491 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			491 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /*
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|  * ***** BEGIN GPL LICENSE BLOCK *****
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|  *
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|  * This program is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU General Public License
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|  * as published by the Free Software Foundation; either version 2
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|  * of the License, or (at your option) any later version.
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|  *
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|  * GNU General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program; if not, write to the Free Software Foundation,
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|  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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|  *
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|  * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed,
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|  *                 Nathan Letwory
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|  *
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|  * ***** END GPL LICENSE BLOCK *****
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|  */
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| 
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| /** \file blender/collada/GeometryExporter.cpp
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|  *  \ingroup collada
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|  */
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| 
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| 
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| #include <sstream>
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| 
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| #include "COLLADASWPrimitves.h"
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| #include "COLLADASWSource.h"
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| #include "COLLADASWVertices.h"
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| #include "COLLADABUUtils.h"
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| 
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| #include "GeometryExporter.h"
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| 
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| #include "DNA_meshdata_types.h"
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| #include "BKE_customdata.h"
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| #include "BKE_material.h"
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| 
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| #include "collada_internal.h"
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| 
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| // TODO: optimize UV sets by making indexed list with duplicates removed
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| GeometryExporter::GeometryExporter(COLLADASW::StreamWriter *sw, const ExportSettings *export_settings) : COLLADASW::LibraryGeometries(sw), export_settings(export_settings) {}
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| 
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| 
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| void GeometryExporter::exportGeom(Scene *sce)
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| {
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| 	openLibrary();
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| 
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| 	mScene = sce;
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| 	GeometryFunctor gf;
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| 	gf.forEachMeshObjectInScene<GeometryExporter>(sce, *this, this->export_settings->selected);
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| 
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| 	closeLibrary();
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| }
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| 
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| void GeometryExporter::operator()(Object *ob)
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| {
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| 	// XXX don't use DerivedMesh, Mesh instead?
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| 
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| #if 0		
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| 	DerivedMesh *dm = mesh_get_derived_final(mScene, ob, CD_MASK_BAREMESH);
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| #endif
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| 	Mesh *me = (Mesh*)ob->data;
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| 	std::string geom_id = get_geometry_id(ob);
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| 	std::string geom_name = id_name(ob->data);
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| 	std::vector<Normal> nor;
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| 	std::vector<Face> norind;
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| 
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| 	// Skip if linked geometry was already exported from another reference
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| 	if (exportedGeometry.find(geom_id) != exportedGeometry.end())
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| 		return;
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| 	exportedGeometry.insert(geom_id);
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| 
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| 	bool has_color = (bool)CustomData_has_layer(&me->fdata, CD_MCOL);
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| 
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| 	create_normals(nor, norind, me);
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| 
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| 	// openMesh(geoId, geoName, meshId)
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| 	openMesh(geom_id, geom_name);
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| 	
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| 	// writes <source> for vertex coords
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| 	createVertsSource(geom_id, me);
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| 	
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| 	// writes <source> for normal coords
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| 	createNormalsSource(geom_id, me, nor);
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| 
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| 	bool has_uvs = (bool)CustomData_has_layer(&me->fdata, CD_MTFACE);
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| 	
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| 	// writes <source> for uv coords if mesh has uv coords
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| 	if (has_uvs)
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| 		createTexcoordsSource(geom_id, me);
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| 
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| 	if (has_color)
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| 		createVertexColorSource(geom_id, me);
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| 
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| 	// <vertices>
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| 	COLLADASW::Vertices verts(mSW);
