This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/src/oops.c
Kent Mein d0e346d544 updated .c files to include:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

Just need to finish cpp files now :)

Kent
--
mein@cs.umn.edu
2002-11-25 12:02:15 +00:00

1049 lines
20 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <math.h>
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
#include "BLI_editVert.h"
#include "DNA_curve_types.h"
#include "DNA_image_types.h"
#include "DNA_ipo_types.h"
#include "DNA_lamp_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
#include "DNA_object_types.h"
#include "DNA_oops_types.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "DNA_texture_types.h"
#include "DNA_texture_types.h"
#include "DNA_key_types.h"
#include "BKE_utildefines.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BIF_screen.h"
#include "BIF_space.h"
#include "BIF_toolbox.h"
#include "BIF_oops.h"
#include "BIF_drawoops.h"
#include "blendef.h"
#include "mydevice.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
static int correct_oops_y(Oops *oops);
Oops *add_oops(void *id)
{
Oops *oops;
if(G.soops==0) return NULL;
oops= MEM_callocN(sizeof(Oops), "oops");
BLI_addtail(&G.soops->oops, oops);
oops->id= id;
oops->type= GS(oops->id->name);
return oops;
}
Oops *find_oops(ID *id)
{
Oops *oops;
/* op zoek naar een oops met dit ID */
oops= G.soops->oops.first;
while(oops) {
if(oops->id == id) {
/* deze fout kwam een keer voor. beveiliging kan geen kwaad */
if(oops->type != GS(id->name)) oops->id= 0;
else break;
}
oops= oops->next;
}
return oops;
}
int test_oops(Oops *oops)
{
/* test of de eigen ID block nog bestaat */
ListBase *lb;
ID *id;
if(G.soops==0) return 0;
lb= wich_libbase(G.main, oops->type);
id= lb->first;
while(id) {
if(id==oops->id) break;
id= id->next;
}
if(id==0) return 0;
return 1;
}
void test_oopslinko(OopsLink *ol)
{
/* test of links bestaan */
Oops *oops;
ListBase *lb;
ID *id, *from;
if(G.soops==0) return;
ol->to= 0;
from= *ol->idfrom;
if(from==0) return;
lb= wich_libbase(G.main, ol->type);
id= lb->first;
while(id) {
if(id==from) break;
id= id->next;
}
if(id==0) {
/* ID bestaat niet meer */
*ol->idfrom= 0;
}
else {
/* op zoek naar een oops met dit ID */
oops= G.soops->oops.first;
while(oops) {
if(oops->id == id) break;
oops= oops->next;
}
ol->to= oops;
}
}
void test_oopslink(OopsLink *ol)
{
/* test of links bestaan */
Oops *oops;
ID *from;
if(G.soops==0) return;
ol->to= 0;
from= *ol->idfrom;
if(from==0) return;
/* op zoek naar een oops met dit ID */
oops= G.soops->oops.first;
while(oops) {
if(oops->id == from) break;
oops= oops->next;
}
ol->to= oops;
if(oops) oops->flag |= OOPS_REFER;
}
OopsLink *add_oopslink(char *name, Oops *oops, short type, void *from, float xof, float yof)
{
OopsLink *ol;
if(G.soops==0) return NULL;
/* testen offie al bestaat: een andere manier mag ook (linkbuffer) */
/* ol= oops->link.first; */
/* while(ol) { */
/* if(ol->idfrom == from) { */
