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blender-archive/source/blender/windowmanager/WM_api.h
Brecht Van Lommel 69310fb107 2.5: WM Compositing
* Triple Buffer is now more complete:
  - Proper handling of window resize, duplicate, etc.
  - It now uses 3x3 textures (or less) if the power of two sizes
    do not match well. That still has a worst case wast of 23.4%,
    but better than 300%.
  - It can also use the ARB/NV/EXT_texture_rectangle extension
    now, which may be supported on hardware that does not support
    ARB_texture_non_power_of_two.
  - Gesture, menu and brushe redraws now require no redraws at all
    from the area regions. So even on a high poly scene just moving
    the paint cursor or opening a menu should be fast.

* Testing can be done by setting the "Window Draw Method" in the
  User Preferences in the outliner. "Overlap" is still default,
  since "Triple Buffer" has not been tested on computers other than
  mine, would like to avoid crashing Blender on startup in case
  there is a common bug, but it's ready for testing now.

  - For reference "Full" draws the full window each time.
  - "Triple Buffer" should work for both swap copy and swap exchange
    systems, the latter still need the -E command line option for
    "Overlap".
  - Resizing and going fullscreen still gives flicker here but no
    more than "Full" drawing.

* Partial Redraw was added. ED_region_tag_redraw_partial takes a
  rect in window coordinates to define a subarea of the region.
  On region draw it will then set glScissor to a smaller area, and
  ar->drawrct will always be set to either the partial or full
  window rect. The latter can then be used for clipping in the 3D
  view or clipping interface drawing. Neither is implemented yet.
2009-01-23 03:52:52 +00:00