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| 	verts.setId(getIdBySemantics(geom_id, COLLADASW::InputSemantic::VERTEX));
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| 	COLLADASW::InputList &input_list = verts.getInputList();
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| 	COLLADASW::Input input(COLLADASW::InputSemantic::POSITION, getUrlBySemantics(geom_id, COLLADASW::InputSemantic::POSITION));
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| 	input_list.push_back(input);
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| 	verts.add();
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| 
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| 	// XXX slow		
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| 	if (ob->totcol) {
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| 		for(int a = 0; a < ob->totcol; a++)	{
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| 			createPolylist(a, has_uvs, has_color, ob, geom_id, norind);
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| 		}
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| 	}
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| 	else {
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| 		createPolylist(0, has_uvs, has_color, ob, geom_id, norind);
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| 	}
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| 	
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| 	closeMesh();
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| 	
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| 	if (me->flag & ME_TWOSIDED) {
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| 		mSW->appendTextBlock("<extra><technique profile=\"MAYA\"><double_sided>1</double_sided></technique></extra>");
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| 	}
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| 	
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| 	closeGeometry();
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| 	
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| #if 0
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| 	dm->release(dm);
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| #endif
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| }
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| 
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| // powerful because it handles both cases when there is material and when there's not
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| void GeometryExporter::createPolylist(short material_index,
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| 					bool has_uvs,
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| 					bool has_color,
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| 					Object *ob,
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| 					std::string& geom_id,
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| 					std::vector<Face>& norind)
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| {
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| 	Mesh *me = (Mesh*)ob->data;
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| 	MFace *mfaces = me->mface;
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| 	int totfaces = me->totface;
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| 
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| 	// <vcount>
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| 	int i;
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| 	int faces_in_polylist = 0;
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| 	std::vector<unsigned long> vcount_list;
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| 
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| 	// count faces with this material
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| 	for (i = 0; i < totfaces; i++) {
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| 		MFace *f = &mfaces[i];
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| 		
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| 		if (f->mat_nr == material_index) {
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| 			faces_in_polylist++;
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| 			if (f->v4 == 0) {
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| 				vcount_list.push_back(3);
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| 			}
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| 			else {
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| 				vcount_list.push_back(4);
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| 			}
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| 		}
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| 	}
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| 
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| 	// no faces using this material
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| 	if (faces_in_polylist == 0) {
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| 		fprintf(stderr, "%s: no faces use material %d\n", id_name(ob).c_str(), material_index);
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| 		return;
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| 	}
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| 		
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| 	Material *ma = ob->totcol ? give_current_material(ob, material_index + 1) : NULL;
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| 	COLLADASW::Polylist polylist(mSW);
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| 		
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| 	// sets count attribute in <polylist>
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| 	polylist.setCount(faces_in_polylist);
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| 		
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| 	// sets material name
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| 	if (ma) {
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| 		std::ostringstream ostr;
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| 		ostr << translate_id(id_name(ma)) << material_index+1;
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| 		polylist.setMaterial(ostr.str());
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| 	}
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| 			
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| 	COLLADASW::InputList &til = polylist.getInputList();
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| 		
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| 	// creates <input> in <polylist> for vertices 
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| 	COLLADASW::Input input1(COLLADASW::InputSemantic::VERTEX, getUrlBySemantics(geom_id, COLLADASW::InputSemantic::VERTEX), 0);
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| 		
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| 	// creates <input> in <polylist> for normals
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| 	COLLADASW::Input input2(COLLADASW::InputSemantic::NORMAL, getUrlBySemantics(geom_id, COLLADASW::InputSemantic::NORMAL), 1);
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| 		
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| 	til.push_back(input1);
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| 	til.push_back(input2);
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| 		
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| 	// if mesh has uv coords writes <input> for TEXCOORD
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| 	int num_layers = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
