- works by defining panel categories, currently restricted to the toolbar. - no panels define bl_categories yet, so no user visible changes since tabs only show when there are multiple. - panel pinning is available in rmb menu or alt+lmb.
		
			
				
	
	
		
			4186 lines
		
	
	
		
			116 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			4186 lines
		
	
	
		
			116 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
 | 
						|
 * ***** BEGIN GPL LICENSE BLOCK *****
 | 
						|
 *
 | 
						|
 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version.
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
 | 
						|
 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 | 
						|
 *
 | 
						|
 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
 | 
						|
 * All rights reserved.
 | 
						|
 *
 | 
						|
 * Contributor(s): Blender Foundation 2002-2008, full recode.
 | 
						|
 *
 | 
						|
 * ***** END GPL LICENSE BLOCK *****
 | 
						|
 */
 | 
						|
 | 
						|
/** \file blender/editors/interface/interface.c
 | 
						|
 *  \ingroup edinterface
 | 
						|
 */
 | 
						|
 | 
						|
 | 
						|
#include <float.h>
 | 
						|
#include <limits.h>
 | 
						|
#include <math.h>
 | 
						|
#include <string.h>
 | 
						|
#include <ctype.h>
 | 
						|
#include <stddef.h>  /* offsetof() */
 | 
						|
 | 
						|
#include "MEM_guardedalloc.h"
 | 
						|
 | 
						|
#include "DNA_scene_types.h"
 | 
						|
#include "DNA_screen_types.h"
 | 
						|
#include "DNA_userdef_types.h"
 | 
						|
 | 
						|
#include "BLI_math.h"
 | 
						|
#include "BLI_listbase.h"
 | 
						|
#include "BLI_string.h"
 | 
						|
#include "BLI_string_utf8.h"
 | 
						|
#include "BLI_path_util.h"
 | 
						|
#include "BLI_rect.h"
 | 
						|
 | 
						|
#include "BLI_dynstr.h"
 | 
						|
#include "BLI_utildefines.h"
 | 
						|
 | 
						|
#include "BKE_context.h"
 | 
						|
#include "BKE_library.h"
 | 
						|
#include "BKE_unit.h"
 | 
						|
#include "BKE_screen.h"
 | 
						|
#include "BKE_idprop.h"
 | 
						|
 | 
						|
#include "BIF_gl.h"
 | 
						|
 | 
						|
#include "BLF_api.h"
 | 
						|
#include "BLF_translation.h"
 | 
						|
 | 
						|
#include "UI_interface.h"
 | 
						|
 | 
						|
#include "IMB_imbuf.h"
 | 
						|
 | 
						|
#include "WM_api.h"
 | 
						|
#include "WM_types.h"
 | 
						|
#include "wm_subwindow.h"
 | 
						|
 | 
						|
#include "RNA_access.h"
 | 
						|
 | 
						|
#include "BPY_extern.h"
 | 
						|
 | 
						|
#include "IMB_colormanagement.h"
 | 
						|
 | 
						|
#include "interface_intern.h"
 | 
						|
 | 
						|
#define PRECISION_FLOAT_MAX 7
 | 
						|
#define PRECISION_FLOAT_MAX_POW 10000000 /* pow(10, PRECISION_FLOAT_MAX)  */
 | 
						|
 | 
						|
/* avoid unneeded calls to ui_get_but_val */
 | 
						|
#define UI_BUT_VALUE_UNSET DBL_MAX
 | 
						|
#define UI_GET_BUT_VALUE_INIT(_but, _value) if (_value == DBL_MAX) {  (_value) = ui_get_but_val(_but); } (void)0
 | 
						|
 | 
						|
/* 
 | 
						|
 * a full doc with API notes can be found in bf-blender/trunk/blender/doc/guides/interface_API.txt
 | 
						|
 * 
 | 
						|
 * uiBlahBlah()		external function
 | 
						|
 * ui_blah_blah()	internal function
 | 
						|
 */
 | 
						|
 | 
						|
static void ui_free_but(const bContext *C, uiBut *but);
 | 
						|
 | 
						|
bool ui_block_is_menu(const uiBlock *block)
 | 
						|
{
 | 
						|
	return (((block->flag & UI_BLOCK_LOOP) != 0) &&
 | 
						|
	        /* non-menu popups use keep-open, so check this is off */
 | 
						|
	        ((block->flag & UI_BLOCK_KEEP_OPEN) == 0));
 | 
						|
}
 | 
						|
 | 
						|
/* ************* window matrix ************** */
 | 
						|
 | 
						|
void ui_block_to_window_fl(const ARegion *ar, uiBlock *block, float *x, float *y)
 | 
						|
{
 | 
						|
	float gx, gy;
 | 
						|
	int sx, sy, getsizex, getsizey;
 | 
						|
 | 
						|
	getsizex = BLI_rcti_size_x(&ar->winrct) + 1;
 | 
						|
	getsizey = BLI_rcti_size_y(&ar->winrct) + 1;
 | 
						|
	sx = ar->winrct.xmin;
 | 
						|
	sy = ar->winrct.ymin;
 | 
						|
 | 
						|
	gx = *x;
 | 
						|
	gy = *y;
 | 
						|
 | 
						|
	if (block->panel) {
 | 
						|
		gx += block->panel->ofsx;
 | 
						|
		gy += block->panel->ofsy;
 | 
						|
	}
 | 
						|
 | 
						|
	*x = ((float)sx) + ((float)getsizex) * (0.5f + 0.5f * (gx * block->winmat[0][0] + gy * block->winmat[1][0] + block->winmat[3][0]));
 | 
						|
	*y = ((float)sy) + ((float)getsizey) * (0.5f + 0.5f * (gx * block->winmat[0][1] + gy * block->winmat[1][1] + block->winmat[3][1]));
 | 
						|
}
 | 
						|
 | 
						|
void ui_block_to_window(const ARegion *ar, uiBlock *block, int *x, int *y)
 | 
						|
{
 | 
						|
	float fx, fy;
 | 
						|
 | 
						|
	fx = *x;
 | 
						|
	fy = *y;
 | 
						|
 | 
						|
	ui_block_to_window_fl(ar, block, &fx, &fy);
 | 
						|
 | 
						|
	*x = (int)(fx + 0.5f);
 | 
						|
	*y = (int)(fy + 0.5f);
 | 
						|
}
 | 
						|
 | 
						|
void ui_block_to_window_rctf(const ARegion *ar, uiBlock *block, rctf *rct_dst, const rctf *rct_src)
 | 
						|
{
 | 
						|
	*rct_dst = *rct_src;
 | 
						|
	ui_block_to_window_fl(ar, block, &rct_dst->xmin, &rct_dst->ymin);
 | 
						|
	ui_block_to_window_fl(ar, block, &rct_dst->xmax, &rct_dst->ymax);
 | 
						|
}
 | 
						|
 | 
						|
void ui_window_to_block_fl(const ARegion *ar, uiBlock *block, float *x, float *y)   /* for mouse cursor */
 | 
						|
{
 | 
						|
	float a, b, c, d, e, f, px, py;
 | 
						|
	int sx, sy, getsizex, getsizey;
 | 
						|
 | 
						|
	getsizex = BLI_rcti_size_x(&ar->winrct) + 1;
 | 
						|
	getsizey = BLI_rcti_size_y(&ar->winrct) + 1;
 | 
						|
	sx = ar->winrct.xmin;
 | 
						|
	sy = ar->winrct.ymin;
 | 
						|
 | 
						|
	a = 0.5f * ((float)getsizex) * block->winmat[0][0];
 | 
						|
	b = 0.5f * ((float)getsizex) * block->winmat[1][0];
 | 
						|
	c = 0.5f * ((float)getsizex) * (1.0f + block->winmat[3][0]);
 | 
						|
 | 
						|
	d = 0.5f * ((float)getsizey) * block->winmat[0][1];
 | 
						|
	e = 0.5f * ((float)getsizey) * block->winmat[1][1];
 | 
						|
	f = 0.5f * ((float)getsizey) * (1.0f + block->winmat[3][1]);
 | 
						|
 | 
						|
	px = *x - sx;
 | 
						|
	py = *y - sy;
 | 
						|
 | 
						|
	*y =  (a * (py - f) + d * (c - px)) / (a * e - d * b);
 | 
						|
	*x = (px - b * (*y) - c) / a;
 | 
						|
 | 
						|
	if (block->panel) {
 | 
						|
		*x -= block->panel->ofsx;
 | 
						|
		*y -= block->panel->ofsy;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ui_window_to_block(const ARegion *ar, uiBlock *block, int *x, int *y)
 | 
						|
{
 | 
						|
	float fx, fy;
 | 
						|
 | 
						|
	fx = *x;
 | 
						|
	fy = *y;
 | 
						|
 | 
						|
	ui_window_to_block_fl(ar, block, &fx, &fy);
 | 
						|
 | 
						|
	*x = (int)(fx + 0.5f);
 | 
						|
	*y = (int)(fy + 0.5f);
 | 
						|
}
 | 
						|
 | 
						|
void ui_window_to_region(const ARegion *ar, int *x, int *y)
 | 
						|
{
 | 
						|
	*x -= ar->winrct.xmin;
 | 
						|
	*y -= ar->winrct.ymin;
 | 
						|
}
 | 
						|
 | 
						|
/* ******************* block calc ************************* */
 | 
						|
 | 
						|
void ui_block_translate(uiBlock *block, int x, int y)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
 | 
						|
	for (but = block->buttons.first; but; but = but->next) {
 | 
						|
		BLI_rctf_translate(&but->rect, x, y);
 | 
						|
	}
 | 
						|
 | 
						|
	BLI_rctf_translate(&block->rect, x, y);
 | 
						|
}
 | 
						|
 | 
						|
static void ui_text_bounds_block(uiBlock *block, float offset)
 | 
						|
{
 | 
						|
	uiStyle *style = UI_GetStyle();
 | 
						|
	uiBut *bt;
 | 
						|
	int i = 0, j, x1addval = offset, nextcol;
 | 
						|
	int lastcol = 0, col = 0;
 | 
						|
	
 | 
						|
	uiStyleFontSet(&style->widget);
 | 
						|
	
 | 
						|
	for (bt = block->buttons.first; bt; bt = bt->next) {
 | 
						|
		if (bt->type != SEPR) {
 | 
						|
			j = BLF_width(style->widget.uifont_id, bt->drawstr, sizeof(bt->drawstr));
 | 
						|
 | 
						|
			if (j > i) i = j;
 | 
						|
		}
 | 
						|
 | 
						|
		if (bt->next && bt->rect.xmin < bt->next->rect.xmin)
 | 
						|
			lastcol++;
 | 
						|
	}
 | 
						|
 | 
						|
	/* cope with multi collumns */
 | 
						|
	bt = block->buttons.first;
 | 
						|
	while (bt) {
 | 
						|
		if (bt->next && bt->rect.xmin < bt->next->rect.xmin) {
 | 
						|
			nextcol = 1;
 | 
						|
			col++;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			nextcol = 0;
 | 
						|
		}
 | 
						|
		
 | 
						|
		bt->rect.xmin = x1addval;
 | 
						|
		bt->rect.xmax = bt->rect.xmin + i + block->bounds;
 | 
						|
		
 | 
						|
		if (col == lastcol) {
 | 
						|
			bt->rect.xmax = max_ff(bt->rect.xmax, offset + block->minbounds);
 | 
						|
		}
 | 
						|
 | 
						|
		ui_check_but(bt);  /* clips text again */
 | 
						|
		
 | 
						|
		if (nextcol)
 | 
						|
			x1addval += i + block->bounds;
 | 
						|
		
 | 
						|
		bt = bt->next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ui_bounds_block(uiBlock *block)
 | 
						|
{
 | 
						|
	uiBut *bt;
 | 
						|
	int xof;
 | 
						|
	
 | 
						|
	if (block->buttons.first == NULL) {
 | 
						|
		if (block->panel) {
 | 
						|
			block->rect.xmin = 0.0; block->rect.xmax = block->panel->sizex;
 | 
						|
			block->rect.ymin = 0.0; block->rect.ymax = block->panel->sizey;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
	
 | 
						|
		BLI_rctf_init_minmax(&block->rect);
 | 
						|
 | 
						|
		for (bt = block->buttons.first; bt; bt = bt->next) {
 | 
						|
			BLI_rctf_union(&block->rect, &bt->rect);
 | 
						|
		}
 | 
						|
		
 | 
						|
		block->rect.xmin -= block->bounds;
 | 
						|
		block->rect.ymin -= block->bounds;
 | 
						|
		block->rect.xmax += block->bounds;
 | 
						|
		block->rect.ymax += block->bounds;
 | 
						|
	}
 | 
						|
 | 
						|
	block->rect.xmax = block->rect.xmin + max_ff(BLI_rctf_size_x(&block->rect), block->minbounds);
 | 
						|
 | 
						|
	/* hardcoded exception... but that one is annoying with larger safety */ 
 | 
						|
	bt = block->buttons.first;
 | 
						|
	if (bt && strncmp(bt->str, "ERROR", 5) == 0) xof = 10;
 | 
						|
	else xof = 40;
 | 
						|
 | 
						|
	block->safety.xmin = block->rect.xmin - xof;
 | 
						|
	block->safety.ymin = block->rect.ymin - xof;
 | 
						|
	block->safety.xmax = block->rect.xmax + xof;
 | 
						|
	block->safety.ymax = block->rect.ymax + xof;
 | 
						|
}
 | 
						|
 | 
						|
static void ui_centered_bounds_block(const bContext *C, uiBlock *block)
 | 
						|
{
 | 
						|
	wmWindow *window = CTX_wm_window(C);
 | 
						|
	int xmax, ymax;
 | 
						|
	int startx, starty;
 | 
						|
	int width, height;
 | 
						|
	
 | 
						|
	/* note: this is used for the splash where window bounds event has not been
 | 
						|
	 * updated by ghost, get the window bounds from ghost directly */
 | 
						|
 | 
						|
	xmax = WM_window_pixels_x(window);
 | 
						|
	ymax = WM_window_pixels_y(window);
 | 
						|
 | 
						|
	ui_bounds_block(block);
 | 
						|
	
 | 
						|
	width  = BLI_rctf_size_x(&block->rect);
 | 
						|
	height = BLI_rctf_size_y(&block->rect);
 | 
						|
	
 | 
						|
	startx = (xmax * 0.5f) - (width * 0.5f);
 | 
						|
	starty = (ymax * 0.5f) - (height * 0.5f);
 | 
						|
	
 | 
						|
	ui_block_translate(block, startx - block->rect.xmin, starty - block->rect.ymin);
 | 
						|
	
 | 
						|
	/* now recompute bounds and safety */
 | 
						|
	ui_bounds_block(block);
 | 
						|
	
 | 
						|
}
 | 
						|
static void ui_popup_bounds_block(const bContext *C, uiBlock *block, eBlockBoundsCalc bounds_calc)
 | 
						|
{
 | 
						|
	wmWindow *window = CTX_wm_window(C);
 | 
						|
	int startx, starty, endx, endy, width, height, oldwidth, oldheight;
 | 
						|
	int oldbounds, xmax, ymax;
 | 
						|
	const int margin = UI_SCREEN_MARGIN;
 | 
						|
 | 
						|
	oldbounds = block->bounds;
 | 
						|
 | 
						|
	/* compute mouse position with user defined offset */
 | 
						|
	ui_bounds_block(block);
 | 
						|
	
 | 
						|
	xmax = WM_window_pixels_x(window);
 | 
						|
	ymax = WM_window_pixels_y(window);
 | 
						|
 | 
						|
	oldwidth  = BLI_rctf_size_x(&block->rect);
 | 
						|
	oldheight = BLI_rctf_size_y(&block->rect);
 | 
						|
 | 
						|
	/* first we ensure wide enough text bounds */
 | 
						|
	if (bounds_calc == UI_BLOCK_BOUNDS_POPUP_MENU) {
 | 
						|
		if (block->flag & UI_BLOCK_LOOP) {
 | 
						|
			block->bounds = 2.5f * UI_UNIT_X;
 | 
						|
			ui_text_bounds_block(block, block->rect.xmin);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* next we recompute bounds */
 | 
						|
	block->bounds = oldbounds;
 | 
						|
	ui_bounds_block(block);
 | 
						|
 | 
						|
	/* and we adjust the position to fit within window */
 | 
						|
	width  = BLI_rctf_size_x(&block->rect);
 | 
						|
	height = BLI_rctf_size_y(&block->rect);
 | 
						|
 | 
						|
	/* avoid divide by zero below, caused by calling with no UI, but better not crash */
 | 
						|
	oldwidth = oldwidth > 0 ? oldwidth : MAX2(1, width);
 | 
						|
	oldheight = oldheight > 0 ? oldheight : MAX2(1, height);
 | 
						|
 | 
						|
	/* offset block based on mouse position, user offset is scaled
 | 
						|
	 * along in case we resized the block in ui_text_bounds_block */
 | 
						|
	startx = window->eventstate->x + block->rect.xmin + (block->mx * width) / oldwidth;
 | 
						|
	starty = window->eventstate->y + block->rect.ymin + (block->my * height) / oldheight;
 | 
						|
 | 
						|
	if (startx < margin)
 | 
						|
		startx = margin;
 | 
						|
	if (starty < margin)
 | 
						|
		starty = margin;
 | 
						|
 | 
						|
	endx = startx + width;
 | 
						|
	endy = starty + height;
 | 
						|
 | 
						|
	if (endx > xmax) {
 | 
						|
		endx = xmax - margin;
 | 
						|
		startx = endx - width;
 | 
						|
	}
 | 
						|
	if (endy > ymax - margin) {
 | 
						|
		endy = ymax - margin;
 | 
						|
		starty = endy - height;
 | 
						|
	}
 | 
						|
 | 
						|
	ui_block_translate(block, startx - block->rect.xmin, starty - block->rect.ymin);
 | 
						|
 | 
						|
	/* now recompute bounds and safety */
 | 
						|
	ui_bounds_block(block);
 | 
						|
}
 | 
						|
 | 
						|
/* used for various cases */
 | 
						|
void uiBoundsBlock(uiBlock *block, int addval)
 | 
						|
{
 | 
						|
	if (block == NULL)
 | 
						|
		return;
 | 
						|
	
 | 
						|
	block->bounds = addval;
 | 
						|
	block->bounds_type = UI_BLOCK_BOUNDS;
 | 
						|
}
 | 
						|
 | 
						|
/* used for pulldowns */
 | 
						|
void uiTextBoundsBlock(uiBlock *block, int addval)
 | 
						|
{
 | 
						|
	block->bounds = addval;
 | 
						|
	block->bounds_type = UI_BLOCK_BOUNDS_TEXT;
 | 
						|
}
 | 
						|
 | 
						|
/* used for block popups */
 | 
						|
void uiPopupBoundsBlock(uiBlock *block, int addval, int mx, int my)
 | 
						|
{
 | 
						|
	block->bounds = addval;
 | 
						|
	block->bounds_type = UI_BLOCK_BOUNDS_POPUP_MOUSE;
 | 
						|
	block->mx = mx;
 | 
						|
	block->my = my;
 | 
						|
}
 | 
						|
 | 
						|
/* used for menu popups */
 | 
						|
void uiMenuPopupBoundsBlock(uiBlock *block, int addval, int mx, int my)
 | 
						|
{
 | 
						|
	block->bounds = addval;
 | 
						|
	block->bounds_type = UI_BLOCK_BOUNDS_POPUP_MENU;
 | 
						|
	block->mx = mx;
 | 
						|
	block->my = my;
 | 
						|
}
 | 
						|
 | 
						|
/* used for centered popups, i.e. splash */
 | 
						|
void uiCenteredBoundsBlock(uiBlock *block, int addval)
 | 
						|
{
 | 
						|
	block->bounds = addval;
 | 
						|
	block->bounds_type = UI_BLOCK_BOUNDS_POPUP_CENTER;
 | 
						|
}
 | 
						|
 | 
						|
void uiExplicitBoundsBlock(uiBlock *block, int minx, int miny, int maxx, int maxy)
 | 
						|
{
 | 
						|
	block->rect.xmin = minx;
 | 
						|
	block->rect.ymin = miny;
 | 
						|
	block->rect.xmax = maxx;
 | 
						|
	block->rect.ymax = maxy;
 | 
						|
	block->bounds_type = UI_BLOCK_BOUNDS_NONE;
 | 
						|
}
 | 
						|
 | 
						|
/* ************** LINK LINE DRAWING  ************* */
 | 
						|
 | 
						|
/* link line drawing is not part of buttons or theme.. so we stick with it here */
 | 
						|
 | 
						|
static int ui_but_float_precision(uiBut *but, double value)
 | 
						|
{
 | 
						|
	int prec;
 | 
						|
	const double pow10_neg[PRECISION_FLOAT_MAX + 1] = {1.0, 0.1, 0.01, 0.001, 0.0001, 0.00001, 0.000001, 0.0000001};
 | 
						|
 | 
						|
	/* first check if prec is 0 and fallback to a simple default */
 | 
						|
	if ((prec = (int)but->a2) == -1) {
 | 
						|
		prec = (but->hardmax < 10.001f) ? 3 : 2;
 | 
						|
	}
 | 
						|
 | 
						|
	BLI_assert(prec <= PRECISION_FLOAT_MAX);
 | 
						|
	BLI_assert(pow10_neg[prec] == pow(10, -prec));
 | 
						|
 | 
						|
	/* check on the number of decimal places need to display
 | 
						|
	 * the number, this is so 0.00001 is not displayed as 0.00,
 | 
						|
	 * _but_, this is only for small values si 10.0001 will not get
 | 
						|
	 * the same treatment */
 | 
						|
	value = ABS(value);
 | 
						|
	if ((value < pow10_neg[prec]) &&
 | 
						|
	    (value > (1.0 / PRECISION_FLOAT_MAX_POW)))
 | 
						|
	{
 | 
						|
		int value_i = (int)((value * PRECISION_FLOAT_MAX_POW) + 0.5);
 | 
						|
		if (value_i != 0) {
 | 
						|
			const int prec_span = 3; /* show: 0.01001, 5 would allow 0.0100001 for eg. */
 | 
						|
			int test_prec;
 | 
						|
			int prec_min = -1;
 | 
						|
			int dec_flag = 0;
 | 
						|
			int i = PRECISION_FLOAT_MAX;
 | 
						|
			while (i && value_i) {
 | 
						|
				if (value_i % 10) {
 | 
						|
					dec_flag |= 1 << i;
 | 
						|
					prec_min = i;
 | 
						|
				}
 | 
						|
				value_i /= 10;
 | 
						|
				i--;
 | 
						|
			}
 | 
						|
 | 
						|
			/* even though its a small value, if the second last digit is not 0, use it */
 | 
						|
			test_prec = prec_min;
 | 
						|
 | 
						|
			dec_flag = (dec_flag >> (prec_min + 1)) & ((1 << prec_span) - 1);
 | 
						|
 | 
						|
			while (dec_flag) {
 | 
						|
				test_prec++;
 | 
						|
				dec_flag = dec_flag >> 1;
 | 
						|
			}
 | 
						|
 | 
						|
			if (test_prec > prec) {
 | 
						|
				prec = test_prec;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	CLAMP(prec, 0, PRECISION_FLOAT_MAX);
 | 
						|
 | 
						|
	return prec;
 | 
						|
}
 | 
						|
 | 
						|
static void ui_draw_linkline(uiLinkLine *line, int highlightActiveLines)
 | 
						|
{
 | 
						|
	rcti rect;
 | 
						|
 | 
						|
	if (line->from == NULL || line->to == NULL) return;
 | 
						|
	