/* strncpy(ol->name, name, 11); */
/* ol->type= type; */
/* ol->xof= xof; */
/* ol->yof= yof; */
/* return ol; */
/* } */
/* ol= ol->next; */
/* } */
if(* ((int *)from) == 0) return NULL;
/* nieuwe maken */
ol= MEM_callocN(sizeof(OopsLink), "oopslink");
BLI_addtail(&oops->link, ol);
ol->type= type;
ol->idfrom= from;
ol->xof= xof;
ol->yof= yof;
BLI_strncpy(ol->name, name, sizeof(ol->name));
return ol;
}
int oops_test_overlap(Oops *test)
{
Oops *oops;
rctf rt, ro;
rt.xmin= test->x;
rt.xmax= (float)(test->x+OOPSX);
rt.ymin= test->y;
rt.ymax= (float)(test->y+OOPSY);
oops= G.soops->oops.first;
while(oops) {
if(oops!=test) { /* niet op hide testen: is slechts tijdelijke flag */
ro.xmin= oops->x;
ro.xmax= (float)(oops->x+OOPSX);
ro.ymin= oops->y;
ro.ymax= (float)(oops->y+OOPSY);
if( BLI_isect_rctf(&rt, &ro, 0) ) return 1;
}
oops= oops->next;
}
return 0;
}
int oops_test_overlaphide(Oops *test)
{
Oops *oops;
rctf rt, ro;
rt.xmin= (float)(test->x);
rt.xmax= (float)(test->x+OOPSX);
rt.ymin= (float)(test->y);
rt.ymax= (float)(test->y+OOPSY);
oops= G.soops->oops.first;
while(oops) {
if(oops->hide==0 && oops!=test) { /* wel op hide testen, niet gebruiken tijdens build_oops */
ro.xmin= oops->x;
ro.xmax= (float)(oops->x+OOPSX);
ro.ymin= oops->y;
ro.ymax= (float)(oops->y+OOPSY);
if( BLI_isect_rctf(&rt, &ro, 0) ) return 1;
}
oops= oops->next;
}
return 0;
}
float oopslink_totlen(Oops *oops)
{
OopsLink *ol;
float vec[4], dx, dy, len= 0.0;
ol= oops->link.first;
while(ol) {
if(ol->to) {
give_oopslink_line(oops, ol, vec, vec+2);
dx= vec[0]-vec[2];
dy= vec[1]-vec[3];
len+= (float)sqrt( dx*dx + dy*dy );
}
ol= ol->next;
}
return len;
}
void add_from_link(Oops *from, Oops *oops)
{
OopsLink *ol;
ol= MEM_callocN(sizeof(OopsLink), "oopslinktemp");
BLI_addtail(&oops->link, ol);
ol->from= from;
}
void shuffle_oops()
{
Oops *o2, *oops;
OopsLink *ol, *oln;
float olen, len1, f1, f2;
int go= 1, tot=0, dir=1, type1, type2;
/* we nemen twee oopsen, berkekenen de 'beauty' en de verwisselde beauty */
if(G.soops==0) return;
if(okee("Shuffle oops")==0) return;
waitcursor(1);
/* om de zaak 100% OK en snel te doen: voegen tijdelijk
* aan de ooplinklijst - per oops - de 'from' links ook in.
* Wel weer vrijgeven!
*/
oops= G.soops->oops.first;
while(oops) {
if(oops->hide==0) {
ol= oops->link.first;
while(ol) {
if(ol->to && ol->to->hide==0) {
if(ol->to->flag & SELECT) {
add_from_link(oops, ol->to);
}
}
ol= ol->next;
}
}
oops= oops->next;
}
while(go) {
go= 0;
dir= 1-dir;
tot++;
if(dir) oops= G.soops->oops.last;
else oops= G.soops->oops.first;
while(oops) {
if(oops->link.first && oops->hide==0 && (oops->flag & SELECT)) {
/* vind een goed verwisselbaar paar */
olen= oopslink_totlen(oops);
if(dir) o2= oops->prev;
else o2= oops->next;
if ELEM3(oops->type, ID_OB, ID_LI, ID_SCE) type1= 1; else type1= 0;
while(o2) {
if(o2->hide==0 && (o2->flag & SELECT)) {
if ELEM3(o2->type, ID_OB, ID_LI, ID_SCE) type2= 1; else type2= 0;
