settings for pose from armature data
 | 
						|
			 * performing initialization where appropriate
 | 
						|
			 */
 | 
						|
			if (ob->pose && ob->data) {
 | 
						|
				bArmature *arm = blo_do_versions_newlibadr(fd, lib, ob->data);
 | 
						|
				if (arm) { /* XXX - why does this fail in some cases? */
 | 
						|
					bAnimVizSettings *avs = &ob->pose->avs;
 | 
						|
 | 
						|
					/* ghosting settings ---------------- */
 | 
						|
					/* ranges */
 | 
						|
					avs->ghost_bc = avs->ghost_ac = arm->ghostep;
 | 
						|
 | 
						|
					avs->ghost_sf = arm->ghostsf;
 | 
						|
					avs->ghost_ef = arm->ghostef;
 | 
						|
					if ((avs->ghost_sf == avs->ghost_ef) && (avs->ghost_sf == 0)) {
 | 
						|
						avs->ghost_sf = 1;
 | 
						|
						avs->ghost_ef = 100;
 | 
						|
					}
 | 
						|
 | 
						|
					/* type */
 | 
						|
					if (arm->ghostep == 0)
 | 
						|
						avs->ghost_type = GHOST_TYPE_NONE;
 | 
						|
					else
 | 
						|
						avs->ghost_type = arm->ghosttype + 1;
 | 
						|
 | 
						|
					/* stepsize */
 | 
						|
					avs->ghost_step = arm->ghostsize;
 | 
						|
					if (avs->ghost_step == 0)
 | 
						|
						avs->ghost_step = 1;
 | 
						|
 | 
						|
					/* path settings --------------------- */
 | 
						|
					/* ranges */
 | 
						|
					avs->path_bc = arm->pathbc;
 | 
						|
					avs->path_ac = arm->pathac;
 | 
						|
					if ((avs->path_bc == avs->path_ac) && (avs->path_bc == 0))
 | 
						|
						avs->path_bc = avs->path_ac = 10;
 | 
						|
 | 
						|
					avs->path_sf = arm->pathsf;
 | 
						|
					avs->path_ef = arm->pathef;
 | 
						|
					if ((avs->path_sf == avs->path_ef) && (avs->path_sf == 0)) {
 | 
						|
						avs->path_sf = 1;
 | 
						|
						avs->path_ef = 250;
 | 
						|
					}
 | 
						|
 | 
						|
					/* flags */
 | 
						|
					if (arm->pathflag & ARM_PATH_FNUMS)
 | 
						|
						avs->path_viewflag |= MOTIONPATH_VIEW_FNUMS;
 | 
						|
					if (arm->pathflag & ARM_PATH_KFRAS)
 | 
						|
						avs->path_viewflag |= MOTIONPATH_VIEW_KFRAS;
 | 
						|
					if (arm->pathflag & ARM_PATH_KFNOS)
 | 
						|
						avs->path_viewflag |= MOTIONPATH_VIEW_KFNOS;
 | 
						|
 | 
						|
					/* bake flags */
 | 
						|
					if (arm->pathflag & ARM_PATH_HEADS)
 | 
						|
						avs->path_bakeflag |= MOTIONPATH_BAKE_HEADS;
 | 
						|
 | 
						|
					/* type */
 | 
						|
					if (arm->pathflag & ARM_PATH_ACFRA)
 | 
						|
						avs->path_type = MOTIONPATH_TYPE_ACFRA;
 | 
						|
 | 
						|
					/* stepsize */
 | 
						|
					avs->path_step = arm->pathsize;
 | 
						|
					if (avs->path_step == 0)
 | 
						|
						avs->path_step = 1;
 | 
						|
				}
 | 
						|
				else
 | 
						|
					animviz_settings_init(&ob->pose->avs);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* brush texture changes */
 | 
						|
		for (brush = bmain->brush.first; brush; brush = brush->id.next) {
 | 
						|
			BKE_texture_mtex_default(&brush->mtex);
 | 
						|
			BKE_texture_mtex_default(&brush->mask_mtex);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 13)) {
 | 
						|
		/* NOTE: if you do more conversion, be sure to do it outside of this and
 | 
						|
		 * increase subversion again, otherwise it will not be correct */
 | 
						|
		Object *ob;
 | 
						|
 | 
						|
		/* convert degrees to radians for internal use */
 | 
						|
		for (ob = bmain->object.first; ob; ob = ob->id.next) {
 | 
						|
			bPoseChannel *pchan;
 | 
						|
 | 
						|
			do_version_constraints_radians_degrees_250(&ob->constraints);
 | 
						|
 | 
						|
			if (ob->pose) {
 | 
						|
				for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
 | 
						|
					pchan->limitmin[0] *= (float)(M_PI / 180.0);
 | 
						|
					pchan->limitmin[1] *= (float)(M_PI / 180.0);
 | 
						|
					pchan->limitmin[2] *= (float)(M_PI / 180.0);
 | 
						|
					pchan->limitmax[0] *= (float)(M_PI / 180.0);
 | 
						|
					pchan->limitmax[1] *= (float)(M_PI / 180.0);
 | 
						|
					pchan->limitmax[2] *= (float)(M_PI / 180.0);
 | 
						|
 | 
						|
