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blender-archive/source/blender/include/BIF_interface.h
Ton Roosendaal d8f8605098 - Bug fix: at osx, default AA font couldnt be written in .b.blend
(unless you manually install font)
- Bug fix: string for AA font was only 64 chars... made 256.

- Changed API for buttons aligning... it now detects automatic what rows
  are, or collums, and aligns buttons. This makes call easier:
  uiBlockBeginAlign(block);
  ... defBut....
  uiBlockEndAlign(block);
  Only works when you provide buttons in row order!
- made sure only 'rounded' theme uses this align stuff
- still work in progress.. I commit now because I leave to denmark for 2 days!

http://www.blender.org/bf/rt.jpg  <- now also groups with rows+collums
2003-11-14 15:49:26 +00:00

279 lines
10 KiB
C++

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef BIF_INTERFACE_H
#define BIF_INTERFACE_H
struct ID;
struct ListBase;
struct ScrArea;
/* uiBlock->dt */
#define UI_EMBOSS 0 /* use one of the themes for drawing */
#define UI_EMBOSSN 1 /* Nothing */
#define UI_EMBOSSM 2 /* Minimal builtin emboss, also for logic buttons */
#define UI_EMBOSSP 3 /* Pulldown */
#define UI_EMBOSSX 0 /* for a python file, which i can't change.... duh! */
/* uiBlock->direction */
#define UI_TOP 1
#define UI_DOWN 2
#define UI_LEFT 4
#define UI_RIGHT 8
#define UI_DIRECTION 15
#define UI_CENTRE 16
#define UI_SHIFT_FLIPPED 32
/* uiBlock->autofill */
#define UI_BLOCK_COLLUMNS 1
#define UI_BLOCK_ROWS 2
/* return from uiDoBlock */
#define UI_CONT 0
#define UI_NOTHING 1
#define UI_RETURN_CANCEL 2
#define UI_RETURN_OK 4
#define UI_RETURN_OUT 8
#define UI_RETURN 14
#define UI_EXIT_LOOP 16
/* uiBlock->flag (controls) */
#define UI_BLOCK_LOOP 1
#define UI_BLOCK_REDRAW 2
#define UI_BLOCK_RET_1 4
#define UI_BLOCK_BUSY 8
#define UI_BLOCK_NUMSELECT 16
#define UI_BLOCK_ENTER_OK 32
/* block->flag bits 12-15 are identical to but->flag bits */
/* block->font, for now: bold = medium+1 */
#define UI_HELV 0
#define UI_HELVB 1
/* panel controls */
#define UI_PNL_TRANSP 1
#define UI_PNL_SOLID 2
#define UI_PNL_CLOSE 32
#define UI_PNL_STOW 64
#define UI_PNL_TO_MOUSE 128
#define UI_PNL_UNSTOW 256
/* warning the first 4 flags are internal */
/* but->flag */
#define UI_TEXT_LEFT 16
#define UI_ICON_LEFT 32
#define UI_ICON_RIGHT 64
/* control for button type block */
#define UI_MAKE_TOP 128
#define UI_MAKE_DOWN 256
#define UI_MAKE_LEFT 512
#define UI_MAKE_RIGHT 1024
/* dont draw hilite on mouse over */
#define UI_NO_HILITE 2048
/* button align flag, for drawing groups together */
#define UI_BUT_ALIGN (15<<12)
#define UI_BUT_ALIGN_TOP (1<<12)
#define UI_BUT_ALIGN_LEFT (1<<13)
#define UI_BUT_ALIGN_RIGHT (1<<14)
#define UI_BUT_ALIGN_DOWN (1<<15)
/* Button types */
#define CHA 32
#define SHO 64
#define INT 96
#define FLO 128
#define FUN 192
#define BIT 256
#define BUTPOIN (128+64+32)
#define BUT (1<<9)
#define ROW (2<<9)
#define TOG (3<<9)
#define SLI (4<<9)
#define NUM (5<<9)
#define TEX (6<<9)
#define TOG3 (7<<9)
#define TOGR (8<<9)
#define TOGN (9<<9)
#define LABEL (10<<9)
#define MENU (11<<9)
#define ICONROW (12<<9)
#define ICONTOG (13<<9)
#define NUMSLI (14<<9)
#define COL (15<<9)
#define IDPOIN (16<<9)
#define HSVSLI (17<<9)
#define SCROLL (18<<9)
#define BLOCK (19<<9)
#define BUTM (20<<9)
#define SEPR (21<<9)
#define LINK (22<<9)
#define INLINK (23<<9)
#define KEYEVT (24<<9)
#define ICONTEXTROW (25<<9)
#define BUTTYPE (31<<9)
typedef struct uiBut uiBut;
typedef struct uiBlock uiBlock;
void uiEmboss(float x1, float y1, float x2, float y2, int sel);
void uiRoundBoxEmboss(float minx, float miny, float maxx, float maxy, float rad);
void uiRoundBox(float minx, float miny, float maxx, float maxy, float rad);
void uiSetRoundBox(int type);
void uiRoundRect(float minx, float miny, float maxx, float maxy, float rad);
void uiDrawMenuBox(float minx, float miny, float maxx, float maxy);
void uiTextBoundsBlock(uiBlock *block, int addval);
void uiBoundsBlock(struct uiBlock *block, int addval);
void uiDrawBlock(struct uiBlock *block);
void uiGetMouse(int win, short *adr);
void uiComposeLinks(uiBlock *block);
void uiSetButLock(int val, char *lockstr);
void uiClearButLock(void);
int uiDoBlocks(struct ListBase *lb, int event);