if(type1==type2) {
len1= oopslink_totlen(o2);
SWAP(float, oops->x, o2->x);
SWAP(float, oops->y, o2->y);
f1= oopslink_totlen(oops);
f2= oopslink_totlen(o2);
if( f1<=olen && f2<len1) { /* 1 x <= !!! */
olen= oopslink_totlen(oops);
go= 1;
}
else {
SWAP(float, oops->x, o2->x);
SWAP(float, oops->y, o2->y);
}
}
}
if(dir) o2= o2->prev;
else o2= o2->next;
}
}
if(dir) oops= oops->prev;
else oops= oops->next;
}
if(tot>5) break;
}
waitcursor(0);
/* from links vrijgeven */
oops= G.soops->oops.first;
while(oops) {
if(oops->hide==0) {
ol= oops->link.first;
while(ol) {
oln= ol->next;
if(ol->from) {
BLI_remlink(&oops->link, ol);
MEM_freeN(ol);
}
ol= oln;
}
}
oops= oops->next;
}
allqueue(REDRAWOOPS, 1);
}
void shrink_oops()
{
Oops *oops;
OopsLink *ol;
float vec[4];
int /* go= 1, */tot=4;
if(G.soops==0) return;
if(okee("Shrink oops")==0) return;
waitcursor(1);
/* clear */
oops= G.soops->oops.first;
while(oops) {
oops->dx= oops->dy= 0.0;
oops= oops->next;
}
while(tot) {
tot--;
/* shrink */
oops= G.soops->oops.first;
while(oops) {
if(oops->link.first && oops->hide==0 && (oops->flag & SELECT)) {
ol= oops->link.first;
while(ol) {
if(ol->to && ol->to->hide==0) {
give_oopslink_line(oops, ol, vec, vec+2);
oops->dx= (float)(.8*oops->dx + .2*( vec[2]-vec[0]));
oops->dy= (float)(.8*oops->dy + .2*( vec[3]-vec[1]));
if(ol->to->flag & SELECT) {
ol->to->dx= (float)(.8*ol->to->dx + .2*( vec[0]-vec[2]));
ol->to->dy= (float)(.8*ol->to->dy + .2*( vec[1]-vec[3]));
}
}
ol= ol->next;
}
}
oops= oops->next;
}
/* apply */
oops= G.soops->oops.first;
while(oops) {
if(oops->hide==0 && (oops->flag & SELECT)) {
/* shrink */
oops->x+= oops->dx;
oops->y+= oops->dy;
if(oops_test_overlaphide(oops)) {
oops->x-= oops->dx;
oops->y-= oops->dy;
}
oops->dx= oops->dy= 0.0;
}
oops= oops->next;
}
}
waitcursor(0);
allqueue(REDRAWOOPS, 1);
}
#define LIMSCE -20.0
#define LIMOB 14.0
#define LIMDATA 24.0
static int correct_oops_y(Oops *oops)
{
float y;
y= oops->y;
switch(oops->type) {
case ID_SCE:
case ID_LI:
if(oops->y > LIMSCE-OOPSY) oops->y= (float)(LIMSCE-OOPSY);
break;
case ID_OB:
CLAMP(oops->y, LIMSCE, LIMOB);
break;
case ID_IP:
case ID_MA:
case ID_TE:
if(oops->y < LIMDATA+OOPSY) oops->y= (float)(LIMDATA+OOPSY);
break;
default:
CLAMP(oops->y, (float)(LIMOB+OOPSY), LIMDATA);
break;
}
if(y==oops->y) return 0;
else return 1;
}
float oopslastx=0.0, oopslasty= 0.0;
void new_oops_location(Oops *new)
{
float dirvec[4][2];
static int cnt=0;
int a, b, rc= 1, tel=1, ok=0;
if(G.soops==0) return;
if(G.soops->oops.first==G.soops->oops.last) {
oopslastx= oopslasty= 0.0;
}
cnt++;
new->x= oopslastx;
new->y= oopslasty;
correct_oops_y(new);
/* vanuit centrum vrije plek vinden */
dirvec[cnt & 3][0]= 1.2*OOPSX;
dirvec[cnt & 3][1]= 0;
cnt++;
dirvec[cnt & 3][0]= 0;
dirvec[cnt & 3][1]= (float)(-1.2*OOPSY);
cnt++;
dirvec[cnt & 3][0]= -1.2*OOPSX;
dirvec[cnt & 3][1]= 0;
cnt++;
dirvec[cnt & 3][0]= 0;
dirvec[cnt & 3][1]= (float)(1.2*OOPSY);
cnt++;
new->x+= dirvec[ (rc-2) & 3][0];