					do_version_constraints_radians_degrees_250(&pchan->constraints);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 14)) {
 | 
						|
		/* fix for bad View2D extents for Animation Editors */
 | 
						|
		bScreen *screen;
 | 
						|
		ScrArea *sa;
 | 
						|
		SpaceLink *sl;
 | 
						|
 | 
						|
		for (screen = bmain->screen.first; screen; screen = screen->id.next) {
 | 
						|
			for (sa = screen->areabase.first; sa; sa = sa->next) {
 | 
						|
				for (sl = sa->spacedata.first; sl; sl = sl->next) {
 | 
						|
					ListBase *regionbase;
 | 
						|
					ARegion *ar;
 | 
						|
 | 
						|
					if (sl == sa->spacedata.first)
 | 
						|
						regionbase = &sa->regionbase;
 | 
						|
					else
 | 
						|
						regionbase = &sl->regionbase;
 | 
						|
 | 
						|
					if (ELEM(sl->spacetype, SPACE_ACTION, SPACE_NLA)) {
 | 
						|
						for (ar = (ARegion*) regionbase->first; ar; ar = ar->next) {
 | 
						|
							if (ar->regiontype == RGN_TYPE_WINDOW) {
 | 
						|
								ar->v2d.cur.ymax = ar->v2d.tot.ymax = 0.0f;
 | 
						|
								ar->v2d.cur.ymin = ar->v2d.tot.ymin = (float)(-sa->winy) / 3.0f;
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 250 || (bmain->versionfile == 250 && bmain->subversionfile < 17)) {
 | 
						|
		Scene *sce;
 | 
						|
		Sequence *seq;
 | 
						|
 | 
						|
		/* initialize to sane default so toggling on border shows something */
 | 
						|
		for (sce = bmain->scene.first; sce; sce = sce->id.next) {
 | 
						|
			if (sce->r.border.xmin == 0.0f && sce->r.border.ymin == 0.0f &&
 | 
						|
			    sce->r.border.xmax == 0.0f && sce->r.border.ymax == 0.0f)
 | 
						|
			{
 | 
						|
				sce->r.border.xmin = 0.0f;
 | 
						|
				sce->r.border.ymin = 0.0f;
 | 
						|
				sce->r.border.xmax = 1.0f;
 | 
						|
				sce->r.border.ymax = 1.0f;
 | 
						|
			}
 | 
						|
 | 
						|
			if ((sce->r.ffcodecdata.flags & FFMPEG_MULTIPLEX_AUDIO) == 0)
 | 
						|
				sce->r.ffcodecdata.audio_codec = 0x0; // CODEC_ID_NONE
 | 
						|
 | 
						|
			SEQ_BEGIN (sce->ed, seq)
 | 
						|
			{
 | 
						|
				seq->volume = 1.0f;
 | 
						|
			}
 | 
						|
			SEQ_END
 | 
						|
		}
 | 
						|
 | 
						|
		/* particle brush strength factor was changed from int to float */
 | 
						|
		for (sce = bmain->scene.first; sce; sce = sce->id.next) {
 | 
						|
			ParticleEditSettings *pset = &sce->toolsettings->particle;
 | 
						|
			int a;
 | 
						|
 | 
						|
			for (a = 0; a < ARRAY_SIZE(pset->brush); a++)
 | 
						|
				pset->brush[a].strength /= 100.0f;
 | 
						|
		}
 | 
						|
 | 
						|
		/* sequencer changes */
 | 
						|
		{
 | 
						|
			bScreen *screen;
 | 
						|
			ScrArea *sa;
 | 
						|
			SpaceLink *sl;
 | 
						|
 | 
						|
			for (screen = bmain->screen.first; screen; screen = screen->id.next) {
 | 
						|
				for (sa = screen->areabase.first; sa; sa = sa->next) {
 | 
						|
					for (sl = sa->spacedata.first; sl; sl = sl->next) {
 | 
						|
						if (sl->spacetype == SPACE_SEQ) {
 | 
						|
							ARegion *ar_preview;
 | 
						|
							ListBase *regionbase;
 | 
						|
 | 
						|
							if (sl == sa->spacedata.first) {
 | 
						|
								regionbase = &sa->regionbase;
 | 
						|
							}
 | 
						|
							else {
 | 
						|
								regionbase = &sl->regionbase;
 | 
						|
							}
 | 
						|
 | 
						|
							ar_preview = (ARegion*) regionbase->first;
 | 
						|
							for (; ar_preview; ar_preview = ar_preview->next) {
 | 
						|
								if (ar_preview->regiontype == RGN_TYPE_PREVIEW)
 | 
						|
									break;
 | 
						|
							}
 | 
						|
							if (ar_preview && (ar_preview->regiontype == RGN_TYPE_PREVIEW)) {
 | 
						|
								sequencer_init_preview_region(ar_preview);
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		} /* sequencer changes */
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile <= 251) {	/* 2.5.1 had no subversions */
 | 
						|
		bScreen *sc;
 | 
						|
 | 
						|
		/* Blender 2.5.2 - subversion 0 introduced a new setting: V3D_RENDER_OVERRIDE.
 | 
						|
		 * This bit was used in the past for V3D_TRANSFORM_SNAP, which is now deprecated.
