- added new mathutils.Color() type, use with rna so we can do for eg: material.diffuse_color.r = 1.0 # also has hsv access material.diffuse_color.s = 0.6 - made Mathutils and Geometry module names lowercase.
		
			
				
	
	
		
			194 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			194 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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#  This program is free software; you can redistribute it and/or
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#  modify it under the terms of the GNU General Public License
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#  as published by the Free Software Foundation; either version 2
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#  of the License, or (at your option) any later version.
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#
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#  This program is distributed in the hope that it will be useful,
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#  but WITHOUT ANY WARRANTY; without even the implied warranty of
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#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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#  GNU General Public License for more details.
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#
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#  You should have received a copy of the GNU General Public License
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#  along with this program; if not, write to the Free Software Foundation,
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#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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class MeshSelectInteriorFaces(bpy.types.Operator):
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    '''Select faces where all edges have more then 2 face users.'''
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    bl_idname = "mesh.faces_select_interior"
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    bl_label = "Select Interior Faces"
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    bl_options = {'REGISTER', 'UNDO'}
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    def poll(self, context):
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        ob = context.active_object
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        return (ob and ob.type == 'MESH')
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    def execute(self, context):
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        ob = context.active_object
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        bpy.ops.mesh.selection_type(type='FACE')
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        is_editmode = (ob.mode == 'EDIT')
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        if is_editmode:
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            bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
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        mesh = ob.data
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        face_list = [face for face in mesh.faces]
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        face_edge_keys = [face.edge_keys for face in face_list]
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        edge_face_count = mesh.edge_face_count_dict
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        def test_interior(index):
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            for key in face_edge_keys[index]:
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                if edge_face_count[key] < 3:
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                    return False
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            return True
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        for index, face in enumerate(face_list):
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            if(test_interior(index)):
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                face.selected = True
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            else:
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                face.selected = False
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        if is_editmode:
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            bpy.ops.object.mode_set(mode='EDIT', toggle=False)
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        return {'FINISHED'}
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class MeshMirrorUV(bpy.types.Operator):
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    '''Copy mirror UV coordinates on the X axis based on a mirrored mesh'''
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    bl_idname = "mesh.faces_miror_uv"
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    bl_label = "Copy Mirrored UV coords"
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    bl_options = {'REGISTER', 'UNDO'}
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    def poll(self, context):
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        ob = context.active_object
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        return (ob and ob.type == 'MESH')
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    def execute(self, context):
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        DIR = 1 # TODO, make an option
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        from mathutils import Vector
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        ob = context.active_object
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        is_editmode = (ob.mode == 'EDIT')
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        if is_editmode:
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            bpy.ops.object.mode_set(mode='OBJECT', toggle=False)
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        mesh = ob.data
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        # mirror lookups
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        mirror_gt = {}
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        mirror_lt = {}
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        vcos = [v.co.to_tuple(5) for v in mesh.verts]
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        for i, co in enumerate(vcos):
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            if co[0] > 0.0:
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                mirror_gt[co] = i
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            elif co[0] < 0.0:
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                mirror_lt[co] = i
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            else:
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                mirror_gt[co] = i
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                mirror_lt[co] = i
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        #for i, v in enumerate(mesh.verts):
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        vmap = {}
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        for mirror_a, mirror_b in (mirror_gt, mirror_lt), (mirror_lt, mirror_gt):
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            for co, i in mirror_a.items():
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                nco = (-co[0], co[1], co[2])
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                j = mirror_b.get(nco)
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                if j is not None:
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                    vmap[i] = j
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        active_uv_layer = None
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        for lay in mesh.uv_textures:
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            if lay.active:
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                active_uv_layer = lay.data
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                break
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        fuvs = [(uv.uv1, uv.uv2, uv.uv3, uv.uv4) for uv in active_uv_layer]
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        fuvs_cpy = [(uv[0].copy(), uv[1].copy(), uv[2].copy(), uv[3].copy()) for uv in fuvs]
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        # as a list
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        faces = mesh.faces[:]
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        fuvsel = [(False not in uv.uv_selected) for uv in active_uv_layer]
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        fcents = [f.center for f in faces]
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        # find mirror faces
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        mirror_fm = {}
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        for i, f in enumerate(faces):
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            verts = f.verts[:]
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            verts.sort()
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            verts = tuple(verts)
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            mirror_fm[verts] = i
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        fmap = {}
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        for i, f in enumerate(faces):
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            verts = [vmap.get(j) for j in f.verts]
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            if None not in verts:
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                verts.sort()
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                j = mirror_fm.get(tuple(verts))
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                if j is not None:
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                    fmap[i] = j
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        done = [False] * len(faces)
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        for i, j in fmap.items():
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            if not fuvsel[i] or not fuvsel[j]:
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                continue
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            elif DIR == 0 and fcents[i][0] < 0.0:
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                continue
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            elif DIR == 1 and fcents[i][0] > 0.0:
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                continue
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            # copy UVs
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            uv1 = fuvs[i]
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            uv2 = fuvs_cpy[j]
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            # get the correct rotation
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            v1 = faces[j].verts[:]
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            v2 = [vmap[k] for k in faces[i].verts[:]]
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            for k in range(len(uv1)):
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                k_map = v1.index(v2[k])
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                uv1[k].x = - (uv2[k_map].x - 0.5) + 0.5
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                uv1[k].y = uv2[k_map].y
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        if is_editmode:
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            bpy.ops.object.mode_set(mode='EDIT', toggle=False)
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        return {'FINISHED'}
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# Register the operator
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classes = [
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    MeshSelectInteriorFaces,
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    MeshMirrorUV]
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def register():
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    register = bpy.types.register
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    for cls in classes:
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        register(cls)
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def unregister():
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    unregister = bpy.types.unregister
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    for cls in classes:
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        unregister(cls)
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if __name__ == "__main__":
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    register()
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