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blender-archive/source/blender/render/SConscript
Bastien Montagne 685fda4f13 Many i18n fixings, based on [#30428] [2.62] Translation Issues.
In fact, most "UI special cases" are not well translated, currently. :/ This affects especially the "Properties" panels. This commit should address problems in Graph editors, and 3D View (but probably not yet all of them). Yet it already adds more than 100 new messages (and fixes translated drawing of more).

Also done some style edits…
2012-03-03 21:42:21 +00:00

78 lines
3.0 KiB
Python

#!/usr/bin/python
Import ('env')
sources = env.Glob('intern/source/*.c')
raysources = env.Glob('intern/raytrace/*.cpp')
incs = 'intern/include #/intern/guardedalloc ../blenlib ../makesdna ../makesrna'
incs += ' extern/include ../blenkernel ../radiosity/extern/include ../imbuf ../blenfont'
incs += ' ../include ../blenloader ../../../intern/smoke/extern ../../../intern/mikktspace ../bmesh'
cflags_raytrace = env['CCFLAGS']
cxxflags_raytrace = env['CXXFLAGS']
defs = []
defs_raytrace = []
defs.append('WITH_SMOKE') # TODO, make optional
if env['WITH_BF_PYTHON']:
incs += ' ../python'
incs += ' ' + env['BF_PYTHON_INC']
defs.append('WITH_PYTHON')
if env['BF_DEBUG']:
defs.append('DEBUG')
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
if env['WITH_BF_RAYOPTIMIZATION']:
cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
cxxflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
if env['OURPLATFORM'] == 'win32-mingw':
if env['WITH_BF_RAYOPTIMIZATION']:
cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
cxxflags_raytrace = env['CXXFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
if env['OURPLATFORM'] == 'darwin':
if env['MACOSX_ARCHITECTURE'] in ('i386', 'x86_64') and env['WITH_BF_RAYOPTIMIZATION']:
cflags_raytrace = env['CFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
cxxflags_raytrace = env['CXXFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
if env['OURPLATFORM'] == 'linux':
if env['WITH_BF_RAYOPTIMIZATION']:
cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
cxxflags_raytrace = env['CXXFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
incs += ' ../../../extern/binreloc/include'
if env['OURPLATFORM'] == 'linuxcross':
if env['WITH_BF_RAYOPTIMIZATION']:
cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
cxxflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']
if env['WITH_BF_QUICKTIME']:
defs.append('WITH_QUICKTIME')
incs += ' ../quicktime ' + env['BF_QUICKTIME_INC']
if env['WITH_BF_OPENEXR']:
defs.append('WITH_OPENEXR')
if env['WITH_BF_GAMEENGINE']:
defs.append('WITH_GAMEENGINE')
if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross', 'win64-vc'):
incs += ' ' + env['BF_PTHREADS_INC']
#
# HACK: To fix problem with error 'MMX instruction set not enabled' from mmintrin.h
#
if env['OURPLATFORM'] == 'linuxcross':
defs.append('__SSE__')
defs_raytrace.append('__MMX__')
if env['WITH_BF_RAYOPTIMIZATION']:
defs.append('__SSE__')
defs_raytrace.append('__SSE__')
env.BlenderLib ( libname = 'bf_render', sources = sources, includes = Split(incs), defines=defs, libtype='core', priority=145 )
env.BlenderLib ( libname = 'bf_render_raytrace', sources = raysources, includes = Split(incs), defines=defs_raytrace, libtype='core', priority=145, compileflags=cflags_raytrace, cxx_compileflags=cxxflags_raytrace )