 | 
						|
		 * Here we clear it for old files so they don't come in with V3D_RENDER_OVERRIDE set,
 | 
						|
		 * which would cause cameras, lamps, etc to become invisible */
 | 
						|
		for (sc = bmain->screen.first; sc; sc = sc->id.next) {
 | 
						|
			ScrArea *sa;
 | 
						|
			for (sa = sc->areabase.first; sa; sa = sa->next) {
 | 
						|
				SpaceLink *sl;
 | 
						|
				for (sl = sa->spacedata.first; sl; sl = sl->next) {
 | 
						|
					if (sl->spacetype == SPACE_VIEW3D) {
 | 
						|
						View3D *v3d = (View3D *)sl;
 | 
						|
						v3d->flag2 &= ~V3D_RENDER_OVERRIDE;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 1)) {
 | 
						|
		Brush *brush;
 | 
						|
		Object *ob;
 | 
						|
		Scene *scene;
 | 
						|
		bNodeTree *ntree;
 | 
						|
 | 
						|
		for (brush = bmain->brush.first; brush; brush = brush->id.next) {
 | 
						|
			if (brush->curve)
 | 
						|
				brush->curve->preset = CURVE_PRESET_SMOOTH;
 | 
						|
		}
 | 
						|
 | 
						|
		/* properly initialize active flag for fluidsim modifiers */
 | 
						|
		for (ob = bmain->object.first; ob; ob = ob->id.next) {
 | 
						|
			ModifierData *md;
 | 
						|
			for (md = ob->modifiers.first; md; md = md->next) {
 | 
						|
				if (md->type == eModifierType_Fluidsim) {
 | 
						|
					FluidsimModifierData *fmd = (FluidsimModifierData *) md;
 | 
						|
					fmd->fss->flag |= OB_FLUIDSIM_ACTIVE;
 | 
						|
					fmd->fss->flag |= OB_FLUIDSIM_OVERRIDE_TIME;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* adjustment to color balance node values */
 | 
						|
		for (scene = bmain->scene.first; scene; scene = scene->id.next) {
 | 
						|
			if (scene->nodetree) {
 | 
						|
				bNode *node = scene->nodetree->nodes.first;
 | 
						|
 | 
						|
				while (node) {
 | 
						|
					if (node->type == CMP_NODE_COLORBALANCE) {
 | 
						|
						NodeColorBalance *n = (NodeColorBalance *) node->storage;
 | 
						|
						n->lift[0] += 1.f;
 | 
						|
						n->lift[1] += 1.f;
 | 
						|
						n->lift[2] += 1.f;
 | 
						|
					}
 | 
						|
					node = node->next;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		/* check inside node groups too */
 | 
						|
		for (ntree = bmain->nodetree.first; ntree; ntree = ntree->id.next) {
 | 
						|
			bNode *node = ntree->nodes.first;
 | 
						|
 | 
						|
			while (node) {
 | 
						|
				if (node->type == CMP_NODE_COLORBALANCE) {
 | 
						|
					NodeColorBalance *n = (NodeColorBalance *) node->storage;
 | 
						|
					n->lift[0] += 1.f;
 | 
						|
					n->lift[1] += 1.f;
 | 
						|
					n->lift[2] += 1.f;
 | 
						|
				}
 | 
						|
 | 
						|
				node = node->next;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* old-track -> constraints (this time we're really doing it!) */
 | 
						|
	if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 2)) {
 | 
						|
		Object *ob;
 | 
						|
 | 
						|
		for (ob = bmain->object.first; ob; ob = ob->id.next)
 | 
						|
			blo_do_version_old_trackto_to_constraints(ob);
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 5)) {
 | 
						|
		bScreen *sc;
 | 
						|
 | 
						|
		/* Image editor scopes */
 | 
						|
		for (sc = bmain->screen.first; sc; sc = sc->id.next) {
 | 
						|
			ScrArea *sa;
 | 
						|
 | 
						|
			for (sa = sc->areabase.first; sa; sa = sa->next) {
 | 
						|
				SpaceLink *sl;
 | 
						|
 | 
						|
				for (sl = sa->spacedata.first; sl; sl = sl->next) {
 | 
						|
					if (sl->spacetype == SPACE_IMAGE) {
 | 
						|
						SpaceImage *sima = (SpaceImage *) sl;
 | 
						|
						scopes_new(&sima->scopes);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 253) {
 | 
						|
		Object *ob;
 | 
						|
		Scene *scene;
 | 
						|
		bScreen *sc;
 | 
						|
		Tex *tex;
 | 
						|
		Brush *brush;
 | 
						|
 | 
						|
		for (sc = bmain->screen.first; sc; sc = sc->id.next) {
 | 
						|
			ScrArea *sa;
 | 
						|
			for (sa = sc->areabase.first; sa; sa = sa->next) {
 | 
						|
				SpaceLink *sl;
 | 
						|
 | 
						|
				for (sl = sa->spacedata.first; sl; sl = sl->next) {
 | 
						|
					if (sl->spacetype == SPACE_NODE) {
 | 
						|
						SpaceNode *snode = (SpaceNode *) sl;
 | 
						|
						ListBase *regionbase;
 | 
						|
						ARegion *ar;
 | 
						|
 | 
						|
						if (sl == sa->spacedata.first)
 | 
						|
							regionbase = &sa->regionbase;
 | 
						|
						else
 | 
						|
							regionbase = &sl->regionbase;
 | 
						|
 | 
						|
						if (snode->v2d.minzoom > 0.09f)
 | 
						|
							snode->v2d.minzoom = 0.09f;
 | 
						|
						if (snode->v2d.maxzoom < 2.31f)
 | 
						|
							snode->v2d.maxzoom = 2.31f;
 | 
						|
 | 
						|
						for (ar = regionbase->first; ar; ar = ar->next) {
 | 
						|
							if (ar->regiontype == RGN_TYPE_WINDOW) {
 | 
						|
								if (ar->v2d.minzoom > 0.09f)
 | 
						|
									ar->v2d.minzoom = 0.09f;
 | 
						|
								if (ar->v2d.maxzoom < 2.31f)
 | 
						|
									ar->v2d.maxzoom = 2.31f;
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		do_version_mdef_250(bmain);
 | 
						|
 | 
						|
		/* parent type to modifier */
 | 
						|
		for (ob = bmain->object.first; ob; ob = ob->id.next) {
 | 
						|
			if (ob->parent) {
 | 