 | 
						|
	rect.xmin = BLI_rctf_cent_x(&line->from->rect);
 | 
						|
	rect.ymin = BLI_rctf_cent_y(&line->from->rect);
 | 
						|
	rect.xmax = BLI_rctf_cent_x(&line->to->rect);
 | 
						|
	rect.ymax = BLI_rctf_cent_y(&line->to->rect);
 | 
						|
	
 | 
						|
	if (line->flag & UI_SELECT)
 | 
						|
		glColor3ub(100, 100, 100);
 | 
						|
	else if (highlightActiveLines && ((line->from->flag & UI_ACTIVE) || (line->to->flag & UI_ACTIVE)))
 | 
						|
		UI_ThemeColor(TH_TEXT_HI);
 | 
						|
	else 
 | 
						|
		glColor3ub(0, 0, 0);
 | 
						|
 | 
						|
	ui_draw_link_bezier(&rect);
 | 
						|
}
 | 
						|
 | 
						|
static void ui_draw_links(uiBlock *block)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
	uiLinkLine *line;
 | 
						|
 | 
						|
	/* Draw the inactive lines (lines with neither button being hovered over).
 | 
						|
	 * As we go, remember if we see any active or selected lines. */
 | 
						|
	int foundselectline = FALSE;
 | 
						|
	int foundactiveline = FALSE;
 | 
						|
	for (but = block->buttons.first; but; but = but->next) {
 | 
						|
		if (but->type == LINK && but->link) {
 | 
						|
			for (line = but->link->lines.first; line; line = line->next) {
 | 
						|
				if (!(line->from->flag & UI_ACTIVE) && !(line->to->flag & UI_ACTIVE))
 | 
						|
					ui_draw_linkline(line, 0);
 | 
						|
				else
 | 
						|
					foundactiveline = TRUE;
 | 
						|
 | 
						|
				if ((line->from->flag & UI_SELECT) || (line->to->flag & UI_SELECT))
 | 
						|
					foundselectline = TRUE;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* Draw any active lines (lines with either button being hovered over).
 | 
						|
	 * Do this last so they appear on top of inactive lines. */
 | 
						|
	if (foundactiveline) {
 | 
						|
		for (but = block->buttons.first; but; but = but->next) {
 | 
						|
			if (but->type == LINK && but->link) {
 | 
						|
				for (line = but->link->lines.first; line; line = line->next) {
 | 
						|
					if ((line->from->flag & UI_ACTIVE) || (line->to->flag & UI_ACTIVE))
 | 
						|
						ui_draw_linkline(line, !foundselectline);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* ************** BLOCK ENDING FUNCTION ************* */
 | 
						|
 | 
						|
/* NOTE: if but->poin is allocated memory for every defbut, things fail... */
 | 
						|
static bool ui_but_equals_old(const uiBut *but, const uiBut *oldbut)
 | 
						|
{
 | 
						|
	/* various properties are being compared here, hopefully sufficient
 | 
						|
	 * to catch all cases, but it is simple to add more checks later */
 | 
						|
	if (but->retval != oldbut->retval) return false;
 | 
						|
	if (but->rnapoin.data != oldbut->rnapoin.data) return false;
 | 
						|
	if (but->rnaprop != oldbut->rnaprop && but->rnaindex != oldbut->rnaindex) return false;
 | 
						|
	if (but->func != oldbut->func) return false;
 | 
						|
	if (but->funcN != oldbut->funcN) return false;
 | 
						|
	if (oldbut->func_arg1 != oldbut && but->func_arg1 != oldbut->func_arg1) return false;
 | 
						|
	if (oldbut->func_arg2 != oldbut && but->func_arg2 != oldbut->func_arg2) return false;
 | 
						|
	if (!but->funcN && ((but->poin != oldbut->poin && (uiBut *)oldbut->poin != oldbut) ||
 | 
						|
	                    (but->pointype != oldbut->pointype))) return false;
 | 
						|
	if (but->optype != oldbut->optype) return false;
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
/* oldbut is being inserted in new block, so we use the lines from new button, and replace button pointers */
 | 
						|
static void ui_but_update_linklines(uiBlock *block, uiBut *oldbut, uiBut *newbut)
 | 
						|
{
 | 
						|
	uiLinkLine *line;
 | 
						|
	uiBut *but;
 | 
						|
	
 | 
						|
	/* if active button is LINK */
 | 
						|
	if (newbut->type == LINK && newbut->link) {
 | 
						|
		
 | 
						|
		SWAP(uiLink *, oldbut->link, newbut->link);
 | 
						|
		
 | 
						|
		for (line = oldbut->link->lines.first; line; line = line->next) {
 | 
						|
			if (line->to == newbut)
 | 
						|
				line->to = oldbut;
 | 
						|
			if (line->from == newbut)
 | 
						|
				line->from = oldbut;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* check all other button links */
 | 
						|
	for (but = block->buttons.first; but; but = but->next) {
 | 
						|
		if (but != newbut && but->type == LINK && but->link) {
 | 
						|
			for (line = but->link->lines.first; line; line = line->next) {
 | 
						|
				if (line->to == newbut)
 | 
						|
					line->to = oldbut;
 | 
						|
				if (line->from == newbut)
 | 
						|
					line->from = oldbut;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static int ui_but_update_from_old_block(const bContext *C, uiBlock *block, uiBut **butpp)
 | 
						|
{
 | 
						|
	/* flags from the buttons we want to refresh, may want to add more here... */
 | 
						|
	const int flag_copy = UI_BUT_REDALERT;
 | 
						|
	const int drawflag_copy = 0;  /* None currently. */
 | 
						|
 | 
						|
	uiBlock *oldblock;
 | 
						|
	uiBut *oldbut, *but = *butpp;
 | 
						|
	int found = 0;
 | 
						|
 | 
						|
	oldblock = block->oldblock;
 | 
						|
	if (!oldblock)
 | 
						|
		return found;
 | 
						|
 | 
						|
	for (oldbut = oldblock->buttons.first; oldbut; oldbut = oldbut->next) {
 | 
						|
		if (ui_but_equals_old(but, oldbut)) {
 | 
						|
			if (oldbut->active) {
 | 
						|
#if 0
 | 
						|
//				but->flag = oldbut->flag;
 | 
						|
#else
 | 
						|
				/* exception! redalert flag can't be update from old button. 
 | 
						|
				 * perhaps it should only copy specific flags rather than all. */
 | 
						|
//				but->flag = (oldbut->flag & ~UI_BUT_REDALERT) | (but->flag & UI_BUT_REDALERT);
 | 
						|
#endif
 | 
						|
//				but->active = oldbut->active;
 | 
						|
//				but->pos = oldbut->pos;
 | 
						|
//				but->ofs = oldbut->ofs;
 | 
						|
//				but->editstr = oldbut->editstr;
 | 
						|
//				but->editval = oldbut->editval;
 | 
						|
//				but->editvec = oldbut->editvec;
 | 
						|
//				but->editcoba = oldbut->editcoba;
 | 
						|
//				but->editcumap = oldbut->editcumap;
 | 
						|
//				but->selsta = oldbut->selsta;
 | 
						|
//				but->selend = oldbut->selend;
 | 
						|
//				but->softmin = oldbut->softmin;
 | 
						|
//				but->softmax = oldbut->softmax;
 | 
						|
//				but->linkto[0] = oldbut->linkto[0];
 | 
						|
//				but->linkto[1] = oldbut->linkto[1];
 | 
						|
				found = 1;
 | 
						|
//				oldbut->active = NULL;
 | 
						|
			
 | 
						|
				/* move button over from oldblock to new block */
 | 
						|
				BLI_remlink(&oldblock->buttons, oldbut);
 | 
						|
				BLI_insertlinkafter(&block->buttons, but, oldbut);
 | 
						|
				oldbut->block = block;
 | 
						|
				*butpp = oldbut;
 | 
						|
				
 | 
						|
				/* still stuff needs to be copied */
 | 
						|
				oldbut->rect = but->rect;
 | 
						|
				oldbut->context = but->context; /* set by Layout */
 | 
						|
 | 
						|
				/* drawing */
 | 
						|
				oldbut->icon = but->icon;
 | 
						|
				oldbut->iconadd = but->iconadd;
 | 
						|
				oldbut->alignnr = but->alignnr;
 | 
						|
				
 | 
						|
				/* typically the same pointers, but not on undo/redo */
 | 
						|
				/* XXX some menu buttons store button itself in but->poin. Ugly */
 | 
						|
				if (oldbut->poin != (char *)oldbut) {
 | 
						|
					SWAP(char *, oldbut->poin, but->poin);
 | 
						|
					SWAP(void *, oldbut->func_argN, but->func_argN);
 | 
						|
				}
 | 
						|
 | 
						|
				oldbut->flag = (oldbut->flag & ~flag_copy) | (but->flag & flag_copy);
 | 
						|
				oldbut->drawflag = (oldbut->drawflag & ~drawflag_copy) | (but->drawflag & drawflag_copy);
 | 
						|
 | 
						|
				/* copy hardmin for list rows to prevent 'sticking' highlight to mouse position
 | 
						|
				 * when scrolling without moving mouse (see [#28432]) */
 | 
						|
				if (ELEM(oldbut->type, ROW, LISTROW))
 | 
						|
					oldbut->hardmax = but->hardmax;
 | 
						|
				
 | 
						|
				ui_but_update_linklines(block, oldbut, but);
 | 
						|
				
 | 
						|
				BLI_remlink(&block->buttons, but);
 | 
						|
				ui_free_but(C, but);
 | 
						|
				
 | 
						|
				/* note: if layout hasn't been applied yet, it uses old button pointers... */
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				/* ensures one button can get activated, and in case the buttons
 | 
						|
				 * draw are the same this gives O(1) lookup for each button */
 | 
						|
				BLI_remlink(&oldblock->buttons, oldbut);
 | 
						|
				ui_free_but(C, oldbut);
 | 
						|
			}
 | 
						|
			
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	return found;
 | 
						|
}
 | 
						|
 | 
						|
/* needed for temporarily rename buttons, such as in outliner or file-select,
 | 
						|
 * they should keep calling uiDefButs to keep them alive */
 | 
						|
/* returns 0 when button removed */
 | 
						|
bool uiButActiveOnly(const bContext *C, ARegion *ar, uiBlock *block, uiBut *but)
 | 
						|
{
 | 
						|
	uiBlock *oldblock;
 | 
						|
	uiBut *oldbut;
 | 
						|
	bool activate = false, found = false, isactive = false;
 | 
						|
	
 | 
						|
	oldblock = block->oldblock;
 | 
						|
	if (!oldblock) {
 | 
						|
		activate = true;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		for (oldbut = oldblock->buttons.first; oldbut; oldbut = oldbut->next) {
 | 
						|
			if (ui_but_equals_old(oldbut, but)) {
 | 
						|
				found = true;
 | 
						|
				
 | 
						|
				if (oldbut->active)
 | 
						|
					isactive = true;
 | 
						|
				
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if ((activate == true) || (found == false)) {
 | 
						|
		ui_button_activate_do((bContext *)C, ar, but);
 | 
						|
	}
 | 
						|
	else if ((found == true) && (isactive == false)) {
 | 
						|
		BLI_remlink(&block->buttons, but);
 | 
						|
		ui_free_but(C, but);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
	
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
/* simulate button click */
 | 
						|
void uiButExecute(const bContext *C, uiBut *but)
 | 
						|
{
 | 
						|
	ui_button_execute_do((bContext *)C, CTX_wm_region(C), but);
 | 
						|
}
 | 
						|
 | 
						|
/* use to check if we need to disable undo, but don't make any changes
 | 
						|
 * returns FALSE if undo needs to be disabled. */
 | 
						|
static int ui_is_but_rna_undo(uiBut *but)
 | 
						|
{
 | 
						|
	if (but->rnapoin.id.data) {
 | 
						|
		/* avoid undo push for buttons who's ID are screen or wm level
 | 
						|
		 * we could disable undo for buttons with no ID too but may have
 | 
						|
		 * unforeseen consequences, so best check for ID's we _know_ are not
 | 
						|
		 * handled by undo - campbell */
 | 
						|
		ID *id = but->rnapoin.id.data;
 | 
						|
		if (ID_CHECK_UNDO(id) == FALSE) {
 | 
						|
			return FALSE;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			return TRUE;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (but->rnapoin.type && !RNA_struct_undo_check(but->rnapoin.type)) {
 | 
						|
		return FALSE;
 | 
						|
	}
 | 
						|
 | 
						|
	return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
/* assigns automatic keybindings to menu items for fast access
 | 
						|
 * (underline key in menu) */
 | 
						|
static void ui_menu_block_set_keyaccels(uiBlock *block)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
 | 
						|
	unsigned int menu_key_mask = 0;
 | 
						|
	unsigned char menu_key;
 | 
						|
	const char *str_pt;
 | 
						|
	int pass;
 | 
						|
	int tot_missing = 0;
 | 
						|
 | 
						|
	/* only do it before bounding */
 | 
						|
	if (block->rect.xmin != block->rect.xmax)
 | 
						|
		return;
 | 
						|
 | 
						|
	for (pass = 0; pass < 2; pass++) {
 | 
						|
		/* 2 Passes, on for first letter only, second for any letter if first fails
 | 
						|
		 * fun first pass on all buttons so first word chars always get first priority */
 | 
						|
 | 
						|
		for (but = block->buttons.first; but; but = but->next) {
 | 
						|
			if (!ELEM5(but->type, BUT, BUTM, MENU, BLOCK, PULLDOWN) || (but->flag & UI_HIDDEN)) {
 | 
						|
				/* pass */
 | 
						|
			}
 | 
						|
			else if (but->menu_key == '\0') {
 | 
						|
				if (but->str) {
 | 
						|
					for (str_pt = but->str; *str_pt; ) {
 | 
						|
						menu_key = tolower(*str_pt);
 | 
						|
						if ((menu_key >= 'a' && menu_key <= 'z') && !(menu_key_mask & 1 << (menu_key - 'a'))) {
 | 
						|
							menu_key_mask |= 1 << (menu_key - 'a');
 | 
						|
							break;
 | 
						|
						}
 | 
						|
 | 
						|
						if (pass == 0) {
 | 
						|
							/* Skip to next delimiter on first pass (be picky) */
 | 
						|
							while (isalpha(*str_pt))
 | 
						|
								str_pt++;
 | 
						|
 | 
						|
							if (*str_pt)
 | 
						|
								str_pt++;
 | 
						|
						}
 | 
						|
						else {
 | 
						|
							/* just step over every char second pass and find first usable key */
 | 
						|
							str_pt++;
 | 
						|
						}
 | 
						|
					}
 | 
						|
 | 
						|
					if (*str_pt) {
 | 
						|
						but->menu_key = menu_key;
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						/* run second pass */
 | 
						|
						tot_missing++;
 | 
						|
					}
 | 
						|
 | 
						|
					/* if all keys have been used just exit, unlikely */
 | 
						|
					if (menu_key_mask == (1 << 26) - 1) {
 | 
						|
						return;
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* check if second pass is needed */
 | 
						|
		if (!tot_missing) {
 | 
						|
			break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* XXX, this code will shorten any allocated string to 'UI_MAX_NAME_STR'
 | 
						|
 * since this is really long its unlikely to be an issue,
 | 
						|
 * but this could be supported */
 | 
						|
void ui_but_add_shortcut(uiBut *but, const char *shortcut_str, const bool do_strip)
 | 
						|
{
 | 
						|
 | 
						|
	if (do_strip) {
 | 
						|
		char *cpoin = strchr(but->str, UI_SEP_CHAR);
 | 
						|
		if (cpoin) {
 | 
						|
			*cpoin = '\0';
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* without this, just allow stripping of the shortcut */
 | 
						|
	if (shortcut_str) {
 | 
						|
		char *butstr_orig;
 | 
						|
 | 
						|
		if (but->str != but->strdata) {
 | 
						|
			butstr_orig = but->str; /* free after using as source buffer */
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			butstr_orig = BLI_strdup(but->str);
 | 
						|
		}
 | 
						|
		BLI_snprintf(but->strdata,
 | 
						|
		             sizeof(but->strdata),
 | 
						|
		             "%s" UI_SEP_CHAR_S "%s",
 | 
						|
		             butstr_orig, shortcut_str);
 | 
						|
		MEM_freeN(butstr_orig);
 | 
						|
		but->str = but->strdata;
 | 
						|
		ui_check_but(but);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static bool ui_but_event_operator_string(const bContext *C, uiBut *but, char *buf, const size_t buf_len)
 | 
						|
{
 | 
						|
	MenuType *mt;
 | 
						|
	bool found = false;
 | 
						|
 | 
						|
	if (but->optype) {
 | 
						|
		IDProperty *prop = (but->opptr) ? but->opptr->data : NULL;
 | 
						|
 | 
						|
		if (WM_key_event_operator_string(C, but->optype->idname, but->opcontext, prop, true,
 | 
						|
		                                 buf, buf_len))
 | 
						|
		{
 | 
						|
			found = true;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if ((mt = uiButGetMenuType(but))) {
 | 
						|
		IDProperty *prop_menu;
 | 
						|
		IDProperty *prop_menu_name;
 | 
						|
 | 
						|
		/* annoying, create a property */
 | 
						|
		IDPropertyTemplate val = {0};
 | 
						|
		prop_menu = IDP_New(IDP_GROUP, &val, __func__); /* dummy, name is unimportant  */
 | 
						|
		IDP_AddToGroup(prop_menu, (prop_menu_name = IDP_NewString("", "name", sizeof(mt->idname))));
 | 
						|
 | 
						|
		IDP_AssignString(prop_menu_name, mt->idname, sizeof(mt->idname));
 | 
						|
 | 
						|
		if (WM_key_event_operator_string(C, "WM_OT_call_menu", WM_OP_INVOKE_REGION_WIN, prop_menu, true,
 | 
						|
		                                 buf, buf_len))
 | 
						|
		{
 | 
						|
			found = true;
 | 
						|
		}
 | 
						|
 | 
						|
		IDP_FreeProperty(prop_menu);
 | 
						|
		MEM_freeN(prop_menu);
 | 
						|
	}
 | 
						|
 | 
						|
	return found;
 | 
						|
}
 | 
						|
 | 
						|
static bool ui_but_event_property_operator_string(const bContext *C, uiBut *but, char *buf, const size_t buf_len)
 | 
						|
{	
 | 
						|
	/* context toggle operator names to check... */
 | 
						|
	const char *ctx_toggle_opnames[] = {
 | 
						|
		"WM_OT_context_toggle",
 | 
						|
		"WM_OT_context_toggle_enum",
 | 
						|
		"WM_OT_context_cycle_int",
 | 
						|
		"WM_OT_context_cycle_enum",
 | 
						|
		"WM_OT_context_cycle_array",
 | 
						|
		"WM_OT_context_menu_enum",
 | 
						|
		NULL
 | 
						|
	};		
 | 
						|
	const size_t num_ops = sizeof(ctx_toggle_opnames) / sizeof(const char *);
 | 
						|
	
 | 
						|
	bool found = false;
 | 
						|
	
 | 
						|
	/* this version is only for finding hotkeys for properties (which get set via context using operators) */
 | 
						|
	if (but->rnaprop) {
 | 
						|
		/* to avoid massive slowdowns on property panels, for now, we only check the 
 | 
						|
		 * hotkeys for Editor / Scene settings...
 | 
						|
		 *
 | 
						|
		 * TODO: userpref settings?
 | 
						|
		 */
 | 
						|
		// TODO: value (for enum stuff)?
 | 
						|
		char *data_path = NULL;
 | 
						|
		
 | 
						|
		if (but->rnapoin.id.data) {
 | 
						|
			ID *id = but->rnapoin.id.data;
 | 
						|
			
 | 
						|
			if (GS(id->name) == ID_SCR) {
 | 
						|
				/* screen/editor property 
 | 
						|
				 * NOTE: in most cases, there is actually no info for backwards tracing 
 | 
						|
				 * how to get back to ID from the editor data we may be dealing with
 | 
						|
				 */
 | 
						|
				if (RNA_struct_is_a(but->rnapoin.type, &RNA_Space)) {
 | 
						|
					/* data should be directly on here... */
 | 
						|
					data_path = BLI_sprintfN("space_data.%s", RNA_property_identifier(but->rnaprop));
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					/* special exceptions for common nested data in editors... */
 | 
						|
					if (RNA_struct_is_a(but->rnapoin.type, &RNA_DopeSheet)) {
 | 
						|
						/* dopesheet filtering options... */
 | 
						|
						data_path = BLI_sprintfN("space_data.dopesheet.%s", RNA_property_identifier(but->rnaprop));
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else if (GS(id->name) == ID_SCE) {
 | 
						|
				if (RNA_struct_is_a(but->rnapoin.type, &RNA_ToolSettings)) {
 | 
						|
					/* toolsettings property 
 | 
						|
					 * NOTE: toolsettings is usually accessed directly (i.e. not through scene)
 | 
						|
					 */
 | 
						|
					data_path = RNA_path_from_ID_to_property(&but->rnapoin, but->rnaprop);
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					/* scene property */
 | 
						|
					char *path = RNA_path_from_ID_to_property(&but->rnapoin, but->rnaprop);
 | 
						|
					
 | 
						|
					if (path) {
 | 
						|
						data_path = BLI_sprintfN("scene.%s", path);
 | 
						|
						MEM_freeN(path);
 | 
						|
					}
 | 
						|
#if 0
 | 
						|
					else {
 | 
						|
						printf("ERROR in %s(): Couldn't get path for scene property - %s\n",
 | 
						|
						       __func__, RNA_property_identifier(but->rnaprop));
 | 
						|
					}
 | 
						|
#endif
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				//puts("other id");
 | 
						|
			}
 | 
						|
			
 | 
						|
			//printf("prop shortcut: '%s' (%s)\n", RNA_property_identifier(but->rnaprop), data_path);
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* we have a datapath! */
 | 
						|
		if (data_path) {
 | 
						|
			size_t i;
 | 
						|
			
 | 
						|
			/* create a property to host the "datapath" property we're sending to the operators */
 | 
						|
			IDProperty *prop_path;
 | 
						|
			IDProperty *prop_path_value;
 | 
						|
			
 | 
						|
			IDPropertyTemplate val = {0};
 | 
						|
			prop_path = IDP_New(IDP_GROUP, &val, __func__);
 | 
						|
			prop_path_value = IDP_NewString(data_path, "data_path", strlen(data_path) + 1);
 | 
						|
			IDP_AddToGroup(prop_path, prop_path_value);
 | 
						|
			