void uiSetCurFont(uiBlock *block, int index);
void uiDefFont(unsigned int index, void *xl, void *large, void *medium, void *small);
void uiFreeBlock(uiBlock *block);
void uiFreeBlocks(struct ListBase *lb);
void uiFreeBlocksWin(struct ListBase *lb, int win);
uiBlock *uiNewBlock(struct ListBase *lb, char *name, short dt, short font, short win);
uiBlock *uiGetBlock(char *name, struct ScrArea *sa);
/* automatic aligning, horiz or verical */
void uiBlockBeginAlign(uiBlock *block);
void uiBlockEndAlign(uiBlock *block);
uiBut *uiDefBut(uiBlock *block,
int type, int retval, char *str,
short x1, short y1,
short x2, short y2,
void *poin,
float min, float max,
float a1, float a2, char *tip);
uiBut *uiDefButF(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefButI(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefButS(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefButC(uiBlock *block, int type, int retval, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconBut(uiBlock *block,
int type, int retval, int icon,
short x1, short y1,
short x2, short y2,
void *poin,
float min, float max,
float a1, float a2, char *tip);
uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconTextBut(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, void *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, float *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, int *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, short *poin, float min, float max, float a1, float a2, char *tip);
uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, char *str, short x1, short y1, short x2, short y2, char *poin, float min, float max, float a1, float a2, char *tip);
typedef void (*uiIDPoinFuncFP) (char *str, struct ID **idpp);
void uiDefIDPoinBut(struct uiBlock *block,
uiIDPoinFuncFP func, int retval, char *str,
short x1, short y1,
short x2, short y2,
void *idpp, char *tip);
typedef uiBlock* (*uiBlockFuncFP) (void *arg1);
uiBut *uiDefBlockBut(uiBlock *block, uiBlockFuncFP func, void *func_arg1, char *str, short x1, short y1, short x2, short y2, char *tip);
uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockFuncFP func, void *arg, int icon, char *str, short x1, short y1, short x2, short y2, char *tip);
void uiDefKeyevtButS(uiBlock *block, int retval, char *str, short x1, short y1, short x2, short y2, short *spoin, char *tip);
void uiAutoBlock(struct uiBlock *block,
float minx, float miny,
float sizex, float sizey, int flag);
void uiSetButLink(struct uiBut *but,
void **poin,
void ***ppoin,
short *tot,
int from, int to);
int uiBlocksGetYMin (ListBase *lb);
int uiBlockGetCol (uiBlock *block);
void* uiBlockGetCurFont (uiBlock *block);
void uiBlockSetCol (uiBlock *block, int col);
void uiBlockSetEmboss (uiBlock *block, int emboss);
void uiBlockSetDirection (uiBlock *block, int direction);
void uiBlockFlipOrder (uiBlock *block);
void uiBlockSetFlag (uiBlock *block, int flag);
void uiBlockSetXOfs (uiBlock *block, int xofs);
int uiButGetRetVal (uiBut *but);
void uiButSetFlag (uiBut *but, int flag);
void uiButClearFlag (uiBut *but, int flag);
void uiBlockSetButmFunc (uiBlock *block, void (*butmfunc)(void *arg, int but_a2), void *arg);
void uiBlockSetFunc (uiBlock *block, void (*func)(void *arg1, void *arg2), void *arg1, void *arg2);
void uiButSetFunc (uiBut *but, void (*func)(void *arg1, void *arg2), void *arg1, void *arg2);
void uiBlockSetDrawExtraFunc(uiBlock *block, void (*func)());
short pupmenu(char *instr);
short pupmenu_col(char *instr, int maxrow);
extern void uiFreePanels(struct ListBase *lb);
extern void uiNewPanelTabbed(char *, char *);
extern int uiNewPanel(struct ScrArea *sa, struct uiBlock *block, char *panelname, char *tabname, int ofsx, int ofsy, int sizex, int sizey);
extern void uiSetPanel_view2d(struct ScrArea *sa);
extern void uiMatchPanel_view2d(struct ScrArea *sa);
extern void uiDrawBlocksPanels(struct ScrArea *sa, int re_align);
extern void uiNewPanelHeight(struct uiBlock *block, int sizey);
void uiPanelPush(uiBlock *block);
void uiPanelPop(uiBlock *block);
extern uiBlock *uiFindOpenPanelBlockName(ListBase *lb, char *name);
extern int uiAlignPanelStep(struct ScrArea *sa, float fac);
extern void uiPanelControl(int);
extern void uiSetPanelHandler(int);
#endif /* BIF_INTERFACE_H */