						|
				Object *parent = (Object *) blo_do_versions_newlibadr(fd, lib, ob->parent);
 | 
						|
				if (parent) { /* parent may not be in group */
 | 
						|
					if (parent->type == OB_ARMATURE && ob->partype == PARSKEL) {
 | 
						|
						ArmatureModifierData *amd;
 | 
						|
						bArmature *arm = (bArmature *) blo_do_versions_newlibadr(fd, lib, parent->data);
 | 
						|
 | 
						|
						amd = (ArmatureModifierData*) modifier_new(eModifierType_Armature);
 | 
						|
						amd->object = ob->parent;
 | 
						|
						BLI_addtail((ListBase*)&ob->modifiers, amd);
 | 
						|
						amd->deformflag = arm->deformflag;
 | 
						|
						ob->partype = PAROBJECT;
 | 
						|
					}
 | 
						|
					else if (parent->type == OB_LATTICE && ob->partype == PARSKEL) {
 | 
						|
						LatticeModifierData *lmd;
 | 
						|
 | 
						|
						lmd = (LatticeModifierData*) modifier_new(eModifierType_Lattice);
 | 
						|
						lmd->object = ob->parent;
 | 
						|
						BLI_addtail((ListBase*)&ob->modifiers, lmd);
 | 
						|
						ob->partype = PAROBJECT;
 | 
						|
					}
 | 
						|
					else if (parent->type == OB_CURVE && ob->partype == PARCURVE) {
 | 
						|
						CurveModifierData *cmd;
 | 
						|
 | 
						|
						cmd = (CurveModifierData*) modifier_new(eModifierType_Curve);
 | 
						|
						cmd->object = ob->parent;
 | 
						|
						BLI_addtail((ListBase*)&ob->modifiers, cmd);
 | 
						|
						ob->partype = PAROBJECT;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* initialize scene active layer */
 | 
						|
		for (scene = bmain->scene.first; scene; scene = scene->id.next) {
 | 
						|
			int i;
 | 
						|
			for (i = 0; i < 20; i++) {
 | 
						|
				if (scene->lay & (1<<i)) {
 | 
						|
					scene->layact = 1<<i;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		for (tex = bmain->tex.first; tex; tex = tex->id.next) {
 | 
						|
			/* if youre picky, this isn't correct until we do a version bump
 | 
						|
			 * since you could set saturation to be 0.0*/
 | 
						|
			if (tex->saturation == 0.0f)
 | 
						|
				tex->saturation = 1.0f;
 | 
						|
		}
 | 
						|
 | 
						|
		{
 | 
						|
			Curve *cu;
 | 
						|
			for (cu = bmain->curve.first; cu; cu = cu->id.next) {
 | 
						|
				cu->smallcaps_scale = 0.75f;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		for (scene = bmain->scene.first; scene; scene = scene->id.next) {
 | 
						|
			if (scene) {
 | 
						|
				Sequence *seq;
 | 
						|
				SEQ_BEGIN (scene->ed, seq)
 | 
						|
				{
 | 
						|
					if (seq->sat == 0.0f) {
 | 
						|
						seq->sat = 1.0f;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				SEQ_END
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* GSOC 2010 Sculpt - New settings for Brush */
 | 
						|
 | 
						|
		for (brush = bmain->brush.first; brush; brush = brush->id.next) {
 | 
						|
			/* Sanity Check */
 | 
						|
 | 
						|
			/* infinite number of dabs */
 | 
						|
			if (brush->spacing == 0)
 | 
						|
				brush->spacing = 10;
 | 
						|
 | 
						|
			/* will have no effect */
 | 
						|
			if (brush->alpha == 0)
 | 
						|
				brush->alpha = 0.5f;
 | 
						|
 | 
						|
			/* bad radius */
 | 
						|
			if (brush->unprojected_radius == 0)
 | 
						|
				brush->unprojected_radius = 0.125f;
 | 
						|
 | 
						|
			/* unusable size */
 | 
						|
			if (brush->size == 0)
 | 
						|
				brush->size = 35;
 | 
						|
 | 
						|
			/* can't see overlay */
 | 
						|
			if (brush->texture_overlay_alpha == 0)
 | 
						|
				brush->texture_overlay_alpha = 33;
 | 
						|
 | 
						|
			/* same as draw brush */
 | 
						|
			if (brush->crease_pinch_factor == 0)
 | 
						|
				brush->crease_pinch_factor = 0.5f;
 | 
						|
 | 
						|
			/* will sculpt no vertexes */
 | 
						|
			if (brush->plane_trim == 0)
 | 
						|
				brush->plane_trim = 0.5f;
 | 
						|
 | 
						|
			/* same as smooth stroke off */
 | 
						|
			if (brush->smooth_stroke_radius == 0)
 | 
						|
				brush->smooth_stroke_radius = 75;
 | 
						|
 | 
						|
			/* will keep cursor in one spot */
 | 
						|
			if (brush->smooth_stroke_radius == 1)
 | 
						|
				brush->smooth_stroke_factor = 0.9f;
 | 
						|
 | 
						|
			/* same as dots */
 | 
						|
			if (brush->rate == 0)
 | 
						|
				brush->rate = 0.1f;
 | 
						|
 | 
						|
			/* New Settings */
 | 
						|
			if (bmain->versionfile < 252 || (bmain->versionfile == 252 && bmain->subversionfile < 5)) {
 | 
						|
				brush->flag |= BRUSH_SPACE_ATTEN; // explicitly enable adaptive space
 | 
						|
 | 
						|
				/* spacing was originally in pixels, convert it to percentage for new version
 | 
						|
				 * size should not be zero due to sanity check above
 | 
						|
				 */
 | 
						|
				brush->spacing = (int)(100 * ((float)brush->spacing) / ((float) brush->size));
 | 
						|
 | 
						|
				if (brush->add_col[0] == 0 &&
 | 
						|
					brush->add_col[1] == 0 &&
 | 
						|
					brush->add_col[2] == 0)
 | 
						|
				{
 | 
						|
					brush->add_col[0] = 1.00f;
 | 
						|
					brush->add_col[1] = 0.39f;
 | 
						|
					brush->add_col[2] = 0.39f;
 | 
						|
				}
 | 
						|
 | 
						|
				if (brush->sub_col[0] == 0 &&
 | 
						|