 | 
						|
			/* check each until one works... */
 | 
						|
			for (i = 0; (i < num_ops) && (ctx_toggle_opnames[i]); i++) {
 | 
						|
				//printf("\t%s\n", ctx_toggle_opnames[i]);
 | 
						|
				if (WM_key_event_operator_string(C, ctx_toggle_opnames[i], WM_OP_INVOKE_REGION_WIN, prop_path, false,
 | 
						|
				                                 buf, buf_len))
 | 
						|
				{
 | 
						|
					found = true;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			
 | 
						|
			/* cleanup */
 | 
						|
			IDP_FreeProperty(prop_path);
 | 
						|
			MEM_freeN(prop_path);
 | 
						|
			MEM_freeN(data_path);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	return found;
 | 
						|
}
 | 
						|
 | 
						|
static void ui_menu_block_set_keymaps(const bContext *C, uiBlock *block)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
	char buf[128];
 | 
						|
 | 
						|
	/* only do it before bounding */
 | 
						|
	if (block->rect.xmin != block->rect.xmax)
 | 
						|
		return;
 | 
						|
 | 
						|
	for (but = block->buttons.first; but; but = but->next) {
 | 
						|
 | 
						|
		if (ui_but_event_operator_string(C, but, buf, sizeof(buf))) {
 | 
						|
			ui_but_add_shortcut(but, buf, FALSE);
 | 
						|
		}
 | 
						|
		else if (ui_but_event_property_operator_string(C, but, buf, sizeof(buf))) {
 | 
						|
			ui_but_add_shortcut(but, buf, FALSE);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void uiEndBlock(const bContext *C, uiBlock *block)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
	Scene *scene = CTX_data_scene(C);
 | 
						|
 | 
						|
	/* inherit flags from 'old' buttons that was drawn here previous, based
 | 
						|
	 * on matching buttons, we need this to make button event handling non
 | 
						|
	 * blocking, while still allowing buttons to be remade each redraw as it
 | 
						|
	 * is expected by blender code */
 | 
						|
	for (but = block->buttons.first; but; but = but->next) {
 | 
						|
		if (ui_but_update_from_old_block(C, block, &but))
 | 
						|
			ui_check_but(but);
 | 
						|
		
 | 
						|
		/* temp? Proper check for graying out */
 | 
						|
		if (but->optype) {
 | 
						|
			wmOperatorType *ot = but->optype;
 | 
						|
 | 
						|
			if (but->context)
 | 
						|
				CTX_store_set((bContext *)C, but->context);
 | 
						|
 | 
						|
			if (ot == NULL || WM_operator_poll_context((bContext *)C, ot, but->opcontext) == 0) {
 | 
						|
				but->flag |= UI_BUT_DISABLED;
 | 
						|
				but->lock = TRUE;
 | 
						|
			}
 | 
						|
 | 
						|
			if (but->context)
 | 
						|
				CTX_store_set((bContext *)C, NULL);
 | 
						|
		}
 | 
						|
 | 
						|
		ui_but_anim_flag(but, (scene) ? scene->r.cfra : 0.0f);
 | 
						|
	}
 | 
						|
 | 
						|
	if (block->oldblock) {
 | 
						|
		block->auto_open = block->oldblock->auto_open;
 | 
						|
		block->auto_open_last = block->oldblock->auto_open_last;
 | 
						|
		block->tooltipdisabled = block->oldblock->tooltipdisabled;
 | 
						|
		copy_v3_v3(ui_block_hsv_get(block),
 | 
						|
		           ui_block_hsv_get(block->oldblock));
 | 
						|
 | 
						|
		block->oldblock = NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	/* handle pending stuff */
 | 
						|
	if (block->layouts.first) {
 | 
						|
		uiBlockLayoutResolve(block, NULL, NULL);
 | 
						|
	}
 | 
						|
	ui_block_do_align(block);
 | 
						|
	if ((block->flag & UI_BLOCK_LOOP) && (block->flag & UI_BLOCK_NUMSELECT)) {
 | 
						|
		ui_menu_block_set_keyaccels(block); /* could use a different flag to check */
 | 
						|
	}
 | 
						|
 | 
						|
	if (block->flag & UI_BLOCK_LOOP) {
 | 
						|
		ui_menu_block_set_keymaps(C, block);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* after keymaps! */
 | 
						|
	switch (block->bounds_type) {
 | 
						|
		case UI_BLOCK_BOUNDS_NONE:
 | 
						|
			break;
 | 
						|
		case UI_BLOCK_BOUNDS:
 | 
						|
			ui_bounds_block(block);
 | 
						|
			break;
 | 
						|
		case UI_BLOCK_BOUNDS_TEXT:
 | 
						|
			ui_text_bounds_block(block, 0.0f);
 | 
						|
			break;
 | 
						|
		case UI_BLOCK_BOUNDS_POPUP_CENTER:
 | 
						|
			ui_centered_bounds_block(C, block);
 | 
						|
			break;
 | 
						|
 | 
						|
			/* fallback */
 | 
						|
		case UI_BLOCK_BOUNDS_POPUP_MOUSE:
 | 
						|
		case UI_BLOCK_BOUNDS_POPUP_MENU:
 | 
						|
			ui_popup_bounds_block(C, block, block->bounds_type);
 | 
						|
			break;
 | 
						|
	}
 | 
						|
 | 
						|
	if (block->rect.xmin == 0.0f && block->rect.xmax == 0.0f) {
 | 
						|
		uiBoundsBlock(block, 0);
 | 
						|
	}
 | 
						|
	if (block->flag & UI_BUT_ALIGN) {
 | 
						|
		uiBlockEndAlign(block);
 | 
						|
	}
 | 
						|
 | 
						|
	block->endblock = 1;
 | 
						|
}
 | 
						|
 | 
						|
/* ************** BLOCK DRAWING FUNCTION ************* */
 | 
						|
 | 
						|
void ui_fontscale(short *points, float aspect)
 | 
						|
{
 | 
						|
	if (aspect < 0.9f || aspect > 1.1f) {
 | 
						|
		float pointsf = *points;
 | 
						|
		
 | 
						|
		/* for some reason scaling fonts goes too fast compared to widget size */
 | 
						|
		/* XXX not true anymore? (ton) */
 | 
						|
		//aspect = sqrt(aspect);
 | 
						|
		pointsf /= aspect;
 | 
						|
		
 | 
						|
		if (aspect > 1.0f)
 | 
						|
			*points = ceilf(pointsf);
 | 
						|
		else
 | 
						|
			*points = floorf(pointsf);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* project button or block (but==NULL) to pixels in regionspace */
 | 
						|
static void ui_but_to_pixelrect(rcti *rect, const ARegion *ar, uiBlock *block, uiBut *but)
 | 
						|
{
 | 
						|
	rctf rectf;
 | 
						|
 | 
						|
	ui_block_to_window_rctf(ar, block, &rectf, (but) ? &but->rect : &block->rect);
 | 
						|
 | 
						|
	rectf.xmin -= ar->winrct.xmin;
 | 
						|
	rectf.ymin -= ar->winrct.ymin;
 | 
						|
	rectf.xmax -= ar->winrct.xmin;
 | 
						|
	rectf.ymax -= ar->winrct.ymin;
 | 
						|
 | 
						|
	rect->xmin = floorf(rectf.xmin);
 | 
						|
	rect->ymin = floorf(rectf.ymin);
 | 
						|
	rect->xmax = floorf(rectf.xmax);
 | 
						|
	rect->ymax = floorf(rectf.ymax);
 | 
						|
}
 | 
						|
 | 
						|
/* uses local copy of style, to scale things down, and allow widgets to change stuff */
 | 
						|
void uiDrawBlock(const bContext *C, uiBlock *block)
 | 
						|
{
 | 
						|
	uiStyle style = *UI_GetStyleDraw();  /* XXX pass on as arg */
 | 
						|
	ARegion *ar;
 | 
						|
	uiBut *but;
 | 
						|
	rcti rect;
 | 
						|
	int multisample_enabled;
 | 
						|
	
 | 
						|
	/* get menu region or area region */
 | 
						|
	ar = CTX_wm_menu(C);
 | 
						|
	if (!ar)
 | 
						|
		ar = CTX_wm_region(C);
 | 
						|
 | 
						|
	if (!block->endblock)
 | 
						|
		uiEndBlock(C, block);
 | 
						|
 | 
						|
	/* disable AA, makes widgets too blurry */
 | 
						|
	multisample_enabled = glIsEnabled(GL_MULTISAMPLE_ARB);
 | 
						|
	if (multisample_enabled)
 | 
						|
		glDisable(GL_MULTISAMPLE_ARB);
 | 
						|
 | 
						|
	/* we set this only once */
 | 
						|
	glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
	
 | 
						|
	/* scale fonts */
 | 
						|
	ui_fontscale(&style.paneltitle.points, block->aspect);
 | 
						|
	ui_fontscale(&style.grouplabel.points, block->aspect);
 | 
						|
	ui_fontscale(&style.widgetlabel.points, block->aspect);
 | 
						|
	ui_fontscale(&style.widget.points, block->aspect);
 | 
						|
	
 | 
						|
	/* scale block min/max to rect */
 | 
						|
	ui_but_to_pixelrect(&rect, ar, block, NULL);
 | 
						|
	
 | 
						|
	/* pixel space for AA widgets */
 | 
						|
	glMatrixMode(GL_PROJECTION);
 | 
						|
	glPushMatrix();
 | 
						|
	glMatrixMode(GL_MODELVIEW);
 | 
						|
	glPushMatrix();
 | 
						|
	glLoadIdentity();
 | 
						|
	
 | 
						|
	wmOrtho2(-0.01f, ar->winx - 0.01f, -0.01f, ar->winy - 0.01f);
 | 
						|
	
 | 
						|
	/* back */
 | 
						|
	if (block->flag & UI_BLOCK_LOOP)
 | 
						|
		ui_draw_menu_back(&style, block, &rect);
 | 
						|
	else if (block->panel)
 | 
						|
		ui_draw_aligned_panel(&style, block, &rect, UI_panel_category_is_visible(ar));
 | 
						|
 | 
						|
	/* widgets */
 | 
						|
	for (but = block->buttons.first; but; but = but->next) {
 | 
						|
		if (!(but->flag & (UI_HIDDEN | UI_SCROLLED))) {
 | 
						|
			ui_but_to_pixelrect(&rect, ar, block, but);
 | 
						|
		
 | 
						|
			/* XXX: figure out why invalid coordinates happen when closing render window */
 | 
						|
			/* and material preview is redrawn in main window (temp fix for bug #23848) */
 | 
						|
			if (rect.xmin < rect.xmax && rect.ymin < rect.ymax)
 | 
						|
				ui_draw_but(C, ar, &style, but, &rect);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* restore matrix */
 | 
						|
	glMatrixMode(GL_PROJECTION);
 | 
						|
	glPopMatrix();
 | 
						|
	glMatrixMode(GL_MODELVIEW);
 | 
						|
	glPopMatrix();
 | 
						|
 | 
						|
	if (multisample_enabled)
 | 
						|
		glEnable(GL_MULTISAMPLE_ARB);
 | 
						|
	
 | 
						|
	ui_draw_links(block);
 | 
						|
}
 | 
						|
 | 
						|
/* ************* EVENTS ************* */
 | 
						|
 | 
						|
int ui_is_but_push_ex(uiBut *but, double *value)
 | 
						|
{
 | 
						|
	int is_push = false;  /* (0 == UNSELECT), (1 == SELECT), (-1 == DO-NOHING) */
 | 
						|
 | 
						|
	if (but->bit) {
 | 
						|
		const bool state = ELEM3(but->type, TOGN, ICONTOGN, OPTIONN) ? false : true;
 | 
						|
		int lvalue;
 | 
						|
		UI_GET_BUT_VALUE_INIT(but, *value);
 | 
						|
		lvalue = (int)*value;
 | 
						|
		if (UI_BITBUT_TEST(lvalue, (but->bitnr))) {
 | 
						|
			is_push = state;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			is_push = !state;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		switch (but->type) {
 | 
						|
			case BUT:
 | 
						|
			case HOTKEYEVT:
 | 
						|
			case KEYEVT:
 | 
						|
			case COLOR:
 | 
						|
				is_push = -1;
 | 
						|
				break;
 | 
						|
			case TOGBUT:
 | 
						|
			case TOG:
 | 
						|
			case ICONTOG:
 | 
						|
			case OPTION:
 | 
						|
				UI_GET_BUT_VALUE_INIT(but, *value);
 | 
						|
				if (*value != (double)but->hardmin) is_push = true;
 | 
						|
				break;
 | 
						|
			case ICONTOGN:
 | 
						|
			case TOGN:
 | 
						|
			case OPTIONN:
 | 
						|
				UI_GET_BUT_VALUE_INIT(but, *value);
 | 
						|
				if (*value == 0.0) is_push = true;
 | 
						|
				break;
 | 
						|
			case ROW:
 | 
						|
			case LISTROW:
 | 
						|
				UI_GET_BUT_VALUE_INIT(but, *value);
 | 
						|
				/* support for rna enum buts */
 | 
						|
				if (but->rnaprop && (RNA_property_flag(but->rnaprop) & PROP_ENUM_FLAG)) {
 | 
						|
					if ((int)*value & (int)but->hardmax) is_push = true;
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					if (*value == (double)but->hardmax) is_push = true;
 | 
						|
				}
 | 
						|
				break;
 | 
						|
			default:
 | 
						|
				is_push = -1;
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return is_push;
 | 
						|
}
 | 
						|
int ui_is_but_push(uiBut *but)
 | 
						|
{
 | 
						|
	double value = UI_BUT_VALUE_UNSET;
 | 
						|
	return ui_is_but_push_ex(but, &value);
 | 
						|
}
 | 
						|
 | 
						|
static void ui_check_but_select(uiBut *but, double *value)
 | 
						|
{
 | 
						|
	switch (ui_is_but_push_ex(but, value)) {
 | 
						|
		case true:
 | 
						|
			but->flag |= UI_SELECT;
 | 
						|
			break;
 | 
						|
		case false:
 | 
						|
			but->flag &= ~UI_SELECT;
 | 
						|
			break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static uiBut *ui_find_inlink(uiBlock *block, void *poin)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
	
 | 
						|
	but = block->buttons.first;
 | 
						|
	while (but) {
 | 
						|
		if (but->type == INLINK) {
 | 
						|
			if (but->poin == poin) return but;
 | 
						|
		}
 | 
						|
		but = but->next;
 | 
						|
	}
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
static void ui_add_link_line(ListBase *listb, uiBut *but, uiBut *bt)
 | 
						|
{
 | 
						|
	uiLinkLine *line;
 | 
						|
	
 | 
						|
	line = MEM_callocN(sizeof(uiLinkLine), "linkline");
 | 
						|
	BLI_addtail(listb, line);
 | 
						|
	line->from = but;
 | 
						|
	line->to = bt;
 | 
						|
}
 | 
						|
 | 
						|
uiBut *uiFindInlink(uiBlock *block, void *poin)
 | 
						|
{
 | 
						|
	return ui_find_inlink(block, poin);
 | 
						|
}
 | 
						|
 | 
						|
void uiComposeLinks(uiBlock *block)
 | 
						|
{
 | 
						|
	uiBut *but, *bt;
 | 
						|
	uiLink *link;
 | 
						|
	void ***ppoin;
 | 
						|
	int a;
 | 
						|
	
 | 
						|
	but = block->buttons.first;
 | 
						|
	while (but) {
 | 
						|
		if (but->type == LINK) {
 | 
						|
			link = but->link;
 | 
						|
			
 | 
						|
			/* for all pointers in the array */
 | 
						|
			if (link) {
 | 
						|
				if (link->ppoin) {
 | 
						|
					ppoin = link->ppoin;
 | 
						|
					for (a = 0; a < *(link->totlink); a++) {
 | 
						|
						bt = ui_find_inlink(block, (*ppoin)[a]);
 | 
						|
						if (bt) {
 | 
						|
							ui_add_link_line(&link->lines, but, bt);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else if (link->poin) {
 | 
						|
					bt = ui_find_inlink(block, *(link->poin) );
 | 
						|
					if (bt) {
 | 
						|
						ui_add_link_line(&link->lines, but, bt);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		but = but->next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* ************************************************ */
 | 
						|
 | 
						|
void uiBlockSetButLock(uiBlock *block, bool val, const char *lockstr)
 | 
						|
{
 | 
						|
	if (val) {
 | 
						|
		block->lock = val;
 | 
						|
		block->lockstr = lockstr;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void uiBlockClearButLock(uiBlock *block)
 | 
						|
{
 | 
						|
	block->lock = false;
 | 
						|
	block->lockstr = NULL;
 | 
						|
}
 | 
						|
 | 
						|
/* *************************************************************** */
 | 
						|
 | 
						|
void ui_delete_linkline(uiLinkLine *line, uiBut *but)
 | 
						|
{
 | 
						|
	uiLink *link;
 | 
						|
	int a, b;
 | 
						|
	
 | 
						|
	BLI_remlink(&but->link->lines, line);
 | 
						|
 | 
						|
	link = line->from->link;
 | 
						|
 | 
						|
	/* are there more pointers allowed? */
 | 
						|
	if (link->ppoin) {
 | 
						|
		
 | 
						|
		if (*(link->totlink) == 1) {
 | 
						|
			*(link->totlink) = 0;
 | 
						|
			MEM_freeN(*(link->ppoin));
 | 
						|
			*(link->ppoin) = NULL;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			b = 0;
 | 
						|
			for (a = 0; a < (*(link->totlink)); a++) {
 | 
						|
				if ((*(link->ppoin))[a] != line->to->poin) {
 | 
						|
					(*(link->ppoin))[b] = (*(link->ppoin))[a];
 | 
						|
					b++;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			(*(link->totlink))--;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		*(link->poin) = NULL;
 | 
						|
	}
 | 
						|
 | 
						|
	MEM_freeN(line);
 | 
						|
	//REDRAW
 | 
						|
}
 | 
						|
 | 
						|
/* *********************** data get/set ***********************
 | 
						|
 * this either works with the pointed to data, or can work with
 | 
						|
 * an edit override pointer while dragging for example */
 | 
						|
 | 
						|
/* for buttons pointing to color for example */
 | 
						|
void ui_get_but_vectorf(uiBut *but, float vec[3])
 | 
						|
{
 | 
						|
	PropertyRNA *prop;
 | 
						|
	int a;
 | 
						|
 | 
						|
	if (but->editvec) {
 | 
						|
		copy_v3_v3(vec, but->editvec);
 | 
						|
	}
 | 
						|
 | 
						|
	if (but->rnaprop) {
 | 
						|
		prop = but->rnaprop;
 | 
						|
 | 
						|
		zero_v3(vec);
 | 
						|
 | 
						|
		if (RNA_property_type(prop) == PROP_FLOAT) {
 | 
						|
			int tot = RNA_property_array_length(&but->rnapoin, prop);
 | 
						|
			BLI_assert(tot > 0);
 | 
						|
			if (tot == 3) {
 | 
						|
				RNA_property_float_get_array(&but->rnapoin, prop, vec);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				tot = min_ii(tot, 3);
 | 
						|
				for (a = 0; a < tot; a++) {
 | 
						|
					vec[a] = RNA_property_float_get_index(&but->rnapoin, prop, a);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (but->pointype == UI_BUT_POIN_CHAR) {
 | 
						|
		char *cp = (char *)but->poin;
 | 
						|
 | 
						|
		vec[0] = ((float)cp[0]) / 255.0f;
 | 
						|
		vec[1] = ((float)cp[1]) / 255.0f;
 | 
						|
		vec[2] = ((float)cp[2]) / 255.0f;
 | 
						|
	}
 | 
						|
	else if (but->pointype == UI_BUT_POIN_FLOAT) {
 | 
						|
		float *fp = (float *)but->poin;
 | 
						|
		copy_v3_v3(vec, fp);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if (but->editvec == NULL) {
 | 
						|
			fprintf(stderr, "%s: can't get color, should never happen\n", __func__);
 | 
						|
			zero_v3(vec);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (but->type == BUT_NORMAL) {
 | 
						|
		normalize_v3(vec);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* for buttons pointing to color for example */
 | 
						|
void ui_set_but_vectorf(uiBut *but, const float vec[3])
 | 
						|
{
 | 
						|
	PropertyRNA *prop;
 | 
						|
 | 
						|
	if (but->editvec) {
 | 
						|
		copy_v3_v3(but->editvec, vec);
 | 
						|
	}
 | 
						|
 | 
						|
	if (but->rnaprop) {
 | 
						|
		prop = but->rnaprop;
 | 
						|
 | 
						|
		if (RNA_property_type(prop) == PROP_FLOAT) {
 | 
						|
			int tot;
 | 
						|
			int a;
 | 
						|
 | 
						|
			tot = RNA_property_array_length(&but->rnapoin, prop);
 | 
						|
			BLI_assert(tot > 0);
 | 
						|
			if (tot == 3) {
 | 
						|
				RNA_property_float_set_array(&but->rnapoin, prop, vec);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				tot = min_ii(tot, 3);
 | 
						|
				for (a = 0; a < tot; a++) {
 | 
						|
					RNA_property_float_set_index(&but->rnapoin, prop, a, vec[a]);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (but->pointype == UI_BUT_POIN_CHAR) {
 | 
						|
		char *cp = (char *)but->poin;
 | 
						|
		cp[0] = (char)(0.5f + vec[0] * 255.0f);
 | 
						|
		cp[1] = (char)(0.5f + vec[1] * 255.0f);
 | 
						|
		cp[2] = (char)(0.5f + vec[2] * 255.0f);
 | 
						|
	}
 | 
						|
	else if (but->pointype == UI_BUT_POIN_FLOAT) {
 | 
						|
		float *fp = (float *)but->poin;
 | 
						|
		copy_v3_v3(fp, vec);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
bool ui_is_but_float(uiBut *but)
 | 
						|
{
 | 
						|
	if (but->pointype == UI_BUT_POIN_FLOAT && but->poin)
 | 
						|
		return true;
 | 
						|
	
 | 
						|
	if (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_FLOAT)
 | 
						|
		return true;
 | 
						|
	
