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blender-archive/source/blender/editors/include/ED_spreadsheet.h
Campbell Barton c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00

44 lines
1.7 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
struct ID;
struct Main;
struct Object;
struct SpaceNode;
struct SpaceSpreadsheet;
struct SpreadsheetContext;
struct bContext;
struct bNode;
#ifdef __cplusplus
extern "C" {
#endif
struct SpreadsheetContext *ED_spreadsheet_context_new(int type);
void ED_spreadsheet_context_free(struct SpreadsheetContext *context);
void ED_spreadsheet_context_path_clear(struct SpaceSpreadsheet *sspreadsheet);
bool ED_spreadsheet_context_path_update_tag(struct SpaceSpreadsheet *sspreadsheet);
uint64_t ED_spreadsheet_context_path_hash(const struct SpaceSpreadsheet *sspreadsheet);
struct ID *ED_spreadsheet_get_current_id(const struct SpaceSpreadsheet *sspreadsheet);
void ED_spreadsheet_context_path_set_geometry_node(struct SpaceSpreadsheet *sspreadsheet,
struct SpaceNode *snode,
struct bNode *node);
void ED_spreadsheet_context_paths_set_geometry_node(struct Main *bmain,
struct SpaceNode *snode,
struct bNode *node);
void ED_spreadsheet_context_path_set_evaluated_object(struct SpaceSpreadsheet *sspreadsheet,
struct Object *object);
void ED_spreadsheet_context_path_guess(const struct bContext *C,
struct SpaceSpreadsheet *sspreadsheet);
bool ED_spreadsheet_context_path_is_active(const struct bContext *C,
struct SpaceSpreadsheet *sspreadsheet);
bool ED_spreadsheet_context_path_exists(struct Main *bmain, struct SpaceSpreadsheet *sspreadsheet);
#ifdef __cplusplus
}
#endif