					brush->sub_col[1] == 0 &&
 | 
						|
					brush->sub_col[2] == 0)
 | 
						|
				{
 | 
						|
					brush->sub_col[0] = 0.39f;
 | 
						|
					brush->sub_col[1] = 0.39f;
 | 
						|
					brush->sub_col[2] = 1.00f;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* GSOC Sculpt 2010 - Sanity check on Sculpt/Paint settings */
 | 
						|
	if (bmain->versionfile < 253) {
 | 
						|
		Scene *sce;
 | 
						|
		for (sce = bmain->scene.first; sce; sce = sce->id.next) {
 | 
						|
			if (sce->toolsettings->sculpt_paint_unified_alpha == 0)
 | 
						|
				sce->toolsettings->sculpt_paint_unified_alpha = 0.5f;
 | 
						|
 | 
						|
			if (sce->toolsettings->sculpt_paint_unified_unprojected_radius == 0)
 | 
						|
				sce->toolsettings->sculpt_paint_unified_unprojected_radius = 0.125f;
 | 
						|
 | 
						|
			if (sce->toolsettings->sculpt_paint_unified_size == 0)
 | 
						|
				sce->toolsettings->sculpt_paint_unified_size = 35;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 253 || (bmain->versionfile == 253 && bmain->subversionfile < 1)) {
 | 
						|
		Object *ob;
 | 
						|
 | 
						|
		for (ob = bmain->object.first; ob; ob = ob->id.next) {
 | 
						|
			ModifierData *md;
 | 
						|
 | 
						|
			for (md = ob->modifiers.first; md; md = md->next) {
 | 
						|
				if (md->type == eModifierType_Smoke) {
 | 
						|
					SmokeModifierData *smd = (SmokeModifierData *)md;
 | 
						|
 | 
						|
					if ((smd->type & MOD_SMOKE_TYPE_DOMAIN) && smd->domain) {
 | 
						|
						smd->domain->vorticity = 2.0f;
 | 
						|
						smd->domain->time_scale = 1.0f;
 | 
						|
 | 
						|
						if (!(smd->domain->flags & (1<<4)))
 | 
						|
							continue;
 | 
						|
 | 
						|
						/* delete old MOD_SMOKE_INITVELOCITY flag */
 | 
						|
						smd->domain->flags &= ~(1<<4);
 | 
						|
 | 
						|
						/* for now just add it to all flow objects in the scene */
 | 
						|
						{
 | 
						|
							Object *ob2;
 | 
						|
							for (ob2 = bmain->object.first; ob2; ob2 = ob2->id.next) {
 | 
						|
								ModifierData *md2;
 | 
						|
								for (md2 = ob2->modifiers.first; md2; md2 = md2->next) {
 | 
						|
									if (md2->type == eModifierType_Smoke) {
 | 
						|
										SmokeModifierData *smd2 = (SmokeModifierData *)md2;
 | 
						|
 | 
						|
										if ((smd2->type & MOD_SMOKE_TYPE_FLOW) && smd2->flow) {
 | 
						|
											smd2->flow->flags |= MOD_SMOKE_FLOW_INITVELOCITY;
 | 
						|
										}
 | 
						|
									}
 | 
						|
								}
 | 
						|
							}
 | 
						|
						}
 | 
						|
 | 
						|
					}
 | 
						|
					else if ((smd->type & MOD_SMOKE_TYPE_FLOW) && smd->flow) {
 | 
						|
						smd->flow->vel_multi = 1.0f;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 255 || (bmain->versionfile == 255 && bmain->subversionfile < 1)) {
 | 
						|
		Brush *br;
 | 
						|
		ParticleSettings *part;
 | 
						|
		bScreen *sc;
 | 
						|
 | 
						|
		for (br = bmain->brush.first; br; br = br->id.next) {
 | 
						|
			if (br->ob_mode == 0)
 | 
						|
				br->ob_mode = OB_MODE_ALL_PAINT;
 | 
						|
		}
 | 
						|
 | 
						|
		for (part = bmain->particle.first; part; part = part->id.next) {
 | 
						|
			if (part->boids)
 | 
						|
				part->boids->pitch = 1.0f;
 | 
						|
 | 
						|
			part->flag &= ~PART_HAIR_REGROW; /* this was a deprecated flag before */
 | 
						|
			part->kink_amp_clump = 1.f; /* keep old files looking similar */
 | 
						|
		}
 | 
						|
 | 
						|
		for (sc = bmain->screen.first; sc; sc = sc->id.next) {
 | 
						|
			ScrArea *sa;
 | 
						|
			for (sa = sc->areabase.first; sa; sa = sa->next) {
 | 
						|
				SpaceLink *sl;
 | 
						|
				for (sl = sa->spacedata.first; sl; sl = sl->next) {
 | 
						|
					if (sl->spacetype == SPACE_INFO) {
 | 
						|
						SpaceInfo *sinfo = (SpaceInfo *) sl;
 | 
						|
						ARegion *ar;
 | 
						|
 | 
						|
						sinfo->rpt_mask = INFO_RPT_OP;
 | 
						|
 | 
						|
						for (ar = sa->regionbase.first; ar; ar = ar->next) {
 | 
						|
							if (ar->regiontype == RGN_TYPE_WINDOW) {
 | 
						|
								ar->v2d.scroll = (V2D_SCROLL_RIGHT);
 | 
						|
								ar->v2d.align = V2D_ALIGN_NO_NEG_X|V2D_ALIGN_NO_NEG_Y; /* align bottom left */
 | 
						|
								ar->v2d.keepofs = V2D_LOCKOFS_X;
 | 
						|
								ar->v2d.keepzoom = (V2D_LOCKZOOM_X|V2D_LOCKZOOM_Y|V2D_LIMITZOOM|V2D_KEEPASPECT);
 | 
						|
								ar->v2d.keeptot = V2D_KEEPTOT_BOUNDS;
 | 
						|
								ar->v2d.minzoom = ar->v2d.maxzoom = 1.0f;
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 255 || (bmain->versionfile == 255 && bmain->subversionfile < 3)) {
 | 
						|
		Object *ob;
 | 
						|
 | 
						|
		/* ocean res is now squared, reset old ones - will be massive */
 | 
						|
		for (ob = bmain->object.first; ob; ob = ob->id.next) {
 | 
						|
			ModifierData *md;
 | 
						|
			for (md = ob->modifiers.first; md; md = md->next) {
 | 
						|
				if (md->type == eModifierType_Ocean) {
 | 
						|
					OceanModifierData *omd = (OceanModifierData *)md;
 | 
						|
					omd->resolution = 7;
 | 
						|
					omd->oceancache = NULL;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 256) {
 | 
						|
		bScreen *sc;
 | 
						|