190 lines
8.1 KiB
C++

/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef WM_API_H
#define WM_API_H
/* dna-savable wmStructs here */
#include "DNA_windowmanager_types.h"
struct bContext;
struct IDProperty;
struct wmEvent;
struct wmEventHandler;
struct wmGesture;
struct wmJob;
struct wmNotifier;
struct rcti;
struct PointerRNA;
typedef struct wmJob wmJob;
/* general API */
void WM_setprefsize (int stax, int stay, int sizx, int sizy);
void WM_init (struct bContext *C);
void WM_exit (struct bContext *C);
void WM_main (struct bContext *C);
struct wmWindow *WM_window_open (struct bContext *C, struct rcti *rect);
/* files */
int WM_read_homefile (struct bContext *C, int from_memory);
int WM_write_homefile (struct bContext *C, struct wmOperator *op);
void WM_read_file (struct bContext *C, char *name, struct ReportList *reports);
void WM_write_file (struct bContext *C, char *target, struct ReportList *reports);
void WM_read_autosavefile(struct bContext *C);
void WM_write_autosave (struct bContext *C);
/* mouse cursors */
void WM_cursor_set (struct wmWindow *win, int curs);
void WM_cursor_modal (struct wmWindow *win, int curs);
void WM_cursor_restore (struct wmWindow *win);
void WM_cursor_wait (struct wmWindow *win, int val);
void WM_timecursor (struct wmWindow *win, int nr);
void *WM_paint_cursor_activate(struct wmWindowManager *wm, int (*poll)(struct bContext *C), void (*draw)(struct bContext *C, int, int));
void WM_paint_cursor_end(struct wmWindowManager *wm, void *handle);
/* keymap */
wmKeymapItem *WM_keymap_set_item (ListBase *lb, char *idname, short type,
short val, int modifier, short keymodifier);
wmKeymapItem *WM_keymap_verify_item(ListBase *lb, char *idname, short type,
short val, int modifier, short keymodifier);
wmKeymapItem *WM_keymap_add_item (ListBase *lb, char *idname, short type,
short val, int modifier, short keymodifier);
ListBase *WM_keymap_listbase (struct wmWindowManager *wm, const char *nameid,
int spaceid, int regionid);
char *WM_key_event_string(short type);
char *WM_key_event_operator_string(const struct bContext *C, const char *opname, int opcontext, char *str, int len);
/* handlers */
struct wmEventHandler *WM_event_add_keymap_handler(ListBase *handlers, ListBase *keymap);
/* boundbox, optional subwindow boundbox for offset */
struct wmEventHandler *WM_event_add_keymap_handler_bb(ListBase *handlers, ListBase *keymap, rcti *bb, rcti *swinbb);
void WM_event_remove_keymap_handler(ListBase *handlers, ListBase *keymap);
struct wmEventHandler *WM_event_add_ui_handler(struct bContext *C, ListBase *handlers,
int (*func)(struct bContext *C, struct wmEvent *event, void *userdata),
void (*remove)(struct bContext *C, void *userdata), void *userdata);
void WM_event_remove_ui_handler(ListBase *handlers,
int (*func)(struct bContext *C, struct wmEvent *event, void *userdata),
void (*remove)(struct bContext *C, void *userdata), void *userdata);
struct wmEventHandler *WM_event_add_modal_handler(struct bContext *C, ListBase *handlers, struct wmOperator *op);
void WM_event_remove_handlers(struct bContext *C, ListBase *handlers);
void WM_event_add_mousemove(struct bContext *C);
int WM_modal_tweak_exit(struct wmEvent *evt, int tweak_event);
void WM_event_add_notifier(struct bContext *C, unsigned int type, void *data);
void wm_event_add (struct wmWindow *win, struct wmEvent *event_to_add); /* XXX only for warning */
/* at maximum, every timestep seconds it triggers event_type events */
struct wmTimer *WM_event_add_window_timer(struct wmWindow *win, int event_type, double timestep);
void WM_event_remove_window_timer(struct wmWindow *win, struct wmTimer *timer);
void WM_event_window_timer_sleep(struct wmWindow *win, struct wmTimer *timer, int dosleep);
/* operator api, default callbacks */
/* invoke callback, uses enum property named "type" */
int WM_menu_invoke (struct bContext *C, struct wmOperator *op, struct wmEvent *event);
/* invoke callback, confirm menu + exec */
int WM_operator_confirm (struct bContext *C, struct wmOperator *op, struct wmEvent *event);
/* poll callback, context checks */
int WM_operator_winactive (struct bContext *C);
/* operator api */
void WM_operator_free (struct wmOperator *op);
wmOperatorType *WM_operatortype_find(const char *idname);
wmOperatorType *WM_operatortype_first(void);
void WM_operatortype_append (void (*opfunc)(wmOperatorType*));
void WM_operatortype_append_ptr (void (*opfunc)(wmOperatorType*, void *), void *userdata);
int WM_operatortype_remove(const char *idname);
int WM_operator_call (struct bContext *C, struct wmOperator *op);
int WM_operator_name_call (struct bContext *C, const char *opstring, int context, struct PointerRNA *properties);
int WM_operator_call_py(struct bContext *C, struct wmOperatorType *ot, struct PointerRNA *properties, struct ReportList *reports);
void WM_operator_properties_create(struct PointerRNA *ptr, const char *opstring);
void WM_operator_properties_free(struct PointerRNA *ptr);
/* operator as a python command (resultuing string must be free'd) */
char *WM_operator_pystring(struct wmOperator *op);
/* default operator callbacks for border/circle/lasso */
int WM_border_select_invoke (struct bContext *C, struct wmOperator *op, struct wmEvent *event);
int WM_border_select_modal (struct bContext *C, struct wmOperator *op, struct wmEvent *event);
int WM_gesture_circle_invoke(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
int WM_gesture_circle_modal(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
int WM_gesture_lasso_invoke(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
int WM_gesture_lasso_modal(struct bContext *C, struct wmOperator *op, struct wmEvent *event);
/* default operator for arearegions, generates event */
void WM_OT_tweak_gesture(struct wmOperatorType *ot);
/* Gesture manager API */
struct wmGesture *WM_gesture_new(struct bContext *C, struct wmEvent *event, int type);
void WM_gesture_end(struct bContext *C, struct wmGesture *gesture);
/* OpenGL wrappers, mimicking opengl syntax */
void wmSubWindowSet (struct wmWindow *win, int swinid);
void wmSubWindowScissorSet (struct wmWindow *win, int swinid, struct rcti *srct);
void wmLoadMatrix (float mat[][4]);
void wmGetMatrix (float mat[][4]);
void wmMultMatrix (float mat[][4]);
void wmGetSingleMatrix (float mat[][4]);
void wmScale (float x, float y, float z);
void wmLoadIdentity (void); /* note: old name clear_view_mat */
void wmFrustum (float x1, float x2, float y1, float y2, float n, float f);
void wmOrtho (float x1, float x2, float y1, float y2, float n, float f);
void wmOrtho2 (float x1, float x2, float y1, float y2);
/* utilities */
void WM_set_framebuffer_index_color(int index);
int WM_framebuffer_to_index(unsigned int col);
/* threaded Jobs Manager */
struct wmJob *WM_jobs_get(struct wmWindowManager *wm, struct wmWindow *win, void *owner);
void WM_jobs_customdata(struct wmJob *, void *customdata, void (*free)(void *));
void WM_jobs_timer(struct wmJob *, double timestep, unsigned int note);
void WM_jobs_callbacks(struct wmJob *,
void (*startjob)(void *, short *, short *),
void (*update)(void *));
void WM_jobs_start(struct wmJob *);
#endif /* WM_API_H */