This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/python/generic/mathutils_matrix.h
Campbell Barton 67cfc427ee PyAPI
- added new mathutils.Color() type, use with rna so we can do for eg:
 material.diffuse_color.r = 1.0
 # also has hsv access
 material.diffuse_color.s = 0.6

 - made Mathutils and Geometry module names lowercase.
2010-04-11 14:22:27 +00:00

67 lines
2.4 KiB
C++

/*
* $Id$
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Joseph Gilbert
*
* ***** END GPL LICENSE BLOCK *****
*
*/
#ifndef EXPP_matrix_h
#define EXPP_matrix_h
#include <Python.h>
extern PyTypeObject matrix_Type;
#define MatrixObject_Check(_v) PyObject_TypeCheck((_v), &matrix_Type)
typedef float **ptRow;
typedef struct _Matrix { /* keep aligned with BaseMathObject in mathutils.h */
PyObject_VAR_HEAD
float *contigPtr; /*1D array of data (alias)*/
PyObject *cb_user; /* if this vector references another object, otherwise NULL, *Note* this owns its reference */
unsigned char cb_type; /* which user funcs do we adhere to, RNA, GameObject, etc */
unsigned char cb_subtype; /* subtype: location, rotation... to avoid defining many new functions for every attribute of the same type */
unsigned char wrapped; /*is wrapped data?*/
/* end BaseMathObject */
unsigned char rowSize;
unsigned int colSize;
ptRow matrix; /*ptr to the contigPtr (accessor)*/
} MatrixObject;
/*struct data contains a pointer to the actual data that the
object uses. It can use either PyMem allocated data (which will
be stored in py_data) or be a wrapper for data allocated through
blender (stored in blend_data). This is an either/or struct not both*/
/*prototypes*/
PyObject *newMatrixObject(float *mat, int rowSize, int colSize, int type, PyTypeObject *base_type);
PyObject *newMatrixObject_cb(PyObject *user, int rowSize, int colSize, int cb_type, int cb_subtype);
extern int mathutils_matrix_vector_cb_index;
extern struct Mathutils_Callback mathutils_matrix_vector_cb;
#endif /* EXPP_matrix_H */