		ScrArea *sa;
 | 
						|
		Key *key;
 | 
						|
 | 
						|
		/* Fix for sample line scope initializing with no height */
 | 
						|
		for (sc = bmain->screen.first; sc; sc = sc->id.next) {
 | 
						|
			sa = sc->areabase.first;
 | 
						|
			while (sa) {
 | 
						|
				SpaceLink *sl;
 | 
						|
				for (sl = sa->spacedata.first; sl; sl = sl->next) {
 | 
						|
					if (sl->spacetype == SPACE_IMAGE) {
 | 
						|
						SpaceImage *sima = (SpaceImage *) sl;
 | 
						|
						if (sima->sample_line_hist.height == 0)
 | 
						|
							sima->sample_line_hist.height = 100;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				sa = sa->next;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* old files could have been saved with slidermin = slidermax = 0.0, but the UI in
 | 
						|
		 * 2.4x would never reveal this to users as a dummy value always ended up getting used
 | 
						|
		 * instead
 | 
						|
		 */
 | 
						|
		for (key = bmain->key.first; key; key = key->id.next) {
 | 
						|
			KeyBlock *kb;
 | 
						|
 | 
						|
			for (kb = key->block.first; kb; kb = kb->next) {
 | 
						|
				if (IS_EQF(kb->slidermin, kb->slidermax) && IS_EQF(kb->slidermax, 0.0f))
 | 
						|
					kb->slidermax = kb->slidermin + 1.0f;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 256 || (bmain->versionfile == 256 && bmain->subversionfile < 1)) {
 | 
						|
		/* fix for bones that didn't have arm_roll before */
 | 
						|
		bArmature *arm;
 | 
						|
		Bone *bone;
 | 
						|
		Object *ob;
 | 
						|
 | 
						|
		for (arm = bmain->armature.first; arm; arm = arm->id.next)
 | 
						|
			for (bone = arm->bonebase.first; bone; bone = bone->next)
 | 
						|
				do_version_bone_roll_256(bone);
 | 
						|
 | 
						|
		/* fix for objects which have zero dquat's
 | 
						|
		 * since this is multiplied with the quat rather than added */
 | 
						|
		for (ob = bmain->object.first; ob; ob = ob->id.next) {
 | 
						|
			if (is_zero_v4(ob->dquat)) {
 | 
						|
				unit_qt(ob->dquat);
 | 
						|
			}
 | 
						|
			if (is_zero_v3(ob->drotAxis) && ob->drotAngle == 0.0f) {
 | 
						|
				unit_axis_angle(ob->drotAxis, &ob->drotAngle);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 256 || (bmain->versionfile == 256 && bmain->subversionfile < 2)) {
 | 
						|
		bNodeTree *ntree;
 | 
						|
		bNode *node;
 | 
						|
		bNodeSocket *sock, *gsock;
 | 
						|
		bNodeLink *link;
 | 
						|
 | 
						|
		/* node sockets are not exposed automatically any more,
 | 
						|
		 * this mimics the old behavior by adding all unlinked sockets to groups.
 | 
						|
		 */
 | 
						|
		for (ntree=bmain->nodetree.first; ntree; ntree=ntree->id.next) {
 | 
						|
			/* this adds copies and links from all unlinked internal sockets to group inputs/outputs. */
 | 
						|
 | 
						|
			/* first make sure the own_index for new sockets is valid */
 | 
						|
			for (node=ntree->nodes.first; node; node=node->next) {
 | 
						|
				for (sock = node->inputs.first; sock; sock = sock->next)
 | 
						|
					if (sock->own_index >= ntree->cur_index)
 | 
						|
						ntree->cur_index = sock->own_index+1;
 | 
						|
				for (sock = node->outputs.first; sock; sock = sock->next)
 | 
						|
					if (sock->own_index >= ntree->cur_index)
 | 
						|
						ntree->cur_index = sock->own_index+1;
 | 
						|
			}
 | 
						|
 | 
						|
			/* add ntree->inputs/ntree->outputs sockets for all unlinked sockets in the group tree. */
 | 
						|
			for (node=ntree->nodes.first; node; node=node->next) {
 | 
						|
				for (sock = node->inputs.first; sock; sock = sock->next) {
 | 
						|
					if (!sock->link && !nodeSocketIsHidden(sock)) {
 | 
						|
 | 
						|
						gsock = do_versions_node_group_add_socket_2_56_2(ntree, sock->name, sock->type, SOCK_IN);
 | 
						|
 | 
						|
						/* initialize the default socket value */
 | 
						|
						copy_v4_v4(gsock->ns.vec, sock->ns.vec);
 | 
						|
 | 
						|
						/* XXX nodeAddLink does not work with incomplete (node==NULL) links any longer,
 | 
						|
						 * have to create these directly here. These links are updated again in subsequent do_version!
 | 
						|
						 */
 | 
						|
						link = MEM_callocN(sizeof(bNodeLink), "link");
 | 
						|
						BLI_addtail(&ntree->links, link);
 | 
						|
						link->fromnode = NULL;
 | 
						|
						link->fromsock = gsock;
 | 
						|
						link->tonode = node;
 | 
						|
						link->tosock = sock;
 | 
						|
						ntree->update |= NTREE_UPDATE_LINKS;
 | 
						|
 | 
						|
						sock->link = link;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				for (sock = node->outputs.first; sock; sock = sock->next) {
 | 
						|
					if (nodeCountSocketLinks(ntree, sock)==0 && !nodeSocketIsHidden(sock)) {
 | 
						|
						gsock = do_versions_node_group_add_socket_2_56_2(ntree, sock->name, sock->type, SOCK_OUT);
 | 
						|
 | 
						|
						/* initialize the default socket value */
 | 
						|
						copy_v4_v4(gsock->ns.vec, sock->ns.vec);
 | 
						|
 | 
						|
						/* XXX nodeAddLink does not work with incomplete (node==NULL) links any longer,
 | 
						|
						 * have to create these directly here. These links are updated again in subsequent do_version!