new->y+= dirvec[ (rc-2) & 3][1];
rc+= correct_oops_y(new);
if( oops_test_overlap(new)==0 ) {
ok= 1;
}
rc++;
if(ok==0) {
new->x+= dirvec[ (rc-1) & 3][0];
new->y+= dirvec[ (rc-1) & 3][1];
rc+= correct_oops_y(new);
if(oops_test_overlap(new)==0 ) {
ok= 1;
}
rc++;
}
while(ok==0) {
for(a=0;a<2;a++) {
for(b=0;b<tel;b++) {
if( oops_test_overlap(new)==0 ) {
ok= 1;
break;
}
rc &= 3;
new->x += dirvec[rc][0];
new->y += dirvec[rc][1];
rc+= correct_oops_y(new);
}
rc++;
if(ok) break;
}
if(ok || tel>100) break;
tel++;
}
oopslastx= new->x;
oopslasty= new->y;
}
void free_oops(Oops *oops) /* ook oops zelf */
{
BLI_freelistN(&oops->link);
MEM_freeN(oops);
}
void free_oopspace(SpaceOops *so)
{
Oops *oops;
while( (oops= so->oops.first) ) {
BLI_remlink(&so->oops, oops);
free_oops(oops);
}
}
void add_material_oopslinks(Material *ma, Oops *oops, short flag)
{
int a;
if(flag & OOPS_TE) {
for(a=0; a<8; a++) {
if(ma->mtex[a]) add_oopslink("tex", oops, ID_TE, &(ma->mtex[a]->tex), (float)(0.5*OOPSX), (float)OOPSY);
}
}
if(flag & OOPS_OB) {
for(a=0; a<8; a++) {
if(ma->mtex[a]) add_oopslink("ob", oops, ID_OB, &(ma->mtex[a]->object), 0.0, (float)(0.2*OOPSY));
}
}
if(flag & OOPS_IP) {
if(ma->ipo) add_oopslink("ipo", oops, ID_IP, &(ma->ipo), OOPSX, (float)(0.5*OOPSY));
}
}
void add_object_oopslinks(Object *ob, Oops *oops, short flag)
{
ID *id;
if(ob->parent) add_oopslink("parent", oops, ID_OB, &ob->parent, (float)(.6*OOPSX), (float)OOPSY);
if(ob->track) add_oopslink("parent", oops, ID_OB, &ob->track, (float)(.4*OOPSX), (float)OOPSY);
id= ob->data;
if(id) {
switch( GS(id->name) ) {
case ID_ME:
if(flag & OOPS_ME) add_oopslink("data", oops, ID_ME, &ob->data, (float)(.5*OOPSX), (float)OOPSY);
break;
case ID_CU:
if(flag & OOPS_CU) add_oopslink("data", oops, ID_CU, &ob->data, (float)(.5*OOPSX), (float)OOPSY);
break;
case ID_MB:
if(flag & OOPS_MB) add_oopslink("data", oops, ID_MB, &ob->data, (float)(.5*OOPSX), (float)OOPSY);
break;
case ID_LT:
if(flag & OOPS_LT) add_oopslink("data", oops, ID_LT, &ob->data, (float)(.5*OOPSX), (float)OOPSY);
break;
case ID_LA:
if(flag & OOPS_LA) add_oopslink("data", oops, ID_LA, &ob->data, (float)(.5*OOPSX), (float)OOPSY);
break;
}
}
if(flag & OOPS_MA) {
short a;
for(a=0; a<ob->totcol; a++) {
if(ob->mat[a]) {
add_oopslink("mat", oops, ID_MA, ob->mat+a, 0, (float)(0.5*OOPSY));
}
}
}
if(flag & OOPS_IP) add_oopslink("ipo", oops, ID_IP, &ob->ipo, OOPSX, (float)(0.5*OOPSY));
}
void add_mesh_oopslinks(Mesh *me, Oops *oops, short flag)
{
int a;
if(flag & OOPS_MA) {
for(a=0; a<me->totcol; a++) {
if(me->mat[a]) {
add_oopslink("ma", oops, ID_MA, me->mat+a, 0.0, (float)(0.5*OOPSY));
}
}
}
if(flag & OOPS_IP) {
if(me->key) add_oopslink("ipo", oops, ID_IP, &me->key->ipo, OOPSX, (float)(0.5*OOPSY));
}
}
void add_curve_oopslinks(Curve *cu, Oops *oops, short flag)
{
int a;
if(flag & OOPS_MA) {
for(a=0; a<cu->totcol; a++) {
if(cu->mat[a]) {
add_oopslink("ma", oops, ID_MA, cu->mat+a, 0.0, (float)(0.5*OOPSY));