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
bool ui_is_but_bool(uiBut *but)
 | 
						|
{
 | 
						|
	if (ELEM4(but->type, TOG, TOGN, ICONTOG, ICONTOGN))
 | 
						|
		return true;
 | 
						|
 | 
						|
	if (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_BOOLEAN)
 | 
						|
		return true;
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
bool ui_is_but_unit(uiBut *but)
 | 
						|
{
 | 
						|
	UnitSettings *unit = but->block->unit;
 | 
						|
	const int unit_type = uiButGetUnitType(but);
 | 
						|
 | 
						|
	if (unit_type == PROP_UNIT_NONE)
 | 
						|
		return false;
 | 
						|
 | 
						|
#if 1 /* removed so angle buttons get correct snapping */
 | 
						|
	if (unit->system_rotation == USER_UNIT_ROT_RADIANS && unit_type == PROP_UNIT_ROTATION)
 | 
						|
		return false;
 | 
						|
#endif
 | 
						|
	
 | 
						|
	/* for now disable time unit conversion */
 | 
						|
	if (unit_type == PROP_UNIT_TIME)
 | 
						|
		return false;
 | 
						|
 | 
						|
	if (unit->system == USER_UNIT_NONE) {
 | 
						|
		if (unit_type != PROP_UNIT_ROTATION) {
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	return true;
 | 
						|
}
 | 
						|
 | 
						|
bool ui_is_but_rna_valid(uiBut *but)
 | 
						|
{
 | 
						|
	if (but->rnaprop == NULL || RNA_struct_contains_property(&but->rnapoin, but->rnaprop)) {
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		printf("property removed %s: %p\n", but->drawstr, but->rnaprop);
 | 
						|
		return false;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
double ui_get_but_val(uiBut *but)
 | 
						|
{
 | 
						|
	PropertyRNA *prop;
 | 
						|
	double value = 0.0;
 | 
						|
 | 
						|
	if (but->editval) { return *(but->editval); }
 | 
						|
	if (but->poin == NULL && but->rnapoin.data == NULL) return 0.0;
 | 
						|
 | 
						|
	if (but->rnaprop) {
 | 
						|
		prop = but->rnaprop;
 | 
						|
 | 
						|
		BLI_assert(but->rnaindex != -1);
 | 
						|
 | 
						|
		switch (RNA_property_type(prop)) {
 | 
						|
			case PROP_BOOLEAN:
 | 
						|
				if (RNA_property_array_check(prop))
 | 
						|
					value = RNA_property_boolean_get_index(&but->rnapoin, prop, but->rnaindex);
 | 
						|
				else
 | 
						|
					value = RNA_property_boolean_get(&but->rnapoin, prop);
 | 
						|
				break;
 | 
						|
			case PROP_INT:
 | 
						|
				if (RNA_property_array_check(prop))
 | 
						|
					value = RNA_property_int_get_index(&but->rnapoin, prop, but->rnaindex);
 | 
						|
				else
 | 
						|
					value = RNA_property_int_get(&but->rnapoin, prop);
 | 
						|
				break;
 | 
						|
			case PROP_FLOAT:
 | 
						|
				if (RNA_property_array_check(prop))
 | 
						|
					value = RNA_property_float_get_index(&but->rnapoin, prop, but->rnaindex);
 | 
						|
				else
 | 
						|
					value = RNA_property_float_get(&but->rnapoin, prop);
 | 
						|
				break;
 | 
						|
			case PROP_ENUM:
 | 
						|
				value = RNA_property_enum_get(&but->rnapoin, prop);
 | 
						|
				break;
 | 
						|
			default:
 | 
						|
				value = 0.0;
 | 
						|
				break;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (but->pointype == UI_BUT_POIN_CHAR) {
 | 
						|
		value = *(char *)but->poin;
 | 
						|
	}
 | 
						|
	else if (but->pointype == UI_BUT_POIN_SHORT) {
 | 
						|
		value = *(short *)but->poin;
 | 
						|
	}
 | 
						|
	else if (but->pointype == UI_BUT_POIN_INT) {
 | 
						|
		value = *(int *)but->poin;
 | 
						|
	}
 | 
						|
	else if (but->pointype == UI_BUT_POIN_FLOAT) {
 | 
						|
		value = *(float *)but->poin;
 | 
						|
	}
 | 
						|
 | 
						|
	return value;
 | 
						|
}
 | 
						|
 | 
						|
void ui_set_but_val(uiBut *but, double value)
 | 
						|
{
 | 
						|
	PropertyRNA *prop;
 | 
						|
 | 
						|
	/* value is a hsv value: convert to rgb */
 | 
						|
	if (but->rnaprop) {
 | 
						|
		prop = but->rnaprop;
 | 
						|
 | 
						|
		if (RNA_property_editable(&but->rnapoin, prop)) {
 | 
						|
			switch (RNA_property_type(prop)) {
 | 
						|
				case PROP_BOOLEAN:
 | 
						|
					if (RNA_property_array_check(prop))
 | 
						|
						RNA_property_boolean_set_index(&but->rnapoin, prop, but->rnaindex, value);
 | 
						|
					else
 | 
						|
						RNA_property_boolean_set(&but->rnapoin, prop, value);
 | 
						|
					break;
 | 
						|
				case PROP_INT:
 | 
						|
					if (RNA_property_array_check(prop))
 | 
						|
						RNA_property_int_set_index(&but->rnapoin, prop, but->rnaindex, (int)value);
 | 
						|
					else
 | 
						|
						RNA_property_int_set(&but->rnapoin, prop, (int)value);
 | 
						|
					break;
 | 
						|
				case PROP_FLOAT:
 | 
						|
					if (RNA_property_array_check(prop))
 | 
						|
						RNA_property_float_set_index(&but->rnapoin, prop, but->rnaindex, value);
 | 
						|
					else
 | 
						|
						RNA_property_float_set(&but->rnapoin, prop, value);
 | 
						|
					break;
 | 
						|
				case PROP_ENUM:
 | 
						|
					if (RNA_property_flag(prop) & PROP_ENUM_FLAG) {
 | 
						|
						int ivalue = (int)value;
 | 
						|
						ivalue ^= RNA_property_enum_get(&but->rnapoin, prop); /* toggle for enum/flag buttons */
 | 
						|
						RNA_property_enum_set(&but->rnapoin, prop, ivalue);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						RNA_property_enum_set(&but->rnapoin, prop, value);
 | 
						|
					}
 | 
						|
					break;
 | 
						|
				default:
 | 
						|
					break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		/* we can't be sure what RNA set functions actually do,
 | 
						|
		 * so leave this unset */
 | 
						|
		value = UI_BUT_VALUE_UNSET;
 | 
						|
	}
 | 
						|
	else if (but->pointype == 0) {
 | 
						|
		/* pass */
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* first do rounding */
 | 
						|
		if (but->pointype == UI_BUT_POIN_CHAR) {
 | 
						|
			value = (char)floor(value + 0.5);
 | 
						|
		}
 | 
						|
		else if (but->pointype == UI_BUT_POIN_SHORT) {
 | 
						|
			/* gcc 3.2.1 seems to have problems
 | 
						|
			 * casting a double like 32772.0 to
 | 
						|
			 * a short so we cast to an int, then
 | 
						|
			 * to a short.
 | 
						|
			 *
 | 
						|
			 * Update: even in gcc.4.6 using intermediate int cast gives -32764,
 | 
						|
			 * where as a direct cast from double to short gives -32768,
 | 
						|
			 * if this difference isn't important we could remove this hack,
 | 
						|
			 * since we dont support gcc3 anymore - Campbell */
 | 
						|
			int gcckludge;
 | 
						|
			gcckludge = (int) floor(value + 0.5);
 | 
						|
			value = (short)gcckludge;
 | 
						|
		}
 | 
						|
		else if (but->pointype == UI_BUT_POIN_INT)
 | 
						|
			value = (int)floor(value + 0.5);
 | 
						|
		else if (but->pointype == UI_BUT_POIN_FLOAT) {
 | 
						|
			float fval = (float)value;
 | 
						|
			if (fval >= -0.00001f && fval <= 0.00001f) fval = 0.0f;  /* prevent negative zero */
 | 
						|
			value = fval;
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* then set value with possible edit override */
 | 
						|
		if (but->editval)
 | 
						|
			value = *but->editval = value;
 | 
						|
		else if (but->pointype == UI_BUT_POIN_CHAR)
 | 
						|
			value = *((char *)but->poin) = (char)value;
 | 
						|
		else if (but->pointype == UI_BUT_POIN_SHORT)
 | 
						|
			value = *((short *)but->poin) = (short)value;
 | 
						|
		else if (but->pointype == UI_BUT_POIN_INT)
 | 
						|
			value = *((int *)but->poin) = (int)value;
 | 
						|
		else if (but->pointype == UI_BUT_POIN_FLOAT)
 | 
						|
			value = *((float *)but->poin) = (float)value;
 | 
						|
	}
 | 
						|
 | 
						|
	ui_check_but_select(but, &value);
 | 
						|
}
 | 
						|
 | 
						|
int ui_get_but_string_max_length(uiBut *but)
 | 
						|
{
 | 
						|
	if (ELEM3(but->type, TEX, SEARCH_MENU, SEARCH_MENU_UNLINK))
 | 
						|
		return but->hardmax;
 | 
						|
	else
 | 
						|
		return UI_MAX_DRAW_STR;
 | 
						|
}
 | 
						|
 | 
						|
static double ui_get_but_scale_unit(uiBut *but, double value)
 | 
						|
{
 | 
						|
	UnitSettings *unit = but->block->unit;
 | 
						|
	int unit_type = uiButGetUnitType(but);
 | 
						|
 | 
						|
	if (unit_type == PROP_UNIT_LENGTH) {
 | 
						|
		return value * (double)unit->scale_length;
 | 
						|
	}
 | 
						|
	else if (unit_type == PROP_UNIT_CAMERA) {
 | 
						|
		return value * (double)unit->scale_length;
 | 
						|
	}
 | 
						|
	else if (unit_type == PROP_UNIT_AREA) {
 | 
						|
		return value * pow(unit->scale_length, 2);
 | 
						|
	}
 | 
						|
	else if (unit_type == PROP_UNIT_VOLUME) {
 | 
						|
		return value * pow(unit->scale_length, 3);
 | 
						|
	}
 | 
						|
	else if (unit_type == PROP_UNIT_TIME) { /* WARNING - using evil_C :| */
 | 
						|
		Scene *scene = CTX_data_scene(but->block->evil_C);
 | 
						|
		return FRA2TIME(value);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		return value;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* str will be overwritten */
 | 
						|
void ui_convert_to_unit_alt_name(uiBut *but, char *str, size_t maxlen)
 | 
						|
{
 | 
						|
	if (ui_is_but_unit(but)) {
 | 
						|
		UnitSettings *unit = but->block->unit;
 | 
						|
		int unit_type = uiButGetUnitType(but);
 | 
						|
		char *orig_str;
 | 
						|
		
 | 
						|
		orig_str = MEM_callocN(sizeof(char) * maxlen + 1, "textedit sub str");
 | 
						|
		memcpy(orig_str, str, maxlen);
 | 
						|
		
 | 
						|
		bUnit_ToUnitAltName(str, maxlen, orig_str, unit->system, RNA_SUBTYPE_UNIT_VALUE(unit_type));
 | 
						|
		
 | 
						|
		MEM_freeN(orig_str);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * \param float_precision  Override the button precision.
 | 
						|
 */
 | 
						|
static void ui_get_but_string_unit(uiBut *but, char *str, int len_max, double value, int pad, int float_precision)
 | 
						|
{
 | 
						|
	UnitSettings *unit = but->block->unit;
 | 
						|
	int do_split = unit->flag & USER_UNIT_OPT_SPLIT;
 | 
						|
	int unit_type = uiButGetUnitType(but);
 | 
						|
	int precision;
 | 
						|
 | 
						|
	if (unit->scale_length < 0.0001f) unit->scale_length = 1.0f;  // XXX do_versions
 | 
						|
 | 
						|
	/* Use precision override? */
 | 
						|
	if (float_precision == -1) {
 | 
						|
		/* Sanity checks */
 | 
						|
		precision = (int)but->a2;
 | 
						|
		if      (precision > PRECISION_FLOAT_MAX) precision = PRECISION_FLOAT_MAX;
 | 
						|
		else if (precision == -1)                 precision = 2;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		precision = float_precision;
 | 
						|
	}
 | 
						|
 | 
						|
	bUnit_AsString(str, len_max, ui_get_but_scale_unit(but, value), precision,
 | 
						|
	               unit->system, RNA_SUBTYPE_UNIT_VALUE(unit_type), do_split, pad);
 | 
						|
}
 | 
						|
 | 
						|
static float ui_get_but_step_unit(uiBut *but, float step_default)
 | 
						|
{
 | 
						|
	int unit_type = RNA_SUBTYPE_UNIT_VALUE(uiButGetUnitType(but));
 | 
						|
	double step;
 | 
						|
 | 
						|
	step = bUnit_ClosestScalar(ui_get_but_scale_unit(but, step_default), but->block->unit->system, unit_type);
 | 
						|
 | 
						|
	/* -1 is an error value */
 | 
						|
	if (step != -1.0) {
 | 
						|
		BLI_assert(step > 0.0);
 | 
						|
		return (float)(step / ui_get_but_scale_unit(but, 1.0)) * 100.0f;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		return step_default;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * \param float_precision  For number buttons the precission to use or -1 to fallback to the button default.
 | 
						|
 */
 | 
						|
void ui_get_but_string_ex(uiBut *but, char *str, const size_t maxlen, const int float_precision)
 | 
						|
{
 | 
						|
	if (but->rnaprop && ELEM3(but->type, TEX, SEARCH_MENU, SEARCH_MENU_UNLINK)) {
 | 
						|
		PropertyType type;
 | 
						|
		const char *buf = NULL;
 | 
						|
		int buf_len;
 | 
						|
 | 
						|
		type = RNA_property_type(but->rnaprop);
 | 
						|
 | 
						|
		if (type == PROP_STRING) {
 | 
						|
			/* RNA string */
 | 
						|
			buf = RNA_property_string_get_alloc(&but->rnapoin, but->rnaprop, str, maxlen, &buf_len);
 | 
						|
		}
 | 
						|
		else if (type == PROP_ENUM) {
 | 
						|
			/* RNA enum */
 | 
						|
			int value = RNA_property_enum_get(&but->rnapoin, but->rnaprop);
 | 
						|
			if (RNA_property_enum_name(but->block->evil_C, &but->rnapoin, but->rnaprop, value, &buf)) {
 | 
						|
				BLI_strncpy(str, buf, maxlen);
 | 
						|
				buf = str;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else if (type == PROP_POINTER) {
 | 
						|
			/* RNA pointer */
 | 
						|
			PointerRNA ptr = RNA_property_pointer_get(&but->rnapoin, but->rnaprop);
 | 
						|
			buf = RNA_struct_name_get_alloc(&ptr, str, maxlen, &buf_len);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			BLI_assert(0);
 | 
						|
		}
 | 
						|
 | 
						|
		if (!buf) {
 | 
						|
			str[0] = '\0';
 | 
						|
		}
 | 
						|
		else if (buf && buf != str) {
 | 
						|
			/* string was too long, we have to truncate */
 | 
						|
			memcpy(str, buf, MIN2(maxlen, (size_t)buf_len + 1));
 | 
						|
			MEM_freeN((void *)buf);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (but->type == TEX) {
 | 
						|
		/* string */
 | 
						|
		BLI_strncpy(str, but->poin, maxlen);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	else if (ELEM(but->type, SEARCH_MENU, SEARCH_MENU_UNLINK)) {
 | 
						|
		/* string */
 | 
						|
		BLI_strncpy(str, but->poin, maxlen);
 | 
						|
		return;
 | 
						|
	}
 | 
						|
	else if (ui_but_anim_expression_get(but, str, maxlen)) {
 | 
						|
		/* driver expression */
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* number editing */
 | 
						|
		double value;
 | 
						|
 | 
						|
		value = ui_get_but_val(but);
 | 
						|
 | 
						|
		if (ui_is_but_float(but)) {
 | 
						|
			if (ui_is_but_unit(but)) {
 | 
						|
				ui_get_but_string_unit(but, str, maxlen, value, 0, float_precision);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				const int prec = (float_precision == -1) ? ui_but_float_precision(but, value) : float_precision;
 | 
						|
				BLI_snprintf(str, maxlen, "%.*f", prec, value);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else
 | 
						|
			BLI_snprintf(str, maxlen, "%d", (int)value);
 | 
						|
	}
 | 
						|
}
 | 
						|
void ui_get_but_string(uiBut *but, char *str, const size_t maxlen)
 | 
						|
{
 | 
						|
	ui_get_but_string_ex(but, str, maxlen, -1);
 | 
						|
}
 | 
						|
 | 
						|
#ifdef WITH_PYTHON
 | 
						|
 | 
						|
static bool ui_set_but_string_eval_num_unit(bContext *C, uiBut *but, const char *str, double *value)
 | 
						|
{
 | 
						|
	char str_unit_convert[256];
 | 
						|
	const int unit_type = uiButGetUnitType(but);
 | 
						|
 | 
						|
	BLI_strncpy(str_unit_convert, str, sizeof(str_unit_convert));
 | 
						|
 | 
						|
	/* ugly, use the draw string to get the value,
 | 
						|
	 * this could cause problems if it includes some text which resolves to a unit */
 | 
						|
	bUnit_ReplaceString(str_unit_convert, sizeof(str_unit_convert), but->drawstr,
 | 
						|
	                    ui_get_but_scale_unit(but, 1.0), but->block->unit->system, RNA_SUBTYPE_UNIT_VALUE(unit_type));
 | 
						|
 | 
						|
	return (BPY_button_exec(C, str_unit_convert, value, TRUE) != -1);
 | 
						|
}
 | 
						|
 | 
						|
#endif /* WITH_PYTHON */
 | 
						|
 | 
						|
 | 
						|
bool ui_set_but_string_eval_num(bContext *C, uiBut *but, const char *str, double *value)
 | 
						|
{
 | 
						|
	bool ok = false;
 | 
						|
 | 
						|
#ifdef WITH_PYTHON
 | 
						|
 | 
						|
	if (str[0] != '\0') {
 | 
						|
		bool is_unit_but = (ui_is_but_float(but) && ui_is_but_unit(but));
 | 
						|
		/* only enable verbose if we won't run again with units */
 | 
						|
		if (BPY_button_exec(C, str, value, is_unit_but == false) != -1) {
 | 
						|
			/* if the value parsed ok without unit conversion this button may still need a unit multiplier */
 | 
						|
			if (is_unit_but) {
 | 
						|
				char str_new[128];
 | 
						|
 | 
						|
				BLI_snprintf(str_new, sizeof(str_new), "%f", *value);
 | 
						|
				ok = ui_set_but_string_eval_num_unit(C, but, str_new, value);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				ok = true; /* parse normal string via py (no unit conversion needed) */
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else if (is_unit_but) {
 | 
						|
			/* parse failed, this is a unit but so run replacements and parse again */
 | 
						|
			ok = ui_set_but_string_eval_num_unit(C, but, str, value);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
#else /* WITH_PYTHON */
 | 
						|
 | 
						|
	*value = atof(str);
 | 
						|
	ok = TRUE;
 | 
						|
 | 
						|
	(void)C;
 | 
						|
	(void)but;
 | 
						|
 | 
						|
#endif /* WITH_PYTHON */
 | 
						|
 | 
						|
	return ok;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
bool ui_set_but_string(bContext *C, uiBut *but, const char *str)
 | 
						|
{
 | 
						|
	if (but->rnaprop && ELEM3(but->type, TEX, SEARCH_MENU, SEARCH_MENU_UNLINK)) {
 | 
						|
		if (RNA_property_editable(&but->rnapoin, but->rnaprop)) {
 | 
						|
			PropertyType type;
 | 
						|
 | 
						|
			type = RNA_property_type(but->rnaprop);
 | 
						|
 | 
						|
			if (type == PROP_STRING) {
 | 
						|
				/* RNA string */
 | 
						|
				RNA_property_string_set(&but->rnapoin, but->rnaprop, str);
 | 
						|
				return true;
 | 
						|
			}
 | 
						|
			else if (type == PROP_POINTER) {
 | 
						|
				/* RNA pointer */
 | 
						|
				PointerRNA ptr, rptr;
 | 
						|
				PropertyRNA *prop;
 | 
						|
 | 
						|
				if (str == NULL || str[0] == '\0') {
 | 
						|
					RNA_property_pointer_set(&but->rnapoin, but->rnaprop, PointerRNA_NULL);
 | 
						|
					return true;
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					ptr = but->rnasearchpoin;
 | 
						|
					prop = but->rnasearchprop;
 | 
						|
					