 | 
						|
						 */
 | 
						|
						link = MEM_callocN(sizeof(bNodeLink), "link");
 | 
						|
						BLI_addtail(&ntree->links, link);
 | 
						|
						link->fromnode = node;
 | 
						|
						link->fromsock = sock;
 | 
						|
						link->tonode = NULL;
 | 
						|
						link->tosock = gsock;
 | 
						|
						ntree->update |= NTREE_UPDATE_LINKS;
 | 
						|
 | 
						|
						gsock->link = link;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			/* XXX The external group node sockets needs to adjust their own_index to point at
 | 
						|
			 * associated ntree inputs/outputs internal sockets. However, this can only happen
 | 
						|
			 * after lib-linking (needs access to internal node group tree)!
 | 
						|
			 * Setting a temporary flag here, actual do_versions happens in lib_verify_nodetree.
 | 
						|
			 */
 | 
						|
			ntree->flag |= NTREE_DO_VERSIONS_GROUP_EXPOSE_2_56_2;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 256 || (bmain->versionfile == 256 && bmain->subversionfile < 3)) {
 | 
						|
		bScreen *sc;
 | 
						|
		Brush *brush;
 | 
						|
		Object *ob;
 | 
						|
		ParticleSettings *part;
 | 
						|
 | 
						|
		/* redraws flag in SpaceTime has been moved to Screen level */
 | 
						|
		for (sc = bmain->screen.first; sc; sc = sc->id.next) {
 | 
						|
			if (sc->redraws_flag == 0) {
 | 
						|
				/* just initialize to default? */
 | 
						|
				/* XXX: we could also have iterated through areas, and taken them from the first timeline available... */
 | 
						|
				sc->redraws_flag = TIME_ALL_3D_WIN|TIME_ALL_ANIM_WIN;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		for (brush = bmain->brush.first; brush; brush = brush->id.next) {
 | 
						|
			if (brush->height == 0)
 | 
						|
				brush->height = 0.4f;
 | 
						|
		}
 | 
						|
 | 
						|
		/* replace 'rim material' option for in offset*/
 | 
						|
		for (ob = bmain->object.first; ob; ob = ob->id.next) {
 | 
						|
			ModifierData *md;
 | 
						|
			for (md = ob->modifiers.first; md; md = md->next) {
 | 
						|
				if (md->type == eModifierType_Solidify) {
 | 
						|
					SolidifyModifierData *smd = (SolidifyModifierData *) md;
 | 
						|
					if (smd->flag & MOD_SOLIDIFY_RIM_MATERIAL) {
 | 
						|
						smd->mat_ofs_rim = 1;
 | 
						|
						smd->flag &= ~MOD_SOLIDIFY_RIM_MATERIAL;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* particle draw color from material */
 | 
						|
		for (part = bmain->particle.first; part; part = part->id.next) {
 | 
						|
			if (part->draw & PART_DRAW_MAT_COL)
 | 
						|
				part->draw_col = PART_DRAW_COL_MAT;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 256 || (bmain->versionfile == 256 && bmain->subversionfile < 6)) {
 | 
						|
		Mesh *me;
 | 
						|
 | 
						|
		for (me = bmain->mesh.first; me; me = me->id.next)
 | 
						|
			BKE_mesh_calc_normals_tessface(me->mvert, me->totvert, me->mface, me->totface, NULL);
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 256 || (bmain->versionfile == 256 && bmain->subversionfile < 2)) {
 | 
						|
		/* update blur area sizes from 0..1 range to 0..100 percentage */
 | 
						|
		Scene *scene;
 | 
						|
		bNode *node;
 | 
						|
		for (scene = bmain->scene.first; scene; scene = scene->id.next)
 | 
						|
			if (scene->nodetree)
 | 
						|
				for (node = scene->nodetree->nodes.first; node; node = node->next)
 | 
						|
					if (node->type == CMP_NODE_BLUR) {
 | 
						|
						NodeBlurData *nbd = node->storage;
 | 
						|
						nbd->percentx *= 100.0f;
 | 
						|
						nbd->percenty *= 100.0f;
 | 
						|
					}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 258 || (bmain->versionfile == 258 && bmain->subversionfile < 1)) {
 | 
						|
		/* screen view2d settings were not properly initialized [#27164]
 | 
						|
		 * v2d->scroll caused the bug but best reset other values too which are in old blend files only.
 | 
						|
		 * need to make less ugly - possibly an iterator? */
 | 
						|
		bScreen *screen;
 | 
						|
 | 
						|
		for (screen = bmain->screen.first; screen; screen = screen->id.next) {
 | 
						|
			ScrArea *sa;
 | 
						|
			/* add regions */
 | 
						|
			for (sa = screen->areabase.first; sa; sa = sa->next) {
 | 
						|
				SpaceLink *sl = sa->spacedata.first;
 | 
						|
				if (sl->spacetype == SPACE_IMAGE) {
 | 
						|
					ARegion *ar;
 | 
						|
					for (ar = sa->regionbase.first; ar; ar = ar->next) {
 | 
						|
						if (ar->regiontype == RGN_TYPE_WINDOW) {
 | 
						|
							View2D *v2d = &ar->v2d;
 | 
						|
							v2d->minzoom = v2d->maxzoom = v2d->scroll = v2d->keeptot = v2d->keepzoom = v2d->keepofs = v2d->align = 0;
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				for (sl = sa->spacedata.first; sl; sl = sl->next) {
 | 
						|
					if (sl->spacetype == SPACE_IMAGE) {
 | 
						|
						ARegion *ar;
 | 
						|
						for (ar = sl->regionbase.first; ar; ar = ar->next) {
 | 
						|
							if (ar->regiontype == RGN_TYPE_WINDOW) {
 | 
						|
								View2D *v2d = &ar->v2d;
 | 
						|
								v2d->minzoom = v2d->maxzoom = v2d->scroll = v2d->keeptot = v2d->keepzoom = v2d->keepofs = v2d->align = 0;
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		{
 | 
						|
			ParticleSettings *part;
 | 
						|
			for (part = bmain->particle.first; part; part = part->id.next) {
 | 
						|
