* added Pose attribute "ik" True/False depending on the pose bones IK. limitX/Y/Z bool's lockX/Y/ZRot bool's stiffX/Y/Z floats stretch (ikstretch) float
* added Pose attribute "ik" True/False depending on the pose bones IK. limitX/Y/Z bool's lockX/Y/ZRot bool's stiffX/Y/Z floats stretch (ikstretch) float