 | 
						|
					if (prop && RNA_property_collection_lookup_string(&ptr, prop, str, &rptr))
 | 
						|
						RNA_property_pointer_set(&but->rnapoin, but->rnaprop, rptr);
 | 
						|
 | 
						|
					return true;
 | 
						|
				}
 | 
						|
 | 
						|
				return false;
 | 
						|
			}
 | 
						|
			else if (type == PROP_ENUM) {
 | 
						|
				int value;
 | 
						|
				if (RNA_property_enum_value(but->block->evil_C, &but->rnapoin, but->rnaprop, str, &value)) {
 | 
						|
					RNA_property_enum_set(&but->rnapoin, but->rnaprop, value);
 | 
						|
					return true;
 | 
						|
				}
 | 
						|
				return false;
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				BLI_assert(0);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else if (but->type == TEX) {
 | 
						|
		/* string */
 | 
						|
		if (ui_is_but_utf8(but)) BLI_strncpy_utf8(but->poin, str, but->hardmax);
 | 
						|
		else BLI_strncpy(but->poin, str, but->hardmax);
 | 
						|
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
	else if (ELEM(but->type, SEARCH_MENU, SEARCH_MENU_UNLINK)) {
 | 
						|
		/* string */
 | 
						|
		BLI_strncpy(but->poin, str, but->hardmax);
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
	else if (ui_but_anim_expression_set(but, str)) {
 | 
						|
		/* driver expression */
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
	else if (str[0] == '#') {
 | 
						|
		/* shortcut to create new driver expression (versus immediate Py-execution) */
 | 
						|
		return ui_but_anim_expression_create(but, str + 1);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* number editing */
 | 
						|
		double value;
 | 
						|
 | 
						|
		if (ui_set_but_string_eval_num(C, but, str, &value) == false) {
 | 
						|
			return false;
 | 
						|
		}
 | 
						|
 | 
						|
		if (!ui_is_but_float(but)) value = (int)floor(value + 0.5);
 | 
						|
 | 
						|
		/* not that we use hard limits here */
 | 
						|
		if (value < (double)but->hardmin) value = but->hardmin;
 | 
						|
		if (value > (double)but->hardmax) value = but->hardmax;
 | 
						|
 | 
						|
		ui_set_but_val(but, value);
 | 
						|
		return true;
 | 
						|
	}
 | 
						|
 | 
						|
	return false;
 | 
						|
}
 | 
						|
 | 
						|
void ui_set_but_default(bContext *C, const bool all)
 | 
						|
{
 | 
						|
	const char *opstring = "UI_OT_reset_default_button";
 | 
						|
	PointerRNA ptr;
 | 
						|
 | 
						|
	WM_operator_properties_create(&ptr, opstring);
 | 
						|
	RNA_boolean_set(&ptr, "all", all);
 | 
						|
	WM_operator_name_call(C, opstring, WM_OP_EXEC_DEFAULT, &ptr);
 | 
						|
	WM_operator_properties_free(&ptr);
 | 
						|
}
 | 
						|
 | 
						|
static double soft_range_round_up(double value, double max)
 | 
						|
{
 | 
						|
	/* round up to .., 0.1, 0.2, 0.5, 1, 2, 5, 10, 20, 50, ..
 | 
						|
	 * checking for 0.0 prevents floating point exceptions */
 | 
						|
	double newmax = (value != 0.0) ? pow(10.0, ceil(log(value) / M_LN10)) : 0.0;
 | 
						|
 | 
						|
	if (newmax * 0.2 >= max && newmax * 0.2 >= value)
 | 
						|
		return newmax * 0.2;
 | 
						|
	else if (newmax * 0.5 >= max && newmax * 0.5 >= value)
 | 
						|
		return newmax * 0.5;
 | 
						|
	else
 | 
						|
		return newmax;
 | 
						|
}
 | 
						|
 | 
						|
static double soft_range_round_down(double value, double max)
 | 
						|
{
 | 
						|
	/* round down to .., 0.1, 0.2, 0.5, 1, 2, 5, 10, 20, 50, ..
 | 
						|
	 * checking for 0.0 prevents floating point exceptions */
 | 
						|
	double newmax = (value != 0.0) ? pow(10.0, floor(log(value) / M_LN10)) : 0.0;
 | 
						|
 | 
						|
	if (newmax * 5.0 <= max && newmax * 5.0 <= value)
 | 
						|
		return newmax * 5.0;
 | 
						|
	else if (newmax * 2.0 <= max && newmax * 2.0 <= value)
 | 
						|
		return newmax * 2.0;
 | 
						|
	else
 | 
						|
		return newmax;
 | 
						|
}
 | 
						|
 | 
						|
/* note: this could be split up into functions which handle arrays and not */
 | 
						|
static void ui_set_but_soft_range(uiBut *but)
 | 
						|
{
 | 
						|
	/* ideally we would not limit this but practically, its more than
 | 
						|
	 * enough worst case is very long vectors wont use a smart soft-range
 | 
						|
	 * which isn't so bad. */
 | 
						|
 | 
						|
	if (but->rnaprop) {
 | 
						|
		const PropertyType type = RNA_property_type(but->rnaprop);
 | 
						|
		double softmin, softmax /*, step, precision*/;
 | 
						|
		double value_min;
 | 
						|
		double value_max;
 | 
						|
 | 
						|
		/* clamp button range to something reasonable in case
 | 
						|
		 * we get -inf/inf from RNA properties */
 | 
						|
		if (type == PROP_INT) {
 | 
						|
			const bool is_array = RNA_property_array_check(but->rnaprop);
 | 
						|
			int imin, imax, istep;
 | 
						|
 | 
						|
			RNA_property_int_ui_range(&but->rnapoin, but->rnaprop, &imin, &imax, &istep);
 | 
						|
			softmin = (imin == INT_MIN) ? -1e4 : imin;
 | 
						|
			softmax = (imin == INT_MAX) ? 1e4 : imax;
 | 
						|
			/*step = istep;*/ /*UNUSED*/
 | 
						|
			/*precision = 1;*/ /*UNUSED*/
 | 
						|
 | 
						|
			if (is_array) {
 | 
						|
				int value_range[2];
 | 
						|
				RNA_property_int_get_array_range(&but->rnapoin, but->rnaprop, value_range);
 | 
						|
				value_min = (double)value_range[0];
 | 
						|
				value_max = (double)value_range[1];
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				value_min = value_max = (double)RNA_property_int_get(&but->rnapoin, but->rnaprop);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else if (type == PROP_FLOAT) {
 | 
						|
			const bool is_array = RNA_property_array_check(but->rnaprop);
 | 
						|
			float fmin, fmax, fstep, fprecision;
 | 
						|
 | 
						|
			RNA_property_float_ui_range(&but->rnapoin, but->rnaprop, &fmin, &fmax, &fstep, &fprecision);
 | 
						|
			softmin = (fmin == -FLT_MAX) ? (float)-1e4 : fmin;
 | 
						|
			softmax = (fmax == FLT_MAX) ? (float)1e4 : fmax;
 | 
						|
			/*step = fstep;*/ /*UNUSED*/
 | 
						|
			/*precision = fprecision;*/ /*UNUSED*/
 | 
						|
 | 
						|
			if (is_array) {
 | 
						|
				float value_range[2];
 | 
						|
				RNA_property_float_get_array_range(&but->rnapoin, but->rnaprop, value_range);
 | 
						|
				value_min = (double)value_range[0];
 | 
						|
				value_max = (double)value_range[1];
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				value_min = value_max = (double)RNA_property_float_get(&but->rnapoin, but->rnaprop);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			return;
 | 
						|
		}
 | 
						|
 | 
						|
		/* if the value goes out of the soft/max range, adapt the range */
 | 
						|
		if (value_min + 1e-10 < softmin) {
 | 
						|
			if (value_min < 0.0)
 | 
						|
				softmin = -soft_range_round_up(-value_min, -softmin);
 | 
						|
			else
 | 
						|
				softmin = soft_range_round_down(value_min, softmin);
 | 
						|
 | 
						|
			if (softmin < (double)but->hardmin)
 | 
						|
				softmin = (double)but->hardmin;
 | 
						|
		}
 | 
						|
		if (value_max - 1e-10 > softmax) {
 | 
						|
			if (value_max < 0.0)
 | 
						|
				softmax = -soft_range_round_down(-value_max, -softmax);
 | 
						|
			else
 | 
						|
				softmax = soft_range_round_up(value_max, softmax);
 | 
						|
 | 
						|
			if (softmax > (double)but->hardmax)
 | 
						|
				softmax = but->hardmax;
 | 
						|
		}
 | 
						|
 | 
						|
		but->softmin = softmin;
 | 
						|
		but->softmax = softmax;
 | 
						|
	}
 | 
						|
	else if (but->poin && (but->pointype & UI_BUT_POIN_TYPES)) {
 | 
						|
		float value = ui_get_but_val(but);
 | 
						|
		CLAMP(value, but->hardmin, but->hardmax);
 | 
						|
		but->softmin = min_ff(but->softmin, value);
 | 
						|
		but->softmax = max_ff(but->softmax, value);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		BLI_assert(0);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* ******************* Free ********************/
 | 
						|
 | 
						|
static void ui_free_link(uiLink *link)
 | 
						|
{
 | 
						|
	if (link) {
 | 
						|
		BLI_freelistN(&link->lines);
 | 
						|
		MEM_freeN(link);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* can be called with C==NULL */
 | 
						|
static void ui_free_but(const bContext *C, uiBut *but)
 | 
						|
{
 | 
						|
	if (but->opptr) {
 | 
						|
		WM_operator_properties_free(but->opptr);
 | 
						|
		MEM_freeN(but->opptr);
 | 
						|
	}
 | 
						|
 | 
						|
	if (but->func_argN) {
 | 
						|
		MEM_freeN(but->func_argN);
 | 
						|
	}
 | 
						|
 | 
						|
	if (but->active) {
 | 
						|
		/* XXX solve later, buttons should be free-able without context ideally,
 | 
						|
		 * however they may have open tooltips or popup windows, which need to
 | 
						|
		 * be closed using a context pointer */
 | 
						|
		if (C) {
 | 
						|
			ui_button_active_free(C, but);
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			if (but->active) {
 | 
						|
				MEM_freeN(but->active);
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	if (but->str && but->str != but->strdata) {
 | 
						|
		MEM_freeN(but->str);
 | 
						|
	}
 | 
						|
	ui_free_link(but->link);
 | 
						|
 | 
						|
	if ((but->type == BUT_IMAGE) && but->poin) {
 | 
						|
		IMB_freeImBuf((struct ImBuf *)but->poin);
 | 
						|
	}
 | 
						|
 | 
						|
	MEM_freeN(but);
 | 
						|
}
 | 
						|
 | 
						|
/* can be called with C==NULL */
 | 
						|
void uiFreeBlock(const bContext *C, uiBlock *block)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
 | 
						|
	while ((but = BLI_pophead(&block->buttons))) {
 | 
						|
		ui_free_but(C, but);
 | 
						|
	}
 | 
						|
 | 
						|
	if (block->unit) {
 | 
						|
		MEM_freeN(block->unit);
 | 
						|
	}
 | 
						|
 | 
						|
	if (block->func_argN) {
 | 
						|
		MEM_freeN(block->func_argN);
 | 
						|
	}
 | 
						|
 | 
						|
	CTX_store_free_list(&block->contexts);
 | 
						|
 | 
						|
	BLI_freelistN(&block->saferct);
 | 
						|
	
 | 
						|
	MEM_freeN(block);
 | 
						|
}
 | 
						|
 | 
						|
/* can be called with C==NULL */
 | 
						|
void uiFreeBlocks(const bContext *C, ListBase *lb)
 | 
						|
{
 | 
						|
	uiBlock *block;
 | 
						|
	
 | 
						|
	while ((block = BLI_pophead(lb))) {
 | 
						|
		uiFreeBlock(C, block);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void uiFreeInactiveBlocks(const bContext *C, ListBase *lb)
 | 
						|
{
 | 
						|
	uiBlock *block, *nextblock;
 | 
						|
 | 
						|
	for (block = lb->first; block; block = nextblock) {
 | 
						|
		nextblock = block->next;
 | 
						|
	
 | 
						|
		if (!block->handle) {
 | 
						|
			if (!block->active) {
 | 
						|
				BLI_remlink(lb, block);
 | 
						|
				uiFreeBlock(C, block);
 | 
						|
			}
 | 
						|
			else
 | 
						|
				block->active = 0;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void uiBlockSetRegion(uiBlock *block, ARegion *region)
 | 
						|
{
 | 
						|
	ListBase *lb = ®ion->uiblocks;
 | 
						|
	uiBlock *oldblock = NULL;
 | 
						|
 | 
						|
	/* each listbase only has one block with this name, free block
 | 
						|
	 * if is already there so it can be rebuilt from scratch */
 | 
						|
	if (lb) {
 | 
						|
		oldblock = BLI_findstring(lb, block->name, offsetof(uiBlock, name));
 | 
						|
 | 
						|
		if (oldblock) {
 | 
						|
			oldblock->active = 0;
 | 
						|
			oldblock->panel = NULL;
 | 
						|
		}
 | 
						|
 | 
						|
		/* at the beginning of the list! for dynamical menus/blocks */
 | 
						|
		BLI_addhead(lb, block);
 | 
						|
	}
 | 
						|
 | 
						|
	block->oldblock = oldblock;
 | 
						|
}
 | 
						|
 | 
						|
uiBlock *uiBeginBlock(const bContext *C, ARegion *region, const char *name, short dt)
 | 
						|
{
 | 
						|
	uiBlock *block;
 | 
						|
	wmWindow *window;
 | 
						|
	Scene *scn;
 | 
						|
	int getsizex, getsizey;
 | 
						|
 | 
						|
	window = CTX_wm_window(C);
 | 
						|
	scn = CTX_data_scene(C);
 | 
						|
 | 
						|
	block = MEM_callocN(sizeof(uiBlock), "uiBlock");
 | 
						|
	block->active = 1;
 | 
						|
	block->dt = dt;
 | 
						|
	block->evil_C = (void *)C;  /* XXX */
 | 
						|
 | 
						|
	if (scn) {
 | 
						|
		block->color_profile = TRUE;
 | 
						|
 | 
						|
		/* store display device name, don't lookup for transformations yet
 | 
						|
		 * block could be used for non-color displays where looking up for transformation
 | 
						|
		 * would slow down redraw, so only lookup for actual transform when it's indeed
 | 
						|
		 * needed
 | 
						|
		 */
 | 
						|
		block->display_device = scn->display_settings.display_device;
 | 
						|
 | 
						|
		/* copy to avoid crash when scene gets deleted with ui still open */
 | 
						|
		block->unit = MEM_mallocN(sizeof(scn->unit), "UI UnitSettings");
 | 
						|
		memcpy(block->unit, &scn->unit, sizeof(scn->unit));
 | 
						|
	}
 | 
						|
 | 
						|
	BLI_strncpy(block->name, name, sizeof(block->name));
 | 
						|
 | 
						|
	if (region)
 | 
						|
		uiBlockSetRegion(block, region);
 | 
						|
 | 
						|
	/* window matrix and aspect */
 | 
						|
	if (region && region->swinid) {
 | 
						|
		wm_subwindow_getmatrix(window, region->swinid, block->winmat);
 | 
						|
		wm_subwindow_getsize(window, region->swinid, &getsizex, &getsizey);
 | 
						|
 | 
						|
		block->aspect = 2.0f / fabsf(getsizex * block->winmat[0][0]);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* no subwindow created yet, for menus for example, so we
 | 
						|
		 * use the main window instead, since buttons are created
 | 
						|
		 * there anyway */
 | 
						|
		wm_subwindow_getmatrix(window, window->screen->mainwin, block->winmat);
 | 
						|
		wm_subwindow_getsize(window, window->screen->mainwin, &getsizex, &getsizey);
 | 
						|
 | 
						|
		block->aspect = 2.0f / fabsf(getsizex * block->winmat[0][0]);
 | 
						|
		block->auto_open = TRUE;
 | 
						|
		block->flag |= UI_BLOCK_LOOP; /* tag as menu */
 | 
						|
	}
 | 
						|
 | 
						|
	return block;
 | 
						|
}
 | 
						|
 | 
						|
uiBlock *uiGetBlock(const char *name, ARegion *ar)
 | 
						|
{
 | 
						|
	return BLI_findstring(&ar->uiblocks, name, offsetof(uiBlock, name));
 | 
						|
}
 | 
						|
 | 
						|
void uiBlockSetEmboss(uiBlock *block, char dt)
 | 
						|
{
 | 
						|
	block->dt = dt;
 | 
						|
}
 | 
						|
 | 
						|
void ui_check_but(uiBut *but)
 | 
						|
{
 | 
						|
	/* if something changed in the button */
 | 
						|
	double value = UI_BUT_VALUE_UNSET;
 | 
						|
//	float okwidth; // UNUSED
 | 
						|
	
 | 
						|
	ui_check_but_select(but, &value);
 | 
						|
	
 | 
						|
	/* only update soft range while not editing */
 | 
						|
	if (!(but->editval || but->editstr || but->editvec)) {
 | 
						|
		if ((but->rnaprop != NULL) ||
 | 
						|
		    (but->poin && (but->pointype & UI_BUT_POIN_TYPES)))
 | 
						|
		{
 | 
						|
			ui_set_but_soft_range(but);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* test for min and max, icon sliders, etc */
 | 
						|
	switch (but->type) {
 | 
						|
		case NUM:
 | 
						|
		case SCROLL:
 | 
						|
		case NUMSLI:
 | 
						|
			UI_GET_BUT_VALUE_INIT(but, value);
 | 
						|
			if (value < (double)but->hardmin) ui_set_but_val(but, but->hardmin);
 | 
						|
			else if (value > (double)but->hardmax) ui_set_but_val(but, but->hardmax);
 | 
						|
			break;
 | 
						|
			
 | 
						|
		case ICONTOG: 
 | 
						|
		case ICONTOGN:
 | 
						|
			if (!but->rnaprop || (RNA_property_flag(but->rnaprop) & PROP_ICONS_CONSECUTIVE)) {
 | 
						|
				if (but->flag & UI_SELECT) but->iconadd = 1;
 | 
						|
				else but->iconadd = 0;
 | 
						|
			}
 | 
						|
			break;
 | 
						|
			
 | 
						|
			/* quiet warnings for unhandled types */
 | 
						|
		default:
 | 
						|
			break;
 | 
						|
	}
 | 
						|
	
 | 
						|
	
 | 
						|
	/* safety is 4 to enable small number buttons (like 'users') */
 | 
						|
	// okwidth = -4 + (BLI_rcti_size_x(&but->rect)); // UNUSED
 | 
						|
	
 | 
						|
	/* name: */
 | 
						|
	switch (but->type) {
 | 
						|
	
 | 
						|
		case MENU:
 | 
						|
		
 | 
						|
			if (BLI_rctf_size_x(&but->rect) > 24.0f) {
 | 
						|
				UI_GET_BUT_VALUE_INIT(but, value);
 | 
						|
				ui_set_name_menu(but, (int)value);
 | 
						|
			}
 | 
						|
			break;
 | 
						|
	
 | 
						|
		case NUM:
 | 
						|
		case NUMSLI:
 | 
						|
 | 
						|
			if (!but->editstr) {
 | 
						|
				const char *drawstr_suffix = NULL;
 | 
						|
				size_t slen;
 | 
						|
 | 
						|
				UI_GET_BUT_VALUE_INIT(but, value);
 | 
						|
 | 
						|
				slen = BLI_strncpy_rlen(but->drawstr, but->str, sizeof(but->drawstr));
 | 
						|
 | 
						|
				if (ui_is_but_float(but)) {
 | 
						|
					if (value == (double) FLT_MAX) {
 | 
						|
						slen += BLI_strncpy_rlen(but->drawstr + slen, "inf", sizeof(but->drawstr) - slen);
 | 
						|
					}
 | 
						|
					else if (value == (double) -FLT_MAX) {
 | 
						|
						slen += BLI_strncpy_rlen(but->drawstr + slen, "-inf", sizeof(but->drawstr) - slen);
 | 
						|
					}
 | 
						|
					/* support length type buttons */
 | 
						|
					else if (ui_is_but_unit(but)) {
 | 
						|
						char new_str[sizeof(but->drawstr)];
 | 
						|
						ui_get_but_string_unit(but, new_str, sizeof(new_str), value, TRUE, -1);
 | 
						|
						slen += BLI_strncpy_rlen(but->drawstr + slen, new_str, sizeof(but->drawstr) - slen);
 | 
						|
					}
 | 
						|
					else {
 | 
						|
						const int prec = ui_but_float_precision(but, value);
 | 
						|
						slen += BLI_snprintf(but->drawstr + slen, sizeof(but->drawstr) - slen, "%.*f", prec, value);
 | 
						|
					}
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					slen += BLI_snprintf(but->drawstr + slen, sizeof(but->drawstr) - slen, "%d", (int)value);
 | 
						|
				}
 | 
						|
 | 
						|
				if (but->rnaprop) {
 | 
						|
					PropertySubType pstype = RNA_property_subtype(but->rnaprop);
 | 
						|
 | 
						|
					if (pstype == PROP_PERCENTAGE) {
 | 
						|
						drawstr_suffix = "%";
 | 
						|
					}
 | 
						|
					else if (pstype == PROP_PIXEL) {
 | 
						|
						drawstr_suffix = " px";
 | 
						|
					}
 | 
						|
				}
 | 
						|
 | 
						|
				if (drawstr_suffix) {
 | 
						|
					BLI_strncpy(but->drawstr + slen, drawstr_suffix, sizeof(but->drawstr) - slen);
 | 
						|
				}
 | 
						|
 | 
						|
			}
 | 
						|
			break;
 | 
						|
 | 
						|
		case LABEL:
 | 
						|
			if (ui_is_but_float(but)) {
 | 
						|
				int prec;
 | 
						|
				UI_GET_BUT_VALUE_INIT(but, value);
 | 
						|
				prec = ui_but_float_precision(but, value);
 | 
						|
				BLI_snprintf(but->drawstr, sizeof(but->drawstr), "%s%.*f", but->str, prec, value);
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				BLI_strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
 | 
						|
			}
 | 
						|
		
 | 
						|
			break;
 | 
						|
 | 
						|
		case TEX:
 | 
						|
		case SEARCH_MENU:
 | 
						|
		case SEARCH_MENU_UNLINK:
 | 
						|
			if (!but->editstr) {
 | 
						|
				char str[UI_MAX_DRAW_STR];
 | 
						|
 | 
						|
				ui_get_but_string(but, str, UI_MAX_DRAW_STR);
 | 
						|
				BLI_snprintf(but->drawstr, sizeof(but->drawstr), "%s%s", but->str, str);
 | 
						|
			}
 | 
						|
			break;
 | 
						|
	
 | 
						|
		case KEYEVT:
 | 
						|
		{
 | 
						|
			const char *str;
 | 
						|
			if (but->flag & UI_SELECT) {
 | 
						|
				str = "Press a key";
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				UI_GET_BUT_VALUE_INIT(but, value);
 | 
						|
				str = WM_key_event_string((short)value);
 | 
						|
			}
 | 
						|
			BLI_snprintf(but->drawstr, UI_MAX_DRAW_STR, "%s%s", but->str, str);
 | 
						|
			break;
 | 
						|
		}
 | 
						|
		case HOTKEYEVT:
 | 
						|
			if (but->flag & UI_SELECT) {
 | 
						|
 | 
						|
				if (but->modifier_key) {
 | 
						|
					char *str = but->drawstr;
 | 
						|
					but->drawstr[0] = '\0';
 | 
						|
 | 
						|
					if (but->modifier_key & KM_SHIFT)
 | 
						|
						str += BLI_strcpy_rlen(str, "Shift ");
 | 
						|
					if (but->modifier_key & KM_CTRL)
 | 
						|
						str += BLI_strcpy_rlen(str, "Ctrl ");
 | 
						|
					if (but->modifier_key & KM_ALT)
 | 
						|
						str += BLI_strcpy_rlen(str, "Alt ");
 | 
						|
					if (but->modifier_key & KM_OSKEY)
 | 
						|
						str += BLI_strcpy_rlen(str, "Cmd ");
 | 
						|
 | 
						|
					(void)str; /* UNUSED */
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					BLI_strncpy(but->drawstr, "Press a key", UI_MAX_DRAW_STR);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else
 | 
						|
				BLI_strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
 | 
						|
 | 
						|
			break;
 | 
						|
 | 
						|
		case HSVCUBE:
 | 
						|
		case HSVCIRCLE:
 | 
						|
			break;
 | 
						|
		default:
 | 
						|
			BLI_strncpy(but->drawstr, but->str, UI_MAX_DRAW_STR);
 | 
						|
			break;
 | 
						|
		
 | 
						|
	}
 | 
						|
 | 
						|
	/* if we are doing text editing, this will override the drawstr */
 | 
						|
	if (but->editstr)
 | 
						|
		BLI_strncpy(but->drawstr, but->editstr, UI_MAX_DRAW_STR);
 | 
						|
	
 | 
						|
	/* text clipping moved to widget drawing code itself */
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void uiBlockBeginAlign(uiBlock *block)
 | 
						|
{
 | 
						|
	/* if other align was active, end it */
 | 
						|
	if (block->flag & UI_BUT_ALIGN) uiBlockEndAlign(block);
 | 
						|
 | 
						|
	block->flag |= UI_BUT_ALIGN_DOWN;
 | 
						|
	block->alignnr++;
 | 
						|
 | 
						|
	/* buttons declared after this call will get this align nr */ // XXX flag?
 | 
						|
}
 | 
						|
 | 
						|
static bool buts_are_horiz(uiBut *but1, uiBut *but2)
 | 
						|
{
 | 
						|
	float dx, dy;
 | 
						|
	
 | 
						|
	dx = fabs(but1->rect.xmax - but2->rect.xmin);
 | 
						|
	dy = fabs(but1->rect.ymin - but2->rect.ymax);
 | 
						|
	