				/* Initialize particle billboard scale */
 | 
						|
				part->bb_size[0] = part->bb_size[1] = 1.0f;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 259 || (bmain->versionfile == 259 && bmain->subversionfile < 1)) {
 | 
						|
		{
 | 
						|
			Scene *scene;
 | 
						|
			Sequence *seq;
 | 
						|
 | 
						|
			for (scene = bmain->scene.first; scene; scene = scene->id.next) {
 | 
						|
				scene->r.ffcodecdata.audio_channels = 2;
 | 
						|
				scene->audio.volume = 1.0f;
 | 
						|
				SEQ_BEGIN (scene->ed, seq)
 | 
						|
				{
 | 
						|
					seq->pitch = 1.0f;
 | 
						|
				}
 | 
						|
				SEQ_END
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		{
 | 
						|
			bScreen *screen;
 | 
						|
			for (screen = bmain->screen.first; screen; screen = screen->id.next) {
 | 
						|
				ScrArea *sa;
 | 
						|
 | 
						|
				/* add regions */
 | 
						|
				for (sa = screen->areabase.first; sa; sa = sa->next) {
 | 
						|
					SpaceLink *sl = sa->spacedata.first;
 | 
						|
					if (sl->spacetype == SPACE_SEQ) {
 | 
						|
						ARegion *ar;
 | 
						|
						for (ar = sa->regionbase.first; ar; ar = ar->next) {
 | 
						|
							if (ar->regiontype == RGN_TYPE_WINDOW) {
 | 
						|
								if (ar->v2d.min[1] == 4.0f)
 | 
						|
									ar->v2d.min[1] = 0.5f;
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
					for (sl = sa->spacedata.first; sl; sl = sl->next) {
 | 
						|
						if (sl->spacetype == SPACE_SEQ) {
 | 
						|
							ARegion *ar;
 | 
						|
							for (ar = sl->regionbase.first; ar; ar = ar->next) {
 | 
						|
								if (ar->regiontype == RGN_TYPE_WINDOW) {
 | 
						|
									if (ar->v2d.min[1] == 4.0f)
 | 
						|
										ar->v2d.min[1] = 0.5f;
 | 
						|
								}
 | 
						|
							}
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		{
 | 
						|
			/* Make "auto-clamped" handles a per-keyframe setting instead of per-FCurve
 | 
						|
			 *
 | 
						|
			 * We're only patching F-Curves in Actions here, since it is assumed that most
 | 
						|
			 * drivers out there won't be using this (and if they are, they're in the minority).
 | 
						|
			 * While we should aim to fix everything ideally, in practice it's far too hard
 | 
						|
			 * to get to every animdata block, not to mention the performance hit that'd have
 | 
						|
			 */
 | 
						|
			bAction *act;
 | 
						|
			FCurve *fcu;
 | 
						|
 | 
						|
			for (act = bmain->action.first; act; act = act->id.next) {
 | 
						|
				for (fcu = act->curves.first; fcu; fcu = fcu->next) {
 | 
						|
					BezTriple *bezt;
 | 
						|
					unsigned int i = 0;
 | 
						|
 | 
						|
					/* only need to touch curves that had this flag set */
 | 
						|
					if ((fcu->flag & FCURVE_AUTO_HANDLES) == 0)
 | 
						|
						continue;
 | 
						|
					if ((fcu->totvert == 0) || (fcu->bezt == NULL))
 | 
						|
						continue;
 | 
						|
 | 
						|
					/* only change auto-handles to auto-clamped */
 | 
						|
					for (bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
 | 
						|
						if (bezt->h1 == HD_AUTO)
 | 
						|
							bezt->h1 = HD_AUTO_ANIM;
 | 
						|
						if (bezt->h2 == HD_AUTO)
 | 
						|
							bezt->h2 = HD_AUTO_ANIM;
 | 
						|
					}
 | 
						|
 | 
						|
					fcu->flag &= ~FCURVE_AUTO_HANDLES;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 259 || (bmain->versionfile == 259 && bmain->subversionfile < 2)) {
 | 
						|
		{
 | 
						|
			/* Convert default socket values from bNodeStack */
 | 
						|
			FOREACH_NODETREE(bmain, ntree, id) {
 | 
						|
				bNode *node;
 | 
						|
				bNodeSocket *sock;
 | 
						|
 | 
						|
				for (node=ntree->nodes.first; node; node=node->next) {
 | 
						|
					for (sock = node->inputs.first; sock; sock = sock->next)
 | 
						|
						do_versions_socket_default_value_259(sock);
 | 
						|
					for (sock = node->outputs.first; sock; sock = sock->next)
 | 
						|
						do_versions_socket_default_value_259(sock);
 | 
						|
				}
 | 
						|
 | 
						|
				for (sock = ntree->inputs.first; sock; sock = sock->next)
 | 
						|
					do_versions_socket_default_value_259(sock);
 | 
						|
				for (sock = ntree->outputs.first; sock; sock = sock->next)
 | 
						|
					do_versions_socket_default_value_259(sock);
 | 
						|
 | 
						|
				ntree->update |= NTREE_UPDATE;
 | 
						|
			}
 | 
						|
			FOREACH_NODETREE_END
 | 
						|
		}
 | 
						|
 | 
						|
		{
 | 
						|
			/* Initialize group tree nodetypes.
 | 
						|
			 * These are used to distinguish tree types and
 | 
						|
			 * associate them with specific node types for polling.
 | 
						|
			 */
 | 
						|
			bNodeTree *ntree;
 | 
						|
			/* all node trees in bmain->nodetree are considered groups */
 | 
						|
			for (ntree = bmain->nodetree.first; ntree; ntree = ntree->id.next)
 | 
						|
				ntree->nodetype = NODE_GROUP;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (bmain->versionfile < 259 || (bmain->versionfile == 259 && bmain->subversionfile < 4)) {
 | 
						|
		{
 | 
						|
			/* Adaptive time step for particle systems */
 | 
						|
			ParticleSettings *part;
 | 
						|
			for (part = bmain->particle.first; part; part = part->id.next) {
 | 
						|
				part->courant_target = 0.2f;
 | 
						|
				part->time_flag &= ~PART_TIME_AUTOSF;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 |