105 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			105 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*
 | 
						|
 * ***** BEGIN GPL LICENSE BLOCK *****
 | 
						|
 *
 | 
						|
 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
 | 
						|
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 | 
						|
 *
 | 
						|
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 | 
						|
 * All rights reserved.
 | 
						|
 *
 | 
						|
 * The Original Code is: all of this file.
 | 
						|
 *
 | 
						|
 * Contributor(s): none yet.
 | 
						|
 *
 | 
						|
 * ***** END GPL LICENSE BLOCK *****
 | 
						|
 */
 | 
						|
 | 
						|
/** \file KX_RaySensor.h
 | 
						|
 *  \ingroup ketsji
 | 
						|
 *  \brief Cast a ray and feel for objects
 | 
						|
 */
 | 
						|
 | 
						|
#ifndef __KX_RAYSENSOR_H__
 | 
						|
#define __KX_RAYSENSOR_H__
 | 
						|
 | 
						|
#include "SCA_ISensor.h"
 | 
						|
#include "MT_Point3.h"
 | 
						|
#include "SCA_IScene.h" /* only for scene replace */
 | 
						|
#include "KX_Scene.h" /* only for scene replace */
 | 
						|
 | 
						|
struct KX_ClientObjectInfo;
 | 
						|
class KX_RayCast;
 | 
						|
 | 
						|
class KX_RaySensor : public SCA_ISensor
 | 
						|
{
 | 
						|
	Py_Header
 | 
						|
	STR_String		m_propertyname;
 | 
						|
	bool			m_bFindMaterial;
 | 
						|
	bool			m_bXRay;
 | 
						|
	float			m_distance;
 | 
						|
	class KX_Scene* m_scene;
 | 
						|
	bool			m_bTriggered;
 | 
						|
	int				m_axis;
 | 
						|
	bool			m_rayHit;
 | 
						|
	float			m_hitPosition[3];
 | 
						|
	SCA_IObject*	m_hitObject;
 | 
						|
	float			m_hitNormal[3];
 | 
						|
	float			m_rayDirection[3];
 | 
						|
	STR_String		m_hitMaterial;
 | 
						|
 | 
						|
public:
 | 
						|
	KX_RaySensor(class SCA_EventManager* eventmgr,
 | 
						|
					SCA_IObject* gameobj,
 | 
						|
					const STR_String& propname,
 | 
						|
					bool bFindMaterial,
 | 
						|
					bool bXRay,
 | 
						|
					double distance,
 | 
						|
					int axis,
 | 
						|
					class KX_Scene* ketsjiScene);
 | 
						|
	virtual ~KX_RaySensor();
 | 
						|
	virtual CValue* GetReplica();
 | 
						|
 | 
						|
	virtual bool Evaluate();
 | 
						|
	virtual bool IsPositiveTrigger();
 | 
						|
	virtual void Init();
 | 
						|
 | 
						|
	bool RayHit(KX_ClientObjectInfo* client, KX_RayCast* result, void * const data);
 | 
						|
	bool NeedRayCast(KX_ClientObjectInfo* client);
 | 
						|
 | 
						|
	virtual void		Replace_IScene(SCA_IScene *val) 
 | 
						|
	{ 	
 | 
						|
		m_scene= static_cast<KX_Scene *>(val); 
 | 
						|
	}
 | 
						|
 | 
						|
	//Python Interface
 | 
						|
	enum RayAxis {
 | 
						|
		KX_RAY_AXIS_POS_X = 0,
 | 
						|
		KX_RAY_AXIS_POS_Y,
 | 
						|
		KX_RAY_AXIS_POS_Z,
 | 
						|
		KX_RAY_AXIS_NEG_X,
 | 
						|
		KX_RAY_AXIS_NEG_Y,
 | 
						|
		KX_RAY_AXIS_NEG_Z
 | 
						|
	};
 | 
						|
	
 | 
						|
#ifdef WITH_PYTHON
 | 
						|
 | 
						|
	/* Attributes */
 | 
						|
	static PyObject *pyattr_get_hitobject(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
 | 
						|
	
 | 
						|
#endif  /* WITH_PYTHON */
 | 
						|
 | 
						|
};
 | 
						|
 | 
						|
#endif  /* __KX_RAYSENSOR_H__ */
 |