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blender-archive/source/blender/depsgraph/intern/eval/deg_eval.cc
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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2013 Blender Foundation.
* All rights reserved.
*
* Original Author: Joshua Leung
*/
/** \file blender/depsgraph/intern/eval/deg_eval.cc
* \ingroup depsgraph
*
* Evaluation engine entrypoints for Depsgraph Engine.
*/
#include "intern/eval/deg_eval.h"
#include "PIL_time.h"
#include "BLI_compiler_attrs.h"
#include "BLI_utildefines.h"
#include "BLI_task.h"
#include "BLI_ghash.h"
#include "BKE_global.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
#include "atomic_ops.h"
#include "intern/eval/deg_eval_copy_on_write.h"
#include "intern/eval/deg_eval_flush.h"
#include "intern/eval/deg_eval_stats.h"
#include "intern/node/deg_node.h"
#include "intern/node/deg_node_component.h"
#include "intern/node/deg_node_id.h"
#include "intern/node/deg_node_operation.h"
#include "intern/node/deg_node_time.h"
#include "intern/depsgraph.h"
namespace DEG {
/* ********************** */
/* Evaluation Entrypoints */
/* Forward declarations. */
static void schedule_children(TaskPool *pool,
Depsgraph *graph,
OperationNode *node,
const int thread_id);
struct DepsgraphEvalState {
Depsgraph *graph;
bool do_stats;
bool is_cow_stage;
};
static void deg_task_run_func(TaskPool *pool,
void *taskdata,
int thread_id)
{
void *userdata_v = BLI_task_pool_userdata(pool);
DepsgraphEvalState *state = (DepsgraphEvalState *)userdata_v;
OperationNode *node = (OperationNode *)taskdata;
/* Sanity checks. */
BLI_assert(!node->is_noop() && "NOOP nodes should not actually be scheduled");
/* Perform operation. */
if (state->do_stats) {
const double start_time = PIL_check_seconds_timer();
node->evaluate((::Depsgraph *)state->graph);
node->stats.current_time += PIL_check_seconds_timer() - start_time;
}
else {
node->evaluate((::Depsgraph *)state->graph);
}
/* Schedule children. */
BLI_task_pool_delayed_push_begin(pool, thread_id);
schedule_children(pool, state->graph, node, thread_id);
BLI_task_pool_delayed_push_end(pool, thread_id);
}
typedef struct CalculatePendingData {
Depsgraph *graph;
} CalculatePendingData;
static bool check_operation_node_visible(OperationNode *op_node)
{
const ComponentNode *comp_node = op_node->owner;
/* Special exception, copy on write component is to be always evaluated,
* to keep copied "database" in a consistent state. */
if (comp_node->type == NodeType::COPY_ON_WRITE) {
return true;
}
return comp_node->affects_directly_visible;
}
static void calculate_pending_func(
void *__restrict data_v,
const int i,
const ParallelRangeTLS *__restrict /*tls*/)
{
CalculatePendingData *data = (CalculatePendingData *)data_v;
Depsgraph *graph = data->graph;
OperationNode *node = graph->operations[i];
/* Update counters, applies for both visible and invisible IDs. */
node->num_links_pending = 0;
node->scheduled = false;
/* Invisible IDs requires no pending operations. */
if (!check_operation_node_visible(node)) {
return;
}
/* No need to bother with anything if node is not tagged for update. */
if ((node->flag & DEPSOP_FLAG_NEEDS_UPDATE) == 0) {
return;
}
for (Relation *rel : node->inlinks) {
if (rel->from->type == NodeType::OPERATION &&
(rel->flag & RELATION_FLAG_CYCLIC) == 0)
{
OperationNode *from = (OperationNode *)rel->from;
/* TODO(sergey): This is how old layer system was checking for the
* calculation, but how is it possible that visible object depends
* on an invisible? This is something what is prohibited after
* deg_graph_build_flush_layers(). */
if (!check_operation_node_visible(from)) {
continue;
}
/* No need to vait for operation which is up to date. */
if ((from->flag & DEPSOP_FLAG_NEEDS_UPDATE) == 0) {
continue;
}
++node->num_links_pending;
}
}
}
static void calculate_pending_parents(Depsgraph *graph)
{
const int num_operations = graph->operations.size();
CalculatePendingData data;
data.graph = graph;
ParallelRangeSettings settings;
BLI_parallel_range_settings_defaults(&settings);
settings.min_iter_per_thread = 1024;
BLI_task_parallel_range(0,
num_operations,
&data,
calculate_pending_func,
&settings);
}
static void initialize_execution(DepsgraphEvalState *state, Depsgraph *graph)
{
const bool do_stats = state->do_stats;
calculate_pending_parents(graph);
/* Clear tags and other things which needs to be clear. */
for (OperationNode *node : graph->operations) {
if (do_stats) {
node->stats.reset_current();
}
}
}
/* Schedule a node if it needs evaluation.
* dec_parents: Decrement pending parents count, true when child nodes are
* scheduled after a task has been completed.