}
}
}
if(flag & OOPS_IP) {
add_oopslink("speed", oops, ID_IP, &cu->ipo, OOPSX, (float)(0.5*OOPSY));
if(cu->key) add_oopslink("ipo", oops, ID_IP, &cu->key->ipo, OOPSX, (float)(0.5*OOPSY));
}
}
void add_mball_oopslinks(MetaBall *mb, Oops *oops, short flag)
{
int a;
if(flag & OOPS_MA) {
for(a=0; a<mb->totcol; a++) {
if(mb->mat[a]) {
add_oopslink("ma", oops, ID_MA, mb->mat+a, 0.0, (float)(0.5*OOPSY));
}
}
}
}
Oops *add_test_oops(void *id) /* incl links */
{
Oops *oops;
Object *ob;
Lamp *la;
Tex *tex;
if(id==0) return NULL;
/* eerst test ofie al bestaat */
oops= find_oops(id);
if(oops) {
oops->hide= 0;
}
else {
oops= add_oops(id);
new_oops_location(oops);
if(G.soops->flag & SO_NEWSELECTED) {
oops->flag |= SELECT;
}
}
switch( GS( ((ID *)id)->name)) {
case ID_SCE:
add_oopslink("set", oops, ID_SCE, &((Scene *)id)->set, (float)(.5*OOPSX), (float)OOPSY);
break;
case ID_OB:
ob= (Object *)id;
if(ob->flag & SELECT) oops->flag |= SELECT;
else oops->flag &= ~SELECT;
add_object_oopslinks(ob, oops, G.soops->visiflag);
break;
case ID_ME:
add_mesh_oopslinks((Mesh *)id, oops, G.soops->visiflag);
break;
case ID_CU:
add_curve_oopslinks((Curve *)id, oops, G.soops->visiflag);
break;
case ID_MB:
add_mball_oopslinks((MetaBall *)id, oops, G.soops->visiflag);
break;
case ID_LA:
/* textures nog doen */
la= (Lamp *)id;
if(la->ipo) if(G.soops->visiflag & OOPS_IP) add_oopslink("ipo", oops, ID_IP, &la->ipo, OOPSX, (float)(0.3*OOPSY));
break;
case ID_IP:
break;
case ID_MA:
add_material_oopslinks((Material *)id, oops, G.soops->visiflag);
break;
case ID_TE:
tex= (Tex *)id;
if(tex->ima) if(G.soops->visiflag & OOPS_IM) add_oopslink("image", oops, ID_IM, &tex->ima, OOPSX, (float)(0.3*OOPSY));
}
return oops;
}
void add_texture_oops(Material *ma)
{
int a;
for(a=0; a<8; a++) {
if(ma->mtex[a]) {
add_test_oops(ma->mtex[a]->tex);
if(ma->mtex[a]->tex) if(G.soops->visiflag & OOPS_IM) add_test_oops(ma->mtex[a]->tex->ima);
}
}
}
void build_oops()
{
Oops *oops;
OopsLink *ol;
ID *id;
Base *base;
Object *ob;
short a, type;
/* altijd alles bouwen! */
if(G.soops==0) return;
/* set hide flags */
oops= G.soops->oops.first;
while(oops) {
oops->hide= 1;
oops->flag &= ~OOPS_REFER;
BLI_freelistN(&oops->link); /* veel veiliger */
oops= oops->next;
}
/* oopsen maken,is ook testen of ie al bestaat */
/* altijd */
if(G.soops->visiflag & OOPS_LI) {
Library *li= G.main->library.first;
while(li) {
oops= add_test_oops(li);
li= li->id.next;
}
}
/* rest op twee manieren: of alles (OOPS_SCE) of alleen gebruikt in deze scene */
if(G.soops->visiflag & OOPS_SCE) {
Scene *sce= G.main->scene.first;
while(sce) {
oops= add_test_oops(sce);
if(G.soops->visiflag & OOPS_OB) {
base= sce->base.first;
while(base) {
add_oopslink("object", oops, ID_OB, &base->object, (float)(.5*OOPSX), (float)OOPSY);
base= base->next;
}
}
sce= sce->id.next;
}
if(G.soops->visiflag & OOPS_OB) {
Object *ob= G.main->object.first;
while(ob) {
oops= add_test_oops(ob);
ob= ob->id.next;