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| 
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| 	for (i = 0; i < num_layers; i++) {
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| 		// char *name = CustomData_get_layer_name(&me->fdata, CD_MTFACE, i);
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| 		COLLADASW::Input input3(COLLADASW::InputSemantic::TEXCOORD,
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| 								makeUrl(makeTexcoordSourceId(geom_id, i)),
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| 								2, // offset always 2, this is only until we have optimized UV sets
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| 								i  // set number equals UV map index
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| 								);
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| 		til.push_back(input3);
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| 	}
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| 
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| 	if (has_color) {
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| 		COLLADASW::Input input4(COLLADASW::InputSemantic::COLOR, getUrlBySemantics(geom_id, COLLADASW::InputSemantic::COLOR), has_uvs ? 3 : 2);
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| 		til.push_back(input4);
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| 	}
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| 		
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| 	// sets <vcount>
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| 	polylist.setVCountList(vcount_list);
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| 		
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| 	// performs the actual writing
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| 	polylist.prepareToAppendValues();
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| 		
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| 	// <p>
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| 	int texindex = 0;
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| 	for (i = 0; i < totfaces; i++) {
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| 		MFace *f = &mfaces[i];
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| 
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| 		if (f->mat_nr == material_index) {
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| 
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| 			unsigned int *v = &f->v1;
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| 			unsigned int *n = &norind[i].v1;
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| 			for (int j = 0; j < (f->v4 == 0 ? 3 : 4); j++) {
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| 				polylist.appendValues(v[j]);
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| 				polylist.appendValues(n[j]);
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| 
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| 				if (has_uvs)
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| 					polylist.appendValues(texindex + j);
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| 
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| 				if (has_color)
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| 					polylist.appendValues(texindex + j);
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| 			}
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| 		}
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| 
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| 		texindex += 3;
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| 		if (f->v4 != 0)
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| 			texindex++;
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| 	}
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| 		
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| 	polylist.finish();
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| }
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| 
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| // creates <source> for positions
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| void GeometryExporter::createVertsSource(std::string geom_id, Mesh *me)
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| {
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| #if 0
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| 	int totverts = dm->getNumVerts(dm);
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| 	MVert *verts = dm->getVertArray(dm);
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| #endif
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| 	int totverts = me->totvert;
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| 	MVert *verts = me->mvert;
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| 	
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| 	COLLADASW::FloatSourceF source(mSW);
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| 	source.setId(getIdBySemantics(geom_id, COLLADASW::InputSemantic::POSITION));
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| 	source.setArrayId(getIdBySemantics(geom_id, COLLADASW::InputSemantic::POSITION) +
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| 					  ARRAY_ID_SUFFIX);
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| 	source.setAccessorCount(totverts);
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| 	source.setAccessorStride(3);
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| 	COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList();
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| 	param.push_back("X");
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| 	param.push_back("Y");
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| 	param.push_back("Z");
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| 	/*main function, it creates <source id = "">, <float_array id = ""
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| 	  count = ""> */
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| 	source.prepareToAppendValues();
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| 	//appends data to <float_array>
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| 	int i = 0;
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| 	for (i = 0; i < totverts; i++) {
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| 		source.appendValues(verts[i].co[0], verts[i].co[1], verts[i].co[2]);			
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| 	}
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| 	
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| 	source.finish();
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| 
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| }
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| 
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| void GeometryExporter::createVertexColorSource(std::string geom_id, Mesh *me)
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| {
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| 	if (!CustomData_has_layer(&me->fdata, CD_MCOL))
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| 		return;
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| 
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| 	MFace *f;
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| 	int totcolor = 0, i, j;
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| 
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| 	for (i = 0, f = me->mface; i < me->totface; i++, f++)
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| 		totcolor += f->v4 ? 4 : 3;
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| 
