- It is possible to work with MetaBalls in edit mode now - Added basic UI to the button window (feel free to change it :-)) - Header menus should work - Undo & redo should work - Removed global variable editelems and lastelem (moved it to the MetaBall struct) - All tools from old editmball.c was converted to the operators - Added lastelem to the RNA - Experimental: mb->editelems is only pointer at mb->elems or NULL (depends on Mode). ListBase of MetaElems is not duplicated in edit mode. Tested with scons at Linux and mac OS X TODO: - Recalc data after Undo or Redo - Solve issue with basic MetaBall and Python UI script (only base MetaBall object influence Wiresize and Threshold) - Fix orientation of manipulator in "Normal mode"
39 lines
976 B
Python
39 lines
976 B
Python
#!/usr/bin/python
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Import ('env')
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SConscript(['datafiles/SConscript',
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'space_api/SConscript',
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'util/SConscript',
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'interface/SConscript',
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'animation/SConscript',
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'armature/SConscript',
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'mesh/SConscript',
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'metaball/SConscript',
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'object/SConscript',
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'curve/SConscript',
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'gpencil/SConscript',
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'physics/SConscript',
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'preview/SConscript',
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'space_buttons/SConscript',
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'space_file/SConscript',
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'space_image/SConscript',
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'space_info/SConscript',
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'space_graph/SConscript',
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'space_node/SConscript',
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'space_outliner/SConscript',
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'space_time/SConscript',
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'space_view3d/SConscript',
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'space_sound/SConscript',
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'space_action/SConscript',
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'space_nla/SConscript',
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'space_script/SConscript',
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'space_text/SConscript',
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'space_sequencer/SConscript',
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'space_logic/SConscript',
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'space_console/SConscript',
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'transform/SConscript',
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'screen/SConscript',
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'sculpt_paint/SConscript',
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'uvedit/SConscript'])
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