 | 
						|
	return (dx <= dy);
 | 
						|
}
 | 
						|
 | 
						|
void uiBlockEndAlign(uiBlock *block)
 | 
						|
{
 | 
						|
	block->flag &= ~UI_BUT_ALIGN;  /* all 4 flags */
 | 
						|
}
 | 
						|
 | 
						|
int ui_but_can_align(uiBut *but)
 | 
						|
{
 | 
						|
	return !ELEM4(but->type, LABEL, OPTION, OPTIONN, SEPR);
 | 
						|
}
 | 
						|
 | 
						|
static void ui_block_do_align_but(uiBut *first, short nr)
 | 
						|
{
 | 
						|
	uiBut *prev, *but = NULL, *next;
 | 
						|
	int flag = 0, cols = 0, rows = 0;
 | 
						|
	
 | 
						|
	/* auto align */
 | 
						|
 | 
						|
	for (but = first; but && but->alignnr == nr; but = but->next) {
 | 
						|
		if (but->next && but->next->alignnr == nr) {
 | 
						|
			if (buts_are_horiz(but, but->next)) cols++;
 | 
						|
			else rows++;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* rows == 0: 1 row, cols == 0: 1 column */
 | 
						|
	
 | 
						|
	/* note;  how it uses 'flag' in loop below (either set it, or OR it) is confusing */
 | 
						|
	for (but = first, prev = NULL; but && but->alignnr == nr; prev = but, but = but->next) {
 | 
						|
		next = but->next;
 | 
						|
		if (next && next->alignnr != nr)
 | 
						|
			next = NULL;
 | 
						|
 | 
						|
		/* clear old flag */
 | 
						|
		but->drawflag &= ~UI_BUT_ALIGN;
 | 
						|
			
 | 
						|
		if (flag == 0) {  /* first case */
 | 
						|
			if (next) {
 | 
						|
				if (buts_are_horiz(but, next)) {
 | 
						|
					if (rows == 0)
 | 
						|
						flag = UI_BUT_ALIGN_RIGHT;
 | 
						|
					else 
 | 
						|
						flag = UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_RIGHT;
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					flag = UI_BUT_ALIGN_DOWN;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else if (next == NULL) {  /* last case */
 | 
						|
			if (prev) {
 | 
						|
				if (buts_are_horiz(prev, but)) {
 | 
						|
					if (rows == 0)
 | 
						|
						flag = UI_BUT_ALIGN_LEFT;
 | 
						|
					else
 | 
						|
						flag = UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_LEFT;
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					flag = UI_BUT_ALIGN_TOP;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else if (buts_are_horiz(but, next)) {
 | 
						|
			/* check if this is already second row */
 | 
						|
			if (prev && buts_are_horiz(prev, but) == 0) {
 | 
						|
				flag &= ~UI_BUT_ALIGN_LEFT;
 | 
						|
				flag |= UI_BUT_ALIGN_TOP;
 | 
						|
				/* exception case: bottom row */
 | 
						|
				if (rows > 0) {
 | 
						|
					uiBut *bt = but;
 | 
						|
					while (bt && bt->alignnr == nr) {
 | 
						|
						if (bt->next && bt->next->alignnr == nr && buts_are_horiz(bt, bt->next) == 0) {
 | 
						|
							break;
 | 
						|
						}
 | 
						|
						bt = bt->next;
 | 
						|
					}
 | 
						|
					if (bt == NULL || bt->alignnr != nr) flag = UI_BUT_ALIGN_TOP | UI_BUT_ALIGN_RIGHT;
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				flag |= UI_BUT_ALIGN_LEFT;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			if (cols == 0) {
 | 
						|
				flag |= UI_BUT_ALIGN_TOP;
 | 
						|
			}
 | 
						|
			else {  /* next button switches to new row */
 | 
						|
				
 | 
						|
				if (prev && buts_are_horiz(prev, but))
 | 
						|
					flag |= UI_BUT_ALIGN_LEFT;
 | 
						|
				else {
 | 
						|
					flag &= ~UI_BUT_ALIGN_LEFT;
 | 
						|
					flag |= UI_BUT_ALIGN_TOP;
 | 
						|
				}
 | 
						|
				
 | 
						|
				if ((flag & UI_BUT_ALIGN_TOP) == 0) {  /* stil top row */
 | 
						|
					if (prev) {
 | 
						|
						if (next && buts_are_horiz(but, next))
 | 
						|
							flag = UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_LEFT | UI_BUT_ALIGN_RIGHT;
 | 
						|
						else {
 | 
						|
							/* last button in top row */
 | 
						|
							flag = UI_BUT_ALIGN_DOWN | UI_BUT_ALIGN_LEFT;
 | 
						|
						}
 | 
						|
					}
 | 
						|
					else 
 | 
						|
						flag |= UI_BUT_ALIGN_DOWN;
 | 
						|
				}
 | 
						|
				else 
 | 
						|
					flag |= UI_BUT_ALIGN_TOP;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		but->drawflag |= flag;
 | 
						|
		
 | 
						|
		/* merge coordinates */
 | 
						|
		if (prev) {
 | 
						|
			/* simple cases */
 | 
						|
			if (rows == 0) {
 | 
						|
				but->rect.xmin = (prev->rect.xmax + but->rect.xmin) / 2.0f;
 | 
						|
				prev->rect.xmax = but->rect.xmin;
 | 
						|
			}
 | 
						|
			else if (cols == 0) {
 | 
						|
				but->rect.ymax = (prev->rect.ymin + but->rect.ymax) / 2.0f;
 | 
						|
				prev->rect.ymin = but->rect.ymax;
 | 
						|
			}
 | 
						|
			else {
 | 
						|
				if (buts_are_horiz(prev, but)) {
 | 
						|
					but->rect.xmin = (prev->rect.xmax + but->rect.xmin) / 2.0f;
 | 
						|
					prev->rect.xmax = but->rect.xmin;
 | 
						|
					/* copy height too */
 | 
						|
					but->rect.ymax = prev->rect.ymax;
 | 
						|
				}
 | 
						|
				else if (prev->prev && buts_are_horiz(prev->prev, prev) == 0) {
 | 
						|
					/* the previous button is a single one in its row */
 | 
						|
					but->rect.ymax = (prev->rect.ymin + but->rect.ymax) / 2.0f;
 | 
						|
					prev->rect.ymin = but->rect.ymax;
 | 
						|
					
 | 
						|
					but->rect.xmin = prev->rect.xmin;
 | 
						|
					if (next && buts_are_horiz(but, next) == 0)
 | 
						|
						but->rect.xmax = prev->rect.xmax;
 | 
						|
				}
 | 
						|
				else {
 | 
						|
					/* the previous button is not a single one in its row */
 | 
						|
					but->rect.ymax = prev->rect.ymin;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void ui_block_do_align(uiBlock *block)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
	short nr;
 | 
						|
 | 
						|
	/* align buttons with same align nr */
 | 
						|
	for (but = block->buttons.first; but; ) {
 | 
						|
		if (but->alignnr) {
 | 
						|
			nr = but->alignnr;
 | 
						|
			ui_block_do_align_but(but, nr);
 | 
						|
 | 
						|
			/* skip with same number */
 | 
						|
			for (; but && but->alignnr == nr; but = but->next) {
 | 
						|
				/* pass */
 | 
						|
			}
 | 
						|
 | 
						|
			if (!but) {
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			but = but->next;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
struct ColorManagedDisplay *ui_block_display_get(uiBlock *block)
 | 
						|
{
 | 
						|
	return IMB_colormanagement_display_get_named(block->display_device);
 | 
						|
}
 | 
						|
 | 
						|
void ui_block_to_display_space_v3(uiBlock *block, float pixel[3])
 | 
						|
{
 | 
						|
	struct ColorManagedDisplay *display = ui_block_display_get(block);
 | 
						|
 | 
						|
	IMB_colormanagement_scene_linear_to_display_v3(pixel, display);
 | 
						|
}
 | 
						|
 | 
						|
void ui_block_to_scene_linear_v3(uiBlock *block, float pixel[3])
 | 
						|
{
 | 
						|
	struct ColorManagedDisplay *display = ui_block_display_get(block);
 | 
						|
 | 
						|
	IMB_colormanagement_display_to_scene_linear_v3(pixel, display);
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * \brief ui_def_but is the function that draws many button types
 | 
						|
 *
 | 
						|
 * \param x,y The lower left hand corner of the button (X axis)
 | 
						|
 * \param width,height The size of the button.
 | 
						|
 *
 | 
						|
 * for float buttons:
 | 
						|
 * - \a a1 Click Step (how much to change the value each click)
 | 
						|
 * - \a a2 Number of decimal point values to display. 0 defaults to 3 (0.000)
 | 
						|
 *      1,2,3, and a maximum of 4, all greater values will be clamped to 4.
 | 
						|
 */
 | 
						|
static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
 | 
						|
                         int x, int y, short width, short height,
 | 
						|
                         void *poin, float min, float max, float a1, float a2, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
	int slen;
 | 
						|
 | 
						|
	BLI_assert(width >= 0 && height >= 0);
 | 
						|
	
 | 
						|
	/* we could do some more error checks here */
 | 
						|
	if ((type & BUTTYPE) == LABEL) {
 | 
						|
		BLI_assert((poin != NULL || min != 0.0f || max != 0.0f || (a1 == 0.0f && a2 != 0.0f) || (a1 != 0.0f && a1 != 1.0f)) == FALSE);
 | 
						|
	}
 | 
						|
 | 
						|
	if (type & UI_BUT_POIN_TYPES) {  /* a pointer is required */
 | 
						|
		if (poin == NULL) {
 | 
						|
			BLI_assert(0);
 | 
						|
			return NULL;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	but = MEM_callocN(sizeof(uiBut), "uiBut");
 | 
						|
 | 
						|
	but->type = type & BUTTYPE;
 | 
						|
	but->pointype = type & UI_BUT_POIN_TYPES;
 | 
						|
	but->bit = type & UI_BUT_POIN_BIT;
 | 
						|
	but->bitnr = type & 31;
 | 
						|
	but->icon = ICON_NONE;
 | 
						|
	but->iconadd = 0;
 | 
						|
 | 
						|
	but->retval = retval;
 | 
						|
 | 
						|
	slen = strlen(str);
 | 
						|
	if (slen >= UI_MAX_NAME_STR) {
 | 
						|
		but->str = MEM_mallocN(slen + 1, "ui_def_but str");
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		but->str = but->strdata;
 | 
						|
	}
 | 
						|
	memcpy(but->str, str, slen + 1);
 | 
						|
 | 
						|
	but->rect.xmin = x;
 | 
						|
	but->rect.ymin = y;
 | 
						|
	but->rect.xmax = but->rect.xmin + width;
 | 
						|
	but->rect.ymax = but->rect.ymin + height;
 | 
						|
 | 
						|
	but->poin = poin;
 | 
						|
	but->hardmin = but->softmin = min;
 | 
						|
	but->hardmax = but->softmax = max;
 | 
						|
	but->a1 = a1;
 | 
						|
	but->a2 = a2;
 | 
						|
	but->tip = tip;
 | 
						|
 | 
						|
	but->lock = block->lock;
 | 
						|
	but->lockstr = block->lockstr;
 | 
						|
	but->dt = block->dt;
 | 
						|
 | 
						|
	but->aspect = 1.0f;  /* XXX block->aspect; */
 | 
						|
	but->block = block;  /* pointer back, used for frontbuffer status, and picker */
 | 
						|
 | 
						|
	if ((block->flag & UI_BUT_ALIGN) && ui_but_can_align(but))
 | 
						|
		but->alignnr = block->alignnr;
 | 
						|
 | 
						|
	but->func = block->func;
 | 
						|
	but->func_arg1 = block->func_arg1;
 | 
						|
	but->func_arg2 = block->func_arg2;
 | 
						|
 | 
						|
	but->funcN = block->funcN;
 | 
						|
	if (block->func_argN)
 | 
						|
		but->func_argN = MEM_dupallocN(block->func_argN);
 | 
						|
	
 | 
						|
	but->pos = -1;   /* cursor invisible */
 | 
						|
 | 
						|
	if (ELEM(but->type, NUM, NUMSLI)) {    /* add a space to name */
 | 
						|
		/* slen remains unchanged from previous assignment, ensure this stays true */
 | 
						|
		if (slen > 0 && slen < UI_MAX_NAME_STR - 2) {
 | 
						|
			if (but->str[slen - 1] != ' ') {
 | 
						|
				but->str[slen] = ' ';
 | 
						|
				but->str[slen + 1] = 0;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if ((block->flag & UI_BLOCK_LOOP) ||
 | 
						|
	    ELEM8(but->type, MENU, TEX, LABEL, BLOCK, BUTM, SEARCH_MENU, PROGRESSBAR, SEARCH_MENU_UNLINK))
 | 
						|
	{
 | 
						|
		but->drawflag |= (UI_BUT_TEXT_LEFT | UI_BUT_ICON_LEFT);
 | 
						|
	}
 | 
						|
#ifdef USE_NUMBUTS_LR_ALIGN
 | 
						|
	else if (ELEM(but->type, NUM, NUMSLI)) {
 | 
						|
		but->drawflag |= UI_BUT_TEXT_LEFT;
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	but->drawflag |= (block->flag & UI_BUT_ALIGN);
 | 
						|
 | 
						|
	if (but->lock == TRUE) {
 | 
						|
		if (but->lockstr) {
 | 
						|
			but->flag |= UI_BUT_DISABLED;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* keep track of UI_interface.h */
 | 
						|
	if      (ELEM9(but->type, BLOCK, BUT, LABEL, PULLDOWN, ROUNDBOX, LISTBOX, BUTM, SCROLL, SEPR)) {}
 | 
						|
	else if (but->type >= SEARCH_MENU) {}
 | 
						|
	else but->flag |= UI_BUT_UNDO;
 | 
						|
 | 
						|
	BLI_addtail(&block->buttons, but);
 | 
						|
	
 | 
						|
	if (block->curlayout)
 | 
						|
		ui_layout_add_but(block->curlayout, but);
 | 
						|
 | 
						|
#ifdef WITH_PYTHON
 | 
						|
	/* if the 'UI_OT_editsource' is running, extract the source info from the button  */
 | 
						|
	if (UI_editsource_enable_check()) {
 | 
						|
		UI_editsource_active_but_test(but);
 | 
						|
	}
 | 
						|
#endif
 | 
						|
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
static void ui_def_but_rna__disable(uiBut *but)
 | 
						|
{
 | 
						|
	but->flag |= UI_BUT_DISABLED;
 | 
						|
	but->lock = true;
 | 
						|
	but->lockstr = "";
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * ui_def_but_rna_propname and ui_def_but_rna
 | 
						|
 * both take the same args except for propname vs prop, this is done so we can
 | 
						|
 * avoid an extra lookup on 'prop' when its already available.
 | 
						|
 *
 | 
						|
 * When this kind of change won't disrupt branches, best look into making more
 | 
						|
 * of our UI functions take prop rather then propname.
 | 
						|
 */
 | 
						|
static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *str,
 | 
						|
                             int x, int y, short width, short height,
 | 
						|
                             PointerRNA *ptr, PropertyRNA *prop, int index,
 | 
						|
                             float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	const PropertyType proptype = RNA_property_type(prop);
 | 
						|
	uiBut *but;
 | 
						|
	int freestr = 0, icon = 0;
 | 
						|
 | 
						|
	if (ELEM3(type, COLOR, HSVCIRCLE, HSVCUBE)) {
 | 
						|
		BLI_assert(index == -1);
 | 
						|
	}
 | 
						|
 | 
						|
	/* use rna values if parameters are not specified */
 | 
						|
	if (!str) {
 | 
						|
		if (type == MENU && proptype == PROP_ENUM) {
 | 
						|
			EnumPropertyItem *item;
 | 
						|
			DynStr *dynstr;
 | 
						|
			int i, totitem, value, free;
 | 
						|
 | 
						|
			RNA_property_enum_items_gettexted(block->evil_C, ptr, prop, &item, &totitem, &free);
 | 
						|
			value = RNA_property_enum_get(ptr, prop);
 | 
						|
 | 
						|
			dynstr = BLI_dynstr_new();
 | 
						|
			BLI_dynstr_appendf(dynstr, "%s%%t", RNA_property_ui_name(prop));
 | 
						|
			for (i = 0; i < totitem; i++) {
 | 
						|
				if (!item[i].identifier[0]) {
 | 
						|
					if (item[i].name)
 | 
						|
						BLI_dynstr_appendf(dynstr, "|%s%%l", item[i].name);
 | 
						|
					else
 | 
						|
						BLI_dynstr_append(dynstr, "|%l");
 | 
						|
				}
 | 
						|
				else if (item[i].icon)
 | 
						|
					BLI_dynstr_appendf(dynstr, "|%s %%i%d %%x%d", item[i].name, item[i].icon, item[i].value);
 | 
						|
				else
 | 
						|
					BLI_dynstr_appendf(dynstr, "|%s %%x%d", item[i].name, item[i].value);
 | 
						|
 | 
						|
				if (value == item[i].value)
 | 
						|
					icon = item[i].icon;
 | 
						|
			}
 | 
						|
			str = BLI_dynstr_get_cstring(dynstr);
 | 
						|
			BLI_dynstr_free(dynstr);
 | 
						|
 | 
						|
			if (free) {
 | 
						|
				MEM_freeN(item);
 | 
						|
			}
 | 
						|
 | 
						|
			freestr = 1;
 | 
						|
		}
 | 
						|
		else if (ELEM(type, ROW, LISTROW) && proptype == PROP_ENUM) {
 | 
						|
			EnumPropertyItem *item, *item_array = NULL;
 | 
						|
			int free;
 | 
						|
 | 
						|
			/* get untranslated, then translate the single string we need */
 | 
						|
			RNA_property_enum_items(block->evil_C, ptr, prop, &item_array, NULL, &free);
 | 
						|
			for (item = item_array; item->identifier; item++) {
 | 
						|
				if (item->identifier[0] && item->value == (int)max) {
 | 
						|
					str = CTX_IFACE_(RNA_property_translation_context(prop), item->name);
 | 
						|
					icon = item->icon;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
			}
 | 
						|
 | 
						|
			if (!str) {
 | 
						|
				str = RNA_property_ui_name(prop);
 | 
						|
			}
 | 
						|
			if (free) {
 | 
						|
				MEM_freeN(item_array);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			str = RNA_property_ui_name(prop);
 | 
						|
			icon = RNA_property_ui_icon(prop);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (!tip && proptype != PROP_ENUM)
 | 
						|
		tip = RNA_property_ui_description(prop);
 | 
						|
 | 
						|
	if (min == max || a1 == -1 || a2 == -1) {
 | 
						|
		if (proptype == PROP_INT) {
 | 
						|
			int hardmin, hardmax, softmin, softmax, step;
 | 
						|
 | 
						|
			RNA_property_int_range(ptr, prop, &hardmin, &hardmax);
 | 
						|
			RNA_property_int_ui_range(ptr, prop, &softmin, &softmax, &step);
 | 
						|
 | 
						|
			if (!ELEM(type, ROW, LISTROW) && min == max) {
 | 
						|
				min = hardmin;
 | 
						|
				max = hardmax;
 | 
						|
			}
 | 
						|
			if (a1 == -1)
 | 
						|
				a1 = step;
 | 
						|
			if (a2 == -1)
 | 
						|
				a2 = 0;
 | 
						|
		}
 | 
						|
		else if (proptype == PROP_FLOAT) {
 | 
						|
			float hardmin, hardmax, softmin, softmax, step, precision;
 | 
						|
 | 
						|
			RNA_property_float_range(ptr, prop, &hardmin, &hardmax);
 | 
						|
			RNA_property_float_ui_range(ptr, prop, &softmin, &softmax, &step, &precision);
 | 
						|
 | 
						|
			if (!ELEM(type, ROW, LISTROW) && min == max) {
 | 
						|
				min = hardmin;
 | 
						|
				max = hardmax;
 | 
						|
			}
 | 
						|
			if (a1 == -1)
 | 
						|
				a1 = step;
 | 
						|
			if (a2 == -1)
 | 
						|
				a2 = precision;
 | 
						|
		}
 | 
						|
		else if (proptype == PROP_STRING) {
 | 
						|
			min = 0;
 | 
						|
			max = RNA_property_string_maxlength(prop);
 | 
						|
			if (max == 0) /* interface code should ideally support unlimited length */
 | 
						|
				max = UI_MAX_DRAW_STR;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* now create button */
 | 
						|
	but = ui_def_but(block, type, retval, str, x, y, width, height, NULL, min, max, a1, a2, tip);
 | 
						|
 | 
						|
	but->rnapoin = *ptr;
 | 
						|
	but->rnaprop = prop;
 | 
						|
 | 
						|
	if (RNA_property_array_check(but->rnaprop))
 | 
						|
		but->rnaindex = index;
 | 
						|
	else
 | 
						|
		but->rnaindex = 0;
 | 
						|
 | 
						|
	if (icon) {
 | 
						|
		but->icon = (BIFIconID)icon;
 | 
						|
		but->flag |= UI_HAS_ICON;
 | 
						|
		but->drawflag |= UI_BUT_ICON_LEFT;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (!RNA_property_editable(&but->rnapoin, prop)) {
 | 
						|
		ui_def_but_rna__disable(but);
 | 
						|
	}
 | 
						|
 | 
						|
	if (but->flag & UI_BUT_UNDO && (ui_is_but_rna_undo(but) == FALSE)) {
 | 
						|
		but->flag &= ~UI_BUT_UNDO;
 | 
						|
	}
 | 
						|
 | 
						|
	/* If this button uses units, calculate the step from this */
 | 
						|
	if ((proptype == PROP_FLOAT) && ui_is_but_unit(but)) {
 | 
						|
		but->a1 = ui_get_but_step_unit(but, but->a1);
 | 
						|
	}
 | 
						|
 | 
						|
	if (freestr) {
 | 
						|
		MEM_freeN((void *)str);
 | 
						|
	}
 | 
						|
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
static uiBut *ui_def_but_rna_propname(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	PropertyRNA *prop = RNA_struct_find_property(ptr, propname);
 | 
						|
	uiBut *but;
 | 
						|
 | 
						|
	if (prop) {
 | 
						|
		but = ui_def_but_rna(block, type, retval, str, x, y, width, height, ptr, prop, index, min, max, a1, a2,  tip);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		but = ui_def_but(block, type, retval, propname, x, y, width, height, NULL, min, max, a1, a2, tip);
 | 
						|
 | 
						|
		ui_def_but_rna__disable(but);
 | 
						|
	}
 | 
						|
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
static uiBut *ui_def_but_operator_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, const char *str, int x, int y, short width, short height, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
 | 
						|
	if (!str) {
 | 
						|
		if (ot && ot->srna)
 | 
						|
			str = RNA_struct_ui_name(ot->srna);
 | 
						|
		else
 | 
						|
			str = "";
 | 
						|
	}
 | 
						|
 | 
						|
	if ((!tip || tip[0] == '\0') && ot && ot->srna) {
 | 
						|
		tip = RNA_struct_ui_description(ot->srna);
 | 
						|
	}
 | 
						|
 | 
						|
	but = ui_def_but(block, type, -1, str, x, y, width, height, NULL, 0, 0, 0, 0, tip);
 | 
						|
	but->optype = ot;
 | 
						|
	but->opcontext = opcontext;
 | 
						|
	but->flag &= ~UI_BUT_UNDO; /* no need for ui_is_but_rna_undo(), we never need undo here */
 | 
						|
 | 
						|
	if (!ot) {
 | 
						|
		but->flag |= UI_BUT_DISABLED;
 | 
						|
		but->lock = TRUE;
 | 
						|
		but->lockstr = "";
 | 
						|
	}
 | 
						|
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
uiBut *uiDefBut(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but = ui_def_but(block, type, retval, str, x, y, width, height, poin, min, max, a1, a2, tip);
 | 
						|
 | 
						|
	ui_check_but(but);
 | 
						|
	