}
}
if(G.soops->visiflag & OOPS_ME) {
Mesh *me= G.main->mesh.first;
while(me) {
oops= add_test_oops(me);
me= me->id.next;
}
}
if(G.soops->visiflag & OOPS_CU) {
Curve *cu= G.main->curve.first;
while(cu) {
oops= add_test_oops(cu);
cu= cu->id.next;
}
}
if(G.soops->visiflag & OOPS_MB) {
MetaBall *mb= G.main->mball.first;
while(mb) {
oops= add_test_oops(mb);
mb= mb->id.next;
}
}
if(G.soops->visiflag & OOPS_LA) {
Lamp *la= G.main->lamp.first;
while(la) {
oops= add_test_oops(la);
la= la->id.next;
}
}
if(G.soops->visiflag & OOPS_IP) {
Ipo *ipo= G.main->ipo.first;
while(ipo) {
oops= add_test_oops(ipo);
ipo= ipo->id.next;
}
}
if(G.soops->visiflag & OOPS_MA) {
Material *ma= G.main->mat.first;
while(ma) {
oops= add_test_oops(ma);
ma= ma->id.next;
}
}
if(G.soops->visiflag & OOPS_TE) {
Tex *tex= G.main->tex.first;
while(tex) {
oops= add_test_oops(tex);
tex= tex->id.next;
}
}
if(G.soops->visiflag & OOPS_IM) {
Image *ima= G.main->image.first;
while(ima) {
oops= add_test_oops(ima);
ima= ima->id.next;
}
}
}
else {
/* alleen blokken uit huidige scene */
base= FIRSTBASE;
while(base) {
/* layer? */
if( (G.soops->visiflag & OOPS_LAY)==0 || (base->lay & G.scene->lay)) {
ob= base->object;
if(G.soops->visiflag & OOPS_OB) {
oops= add_test_oops(ob);
}
if(G.soops->visiflag & OOPS_MA) {
for(a=0; a<ob->totcol; a++) {
if(ob->mat[a]) {
oops= add_test_oops(ob->mat[a]);
if(G.soops->visiflag & OOPS_TE) add_texture_oops(ob->mat[a]);
}
}
}
if(G.soops->visiflag & OOPS_IP) oops= add_test_oops(ob->ipo);
id= ob->data;
if(id) {
type= GS(id->name);
if(type==ID_ME && G.soops->visiflag & OOPS_ME) {
Mesh *me= ob->data;
oops= add_test_oops(ob->data);
if(G.soops->visiflag & OOPS_MA) {
for(a=0; a<me->totcol; a++) {
if(me->mat[a]) {
oops= add_test_oops(me->mat[a]);
if(G.soops->visiflag & OOPS_TE) add_texture_oops(me->mat[a]);
}
}
}
if(G.soops->visiflag & OOPS_IP) {
if(me->key) oops= add_test_oops(me->key->ipo);
}
}
else if(type==ID_CU && G.soops->visiflag & OOPS_CU) {
Curve *cu= ob->data;
oops= add_test_oops(ob->data);
if(G.soops->visiflag & OOPS_MA) {
for(a=0; a<cu->totcol; a++) {
if(cu->mat[a]) {
oops= add_test_oops(cu->mat[a]);
if(G.soops->visiflag & OOPS_TE) add_texture_oops(cu->mat[a]);
}
}
}
if(G.soops->visiflag & OOPS_IP) {
if(cu->ipo) oops= add_test_oops(cu->ipo);
if(cu->key) oops= add_test_oops(cu->key->ipo);
}
}
else if(type==ID_MB && G.soops->visiflag & OOPS_MB) {
oops= add_test_oops(ob->data);
if(G.soops->visiflag & OOPS_MA) {
MetaBall *mb= ob->data;
for(a=0; a<mb->totcol; a++) {
if(mb->mat[a]) {
oops= add_test_oops(mb->mat[a]);
if(G.soops->visiflag & OOPS_TE) add_texture_oops(mb->mat[a]);
}
}
}
}
else if(type==ID_LA && G.soops->visiflag & OOPS_LA) {
oops= add_test_oops(ob->data);
}
}
}
base= base->next;
}
}
/* links testen */
oops= G.soops->oops.first;
while(oops) {
if(oops->hide==0) {
ol= oops->link.first;
while(ol) {
test_oopslink(ol);
ol= ol->next;
}
}
oops= oops->next;
}
G.soops->flag &= ~SO_NEWSELECTED;
}