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| 	COLLADASW::FloatSourceF source(mSW);
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| 	source.setId(getIdBySemantics(geom_id, COLLADASW::InputSemantic::COLOR));
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| 	source.setArrayId(getIdBySemantics(geom_id, COLLADASW::InputSemantic::COLOR) + ARRAY_ID_SUFFIX);
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| 	source.setAccessorCount(totcolor);
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| 	source.setAccessorStride(3);
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| 
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| 	COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList();
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| 	param.push_back("R");
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| 	param.push_back("G");
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| 	param.push_back("B");
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| 
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| 	source.prepareToAppendValues();
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| 
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| 	int index = CustomData_get_active_layer_index(&me->fdata, CD_MCOL);
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| 
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| 	MCol *mcol = (MCol*)me->fdata.layers[index].data;
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| 	MCol *c = mcol;
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| 
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| 	for (i = 0, f = me->mface; i < me->totface; i++, c += 4, f++)
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| 		for (j = 0; j < (f->v4 ? 4 : 3); j++)
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| 			source.appendValues(c[j].b / 255.0f, c[j].g / 255.0f, c[j].r / 255.0f);
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| 	
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| 	source.finish();
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| }
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| 
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| std::string GeometryExporter::makeTexcoordSourceId(std::string& geom_id, int layer_index)
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| {
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| 	char suffix[20];
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| 	sprintf(suffix, "-%d", layer_index);
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| 	return getIdBySemantics(geom_id, COLLADASW::InputSemantic::TEXCOORD) + suffix;
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| }
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| 
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| //creates <source> for texcoords
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| void GeometryExporter::createTexcoordsSource(std::string geom_id, Mesh *me)
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| {
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| #if 0
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| 	int totfaces = dm->getNumTessFaces(dm);
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| 	MFace *mfaces = dm->getTessFaceArray(dm);
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| #endif
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| 	int totfaces = me->totface;
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| 	MFace *mfaces = me->mface;
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| 
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| 	int totuv = 0;
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| 	int i;
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| 
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| 	// count totuv
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| 	for (i = 0; i < totfaces; i++) {
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| 		MFace *f = &mfaces[i];
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| 		if (f->v4 == 0) {
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| 			totuv+=3;
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| 		}
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| 		else {
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| 			totuv+=4;
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| 		}
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| 	}
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| 
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| 	int num_layers = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
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| 
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| 	// write <source> for each layer
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| 	// each <source> will get id like meshName + "map-channel-1"
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| 	for (int a = 0; a < num_layers; a++) {
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| 		MTFace *tface = (MTFace*)CustomData_get_layer_n(&me->fdata, CD_MTFACE, a);
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| 		// char *name = CustomData_get_layer_name(&me->fdata, CD_MTFACE, a);
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| 		
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| 		COLLADASW::FloatSourceF source(mSW);
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| 		std::string layer_id = makeTexcoordSourceId(geom_id, a);
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| 		source.setId(layer_id);
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| 		source.setArrayId(layer_id + ARRAY_ID_SUFFIX);
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| 		
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| 		source.setAccessorCount(totuv);
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| 		source.setAccessorStride(2);
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| 		COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList();
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| 		param.push_back("S");
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| 		param.push_back("T");
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| 		
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| 		source.prepareToAppendValues();
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| 		
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| 		for (i = 0; i < totfaces; i++) {
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| 			MFace *f = &mfaces[i];
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| 			
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| 			for (int j = 0; j < (f->v4 == 0 ? 3 : 4); j++) {
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| 				source.appendValues(tface[i].uv[j][0],
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| 									tface[i].uv[j][1]);
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| 			}
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| 		}
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| 		
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| 		source.finish();
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| 	}
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| }
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| 
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| 
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| //creates <source> for normals
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| void GeometryExporter::createNormalsSource(std::string geom_id, Mesh *me, std::vector<Normal>& nor)
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| {