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * if \a _x_ is a power of two (only one bit) return the power,
 | 
						|
 * otherwise return -1.
 | 
						|
 *
 | 
						|
 * for powers of two:
 | 
						|
 * \code{.c}
 | 
						|
 *     ((1 << findBitIndex(x)) == x);
 | 
						|
 * \endcode
 | 
						|
 */
 | 
						|
static int findBitIndex(unsigned int x)
 | 
						|
{
 | 
						|
	if (!x || !is_power_of_2_i(x)) { /* is_power_of_2_i(x) strips lowest bit */
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		int idx = 0;
 | 
						|
 | 
						|
		if (x & 0xFFFF0000) idx += 16, x >>= 16;
 | 
						|
		if (x & 0xFF00) idx += 8, x >>= 8;
 | 
						|
		if (x & 0xF0) idx += 4, x >>= 4;
 | 
						|
		if (x & 0xC) idx += 2, x >>= 2;
 | 
						|
		if (x & 0x2) idx += 1;
 | 
						|
 | 
						|
		return idx;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* autocomplete helper functions */
 | 
						|
struct AutoComplete {
 | 
						|
	size_t maxlen;
 | 
						|
	int matches;
 | 
						|
	char *truncate;
 | 
						|
	const char *startname;
 | 
						|
};
 | 
						|
 | 
						|
AutoComplete *autocomplete_begin(const char *startname, size_t maxlen)
 | 
						|
{
 | 
						|
	AutoComplete *autocpl;
 | 
						|
	
 | 
						|
	autocpl = MEM_callocN(sizeof(AutoComplete), "AutoComplete");
 | 
						|
	autocpl->maxlen = maxlen;
 | 
						|
	autocpl->matches = 0;
 | 
						|
	autocpl->truncate = MEM_callocN(sizeof(char) * maxlen, "AutoCompleteTruncate");
 | 
						|
	autocpl->startname = startname;
 | 
						|
 | 
						|
	return autocpl;
 | 
						|
}
 | 
						|
 | 
						|
void autocomplete_do_name(AutoComplete *autocpl, const char *name)
 | 
						|
{
 | 
						|
	char *truncate = autocpl->truncate;
 | 
						|
	const char *startname = autocpl->startname;
 | 
						|
	int a;
 | 
						|
 | 
						|
	for (a = 0; a < autocpl->maxlen - 1; a++) {
 | 
						|
		if (startname[a] == 0 || startname[a] != name[a])
 | 
						|
			break;
 | 
						|
	}
 | 
						|
	/* found a match */
 | 
						|
	if (startname[a] == 0) {
 | 
						|
		autocpl->matches++;
 | 
						|
		/* first match */
 | 
						|
		if (truncate[0] == 0)
 | 
						|
			BLI_strncpy(truncate, name, autocpl->maxlen);
 | 
						|
		else {
 | 
						|
			/* remove from truncate what is not in bone->name */
 | 
						|
			for (a = 0; a < autocpl->maxlen - 1; a++) {
 | 
						|
				if (name[a] == 0) {
 | 
						|
					truncate[a] = 0;
 | 
						|
					break;
 | 
						|
				}
 | 
						|
				else if (truncate[a] != name[a])
 | 
						|
					truncate[a] = 0;
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int autocomplete_end(AutoComplete *autocpl, char *autoname)
 | 
						|
{	
 | 
						|
	int match = AUTOCOMPLETE_NO_MATCH;
 | 
						|
	if (autocpl->truncate[0]) {
 | 
						|
		if (autocpl->matches == 1) {
 | 
						|
			match = AUTOCOMPLETE_FULL_MATCH;
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			match = AUTOCOMPLETE_PARTIAL_MATCH;
 | 
						|
		}
 | 
						|
		BLI_strncpy(autoname, autocpl->truncate, autocpl->maxlen);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		if (autoname != autocpl->startname) {  /* don't copy a string over its self */
 | 
						|
			BLI_strncpy(autoname, autocpl->startname, autocpl->maxlen);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	MEM_freeN(autocpl->truncate);
 | 
						|
	MEM_freeN(autocpl);
 | 
						|
	return match;
 | 
						|
}
 | 
						|
 | 
						|
static void ui_check_but_and_iconize(uiBut *but, int icon)
 | 
						|
{
 | 
						|
	if (icon) {
 | 
						|
		but->icon = (BIFIconID) icon;
 | 
						|
		but->flag |= UI_HAS_ICON;
 | 
						|
	}
 | 
						|
 | 
						|
	ui_check_but(but);
 | 
						|
}
 | 
						|
 | 
						|
static uiBut *uiDefButBit(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	int bitIdx = findBitIndex(bit);
 | 
						|
	if (bitIdx == -1) {
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		return uiDefBut(block, type | UI_BUT_POIN_BIT | bitIdx, retval, str, x, y, width, height, poin, min, max, a1, a2, tip);
 | 
						|
	}
 | 
						|
}
 | 
						|
uiBut *uiDefButF(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefBut(block, type | UI_BUT_POIN_FLOAT, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefButBitF(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefButBit(block, type | UI_BUT_POIN_FLOAT, bit, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefButI(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefBut(block, type | UI_BUT_POIN_INT, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefButBitI(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefButBit(block, type | UI_BUT_POIN_INT, bit, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefButS(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefBut(block, type | UI_BUT_POIN_SHORT, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefButBitS(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefButBit(block, type | UI_BUT_POIN_SHORT, bit, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefButC(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefBut(block, type | UI_BUT_POIN_CHAR, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefButBitC(uiBlock *block, int type, int bit, int retval, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefButBit(block, type | UI_BUT_POIN_CHAR, bit, retval, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefButR(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
	but = ui_def_but_rna_propname(block, type, retval, str, x, y, width, height, ptr, propname, index, min, max, a1, a2, tip);
 | 
						|
	ui_check_but(but);
 | 
						|
	return but;
 | 
						|
}
 | 
						|
uiBut *uiDefButR_prop(uiBlock *block, int type, int retval, const char *str, int x, int y, short width, short height, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
	but = ui_def_but_rna(block, type, retval, str, x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
 | 
						|
	ui_check_but(but);
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
uiBut *uiDefButO_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, const char *str, int x, int y, short width, short height, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
	but = ui_def_but_operator_ptr(block, type, ot, opcontext, str, x, y, width, height, tip);
 | 
						|
	ui_check_but(but);
 | 
						|
	return but;
 | 
						|
}
 | 
						|
uiBut *uiDefButO(uiBlock *block, int type, const char *opname, int opcontext, const char *str, int x, int y, short width, short height, const char *tip)
 | 
						|
{
 | 
						|
	wmOperatorType *ot = WM_operatortype_find(opname, 0);
 | 
						|
	if (str == NULL && ot == NULL) str = opname;
 | 
						|
	return uiDefButO_ptr(block, type, ot, opcontext, str, x, y, width, height, tip);
 | 
						|
}
 | 
						|
 | 
						|
/* if a1==1.0 then a2 is an extra icon blending factor (alpha 0.0 - 1.0) */
 | 
						|
uiBut *uiDefIconBut(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but = ui_def_but(block, type, retval, "", x, y, width, height, poin, min, max, a1, a2, tip);
 | 
						|
	ui_check_but_and_iconize(but, icon);
 | 
						|
	return but;
 | 
						|
}
 | 
						|
static uiBut *uiDefIconButBit(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2, const char *tip)
 | 
						|
{
 | 
						|
	int bitIdx = findBitIndex(bit);
 | 
						|
	if (bitIdx == -1) {
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		return uiDefIconBut(block, type | UI_BUT_POIN_BIT | bitIdx, retval, icon, x, y, width, height, poin, min, max, a1, a2, tip);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
uiBut *uiDefIconButF(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefIconBut(block, type | UI_BUT_POIN_FLOAT, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefIconButBitF(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefIconButBit(block, type | UI_BUT_POIN_FLOAT, bit, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefIconButI(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefIconBut(block, type | UI_BUT_POIN_INT, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefIconButBitI(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefIconButBit(block, type | UI_BUT_POIN_INT, bit, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefIconButS(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefIconBut(block, type | UI_BUT_POIN_SHORT, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefIconButBitS(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefIconButBit(block, type | UI_BUT_POIN_SHORT, bit, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefIconButC(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefIconBut(block, type | UI_BUT_POIN_CHAR, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefIconButBitC(uiBlock *block, int type, int bit, int retval, int icon, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefIconButBit(block, type | UI_BUT_POIN_CHAR, bit, retval, icon, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefIconButR(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
	but = ui_def_but_rna_propname(block, type, retval, "", x, y, width, height, ptr, propname, index, min, max, a1, a2, tip);
 | 
						|
	ui_check_but_and_iconize(but, icon);
 | 
						|
	return but;
 | 
						|
}
 | 
						|
uiBut *uiDefIconButR_prop(uiBlock *block, int type, int retval, int icon, int x, int y, short width, short height, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
	but = ui_def_but_rna(block, type, retval, "", x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
 | 
						|
	ui_check_but_and_iconize(but, icon);
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
uiBut *uiDefIconButO_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, int icon, int x, int y, short width, short height, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
	but = ui_def_but_operator_ptr(block, type, ot, opcontext, "", x, y, width, height, tip);
 | 
						|
	ui_check_but_and_iconize(but, icon);
 | 
						|
	return but;
 | 
						|
}
 | 
						|
uiBut *uiDefIconButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, int x, int y, short width, short height, const char *tip)
 | 
						|
{
 | 
						|
	wmOperatorType *ot = WM_operatortype_find(opname, 0);
 | 
						|
	return uiDefIconButO_ptr(block, type, ot, opcontext, icon, x, y, width, height, tip);
 | 
						|
}
 | 
						|
 | 
						|
/* Button containing both string label and icon */
 | 
						|
uiBut *uiDefIconTextBut(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but = ui_def_but(block, type, retval, str, x, y, width, height, poin, min, max, a1, a2, tip);
 | 
						|
	ui_check_but_and_iconize(but, icon);
 | 
						|
	but->drawflag |= UI_BUT_ICON_LEFT;
 | 
						|
	return but;
 | 
						|
}
 | 
						|
static uiBut *uiDefIconTextButBit(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, void *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	int bitIdx = findBitIndex(bit);
 | 
						|
	if (bitIdx == -1) {
 | 
						|
		return NULL;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		return uiDefIconTextBut(block, type | UI_BUT_POIN_BIT | bitIdx, retval, icon, str, x, y, width, height, poin, min, max, a1, a2, tip);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
uiBut *uiDefIconTextButF(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefIconTextBut(block, type | UI_BUT_POIN_FLOAT, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefIconTextButBitF(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, float *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefIconTextButBit(block, type | UI_BUT_POIN_FLOAT, bit, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefIconTextButI(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefIconTextBut(block, type | UI_BUT_POIN_INT, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefIconTextButBitI(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, int *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefIconTextButBit(block, type | UI_BUT_POIN_INT, bit, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefIconTextButS(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefIconTextBut(block, type | UI_BUT_POIN_SHORT, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefIconTextButBitS(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, short *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefIconTextButBit(block, type | UI_BUT_POIN_SHORT, bit, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefIconTextButC(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefIconTextBut(block, type | UI_BUT_POIN_CHAR, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefIconTextButBitC(uiBlock *block, int type, int bit, int retval, int icon, const char *str, int x, int y, short width, short height, char *poin, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	return uiDefIconTextButBit(block, type | UI_BUT_POIN_CHAR, bit, retval, icon, str, x, y, width, height, (void *) poin, min, max, a1, a2, tip);
 | 
						|
}
 | 
						|
uiBut *uiDefIconTextButR(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, PointerRNA *ptr, const char *propname, int index, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
	but = ui_def_but_rna_propname(block, type, retval, str, x, y, width, height, ptr, propname, index, min, max, a1, a2, tip);
 | 
						|
	ui_check_but_and_iconize(but, icon);
 | 
						|
	but->drawflag |= UI_BUT_ICON_LEFT;
 | 
						|
	return but;
 | 
						|
}
 | 
						|
uiBut *uiDefIconTextButR_prop(uiBlock *block, int type, int retval, int icon, const char *str, int x, int y, short width, short height, PointerRNA *ptr, PropertyRNA *prop, int index, float min, float max, float a1, float a2,  const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
	but = ui_def_but_rna(block, type, retval, str, x, y, width, height, ptr, prop, index, min, max, a1, a2, tip);
 | 
						|
	ui_check_but_and_iconize(but, icon);
 | 
						|
	but->drawflag |= UI_BUT_ICON_LEFT;
 | 
						|
	return but;
 | 
						|
}
 | 
						|
uiBut *uiDefIconTextButO_ptr(uiBlock *block, int type, wmOperatorType *ot, int opcontext, int icon, const char *str, int x, int y, short width, short height, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
	but = ui_def_but_operator_ptr(block, type, ot, opcontext, str, x, y, width, height, tip);
 | 
						|
	ui_check_but_and_iconize(but, icon);
 | 
						|
	but->drawflag |= UI_BUT_ICON_LEFT;
 | 
						|
	return but;
 | 
						|
}
 | 
						|
uiBut *uiDefIconTextButO(uiBlock *block, int type, const char *opname, int opcontext, int icon, const char *str, int x, int y, short width, short height, const char *tip)
 | 
						|
{
 | 
						|
	wmOperatorType *ot = WM_operatortype_find(opname, 0);
 | 
						|
	return uiDefIconTextButO_ptr(block, type, ot, opcontext, icon, str, x, y, width, height, tip);
 | 
						|
}
 | 
						|
 | 
						|
/* END Button containing both string label and icon */
 | 
						|
 | 
						|
void uiSetButLink(uiBut *but, void **poin, void ***ppoin, short *tot, int from, int to)
 | 
						|
{
 | 
						|
	uiLink *link;
 | 
						|
	
 | 
						|
	link = but->link = MEM_callocN(sizeof(uiLink), "new uilink");
 | 
						|
	
 | 
						|
	link->poin = poin;
 | 
						|
	link->ppoin = ppoin;
 | 
						|
	link->totlink = tot;
 | 
						|
	link->fromcode = from;
 | 
						|
	link->tocode = to;
 | 
						|
}
 | 
						|
 | 
						|
/* cruft to make uiBlock and uiBut private */
 | 
						|
 | 
						|
int uiBlocksGetYMin(ListBase *lb)
 | 
						|
{
 | 
						|
	uiBlock *block;
 | 
						|
	int min = 0;
 | 
						|
	
 | 
						|
	for (block = lb->first; block; block = block->next)
 | 
						|
		if (block == lb->first || block->rect.ymin < min)
 | 
						|
			min = block->rect.ymin;
 | 
						|
			
 | 
						|
	return min;
 | 
						|
}
 | 
						|
 | 
						|
void uiBlockSetDirection(uiBlock *block, int direction)
 | 
						|
{
 | 
						|
	block->direction = direction;
 | 
						|
}
 | 
						|
 | 
						|
/* this call escapes if there's alignment flags */
 | 
						|
void uiBlockFlipOrder(uiBlock *block)
 | 
						|
{
 | 
						|
	ListBase lb;
 | 
						|
	uiBut *but, *next;
 | 
						|
	float centy, miny = 10000, maxy = -10000;
 | 
						|
 | 
						|
	if (U.uiflag & USER_MENUFIXEDORDER)
 | 
						|
		return;
 | 
						|
	else if (block->flag & UI_BLOCK_NO_FLIP)
 | 
						|
		return;
 | 
						|
	
 | 
						|
	for (but = block->buttons.first; but; but = but->next) {
 | 
						|
		if (but->drawflag & UI_BUT_ALIGN) return;
 | 
						|
		if (but->rect.ymin < miny) miny = but->rect.ymin;
 | 
						|
		if (but->rect.ymax > maxy) maxy = but->rect.ymax;
 | 
						|
	}
 | 
						|
	/* mirror trick */
 | 
						|
	centy = (miny + maxy) / 2.0f;
 | 
						|
	for (but = block->buttons.first; but; but = but->next) {
 | 
						|
		but->rect.ymin = centy - (but->rect.ymin - centy);
 | 
						|
		but->rect.ymax = centy - (but->rect.ymax - centy);
 | 
						|
		SWAP(float, but->rect.ymin, but->rect.ymax);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* also flip order in block itself, for example for arrowkey */
 | 
						|
	lb.first = lb.last = NULL;
 | 
						|
	but = block->buttons.first;
 | 
						|
	while (but) {
 | 
						|
		next = but->next;
 | 
						|
		BLI_remlink(&block->buttons, but);
 | 
						|
		BLI_addtail(&lb, but);
 | 
						|
		but = next;
 | 
						|
	}
 | 
						|
	block->buttons = lb;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void uiBlockSetFlag(uiBlock *block, int flag)
 | 
						|
{
 | 
						|
	block->flag |= flag;
 | 
						|
}
 | 
						|
 | 
						|
void uiBlockClearFlag(uiBlock *block, int flag)
 | 
						|
{
 | 
						|
	block->flag &= ~flag;
 | 
						|
}
 | 
						|
 | 
						|
void uiButSetFlag(uiBut *but, int flag)
 | 
						|
{
 | 
						|
	but->flag |= flag;
 | 
						|
}
 | 
						|
 | 
						|
void uiButClearFlag(uiBut *but, int flag)
 | 
						|
{
 | 
						|
	but->flag &= ~flag;
 | 
						|
}
 | 
						|
 | 
						|
void uiButSetDrawFlag(uiBut *but, int flag)
 | 
						|
{
 | 
						|
	but->drawflag |= flag;
 | 
						|
}
 | 
						|
 | 
						|
void uiButClearDrawFlag(uiBut *but, int flag)
 | 
						|
{
 | 
						|
	but->drawflag &= ~flag;
 | 
						|
}
 | 
						|
 | 
						|
int uiButGetRetVal(uiBut *but)
 | 
						|
{
 | 
						|
	return but->retval;
 | 
						|
}
 | 
						|
 | 
						|
void uiButSetDragID(uiBut *but, ID *id)
 | 
						|
{
 | 
						|
	but->dragtype = WM_DRAG_ID;
 | 
						|
	but->dragpoin = (void *)id;
 | 
						|
}
 | 
						|
 | 
						|
void uiButSetDragRNA(uiBut *but, PointerRNA *ptr)
 | 
						|
{
 | 
						|
	but->dragtype = WM_DRAG_RNA;
 | 
						|
	but->dragpoin = (void *)ptr;
 | 
						|
}
 | 
						|
 | 
						|
void uiButSetDragPath(uiBut *but, const char *path)
 | 
						|
{
 | 
						|
	but->dragtype = WM_DRAG_PATH;
 | 
						|
	but->dragpoin = (void *)path;
 | 
						|
}
 | 
						|
 | 
						|
void uiButSetDragName(uiBut *but, const char *name)
 | 
						|
{
 | 
						|
	but->dragtype = WM_DRAG_NAME;
 | 
						|
	but->dragpoin = (void *)name;
 | 
						|
}
 | 
						|
 | 
						|
/* value from button itself */
 | 
						|
void uiButSetDragValue(uiBut *but)
 | 
						|
{
 | 
						|
	but->dragtype = WM_DRAG_VALUE;
 | 
						|
}
 | 
						|
 | 
						|
void uiButSetDragImage(uiBut *but, const char *path, int icon, struct ImBuf *imb, float scale)
 | 
						|
{
 | 
						|
	but->dragtype = WM_DRAG_PATH;
 | 
						|
	but->icon = icon; /* no flag UI_HAS_ICON, so icon doesnt draw in button */
 | 
						|
	but->dragpoin = (void *)path;
 | 
						|
	but->imb = imb;
 | 
						|
	but->imb_scale = scale;
 | 
						|
}
 | 
						|
 | 
						|
PointerRNA *uiButGetOperatorPtrRNA(uiBut *but)
 | 
						|
{
 | 
						|
	if (but->optype && !but->opptr) {
 | 
						|
		but->opptr = MEM_callocN(sizeof(PointerRNA), "uiButOpPtr");
 | 
						|
		WM_operator_properties_create_ptr(but->opptr, but->optype);
 | 
						|
	}
 | 
						|
 | 
						|
	return but->opptr;
 | 
						|
}
 | 
						|
 | 
						|
void uiButSetUnitType(uiBut *but, const int unit_type)
 | 
						|
{
 | 
						|
	but->unit_type = (unsigned char)(RNA_SUBTYPE_UNIT_VALUE(unit_type));
 | 
						|
}
 | 
						|
 | 
						|
int uiButGetUnitType(uiBut *but)
 | 
						|
{
 | 
						|
	int ownUnit = (int)but->unit_type;
 | 
						|
	