*/
static void schedule_node(TaskPool *pool, Depsgraph *graph,
OperationNode *node, bool dec_parents,
const int thread_id)
{
/* No need to schedule nodes of invisible ID. */
if (!check_operation_node_visible(node)) {
return;
}
/* No need to schedule operations which are not tagged for update, they are
* considered to be up to date. */
if ((node->flag & DEPSOP_FLAG_NEEDS_UPDATE) == 0) {
return;
}
/* TODO(sergey): This is not strictly speaking safe to read
* num_links_pending. */
if (dec_parents) {
BLI_assert(node->num_links_pending > 0);
atomic_sub_and_fetch_uint32(&node->num_links_pending, 1);
}
/* Cal not schedule operation while its dependencies are not yet
* evaluated. */
if (node->num_links_pending != 0) {
return;
}
/* During the COW stage only schedule COW nodes. */
DepsgraphEvalState *state = (DepsgraphEvalState *)BLI_task_pool_userdata(pool);
if (state->is_cow_stage) {
if (node->owner->type != NodeType::COPY_ON_WRITE) {
return;
}
}
else {
BLI_assert(node->scheduled || node->owner->type != NodeType::COPY_ON_WRITE);
}
/* Actually schedule the node. */
bool is_scheduled = atomic_fetch_and_or_uint8(
(uint8_t *)&node->scheduled, (uint8_t)true);
if (!is_scheduled) {
if (node->is_noop()) {
/* skip NOOP node, schedule children right away */
schedule_children(pool, graph, node, thread_id);
}
else {
/* children are scheduled once this task is completed */
BLI_task_pool_push_from_thread(pool,
deg_task_run_func,
node,
false,
TASK_PRIORITY_HIGH,
thread_id);
}
}
}
static void schedule_graph(TaskPool *pool, Depsgraph *graph)
{
for (OperationNode *node : graph->operations) {
schedule_node(pool, graph, node, false, 0);
}
}
static void schedule_children(TaskPool *pool,
Depsgraph *graph,
OperationNode *node,
const int thread_id)
{
for (Relation *rel : node->outlinks) {
OperationNode *child = (OperationNode *)rel->to;
BLI_assert(child->type == NodeType::OPERATION);
if (child->scheduled) {
/* Happens when having cyclic dependencies. */
continue;
}
schedule_node(pool,
graph,
child,
(rel->flag & RELATION_FLAG_CYCLIC) == 0,
thread_id);
}
}
static void depsgraph_ensure_view_layer(Depsgraph *graph)
{
/* We update copy-on-write scene in the following cases:
* - It was not expanded yet.
* - It was tagged for update of CoW component.
* This allows us to have proper view layer pointer. */
Scene *scene_cow = graph->scene_cow;
if (!deg_copy_on_write_is_expanded(&scene_cow->id) ||
scene_cow->id.recalc & ID_RECALC_COPY_ON_WRITE)
{
const IDNode *id_node = graph->find_id_node(&graph->scene->id);
deg_update_copy_on_write_datablock(graph, id_node);
}
}
/**
* Evaluate all nodes tagged for updating,
* \warning This is usually done as part of main loop, but may also be
* called from frame-change update.
*
* \note Time sources should be all valid!
*/
void deg_evaluate_on_refresh(Depsgraph *graph)
{
/* Nothing to update, early out. */
if (BLI_gset_len(graph->entry_tags) == 0) {
return;
}
const bool do_time_debug = ((G.debug & G_DEBUG_DEPSGRAPH_TIME) != 0);
const double start_time = do_time_debug ? PIL_check_seconds_timer() : 0;
graph->debug_is_evaluating = true;
depsgraph_ensure_view_layer(graph);
/* Set up evaluation state. */
DepsgraphEvalState state;
state.graph = graph;
state.do_stats = do_time_debug;
/* Set up task scheduler and pull for threaded evaluation. */
TaskScheduler *task_scheduler;
bool need_free_scheduler;
if (G.debug & G_DEBUG_DEPSGRAPH_NO_THREADS) {
task_scheduler = BLI_task_scheduler_create(1);
need_free_scheduler = true;
}
else {
task_scheduler = BLI_task_scheduler_get();
need_free_scheduler = false;
}
TaskPool *task_pool = BLI_task_pool_create_suspended(task_scheduler, &state);
/* Prepare all nodes for evaluation. */
initialize_execution(&state, graph);
/* Do actual evaluation now. */
/* First, process all Copy-On-Write nodes. */
state.is_cow_stage = true;
schedule_graph(task_pool, graph);
BLI_task_pool_work_wait_and_reset(task_pool);
/* After that, process all other nodes. */
state.is_cow_stage = false;
schedule_graph(task_pool, graph);
BLI_task_pool_work_and_wait(task_pool);
BLI_task_pool_free(task_pool);
/* Finalize statistics gathering. This is because we only gather single
* operation timing here, without aggregating anything to avoid any extra
* synchronization. */
if (state.do_stats) {
deg_eval_stats_aggregate(graph);
}
/* Clear any uncleared tags - just in case. */
deg_graph_clear_tags(graph);
if (need_free_scheduler) {
BLI_task_scheduler_free(task_scheduler);
}
graph->debug_is_evaluating = false;
if (do_time_debug) {
printf("Depsgraph updated in %f seconds.\n",
PIL_check_seconds_timer() - start_time);
}
}
} // namespace DEG