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| #if 0
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| 	int totverts = dm->getNumVerts(dm);
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| 	MVert *verts = dm->getVertArray(dm);
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| #endif
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| 
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| 	COLLADASW::FloatSourceF source(mSW);
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| 	source.setId(getIdBySemantics(geom_id, COLLADASW::InputSemantic::NORMAL));
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| 	source.setArrayId(getIdBySemantics(geom_id, COLLADASW::InputSemantic::NORMAL) +
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| 					  ARRAY_ID_SUFFIX);
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| 	source.setAccessorCount((unsigned long)nor.size());
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| 	source.setAccessorStride(3);
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| 	COLLADASW::SourceBase::ParameterNameList ¶m = source.getParameterNameList();
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| 	param.push_back("X");
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| 	param.push_back("Y");
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| 	param.push_back("Z");
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| 	
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| 	source.prepareToAppendValues();
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| 
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| 	std::vector<Normal>::iterator it;
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| 	for (it = nor.begin(); it != nor.end(); it++) {
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| 		Normal& n = *it;
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| 		source.appendValues(n.x, n.y, n.z);
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| 	}
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| 
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| 	source.finish();
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| }
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| 
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| void GeometryExporter::create_normals(std::vector<Normal> &nor, std::vector<Face> &ind, Mesh *me)
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| {
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| 	int i, j, v;
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| 	MVert *vert = me->mvert;
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| 	std::map<unsigned int, unsigned int> nshar;
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| 
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| 	for (i = 0; i < me->totface; i++) {
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| 		MFace *fa = &me->mface[i];
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| 		Face f;
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| 		unsigned int *nn = &f.v1;
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| 		unsigned int *vv = &fa->v1;
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| 
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| 		memset(&f, 0, sizeof(f));
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| 		v = fa->v4 == 0 ? 3 : 4;
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| 
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| 		if (!(fa->flag & ME_SMOOTH)) {
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| 			Normal n;
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| 			if (v == 4)
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| 				normal_quad_v3(&n.x, vert[fa->v1].co, vert[fa->v2].co, vert[fa->v3].co, vert[fa->v4].co);
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| 			else
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| 				normal_tri_v3(&n.x, vert[fa->v1].co, vert[fa->v2].co, vert[fa->v3].co);
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| 			nor.push_back(n);
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| 		}
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| 
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| 		for (j = 0; j < v; j++) {
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| 			if (fa->flag & ME_SMOOTH) {
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| 				if (nshar.find(*vv) != nshar.end())
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| 					*nn = nshar[*vv];
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| 				else {
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| 					Normal n = {
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| 						vert[*vv].no[0]/32767.0,
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| 						vert[*vv].no[1]/32767.0,
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| 						vert[*vv].no[2]/32767.0
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| 					};
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| 					nor.push_back(n);
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| 					*nn = (unsigned int)nor.size() - 1;
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| 					nshar[*vv] = *nn;
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| 				}
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| 				vv++;
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| 			}
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| 			else {
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| 				*nn = (unsigned int)nor.size() - 1;
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| 			}
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| 			nn++;
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| 		}
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| 
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| 		ind.push_back(f);
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| 	}
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| }
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| 
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| std::string GeometryExporter::getIdBySemantics(std::string geom_id, COLLADASW::InputSemantic::Semantics type, std::string other_suffix) {
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| 	return geom_id + getSuffixBySemantic(type) + other_suffix;
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| }
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| 
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| 
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| COLLADASW::URI GeometryExporter::getUrlBySemantics(std::string geom_id, COLLADASW::InputSemantic::Semantics type, std::string other_suffix) {
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| 	
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| 	std::string id(getIdBySemantics(geom_id, type, other_suffix));
 | |
| 	return COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, id);
 | |
| 	
 | |
| }
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| 
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| COLLADASW::URI GeometryExporter::makeUrl(std::string id)
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| {
 | |
| 	return COLLADASW::URI(COLLADABU::Utils::EMPTY_STRING, id);
 | |
| }
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| 
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| 
 | |
| /* int GeometryExporter::getTriCount(MFace *faces, int totface) {
 | |
| 	int i;
 | |
| 	int tris = 0;
 | |
| 	for (i = 0; i < totface; i++) {
 | |
| 		// if quad
 | |
| 		if (faces[i].v4 != 0)
 | |
| 			tris += 2;
 | |
| 		else
 | |
| 			tris++;
 | |
| 	}
 | |
| 
 | |
| 	return tris;
 | |
| 	}*/
 |