 | 
						|
	/* own unit define always takes precedence over RNA provided, allowing for overriding 
 | 
						|
	 * default value provided in RNA in a few special cases (i.e. Active Keyframe in Graph Edit)
 | 
						|
	 */
 | 
						|
	/* XXX: this doesn't allow clearing unit completely, though the same could be said for icons */
 | 
						|
	if ((ownUnit != 0) || (but->rnaprop == NULL)) {
 | 
						|
		return ownUnit << 16;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		return RNA_SUBTYPE_UNIT(RNA_property_subtype(but->rnaprop));
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void uiBlockSetHandleFunc(uiBlock *block, uiBlockHandleFunc func, void *arg)
 | 
						|
{
 | 
						|
	block->handle_func = func;
 | 
						|
	block->handle_func_arg = arg;
 | 
						|
}
 | 
						|
 | 
						|
void uiBlockSetButmFunc(uiBlock *block, uiMenuHandleFunc func, void *arg)
 | 
						|
{
 | 
						|
	block->butm_func = func;
 | 
						|
	block->butm_func_arg = arg;
 | 
						|
}
 | 
						|
 | 
						|
void uiBlockSetFunc(uiBlock *block, uiButHandleFunc func, void *arg1, void *arg2)
 | 
						|
{
 | 
						|
	block->func = func;
 | 
						|
	block->func_arg1 = arg1;
 | 
						|
	block->func_arg2 = arg2;
 | 
						|
}
 | 
						|
 | 
						|
void uiBlockSetNFunc(uiBlock *block, uiButHandleNFunc funcN, void *argN, void *arg2)
 | 
						|
{
 | 
						|
	if (block->func_argN) {
 | 
						|
		MEM_freeN(block->func_argN);
 | 
						|
	}
 | 
						|
 | 
						|
	block->funcN = funcN;
 | 
						|
	block->func_argN = argN;
 | 
						|
	block->func_arg2 = arg2;
 | 
						|
}
 | 
						|
 | 
						|
void uiButSetRenameFunc(uiBut *but, uiButHandleRenameFunc func, void *arg1)
 | 
						|
{
 | 
						|
	but->rename_func = func;
 | 
						|
	but->rename_arg1 = arg1;
 | 
						|
}
 | 
						|
 | 
						|
void uiBlockSetDrawExtraFunc(uiBlock *block, void (*func)(const bContext *C, void *idv, void *arg1, void *arg2, rcti *rect), void *arg1, void *arg2)
 | 
						|
{
 | 
						|
	block->drawextra = func;
 | 
						|
	block->drawextra_arg1 = arg1;
 | 
						|
	block->drawextra_arg2 = arg2;
 | 
						|
}
 | 
						|
 | 
						|
void uiButSetFunc(uiBut *but, uiButHandleFunc func, void *arg1, void *arg2)
 | 
						|
{
 | 
						|
	but->func = func;
 | 
						|
	but->func_arg1 = arg1;
 | 
						|
	but->func_arg2 = arg2;
 | 
						|
}
 | 
						|
 | 
						|
void uiButSetNFunc(uiBut *but, uiButHandleNFunc funcN, void *argN, void *arg2)
 | 
						|
{
 | 
						|
	if (but->func_argN) {
 | 
						|
		MEM_freeN(but->func_argN);
 | 
						|
	}
 | 
						|
 | 
						|
	but->funcN = funcN;
 | 
						|
	but->func_argN = argN;
 | 
						|
	but->func_arg2 = arg2;
 | 
						|
}
 | 
						|
 | 
						|
void uiButSetCompleteFunc(uiBut *but, uiButCompleteFunc func, void *arg)
 | 
						|
{
 | 
						|
	but->autocomplete_func = func;
 | 
						|
	but->autofunc_arg = arg;
 | 
						|
}
 | 
						|
 | 
						|
uiBut *uiDefBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but = ui_def_but(block, BLOCK, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | 
						|
	but->block_create_func = func;
 | 
						|
	ui_check_but(but);
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
uiBut *uiDefBlockButN(uiBlock *block, uiBlockCreateFunc func, void *argN, const char *str, int x, int y, short width, short height, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but = ui_def_but(block, BLOCK, 0, str, x, y, width, height, NULL, 0.0, 0.0, 0.0, 0.0, tip);
 | 
						|
	but->block_create_func = func;
 | 
						|
	if (but->func_argN) {
 | 
						|
		MEM_freeN(but->func_argN);
 | 
						|
	}
 | 
						|
	but->func_argN = argN;
 | 
						|
	ui_check_but(but);
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
uiBut *uiDefPulldownBut(uiBlock *block, uiBlockCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but = ui_def_but(block, PULLDOWN, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | 
						|
	but->block_create_func = func;
 | 
						|
	ui_check_but(but);
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
uiBut *uiDefMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, const char *str, int x, int y, short width, short height, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but = ui_def_but(block, PULLDOWN, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | 
						|
	but->menu_create_func = func;
 | 
						|
	ui_check_but(but);
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, const char *str, int x, int y, short width, short height, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but = ui_def_but(block, PULLDOWN, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | 
						|
 | 
						|
	but->icon = (BIFIconID) icon;
 | 
						|
	but->flag |= UI_HAS_ICON;
 | 
						|
 | 
						|
	but->drawflag |= UI_BUT_ICON_LEFT;
 | 
						|
	but->flag |= UI_ICON_SUBMENU;
 | 
						|
 | 
						|
	but->menu_create_func = func;
 | 
						|
	ui_check_but(but);
 | 
						|
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int icon, int x, int y, short width, short height, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but = ui_def_but(block, PULLDOWN, 0, "", x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | 
						|
 | 
						|
	but->icon = (BIFIconID) icon;
 | 
						|
	but->flag |= UI_HAS_ICON;
 | 
						|
	but->drawflag &= ~UI_BUT_ICON_LEFT;
 | 
						|
 | 
						|
	but->menu_create_func = func;
 | 
						|
	ui_check_but(but);
 | 
						|
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
/* Block button containing both string label and icon */
 | 
						|
uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int icon, const char *str, int x, int y, short width, short height, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but = ui_def_but(block, BLOCK, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | 
						|
	
 | 
						|
	/* XXX temp, old menu calls pass on icon arrow, which is now UI_ICON_SUBMENU flag */
 | 
						|
	if (icon != ICON_RIGHTARROW_THIN) {
 | 
						|
		but->icon = (BIFIconID) icon;
 | 
						|
		but->drawflag |= UI_BUT_ICON_LEFT;
 | 
						|
	}
 | 
						|
	but->flag |= UI_HAS_ICON;
 | 
						|
	but->flag |= UI_ICON_SUBMENU;
 | 
						|
 | 
						|
	but->block_create_func = func;
 | 
						|
	ui_check_but(but);
 | 
						|
	
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
/* Block button containing icon */
 | 
						|
uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int retval, int icon, int x, int y, short width, short height, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but = ui_def_but(block, BLOCK, retval, "", x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
 | 
						|
	
 | 
						|
	but->icon = (BIFIconID) icon;
 | 
						|
	but->flag |= UI_HAS_ICON;
 | 
						|
	
 | 
						|
	but->drawflag |= UI_BUT_ICON_LEFT;
 | 
						|
	
 | 
						|
	but->block_create_func = func;
 | 
						|
	ui_check_but(but);
 | 
						|
	
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
uiBut *uiDefKeyevtButS(uiBlock *block, int retval, const char *str, int x, int y, short width, short height, short *spoin, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but = ui_def_but(block, KEYEVT | UI_BUT_POIN_SHORT, retval, str, x, y, width, height, spoin, 0.0, 0.0, 0.0, 0.0, tip);
 | 
						|
	ui_check_but(but);
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
/* short pointers hardcoded */
 | 
						|
/* modkeypoin will be set to KM_SHIFT, KM_ALT, KM_CTRL, KM_OSKEY bits */
 | 
						|
uiBut *uiDefHotKeyevtButS(uiBlock *block, int retval, const char *str, int x, int y, short width, short height, short *keypoin, short *modkeypoin, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but = ui_def_but(block, HOTKEYEVT | UI_BUT_POIN_SHORT, retval, str, x, y, width, height, keypoin, 0.0, 0.0, 0.0, 0.0, tip);
 | 
						|
	but->modifier_key = *modkeypoin;
 | 
						|
	ui_check_but(but);
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* arg is pointer to string/name, use uiButSetSearchFunc() below to make this work */
 | 
						|
/* here a1 and a2, if set, control thumbnail preview rows/cols */
 | 
						|
uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxlen, int x, int y, short width, short height, float a1, float a2, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but = ui_def_but(block, SEARCH_MENU, retval, "", x, y, width, height, arg, 0.0, maxlen, a1, a2, tip);
 | 
						|
	
 | 
						|
	but->icon = (BIFIconID) icon;
 | 
						|
	but->flag |= UI_HAS_ICON;
 | 
						|
	
 | 
						|
	but->drawflag |= UI_BUT_ICON_LEFT | UI_BUT_TEXT_LEFT;
 | 
						|
	
 | 
						|
	ui_check_but(but);
 | 
						|
	
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* arg is user value, searchfunc and handlefunc both get it as arg */
 | 
						|
/* if active set, button opens with this item visible and selected */
 | 
						|
void uiButSetSearchFunc(uiBut *but, uiButSearchFunc sfunc, void *arg, uiButHandleFunc bfunc, void *active)
 | 
						|
{
 | 
						|
	but->search_func = sfunc;
 | 
						|
	but->search_arg = arg;
 | 
						|
	
 | 
						|
	uiButSetFunc(but, bfunc, arg, active);
 | 
						|
	
 | 
						|
	/* search buttons show red-alert if item doesn't exist, not for menus */
 | 
						|
	if (0 == (but->block->flag & UI_BLOCK_LOOP)) {
 | 
						|
		/* skip empty buttons, not all buttons need input, we only show invalid */
 | 
						|
		if (but->drawstr[0])
 | 
						|
			ui_but_search_test(but);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* Callbacks for operator search button. */
 | 
						|
static void operator_enum_search_cb(const struct bContext *C, void *but, const char *str, uiSearchItems *items)
 | 
						|
{
 | 
						|
	wmOperatorType *ot = ((uiBut *)but)->optype;
 | 
						|
	PropertyRNA *prop = ot->prop;
 | 
						|
 | 
						|
	if (prop == NULL) {
 | 
						|
		printf("%s: %s has no enum property set\n",
 | 
						|
		       __func__, ot->idname);
 | 
						|
	}
 | 
						|
	else if (RNA_property_type(prop) != PROP_ENUM) {
 | 
						|
		printf("%s: %s \"%s\" is not an enum property\n",
 | 
						|
		       __func__, ot->idname, RNA_property_identifier(prop));
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		PointerRNA *ptr = uiButGetOperatorPtrRNA(but);  /* Will create it if needed! */
 | 
						|
		EnumPropertyItem *item, *item_array;
 | 
						|
		int do_free;
 | 
						|
 | 
						|
		RNA_property_enum_items((bContext *)C, ptr, prop, &item_array, NULL, &do_free);
 | 
						|
 | 
						|
		for (item = item_array; item->identifier; item++) {
 | 
						|
			/* note: need to give the index rather than the identifier because the enum can be freed */
 | 
						|
			if (BLI_strcasestr(item->name, str)) {
 | 
						|
				if (false == uiSearchItemAdd(items, item->name, SET_INT_IN_POINTER(item->value), 0))
 | 
						|
					break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		if (do_free)
 | 
						|
			MEM_freeN(item_array);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static void operator_enum_call_cb(struct bContext *UNUSED(C), void *but, void *arg2)
 | 
						|
{
 | 
						|
	wmOperatorType *ot = ((uiBut *)but)->optype;
 | 
						|
	PointerRNA *opptr = uiButGetOperatorPtrRNA(but);  /* Will create it if needed! */
 | 
						|
 | 
						|
	if (ot) {
 | 
						|
		if (ot->prop) {
 | 
						|
			RNA_property_enum_set(opptr, ot->prop, GET_INT_FROM_POINTER(arg2));
 | 
						|
			/* We do not call op from here, will be called by button code.
 | 
						|
			 * ui_apply_but_funcs_after() (in interface_handlers.c) called this func before checking operators,
 | 
						|
			 * because one of its parameters is the button itself!
 | 
						|
			 */
 | 
						|
		}
 | 
						|
		else {
 | 
						|
			printf("%s: op->prop for '%s' is NULL\n", __func__, ot->idname);
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* Same parameters as for uiDefSearchBut, with additional operator type and properties, used by callback
 | 
						|
 * to call again the right op with the right options (properties values). */
 | 
						|
uiBut *uiDefSearchButO_ptr(uiBlock *block, wmOperatorType *ot, IDProperty *properties,
 | 
						|
                           void *arg, int retval, int icon, int maxlen, int x, int y,
 | 
						|
                           short width, short height, float a1, float a2, const char *tip)
 | 
						|
{
 | 
						|
	uiBut *but;
 | 
						|
 | 
						|
	but = uiDefSearchBut(block, arg, retval, icon, maxlen, x, y, width, height, a1, a2, tip);
 | 
						|
	uiButSetSearchFunc(but, operator_enum_search_cb, but, operator_enum_call_cb, NULL);
 | 
						|
 | 
						|
	but->optype = ot;
 | 
						|
	but->opcontext = WM_OP_EXEC_DEFAULT;
 | 
						|
 | 
						|
	if (properties) {
 | 
						|
		PointerRNA *ptr = uiButGetOperatorPtrRNA(but);
 | 
						|
		/* Copy idproperties. */
 | 
						|
		ptr->data = IDP_CopyProperty(properties);
 | 
						|
	}
 | 
						|
 | 
						|
	return but;
 | 
						|
}
 | 
						|
 | 
						|
/* push a new event onto event queue to activate the given button 
 | 
						|
 * (usually a text-field) upon entering a popup
 | 
						|
 */
 | 
						|
void uiButSetFocusOnEnter(wmWindow *win, uiBut *but)
 | 
						|
{
 | 
						|
	wmEvent event;
 | 
						|
	
 | 
						|
	wm_event_init_from_window(win, &event);
 | 
						|
 | 
						|
	event.type = EVT_BUT_OPEN;
 | 
						|
	event.val = KM_PRESS;
 | 
						|
	event.customdata = but;
 | 
						|
	event.customdatafree = FALSE;
 | 
						|
	
 | 
						|
	wm_event_add(win, &event);
 | 
						|
}
 | 
						|
 | 
						|
void uiButGetStrInfo(bContext *C, uiBut *but, ...)
 | 
						|
{
 | 
						|
	va_list args;
 | 
						|
	uiStringInfo *si;
 | 
						|
 | 
						|
	EnumPropertyItem *items = NULL, *item = NULL;
 | 
						|
	int totitems, free_items = FALSE;
 | 
						|
 | 
						|
	va_start(args, but);
 | 
						|
	while ((si = (uiStringInfo *) va_arg(args, void *))) {
 | 
						|
		int type = si->type;
 | 
						|
		char *tmp = NULL;
 | 
						|
 | 
						|
		if (type == BUT_GET_LABEL) {
 | 
						|
			if (but->str) {
 | 
						|
				/* Menu labels can have some complex formating stuff marked by pipes or %t, we don't want those here! */
 | 
						|
				const char *tc1, *tc2;
 | 
						|
 | 
						|
				tc1 = strstr(but->str, "%t");
 | 
						|
				tc2 = strstr(but->str, UI_SEP_CHAR_S);
 | 
						|
 | 
						|
				if (tc2 && (!tc1 || tc1 > tc2))
 | 
						|
					tc1 = tc2;
 | 
						|
 | 
						|
				if (tc1)
 | 
						|
					tmp = BLI_strdupn(but->str, tc1 - but->str);
 | 
						|
				else
 | 
						|
					tmp = BLI_strdup(but->str);
 | 
						|
			}
 | 
						|
			else
 | 
						|
				type = BUT_GET_RNA_LABEL;  /* Fail-safe solution... */
 | 
						|
		}
 | 
						|
		else if (type == BUT_GET_TIP) {
 | 
						|
			if (but->tip && but->tip[0])
 | 
						|
				tmp = BLI_strdup(but->tip);
 | 
						|
			else
 | 
						|
				type = BUT_GET_RNA_TIP;  /* Fail-safe solution... */
 | 
						|
		}
 | 
						|
 | 
						|
		if (type == BUT_GET_RNAPROP_IDENTIFIER) {
 | 
						|
			if (but->rnaprop)
 | 
						|
				tmp = BLI_strdup(RNA_property_identifier(but->rnaprop));
 | 
						|
		}
 | 
						|
		else if (type == BUT_GET_RNASTRUCT_IDENTIFIER) {
 | 
						|
			if (but->rnaprop)
 | 
						|
				tmp = BLI_strdup(RNA_struct_identifier(but->rnapoin.type));
 | 
						|
			else if (but->optype)
 | 
						|
				tmp = BLI_strdup(but->optype->idname);
 | 
						|
			else if (ELEM(but->type, MENU, PULLDOWN)) {
 | 
						|
				MenuType *mt = uiButGetMenuType(but);
 | 
						|
				if (mt)
 | 
						|
					tmp = BLI_strdup(mt->idname);
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else if (ELEM(type, BUT_GET_RNA_LABEL, BUT_GET_RNA_TIP)) {
 | 
						|
			if (but->rnaprop) {
 | 
						|
				if (type == BUT_GET_RNA_LABEL)
 | 
						|
					tmp = BLI_strdup(RNA_property_ui_name(but->rnaprop));
 | 
						|
				else {
 | 
						|
					const char *t = RNA_property_ui_description(but->rnaprop);
 | 
						|
					if (t && t[0])
 | 
						|
						tmp = BLI_strdup(t);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else if (but->optype) {
 | 
						|
				if (type == BUT_GET_RNA_LABEL)
 | 
						|
					tmp = BLI_strdup(RNA_struct_ui_name(but->optype->srna));
 | 
						|
				else {
 | 
						|
					const char *t = RNA_struct_ui_description(but->optype->srna);
 | 
						|
					if (t && t[0])
 | 
						|
						tmp = BLI_strdup(t);
 | 
						|
				}
 | 
						|
			}
 | 
						|
			else if (ELEM(but->type, MENU, PULLDOWN)) {
 | 
						|
				MenuType *mt = uiButGetMenuType(but);
 | 
						|
				if (mt) {
 | 
						|
					/* not all menus are from python */
 | 
						|
					if (mt->ext.srna) {
 | 
						|
						if (type == BUT_GET_RNA_LABEL)
 | 
						|
							tmp = BLI_strdup(RNA_struct_ui_name(mt->ext.srna));
 | 
						|
						else {
 | 
						|
							const char *t = RNA_struct_ui_description(mt->ext.srna);
 | 
						|
							if (t && t[0])
 | 
						|
								tmp = BLI_strdup(t);
 | 
						|
						}
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else if (type == BUT_GET_RNA_LABEL_CONTEXT) {
 | 
						|
			const char *_tmp = BLF_I18NCONTEXT_DEFAULT;
 | 
						|
			if (but->rnaprop)
 | 
						|
				_tmp = RNA_property_translation_context(but->rnaprop);
 | 
						|
			else if (but->optype)
 | 
						|
				_tmp = RNA_struct_translation_context(but->optype->srna);
 | 
						|
			else if (ELEM(but->type, MENU, PULLDOWN)) {
 | 
						|
				MenuType *mt = uiButGetMenuType(but);
 | 
						|
				if (mt)
 | 
						|
					_tmp = RNA_struct_translation_context(mt->ext.srna);
 | 
						|
			}
 | 
						|
			if (BLF_is_default_context(_tmp)) {
 | 
						|
				_tmp = BLF_I18NCONTEXT_DEFAULT_BPYRNA;
 | 
						|
			}
 | 
						|
			tmp = BLI_strdup(_tmp);
 | 
						|
		}
 | 
						|
		else if (ELEM3(type, BUT_GET_RNAENUM_IDENTIFIER, BUT_GET_RNAENUM_LABEL, BUT_GET_RNAENUM_TIP)) {
 | 
						|
			PointerRNA *ptr = NULL;
 | 
						|
			PropertyRNA *prop = NULL;
 | 
						|
			int value = 0;
 | 
						|
			
 | 
						|
			/* get the enum property... */
 | 
						|
			if (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_ENUM) {
 | 
						|
				/* enum property */
 | 
						|
				ptr = &but->rnapoin;
 | 
						|
				prop = but->rnaprop;
 | 
						|
				value = (but->type == ROW) ? (int)but->hardmax : (int)ui_get_but_val(but);
 | 
						|
			}
 | 
						|
			else if (but->optype) {
 | 
						|
				PointerRNA *opptr = uiButGetOperatorPtrRNA(but);
 | 
						|
				wmOperatorType *ot = but->optype;
 | 
						|
				
 | 
						|
				/* if the default property of the operator is enum and it is set, 
 | 
						|
				 * fetch the tooltip of the selected value so that "Snap" and "Mirror"
 | 
						|
				 * operator menus in the Anim Editors will show tooltips for the different
 | 
						|
				 * operations instead of the meaningless generic operator tooltip
 | 
						|
				 */
 | 
						|
				if (ot->prop && RNA_property_type(ot->prop) == PROP_ENUM) {
 | 
						|
					if (RNA_struct_contains_property(opptr, ot->prop)) {
 | 
						|
						ptr = opptr;
 | 
						|
						prop = ot->prop;
 | 
						|
						value = RNA_property_enum_get(opptr, ot->prop);
 | 
						|
					}
 | 
						|
				}
 | 
						|
			}
 | 
						|
			
 | 
						|
			/* get strings from matching enum item */
 | 
						|
			if (ptr && prop) {
 | 
						|
				if (!item) {
 | 
						|
					int i;
 | 
						|
					
 | 
						|
					RNA_property_enum_items_gettexted(C, ptr, prop, &items, &totitems, &free_items);
 | 
						|
					for (i = 0, item = items; i < totitems; i++, item++) {
 | 
						|
						if (item->identifier[0] && item->value == value)
 | 
						|
							break;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				if (item && item->identifier) {
 | 
						|
					if (type == BUT_GET_RNAENUM_IDENTIFIER)
 | 
						|
						tmp = BLI_strdup(item->identifier);
 | 
						|
					else if (type == BUT_GET_RNAENUM_LABEL)
 | 
						|
						tmp = BLI_strdup(item->name);
 | 
						|
					else if (item->description && item->description[0])
 | 
						|
						tmp = BLI_strdup(item->description);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else if (type == BUT_GET_OP_KEYMAP) {
 | 
						|
			if (!ui_block_is_menu(but->block)) {
 | 
						|
				char buf[128];
 | 
						|
				if (ui_but_event_operator_string(C, but, buf, sizeof(buf))) {
 | 
						|
					tmp = BLI_strdup(buf);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else if (type == BUT_GET_PROP_KEYMAP) {
 | 
						|
			/* for properties that are bound to one of the context cycle, etc. keys... */
 | 
						|
			char buf[128];
 | 
						|
			if (ui_but_event_property_operator_string(C, but, buf, sizeof(buf))) {
 | 
						|
				tmp = BLI_strdup(buf);
 | 
						|
			}
 | 
						|
		}
 | 
						|
 | 
						|
		si->strinfo = tmp;
 | 
						|
	}
 | 
						|
	va_end(args);
 | 
						|
 | 
						|
	if (free_items && items)
 | 
						|
		MEM_freeN(items);
 | 
						|
}
 | 
						|
 | 
						|
/* Program Init/Exit */
 | 
						|
 | 
						|
void UI_init(void)
 | 
						|
{
 | 
						|
	ui_resources_init();
 | 
						|
}
 | 
						|
 | 
						|
/* after reading userdef file */
 | 
						|
void UI_init_userdef(void)
 | 
						|
{
 | 
						|
	/* fix saved themes */
 | 
						|
	init_userdef_do_versions();
 | 
						|
	uiStyleInit();
 | 
						|
}
 | 
						|
 | 
						|
void UI_init_userdef_factory(void)
 | 
						|
{
 | 
						|
	init_userdef_factory();
 | 
						|
}
 | 
						|
 | 
						|
void UI_reinit_font(void)
 | 
						|
{
 | 
						|
	uiStyleInit();
 | 
						|
}
 | 
						|
 | 
						|
void UI_exit(void)
 | 
						|
{
 | 
						|
	ui_resources_free();
 | 
						|
	ui_button_clipboard_free();
 | 
						|
}
 | 
						|
 |